Andrew Meadows
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b70020595c
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clearShapes(), rebuildShapes() need not be virtual
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2014-06-09 09:55:15 -07:00 |
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Andrew Meadows
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8e536ebd9a
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Use NULL Shape* for non-colliding joints in Models
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2014-06-09 09:35:27 -07:00 |
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Andrew Meadows
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0addf3bae4
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cleaup: remove some unused collision code
remove CollisionInfo::_type
remove unused Avatar collision response stuff
comment out some code that works but will probably be replaced
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2014-06-06 14:36:05 -07:00 |
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Andrew Meadows
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551029c2f5
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slave SkeletonModel's collision shapes to RagDoll
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2014-06-06 08:51:22 -07:00 |
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Andrew Meadows
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1b2cd2e144
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adding RagDoll scaffold
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2014-06-05 11:07:35 -07:00 |
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Andrew Meadows
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7807388b08
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merge upstream/master into andrew/inertia
Conflicts:
interface/src/renderer/Model.cpp
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2014-06-04 14:28:23 -07:00 |
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Andrew Meadows
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f19b562e88
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add JointState::setRotation(rotModelFrame)
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2014-06-04 14:17:39 -07:00 |
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Andrew Meadows
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212ac13802
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setRotation -> setJointRotationFromBindFrame
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2014-06-04 14:10:28 -07:00 |
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Andrew Meadows
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ccfd620c84
|
setJointPositionInModelFrame -> setJointPosition
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2014-06-04 13:56:37 -07:00 |
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Andrew Meadows
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3af4b1b333
|
getJointPositionInModelFrame -> getJointPosition
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2014-06-04 13:51:43 -07:00 |
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Andrew Meadows
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971268d4f2
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setRotationInModelFrame -> setRotation
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2014-06-04 13:46:08 -07:00 |
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Andrew Meadows
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b3cabb8156
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applyRotationDeltaInModelFrame -> applyRotationDelta
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2014-06-04 13:43:15 -07:00 |
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Andrew Meadows
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d8f5e10947
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getPositionInModelFrame -> getPosition
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2014-06-04 13:36:54 -07:00 |
|
Andrew Meadows
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4a3fbfcdee
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getRotationInModelFrame -> getRotation
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2014-06-04 13:34:58 -07:00 |
|
Andrew Meadows
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4ae58153e0
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computeTransformInModelFrame -> computeTransform
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2014-06-04 13:31:31 -07:00 |
|
Andrew Meadows
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d32e14ca04
|
renames of JointState data members
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2014-06-04 13:27:28 -07:00 |
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Andrew Meadows
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b1b7f6bdc4
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remove last world-frame transfoms from JointState
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2014-06-04 12:03:01 -07:00 |
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Andrew Meadows
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d46a90d763
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remove JointState::_combinedRotation
instead use JointState::_rotationInModelFrame
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2014-06-04 11:56:20 -07:00 |
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Andrew Meadows
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19f0f453a5
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remove JointState::setRotation()
instead use JointState::setRotationInModelFrame()
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2014-06-04 11:52:07 -07:00 |
|
Andrzej Kapolka
|
74afcf5626
|
Allow floating point start/end frames and negative play speeds.
|
2014-06-04 11:47:53 -07:00 |
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Andrew Meadows
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5d8e3d447a
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remove JointState::getRota/PositionInWorldFrame()
instead: use getRotat/PositionInModelFrame() and do math
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2014-06-04 11:36:00 -07:00 |
|
Andrew Meadows
|
729c01ddbf
|
remove more getHybridTransform() calls
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2014-06-04 11:25:38 -07:00 |
|
Andrew Meadows
|
30d936c15b
|
getJointPosition -> getJointPositionInWorldFrame
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2014-06-04 10:52:10 -07:00 |
|
Andrew Meadows
|
a1afcfd42c
|
remove JointState::applyRotationDelta()
(use JointState::applyRotationDeltaInModelFrame()) instead)
|
2014-06-03 15:57:16 -07:00 |
|
Andrew Meadows
|
7f46e9d514
|
remove JointState::getJointRotation()
(use getRotationModelFrame() instead)
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2014-06-03 15:42:38 -07:00 |
|
Andrew Meadows
|
e7f32c211b
|
remove world-frame hand/palm set methods
|
2014-06-03 14:48:57 -07:00 |
|
Andrew Meadows
|
03bf1fe69d
|
Add joint manipulations in model-frame
|
2014-06-03 14:04:09 -07:00 |
|
Andrew Meadows
|
f99489c157
|
rolling back previous change for IK instability
|
2014-06-03 10:40:30 -07:00 |
|
Andrew Meadows
|
d7be5faa9d
|
unravel rotation code by giving proper names
The goal is: eliminate dependency on JointState::_combinedRotation
(which is joint-to-world) and store joint-to-model transforms instead
|
2014-06-02 14:43:25 -07:00 |
|
Andrew Meadows
|
9b3773fa3b
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remove 'fromBind' argument to getJointRotation()
|
2014-06-02 14:20:13 -07:00 |
|
Andrew Meadows
|
a62a270004
|
merge andrew/inertia into andrew/ragdoll
Conflicts:
interface/src/avatar/Avatar.cpp
interface/src/renderer/Model.h
|
2014-06-02 11:56:27 -07:00 |
|
Andrew Meadows
|
9e60b758df
|
Made JointState transforms private.
