Bradley Austin Davis
7045680bc7
Reduce crashes on switching display plugins
2016-03-17 10:13:52 -07:00
Bradley Austin Davis
384351067e
Don't crash when the Rift is turned off
2016-03-16 20:16:28 -07:00
Brad Davis
166a419e90
Oculus update
2016-03-08 11:20:53 -08:00
Brad Davis
28103cf5ef
Migrate composition of the overlay and pointer to the present thread
2016-03-07 17:14:41 -08:00
Brad Davis
56fc9ea301
Remove distortion on HMD previews, both mono and stereo
2016-02-15 21:46:29 -08:00
Anthony J. Thibault
c8e6aee3e7
OpenVr: fix for conflict between openvr and oculus display plugins
...
* Call vr::VR_Shutdown() when ref-count goes to zero. The ref-count
is ncessary because the vr::IVRSystem poitner is shared between the
the openvr input and display plugins.
* OpenVR plugins options will display in the menu if vr::VR_IsHmdPresent() is true.
This is faster then initializing all of openvr and less likely to conflict with the
oculus display plugin.
2016-02-10 16:28:03 -08:00
Brad Davis
e58f99c989
Ensure Oculus session is valid before base class activation
2016-01-11 13:07:02 -08:00
Bradley Austin Davis
1644bda908
Migrate to latest Oculus SDK (0.8)
2015-12-09 17:32:11 -08:00
Brad Davis
60aa93c38c
Fixing menu items in display plugins
2015-12-04 10:28:19 -08:00
Brad Davis
7262a10e62
Refactoring present thread / GL base plugin for saner context management
2015-12-04 10:28:18 -08:00
Brad Davis
b9ace94ff1
Prototyping threaded present
2015-12-04 10:28:16 -08:00
U-GAPOS\andrew
28e349f421
remeasure sensor after recentering
2015-11-19 10:43:40 -08:00
Brad Davis
cfb2fd1523
Support for runtime plugins (DLLs)
2015-11-01 11:12:12 -08:00