Commit graph

47393 commits

Author SHA1 Message Date
David Rowe
ee31e3b896 Fix Asset Browser add-to-world with spaces unwittingly appended to names 2016-10-12 20:08:15 +13:00
Brad Hefta-Gaub
6630ec3208 Merge pull request #8746 from ctrlaltdavid/21033
Send High Fidelity user's visibility when users.js starts up
2016-10-11 21:36:22 -07:00
Brad Hefta-Gaub
8e8eba5e0c Merge pull request #8770 from jherico/textures_tweak
Fix GPU texture counter, better logging for memory pressure
2016-10-11 21:36:03 -07:00
Brad Hefta-Gaub
8ac31a041d Merge pull request #8654 from ZappoMan/betterAway
fix away HMD unmouted logic
2016-10-11 20:35:08 -07:00
Brad Hefta-Gaub
cded9c03f9 Merge pull request #8767 from ZappoMan/viveControllerFixes
fix 'any endpoints' for axis style inputs
2016-10-11 20:33:35 -07:00
Brad Davis
28771cbda9 Additional plugin debugging, better plugin resource cleanup 2016-10-11 19:40:02 -07:00
Stephen Birarda
33e426bfd2 Merge pull request #8778 from Atlante45/asset-client
Fix crash in AssetClient handleProgressCallback
2016-10-11 18:36:23 -07:00
Anthony J. Thibault
f76dbeeffd Edit.js now works with new ignoreIK default 2016-10-11 17:12:02 -07:00
Anthony J. Thibault
973ee544fb Prevent crashes in openvr on shutdown
By ensuring that there is an opengl context is bound before calling VR_Shutdown()
2016-10-11 16:36:29 -07:00
Brad Davis
8f42e564b4 Disable 'min free GPU memory', bump max texture memory 65% 2016-10-11 16:34:54 -07:00
Brad Davis
1e7dd7db64 Fix GPU texture counter, better logging for memory pressure 2016-10-11 16:28:16 -07:00
Brad Hefta-Gaub
e1a3bc7d55 hide/show grab point sphere only when in a grabbable entity 2016-10-11 16:22:42 -07:00
howard-stearns
884d22a59b make agent avatar animations work again, and use them in crowds 2016-10-11 16:06:55 -07:00
Brad Hefta-Gaub
5615f883ce Merge pull request #8783 from ZappoMan/xboxControllerTweaks
fix xbox to match help
2016-10-11 16:03:34 -07:00
Brad Hefta-Gaub
3054311d60 Merge pull request #8782 from samcake/yellow
Fixing the key light pass with ambient map
2016-10-11 16:03:24 -07:00
samcake
3ebab3b017 Merge branch 'master' of https://github.com/highfidelity/hifi into yellow 2016-10-11 15:45:10 -07:00
Brad Hefta-Gaub
95c1237f66 Merge pull request #8776 from samcake/color
Add check for bad texture resource slot
2016-10-11 14:50:56 -07:00
samcake
7ea790aa4f adding a comment to explain what we are doing 2016-10-11 14:43:41 -07:00
Brad Hefta-Gaub
f532affdf3 hardwire xbox to match help 2016-10-11 14:39:45 -07:00
Stephen Birarda
a8568ac821 Merge pull request #8775 from birarda/master
remove AssetResourceRequest timeout, output occasional progress to log
2016-10-11 14:31:51 -07:00
Brad Hefta-Gaub
c1763da9b1 Merge pull request #8774 from hyperlogic/bug-fix/oculus-to-desktop-crash
Fix crash when switching to desktop mode from oculus HMD mode
2016-10-11 14:29:28 -07:00
David Rowe
49709b42d7 Merge branch 'master' into 21070 2016-10-12 09:45:34 +13:00
David Rowe
31b35f0a35 Only raise keyboard if in HMD display mode 2016-10-12 09:43:33 +13:00
Stephen Birarda
504e92607a change format of debug message 2016-10-11 13:23:52 -07:00
Stephen Birarda
20ea7e6c98 change QLoggingCategory include casing 2016-10-11 13:21:53 -07:00
Stephen Birarda
07d0a038a5 set the initial last progress debug 5s back 2016-10-11 13:21:15 -07:00
samcake
7af3aa53ac Fixing the key light pass with ambient map 2016-10-11 13:20:32 -07:00
Stephen Birarda
a0c27e2130 remove timer forced timeouts in ARR, occasionally ouput DL progress 2016-10-11 13:17:57 -07:00