Also changed some function names to be more descriptive.
Using "Hybrid" to describe frame with world-rotation + model-local-origin.
|
2014-06-02 11:34:59 -07:00 |
|
Andrew Meadows
|
8e7daed2b3
|
Merge upsrtream/master into andrew/inertia
Conflicts:
interface/src/renderer/Model.cpp
|
2014-06-02 11:32:23 -07:00 |
|
Andrew Meadows
|
4eb4334ed8
|
replace Model::setJointRotation() with JointState::setRotation()
|
2014-05-30 09:57:32 -07:00 |
|
Andrew Meadows
|
557d7d428b
|
minor rename and formatting
|
2014-05-30 08:28:15 -07:00 |
|
Andrew Meadows
|
e21dbd8726
|
rename updateWorldTransforms to computeTransforms
|
2014-05-30 08:20:11 -07:00 |
|
AndrewMeadows
|
5b74829318
|
Merge pull request #2955 from ey6es/cascade
Basic cascaded shadow maps for increased shadow draw distance.
|
2014-05-29 18:57:44 -07:00 |
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Andrzej Kapolka
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67921c474e
|
Merge branch 'master' of https://github.com/highfidelity/hifi into cascade
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2014-05-29 17:09:09 -07:00 |
|
Andrzej Kapolka
|
12beef7fec
|
Apply the new shadow distances to the models, too.
|
2014-05-29 17:08:36 -07:00 |
|
Andrew Meadows
|
6efa851104
|
minor cleanup + use 'fraction' instead of 'percent'
|
2014-05-29 15:44:27 -07:00 |
|
Andrzej Kapolka
|
391902f79b
|
Cascaded shadow maps for models.
|
2014-05-29 15:30:40 -07:00 |
|
Atlante45
|
0eb56000ef
|
Merge branch 'master' of https://github.com/highfidelity/hifi into click_drag_attach
|
2014-05-29 15:02:21 -07:00 |
|
Andrew Meadows
|
603333f634
|
add JointState::restoreRotation()
|
2014-05-29 14:11:17 -07:00 |
|
Andrew Meadows
|
2e99d316ac
|
remove JointState::_translation
(use corresponding data in FBXJoint instead)
|
2014-05-29 12:52:05 -07:00 |
|
Andrew Meadows
|
a898fcbf75
|
move details of getJointRotation() into JointState
also: remove unused getLeft/RightHandRotation() methods
|
2014-05-29 11:43:25 -07:00 |
|
Atlante45
|
37613f086b
|
Merge branch 'master' of https://github.com/highfidelity/hifi into click_drag_attach
Conflicts:
interface/src/renderer/Model.cpp
|
2014-05-29 10:28:09 -07:00 |
|
Andrew Meadows
|
4cf5628783
|
move applyRotationDelta() from Model to JointState
|
2014-05-29 10:00:55 -07:00 |
|
Andrew Meadows
|
86d6fd45de
|
safe copy of JointState data
|
2014-05-29 08:19:43 -07:00 |
|
Andrew Meadows
|
ec25982a58
|
add JointState::updateWorldTransform()
|
2014-05-28 17:51:17 -07:00 |
|
Andrew Meadows
|
b15b0fd96c
|
cleaner initialization of JointState
|
2014-05-28 17:31:07 -07:00 |
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