Commit graph

34 commits

Author SHA1 Message Date
Zach Fox
2a75d97006 First steps 2017-08-22 12:56:16 -07:00
Zach Fox
9147bc21d0 Getting there. 2017-07-26 11:41:27 -07:00
Ryan Huffman
b0c2a9d614 Add serverScripts entity property 2017-01-17 14:47:06 -08:00
Seth Alves
850361f222 lastEditedBy property for entities 2016-11-10 15:26:28 -08:00
Anthony J. Thibault
31ed378dbf Added dpi entity property for web-entities 2016-08-23 10:10:26 -07:00
Atlante45
38f74c1843 Remove the last of the glow level 2016-05-14 14:49:31 -07:00
David Rowe
4b05d8ed95 Increase maximum friction to 10.0 - Bullet's maximum 2016-05-05 07:50:15 +12:00
David Rowe
d1064bf5ea Increase maximum friction to 1.0 - bullet can handle it 2016-05-04 10:58:33 +12:00
David Rowe
bc04d1b477 Increase maximum friction value from 0.99 to 0.9999 2016-05-04 09:01:26 +12:00
Zach Pomerantz
8688bf2abb Move light entity defaults to light 2016-02-22 15:56:10 -08:00
Zach Pomerantz
6d7bf7d423 Add PROP_SURFACE_RADIUS to LightEntity 2016-02-22 15:07:07 -08:00
Andrew Meadows
7fb145e819 namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
Andrew Meadows
952f5b23f6 namechange collisionsWillMove --> dynamic 2016-01-15 15:21:25 -08:00
Brad Hefta-Gaub
246e46b69a implement improvement in sphere test 2015-10-21 10:46:50 -07:00
Atlante45
bcd148cb87 Construct entity properties at definition 2015-10-09 12:23:19 -07:00
David Rowe
12b8a5a1d5 Add alpha property support to ParticleEffect entities
Add at same "level" as color so that it's available for other entity
types to use in the future.
2015-09-05 10:23:27 -07:00
David Rowe
1898c6bd55 Merge branch 'master' into 20547
Conflicts:
	libraries/networking/src/PacketHeaders.cpp
	libraries/networking/src/PacketHeaders.h
2015-06-26 13:05:51 -07:00
bwent
99cd9bada1 Added Billboard entity property and enabled billboarding for text entities 2015-06-23 16:22:34 -07:00
David Rowe
6623d0c552 Add "Reload" button associated with entity editor's script URL field
The Reload button re-downloads the script for both the editor and for
everyone in the vicinity.
2015-06-17 16:11:32 -07:00
ZappoMan
946878006d Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching 2015-05-20 18:46:32 -07:00
Ryan Huffman
bb38b3eb3f Update default light cutoff to PI / 2 2015-05-20 09:11:21 -07:00
Atlante45
21d9ae7cf3 Transform compute + Magic numbers 2015-05-15 21:34:54 +02:00
Atlante45
92d4b08c38 Init _transform with correct values 2015-05-15 17:52:06 +02:00
Andrew Meadows
d28c400cea add restitution and friction Entity properties 2015-05-14 12:36:59 -07:00
Howard Stearns
1a87ca04da Entity sound. 2015-05-13 13:18:02 -07:00
Ryan Huffman
b49a04c638 Add name property to entities 2015-05-01 08:40:24 -07:00
Seth Alves
d7059d8f2d add code for uuids in wire protocol. some debugging prints 2015-04-16 14:46:38 -07:00
Seth Alves
1dd01cde00 expand svo to hold acceleration and id of current simulator node 2015-04-08 15:39:34 -07:00
Ryan Huffman
81cb1e98ba Rename attribution to marketplaceID 2015-03-27 13:35:58 -07:00
Atlante45
8b5ade10b8 Initial add of the Attribution property 2015-03-18 18:57:05 +01:00
Andrew Meadows
59a70b5b5f remove cruft and fix default entity dimensions 2015-03-04 17:32:46 -08:00
Andrew Meadows
ccc50dd94f use density instead of mass 2015-01-14 15:47:44 -08:00
Andrew Meadows
03b8badd81 EntityItem stores density rather than mass. 2015-01-14 15:00:57 -08:00
Andrew Meadows
bece05a994 entity prop defaults move to their own header 2015-01-12 11:49:31 -08:00