Atlante45
e7e9c71625 Fix AssetClient crash
Do not access message data until message is complete
2016-10-11 13:05:57 -07:00
Brad Hefta-Gaub
93d9cf7917 adjust grab indicators 2016-10-11 12:42:26 -07:00
Anthony J. Thibault
350977f03e Speculative fix for crash in AudioClient 2016-10-11 10:49:43 -07:00
Andrew Meadows
abb05bc686 Merge pull request #8753 from ctrlaltdavid/21068
Improve indication of user not being logged in
2016-10-11 10:40:37 -07:00
Howard Stearns
48c168fa73 Merge pull request #8769 from sethalves/avoid-ds-ice-metaverse-race
fix domain-server update metaverse bug
2016-10-11 10:04:12 -07:00
Stephen Birarda
826c2f1a9f push the AssetResourceRequest timeout to 15s 2016-10-11 09:55:16 -07:00
Stephen Birarda
ec5850b82b emit ReceivedMessage progress signals more frequently for new timeout 2016-10-11 09:55:05 -07:00
David Kelly
1fb7b42f0b One more comment removed 2016-10-11 09:37:42 -07:00
David Kelly
ef844cbd00 Cleanup artifacts
Seems playAvatarSound could be called from a thread other than
the Agent's thread.  So, artifacts happen when that pointer changes
while a 'tick' is happening.  Also cleaned up code a bit, got rid
of some hard-coded stuff I had in just for dev purposes.
2016-10-11 09:33:55 -07:00
Gabriel Calero
834d9c0710 Adapt shader for GL ES support which requires operators of the same datatype 2016-10-11 12:15:49 -03:00
David Kelly
0794d95bdc Fix merge
Take the new crowd-agent.js, my changes were temporary.
2016-10-10 19:58:16 -07:00
David Kelly
fa9c3951c7 Merge branch 'master' into dk/codecInAgentAvatar 2016-10-10 19:51:56 -07:00
samcake
0951ca6bbe Add check for bad texture resource slot 2016-10-10 18:43:24 -07:00
Anthony J. Thibault
ace8639f5b Bug fixes in oculus_touch default mapping
* Made sticks less sensitive. Raised deadSpot min from 0.05 to 0.3.
* Fixed problem were grip and trigger was mapped to Standard triggers. This was causing all sorts of problems
  with the handControllerGrab script.  Including double lasers and a stuck right hand laser.
* mapped grip to standard grip. So now you can use the grip button to drop equipped objects.
* increased deadZone on grip to make inadvertent drops less likely to happen.
2016-10-10 18:42:06 -07:00
David Kelly
b58c36cb12 Rolling my own 100hz timer
Starting with the simplest possible thing - just sleep for 10000
microseconds.  Can make it adaptive if need be.
2016-10-10 17:57:04 -07:00
Anthony J. Thibault
7ab76984ad Fix crash when switching to desktop mode from oculus HMD mode
Removed internalPresent in oculus uncustomizeContext.  It had no ill effects.
2016-10-10 16:54:08 -07:00
David Kelly
c664c7192e Merge pull request #8759 from howard-stearns/crowd-update
update for sound
2016-10-10 16:03:10 -07:00
Brad Hefta-Gaub
774d87a7a7 Merge pull request #8773 from howard-stearns/marketplace-button-state
make marketplace button state match whether tablet is being shown
2016-10-10 15:50:07 -07:00
Seth Alves
e9961110e9 if we have new ice-server information, retry right away, even if the previous attempt failed 2016-10-10 15:40:59 -07:00
Seth Alves
06db46e38a Merge branch 'master' of github.com:highfidelity/hifi into avoid-ds-ice-metaverse-race 2016-10-10 15:37:41 -07:00
Brad Hefta-Gaub
a877f182f7 Merge pull request #8771 from howard-stearns/kick-by-laser
fix kick by laser
2016-10-10 15:36:16 -07:00
Brad Hefta-Gaub
d661ae5638 Merge pull request #8766 from ZappoMan/depthReticleFixes
fix reticle depth when not moving mouse, but moving head relative to HUD
2016-10-10 15:15:20 -07:00