Olivier Prat
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190e9313c7
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Sorted out the mix between eye space and world space vectors in translucent object shading
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2018-04-13 15:38:55 +02:00 |
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samcake
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9335acc887
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Merge and a lot of rewriting the color conversion
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2017-08-24 18:02:11 -07:00 |
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Zach Pomerantz
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9a37ccbf3c
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chmod -x to render-utils src
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2016-12-13 14:36:41 -05:00 |
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samcake
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2489df8229
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Merge branch 'master' of https://github.com/highfidelity/hifi into color
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2016-06-02 15:16:41 -07:00 |
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samcake
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3fe9b67e45
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FIxing the reflection jittering by moving the normal into world space
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2016-05-27 19:24:56 -07:00 |
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samcake
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d06c6e2a59
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Fix forgotten vertex shader case
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2016-05-16 17:54:42 -07:00 |
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samcake
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a12e56f880
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Fix forgotten vertex shader case
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2016-05-16 17:43:54 -07:00 |
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samcake
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5a67411d75
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Removing separate uniforms for the texcoord transforms and lightmap params, shader still failing
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2016-04-21 18:35:37 -07:00 |
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Brad Davis
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aad2aaa764
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Fix link problem with shaders that use transparency and normal maps
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2016-03-09 20:01:18 -08:00 |
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samcake
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71863a1550
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Fixing the material names
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2016-02-16 09:33:24 -08:00 |
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samcake
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3014b3bd5b
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Adding Gamma correction to all the Color coming for the attribute stream if used as color
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2015-12-18 12:50:21 -08:00 |
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Brad Davis
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282cdadf63
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Fixing line endings
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2015-10-18 22:55:14 -07:00 |
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Brad Davis
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d4b9a739f5
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Still working on GL update
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2015-06-23 09:49:10 -07:00 |
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samcake
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1bff9a17e1
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Fixing compilation issues and shader issues on Mac, not fully fixing the transparency though
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2015-06-08 17:05:28 +02:00 |
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samcake
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2b631efb5d
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shader not compiling properly have been fixed
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2015-05-01 00:21:58 -07:00 |
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Sam Gateau
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ad9129b552
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Fixing all the shaders for entities to work correctly with the now supported color attribute field
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2015-04-07 14:26:45 -07:00 |
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Sam Gateau
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619a323196
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Using Scribe preprocessor @func@ instead of regular glsl function to solve the intel bug with the transform stack
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2015-03-19 14:46:50 -07:00 |
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Sam Gateau
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ded78816b5
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Fixing the remaining issue with the avatar rendering path
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2015-02-20 11:26:08 -08:00 |
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Sam Gateau
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d08142d37d
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replacing glTRansform by gpu/Transform features
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2015-02-19 15:12:13 -08:00 |
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Sam Gateau
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e2e61c64b1
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Support include path to shaders from the hifi libraries to cmake
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2015-02-13 01:30:04 -08:00 |
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Sam Gateau
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614e1aa6ae
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Cleaning the Model rendering path from any use of glMaterial
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2015-01-14 16:44:44 -08:00 |
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Sam Gateau
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a022e94814
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Adding the shader files
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2014-12-30 12:38:36 -08:00 |
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