Atlante45
bbf1837796
Introduced RenderDetails/Stats don't pull details
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- Regrouped everything stat in a struct
- Details are set into the stats
2015-06-03 16:14:23 +02:00
ZappoMan
2a2be789e4
remove direct call to head/face render since it's a payload item
2015-06-02 22:21:17 -07:00
ZappoMan
ff54334fe1
more work on making avatar models (face included) use render payloads
2015-06-02 22:10:53 -07:00
ZappoMan
a7feca0727
more work on making avatar models (face included) use render payloads
2015-06-02 22:10:00 -07:00
ZappoMan
c9c434bc8c
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api
2015-06-02 21:04:33 -07:00
ZappoMan
adcb62eb18
more hacking and cleanup
2015-06-02 21:03:34 -07:00
Sam Gateau
640071dd35
Avoiding any setVIewTransform in payloadREnder and introducing monitoring values
2015-06-02 18:23:53 -07:00
ZappoMan
4ce27f1483
first cut at rendering avatars as individual model items
2015-06-02 16:54:47 -07:00
Sam Gateau
903837ab4f
exposing some controls on the engine to js for debugging
2015-06-02 15:57:37 -07:00
Sam Gateau
3c7eb4de6d
merging with upstream
2015-06-02 14:48:53 -07:00
Sam Gateau
453fa87654
making sure the proj and view matrix are correctly assigned
2015-06-02 14:31:40 -07:00
Brad Hefta-Gaub
507158e510
Merge pull request #5021 from Atlante45/lod
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Team Teaching - LOD shouldRender in render engine
2015-06-02 12:21:25 -07:00
Sam Gateau
901717fb2c
trying to fix the issues of model disappearing
2015-06-02 11:52:22 -07:00
ZappoMan
5459b8402c
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
2015-06-02 11:25:23 -07:00
Sam Gateau
ef2d8a0dbe
tuesday morning rendering poor performances networking issue
2015-06-02 10:58:56 -07:00
Atlante45
c012a581a6
Set shouldRender method
2015-06-02 19:26:39 +02:00
Philip Rosedale
90dd730a25
Merge pull request #4940 from ctrlaltdavid/20544
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CR for 20544 - Make eyelids follow iris as head tilts
2015-06-01 23:36:07 -07:00
Sam Gateau
cd7914ad9d
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into punk
2015-06-01 17:31:39 -07:00
Sam Gateau
bd7c22e715
Trying to transfer the rnedering from displaySide to RenderDeferredTask
2015-06-01 17:31:00 -07:00
ZappoMan
d4af454834
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
2015-06-01 14:42:35 -07:00
Stephen Birarda
12bcbbf338
Merge pull request #5012 from ctrlaltdavid/20555
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DO NOT MERGE - QA for #20555 - Re-style QML Address Bar
2015-06-01 17:08:00 -04:00
samcake
50f3d2d12b
Merge pull request #5014 from ZappoMan/team-teaching-scene-api
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TEAM TEACHING - report correct part bounds
2015-06-01 13:55:55 -07:00
David Rowe
7d12482a49
Untabify
2015-06-01 13:54:14 -07:00
David Rowe
9c52c79fe1
Combine icon and input areas into a single SVG
2015-06-01 13:29:36 -07:00
ZappoMan
750d9c0616
poor mans version of mesh part bounds
2015-06-01 12:53:09 -07:00
samcake
98c0cd7d23
Merge pull request #5009 from ZappoMan/team-teaching-scene-api
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TEAM TEACHING - hacking on rendering mesh parts
2015-06-01 12:24:27 -07:00
ZappoMan
4b46fc3ad9
cleanup Model::renderPart()
2015-06-01 11:11:27 -07:00
David Rowe
b166e24ff5
Fix initial fade-in
2015-06-01 11:06:33 -07:00
ZappoMan
1b8572640b
more hacking sams tweaks
2015-06-01 09:07:32 -07:00
David Rowe
9a8bb67f37
Tidy address bar dialog code
2015-06-01 09:01:11 -07:00
David Rowe
e41b4c1b7b
Add new address bar dialog error message
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Implemented as a new simple InformationDialog so that can try it out
without reworking MessageDialog immediately for all QML UI.
2015-06-01 09:01:11 -07:00
David Rowe
05e251eba4
Add icon to address bar dialog
2015-06-01 09:01:10 -07:00
David Rowe
881941b64d
Restyle address bar dialog
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Made the dialog a stand-alone QML file that doesn't inherit from other
dialog QML files so that don't need to rework all dialogs right now.
2015-06-01 09:01:09 -07:00
David Rowe
a43593c3b2
Dialog opacity transition tidying
2015-06-01 09:01:08 -07:00
David Rowe
2a931119bd
Replace expand/collapse dialog animation with fade in/out
2015-06-01 09:01:08 -07:00
Sam Gateau
83c4a52454
Cleaning for PR
2015-05-31 19:34:03 -07:00
Sam Gateau
33d397a440
A fist update solution for the item
2015-05-31 19:10:37 -07:00
Sam Gateau
ddec8fd26f
Trying to find a good solution for update message & data
2015-05-30 13:57:05 -07:00
Sam Gondelman
c19115a485
actually fixed billboard
2015-05-29 16:53:01 -07:00
Sam Gondelman
4c83c6918d
fixed avatar billboards not displaying
2015-05-29 16:44:16 -07:00
Sam Gateau
7bde81e95f
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into daft
2015-05-29 15:50:31 -07:00
Sam Gateau
f04f3bda72
Introducing the RenderDeferredTask class which moves the current rendering pipeline into the render::ENgine scheme
2015-05-29 15:44:14 -07:00
samcake
f8a90684ce
Merge pull request #5000 from huffman/scene-overlay
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Team Teaching - Move overlay rendering to Scene pipeline
2015-05-29 15:31:46 -07:00
Ryan Huffman
b37a023041
Remove all overlays from Scene on desctruction
2015-05-29 14:55:53 -07:00
Ryan Huffman
3f5b115c67
Move _overlays after scene in Application so it destructs first
2015-05-29 14:55:32 -07:00
Ryan Huffman
667dccbb87
Add Item::INVALID_ITEM_ID and use in overlays
2015-05-29 13:43:49 -07:00
Sam Gateau
eef8077417
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into punk
2015-05-29 13:20:43 -07:00
Atlante45
d8168811b3
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
2015-05-29 19:58:22 +02:00
Seth Alves
b0f6826d17
Merge pull request #4995 from birarda/domain-dtls
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speed up initial connection to domains
2015-05-29 10:50:01 -07:00
Howard Stearns
8e245ec4c2
getCollisionEvents has a side-effect on state (removing END events from further consideration), so it must be called once per step.
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Otherwise entities never get to see end events.
Also, entity collision processing should only be done when there are outgoing changes (just like for avatar).
2015-05-29 09:59:21 -07:00