Commit graph

63 commits

Author SHA1 Message Date
Bradley Austin Davis
7045680bc7 Reduce crashes on switching display plugins 2016-03-17 10:13:52 -07:00
Bradley Austin Davis
384351067e Don't crash when the Rift is turned off 2016-03-16 20:16:28 -07:00
Brad Davis
166a419e90 Oculus update 2016-03-08 11:20:53 -08:00
Brad Davis
28103cf5ef Migrate composition of the overlay and pointer to the present thread 2016-03-07 17:14:41 -08:00
Brad Davis
56fc9ea301 Remove distortion on HMD previews, both mono and stereo 2016-02-15 21:46:29 -08:00
Anthony J. Thibault
c8e6aee3e7 OpenVr: fix for conflict between openvr and oculus display plugins
* Call vr::VR_Shutdown() when ref-count goes to zero.  The ref-count
  is ncessary because the vr::IVRSystem poitner is shared between the
  the openvr input and display plugins.
* OpenVR plugins options will display in the menu if vr::VR_IsHmdPresent() is true.
  This is faster then initializing all of openvr and less likely to conflict with the
  oculus display plugin.
2016-02-10 16:28:03 -08:00
Brad Davis
e58f99c989 Ensure Oculus session is valid before base class activation 2016-01-11 13:07:02 -08:00
Bradley Austin Davis
1644bda908 Migrate to latest Oculus SDK (0.8) 2015-12-09 17:32:11 -08:00
Brad Davis
60aa93c38c Fixing menu items in display plugins 2015-12-04 10:28:19 -08:00
Brad Davis
7262a10e62 Refactoring present thread / GL base plugin for saner context management 2015-12-04 10:28:18 -08:00
Brad Davis
b9ace94ff1 Prototyping threaded present 2015-12-04 10:28:16 -08:00
U-GAPOS\andrew
28e349f421 remeasure sensor after recentering 2015-11-19 10:43:40 -08:00
Brad Davis
cfb2fd1523 Support for runtime plugins (DLLs) 2015-11-01 11:12:12 -08:00
Renamed from libraries/display-plugins/src/display-plugins/oculus/OculusBaseDisplayPlugin.cpp (Browse further)