Commit graph

16148 commits

Author SHA1 Message Date
Chris Collins
7850ca3576 Merge pull request #7227 from hyperlogic/tony/eye-look-at-fixes
Avatar eye look at fixes for HMD and desktop
2016-03-07 11:50:16 -08:00
Brad Hefta-Gaub
3fe89c0cdf Merge pull request #7256 from samcake/orange
Fix the text rendering Bug
2016-03-07 09:11:55 -08:00
Chris Collins
d03fb797e7 Merge pull request #7252 from sethalves/fix-polyvox-rendering-again
fix polyvox fragment shader
2016-03-07 08:59:22 -08:00
samcake
193b98f24f Gamma correct the text color 2016-03-05 10:59:03 -08:00
samcake
d3b84311c5 FIxing the color 2016-03-05 10:36:45 -08:00
samcake
2d3f0b12f5 Simple fix to the text bug 2016-03-05 10:18:50 -08:00
samcake
e3d11560eb With a shader compiling 2016-03-04 19:08:48 -08:00
samcake
3278b76eef Starting investigating the text rendering bug 2016-03-04 18:24:36 -08:00
Brad Hefta-Gaub
b0decbee18 Merge pull request #7229 from kencooke/master
New audio peak limiter library.
2016-03-04 17:25:46 -08:00
Ken Cooke
d390c60ef7 CR feedback 2016-03-04 17:11:44 -08:00
Seth Alves
5bb50c7ea0 track api change in packDeferredFragment 2016-03-04 17:01:54 -08:00
Brad Hefta-Gaub
30bcb04a2f Merge pull request #7149 from jherico/overlays_qml
Make Overlay API usable from QML
2016-03-04 15:00:45 -08:00
Philip Rosedale
cb8e2b7018 Merge pull request #7246 from AndrewMeadows/stable-ik
recover stability of arm IK
2016-03-04 14:38:59 -08:00
Brad Davis
2f89253dc1 Make Overlays usable from QML 2016-03-04 11:35:54 -08:00
Andrew Meadows
c06d76f7f0 remove twist constraints on hands
also tighten swing limit on shoulder
2016-03-04 10:56:29 -08:00
Brad Hefta-Gaub
0d48803761 Merge pull request #7236 from howard-stearns/entity-script-safety
entity script safety
2016-03-03 17:16:30 -08:00
Brad Hefta-Gaub
cfce5af8d4 Merge pull request #7191 from samcake/orange
Better Shading Model and support fr Stingray material
2016-03-01 18:24:09 -08:00
samcake
aed2ad72d1 Using another formula for the specularDistribution giving much better results 2016-03-01 17:09:57 -08:00
Howard Stearns
05943ed353 Entity scripts keep of the which entity they are executing for. When the entity goes away, any created timers do, too. Also, loading interface scripts is not allowed from entity scripts. 2016-03-01 16:50:58 -08:00
samcake
16ac69315f Imroving the roughness/specular highlight nd fixing a bug with the CUbemap texture 2016-03-01 16:38:02 -08:00
Ken Cooke
06bde077b2 Fix compiler warnings 2016-03-01 16:34:58 -08:00
Clément Brisset
2560cd0229 Merge pull request #7226 from birarda/domain-security
reinstate verified domain ownership with statically linked OpenSSL
2016-03-01 15:31:24 -08:00
Zach Pomerantz
5c64115b26 Use keyLight in DLE instead of _skyboxTexture 2016-03-01 14:44:34 -08:00
Stephen Birarda
04fd7bcdb2 create the directory to hold account file if not present 2016-03-01 14:42:09 -08:00
Chris Collins
6c54faf664 Merge pull request #7230 from zzmp/fix/tex-cache
Fix inline fbx texture caching
2016-03-01 14:36:36 -08:00
Ken Cooke
b346f36b89 Fix compiler warnings 2016-03-01 14:19:20 -08:00
Zach Pomerantz
d5a5ce8c70 Refactor helper from lambda to static fn 2016-03-01 13:25:10 -08:00
Stephen Birarda
f44cf3903c re-instate verified domain ownership for full automatic networking
This reverts commit 34408c8144.
2016-03-01 13:04:37 -08:00
Stephen Birarda
b0c11e6562 Merge pull request #7217 from huffman/udt-random-seq
Randomize initial send sequence number in UDT
2016-03-01 12:59:10 -08:00
Zach Pomerantz
19c83e869f Add helper to buildNetworkMaterial 2016-03-01 12:33:55 -08:00
Zach Pomerantz
c5cb3543eb Cache inline textures under fbx 2016-03-01 12:29:32 -08:00
samcake
9fb318570b Ajusting the pure Ambient SH lighting pass and more review issues 2016-03-01 12:24:44 -08:00
Ken Cooke
261f5c45de Fix compiler warnings 2016-03-01 12:07:28 -08:00
Atlante45
14ae35e741 CR 2016-03-01 12:00:43 -08:00
Atlante45
4944d0a8d0 Handle threading inside AssetServer 2016-03-01 12:00:43 -08:00
Atlante45
6a4b93a4e7 Proper fix for DiskCacheInfo 2016-03-01 12:00:43 -08:00
Atlante45
40d307a37b Temporary fix to disk cache editor crash 2016-03-01 12:00:43 -08:00
Atlante45
2c1762526d Move all resource requests to the same thread 2016-03-01 12:00:43 -08:00
Ryan Huffman
aa63dcc9d2 Add PacketType qMetaType 2016-03-01 11:36:49 -08:00
Ryan Huffman
cc9c87d281 Fix packet version mismatch not showing for domain packets 2016-03-01 11:36:49 -08:00
Anthony J. Thibault
3cde972174 Rig: issue warnings for missing joints
Also, Removed Rig::computeEyesInRigFrame, it was causing warnings because it was looking up
Eye and Head joints for all models, not just avatars.
2016-03-01 11:07:22 -08:00
samcake
89920370db A bunch of typo fixes after review 2016-03-01 10:53:08 -08:00
Ken Cooke
90bf398978 Fix compiler warnings 2016-03-01 10:24:13 -08:00
Ken Cooke
6d9fe967da Fix compiler warnings 2016-03-01 10:16:41 -08:00
Ken Cooke
5043730783 New audio peak limiter library.
Fast lookahead log-domain peak limiter intended to replace all hard-clipping in the audio pipeline.  Converts float audio input (where level may exceed 0dBFS) to 16-bit audio output using very high quality dynamic-range compression and dithering.
2016-03-01 09:13:35 -08:00
samcake
e72035ee3d Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2016-02-29 18:55:30 -08:00
samcake
630c61e61d Reflection is working correctly with the PBR property, ship t 2016-02-29 18:54:43 -08:00
Anthony J. Thibault
460582239a Avatar eye look at fixes for HMDs
There were three things that were causing issues with eye look at vectors while wearing an HMD.

1) The matrix returned by AvatarUpdate->getHeadPose() was in the wrong space, it should be in avatar space.
   it was actually returning a matrix in sensor/room space.
2) The lookAtPosition was incorrect while wearing an HMD and with no avatars to look at.
3) The eye rotation limits in Rig::updateEyeJoint were relative to the model's zero orientation, NOT relative to the head.
   this was causing the eyes to hit limits when the avatar head turned.
2016-02-29 18:02:50 -08:00
Ryan Huffman
548a672df9 Update DomainList version to 18 2016-02-29 15:31:38 -08:00
Ryan Huffman
04f512c99b Add extra debug to udt connection 2016-02-29 14:58:25 -08:00