barnold1953
b6c0b4fd21
Random mood in procedural bot
2014-07-30 17:39:24 -07:00
barnold1953
8bb5c2b84c
Small improvements to script, renamed to bot_procedural
2014-07-30 16:59:15 -07:00
barnold1953
66c1aba7f7
Animation improvements, exposed roll/yaw head control.
2014-07-30 15:23:03 -07:00
barnold1953
c4a7c2783c
Merge branch 'master' of https://github.com/highfidelity/hifi into dancerScript
2014-07-30 15:21:49 -07:00
barnold1953
055a97fc2d
Added facial animation to the procedural bot
2014-07-30 14:18:38 -07:00
barnold1953
303f4bf4f1
Improved API, added footstep sounds
2014-07-30 12:08:07 -07:00
barnold1953
1c6834cdd6
Improved the API and cleaned up the code
2014-07-29 17:49:33 -07:00
barnold1953
9be9f1417a
Made some API changes for procedural animation
2014-07-29 16:51:57 -07:00
barnold1953
6be62842e3
Added walkWheel for syncinc animation speed, plus other improvements.
2014-07-29 15:45:12 -07:00
Philip Rosedale
fdead9802e
Merge pull request #3222 from Atlante45/sit_js_fix
...
Sit js fix
2014-07-29 15:26:51 -07:00
Atlante45
0bad10b09c
Add isLoaded to Overlays
2014-07-29 13:25:42 -07:00
Atlante45
f2dbaaf65c
Clean sitting targets when changing domain
2014-07-29 13:13:16 -07:00
Atlante45
6c21c44beb
Bumped up the search radius to 50
2014-07-29 11:52:25 -07:00
Atlante45
56f335bb65
Make sure models are in range before adding them
2014-07-29 11:51:24 -07:00
barnold1953
5c47e9013c
Working procedural walk animation with two keyframes
2014-07-28 18:36:25 -07:00
Atlante45
844e5d7e47
Merge branch 'master' of https://github.com/highfidelity/hifi into add_start_stop_animation_for_scripted_avatar
...
Conflicts:
assignment-client/src/Agent.cpp
examples/editModels.js
2014-07-28 10:11:39 -07:00
Brad Hefta-Gaub
f438ae2ddb
Merge pull request #3215 from Atlante45/master
...
Fix the double entries in models' browsers
2014-07-28 08:51:49 -07:00
Atlante45
1849ec8e07
Merge branch 'master' of https://github.com/highfidelity/hifi into editVoxels_zFighting
...
Conflicts:
examples/editVoxels.js
2014-07-25 16:39:39 -07:00
Atlante45
b5dd9141a3
Fix the double entries in models' browsers
2014-07-25 16:12:40 -07:00
Atlante45
f7c675f3e6
CR missing index++
2014-07-25 11:35:25 -07:00
Atlante45
7d64246d43
Made zFightingAdjust a ratio to the distance (currently 4%)
2014-07-25 11:00:03 -07:00
AndrewMeadows
361ec5d1ee
Merge pull request #3204 from Barnold1953/jsBlendShapes
...
Exposed Avatar Blendshape control to JS
2014-07-25 09:40:48 -07:00
Philip Rosedale
9a83be618a
Merge pull request #3191 from Atlante45/make_scriptEngine_a_qScriptEngine
...
ScriptEngine now inherit from QScriptEngine
2014-07-24 21:38:13 -07:00
barnold1953
ce1b8cdafc
Multicursor editvoxels support
2014-07-24 17:32:41 -07:00
Philip Rosedale
e272d0be75
Merge pull request #3203 from Atlante45/laser_pointer_js
...
Laser pointer js
2014-07-24 17:28:08 -07:00
Atlante45
3ffc116cc5
Merge branch 'master' of https://github.com/highfidelity/hifi into add_start_stop_animation_for_scripted_avatar
2014-07-24 13:48:23 -07:00
barnold1953
d5ea2de4ea
Merge branch 'master' of https://github.com/highfidelity/hifi into jsBlendShapes
2014-07-24 11:32:31 -07:00
barnold1953
3d3b4572e3
Added bot_randomExpression.js to test blendshapes
2014-07-23 17:19:41 -07:00
barnold1953
ba9d896856
Revert "Added FacialAnimationData class"
...
This reverts commit fc9fb11e4f
.
2014-07-23 15:54:47 -07:00
barnold1953
6aa9e6b736
Revert "Ability to modify AC avatar blendshapes from JS"
...
This reverts commit 512034fd7c
.
2014-07-23 15:54:40 -07:00
barnold1953
512034fd7c
Ability to modify AC avatar blendshapes from JS
2014-07-23 15:23:27 -07:00
Atlante45
0d039b1cdb
Fixed invokeMethod bug + removed debug
2014-07-23 14:38:37 -07:00
Atlante45
63f0210f1e
Merge branch 'master' of https://github.com/highfidelity/hifi into add_start_stop_animation_for_scripted_avatar
2014-07-23 14:01:03 -07:00
Atlante45
d4199e6092
Edit properties tweaks
2014-07-23 13:59:21 -07:00
Thijs Wenker
e36891fdf2
removed unused variable
2014-07-23 18:56:34 +02:00
Thijs Wenker
9d5c81bd67
Merge branch 'master' of https://github.com/worklist/hifi
2014-07-23 16:59:23 +02:00
Thijs Wenker
b6cb19c2f6
FEATURE: Allows detecting simulated cursors in JS, this allows JS-developers to track all cursors separately. By using the deviceID. (deviceID 0 = default mouse-cursor , 1500 and 1501 hydra cursors)
2014-07-23 16:55:59 +02:00
Philip Rosedale
4f52098da1
tuning tweaks to world and avatar lights
2014-07-22 20:23:23 -04:00
Andrzej Kapolka
7faf64c54a
Tab fixes.
2014-07-22 14:24:25 -07:00
Andrzej Kapolka
be028c2b01
Fixes for local lights.
2014-07-22 14:13:51 -07:00
barnold1953
fc9fb11e4f
Added FacialAnimationData class
2014-07-22 11:56:19 -07:00
Brad Hefta-Gaub
50e9646f03
Merge pull request #3188 from palomapalmer97/master
...
new voxel scripts
2014-07-21 22:18:44 -07:00
Atlante45
029160a60a
Merge branch 'master' of https://github.com/highfidelity/hifi into laser_pointer_js
2014-07-21 14:12:17 -07:00
palomapalmer97
9571098b8b
voxel scripts
...
voxelwall is an 8x8 wall made of voxels that transitions from a bright
red to dark blue
voxelsoundwaves was an array of voxels that was manipulated to resemble
an audio scope that responds to loudness and changes its height
depending on the loudness of the audio that the microphone picks up
2014-07-21 14:10:09 -07:00
Atlante45
91e980f96e
Added laserPointer script
2014-07-18 15:39:47 -07:00
Atlante45
c07ba9fec5
Added browser as a tool
2014-07-17 17:50:56 -07:00
Atlante45
7ab8b5a843
Added S3 browser
2014-07-17 17:12:54 -07:00
Brad Hefta-Gaub
d8d6d08958
Merge pull request #3145 from samcake/19734
...
19734 - Leapmotion support
2014-07-17 08:45:55 -07:00
Brad Hefta-Gaub
cc7da35722
Merge pull request #3177 from Barnold1953/OculusSDK
...
Use deltaTIme to ensure sand updates are somewhat uniform
2014-07-16 12:36:52 -07:00
barnold1953
44cf662904
Use deltaTIme to ensure sand updates are somewhat uniform
2014-07-16 12:06:48 -07:00