Andrzej Kapolka
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c11ab45474
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It seems gl_ModelViewMatrixInverse is problematic on OS X; let's try passing
in the camera's position as transformed into model space.
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2013-06-14 17:21:35 -07:00 |
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Andrzej Kapolka
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790cdfb0bd
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Added refraction to irises.
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2013-06-14 16:46:34 -07:00 |
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Andrzej Kapolka
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7d1679dab7
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Ryan's new iris texture.
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2013-06-14 14:35:56 -07:00 |
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Andrzej Kapolka
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5241c41ddd
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Shed some light on what these shaders are doing, so to speak.
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2013-06-14 11:29:32 -07:00 |
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Andrzej Kapolka
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ec0b1a99fb
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Fix iris orientations: start with the head orientation, then rotate onto the
lookat vector. This way, the irises don't rotate around as we yaw.
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2013-06-14 11:23:08 -07:00 |
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Andrzej Kapolka
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4f9f2fa4ca
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Better iris texture.
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2013-06-14 10:28:45 -07:00 |
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Andrzej Kapolka
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ce9236e659
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Merge pull request #537 from ey6es/master
Ryan's new iris texture.
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2013-06-13 16:59:53 -07:00 |
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Andrzej Kapolka
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0f897340ee
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New iris texture from Ryan.
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2013-06-13 16:42:31 -07:00 |
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Philip Rosedale
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dd1df47c71
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fixes per review
|
2013-06-13 16:20:28 -07:00 |
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Philip Rosedale
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e6e147d86a
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Merge branch 'master' of https://github.com/worklist/hifi
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2013-06-13 16:09:28 -07:00 |
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Andrzej Kapolka
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e401663459
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Added per-pixel specular highlight to irises.
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2013-06-13 15:58:49 -07:00 |
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Philip Rosedale
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04736fefb5
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Merge branch 'master' of https://github.com/worklist/hifi
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2013-06-13 15:04:41 -07:00 |
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Philip Rosedale
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f6e6ceddfe
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Head camera scaling always one if gyros off so that mouse look works.
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2013-06-13 14:53:10 -07:00 |
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Andrzej Kapolka
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466c062bc1
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Use a bound texture for the iris, load it with Qt rather than lodepng (we can
probably just remove the lodepng dependency).
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2013-06-13 14:41:06 -07:00 |
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Philip Rosedale
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1556886a64
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fixing reversed lookat, rendering for all avatars
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2013-06-13 14:33:09 -07:00 |
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Philip Rosedale
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8af0da754f
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we are always looking at something
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2013-06-13 14:21:14 -07:00 |
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Philip Rosedale
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687966c486
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Other people's avatar's look where they are mousing
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2013-06-13 14:04:51 -07:00 |
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Philip Rosedale
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e32f9f387a
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Basic random eye movements added, and fixation on camera in mirror mode.
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2013-06-13 13:50:56 -07:00 |
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Andrzej Kapolka
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78072fbde0
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Merge pull request #523 from PhilipRosedale/master
Better physics, first person to third person transition
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2013-06-13 12:07:06 -07:00 |
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Philip Rosedale
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b85f91a7d4
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fixes per code review
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2013-06-13 12:05:06 -07:00 |
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Philip Rosedale
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d517487d1b
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OK I wanted us to jump just a bit higher.
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2013-06-13 11:35:36 -07:00 |
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Philip Rosedale
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61b1a2f995
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First person to third person transition driven by velocity, changes to make moving and flying physics more fun.
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2013-06-13 11:31:41 -07:00 |
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Andrzej Kapolka
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db729a04aa
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Converted double timestamps to long long (64 bit integers), fixed bug with
updating agent timestamps.
|
2013-06-13 11:11:59 -07:00 |
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Philip Rosedale
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c0ba2aeebe
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Added jumping, tuned friction model, tuned thrust
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2013-06-12 23:45:59 -07:00 |
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Philip Rosedale
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a5a0df09cb
|
removed grab voxel rendering
|
2013-06-12 16:36:55 -07:00 |
|
Philip Rosedale
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3d1ddf047e
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Merge branch 'master' of https://github.com/worklist/hifi
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2013-06-12 16:27:53 -07:00 |
|
Andrzej Kapolka
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ccd61ee5a2
|
Found the problem we were having: the domain server was reporting back all
kinds of things as our ID.
|
2013-06-12 16:13:44 -07:00 |
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Andrzej Kapolka
|
19180ad900
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Put the debugging back in.
|
2013-06-12 15:56:28 -07:00 |
|
Andrzej Kapolka
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e4ed9162b9
|
This should help, as well as fix another annoyance: bind to an ephemeral port,
rather than a fixed one.
|
2013-06-12 15:52:29 -07:00 |
|
Philip Rosedale
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311b09eee0
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Merge branch 'master' of https://github.com/worklist/hifi
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2013-06-12 14:30:48 -07:00 |
|
Andrzej Kapolka
|
f197b4cd62
|
Some debugging to use on the other machine.
|
2013-06-12 14:20:28 -07:00 |
|
Andrzej Kapolka
|
b28df17207
|
Slight tweak: we need to call trigger in order to get the full toggle
behavior.
|
2013-06-12 13:51:16 -07:00 |
|
Andrzej Kapolka
|
178996bb8b
|
Make sure first person mode and mirror mode are mutually exclusive.
|
2013-06-12 13:30:41 -07:00 |
|
Philip Rosedale
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6cffb16279
|
merge fixes
|
2013-06-12 13:29:17 -07:00 |
|
Andrzej Kapolka
|
52c616b688
|
Added configurable lean scale, fixed loadSetting.
|
2013-06-12 13:06:28 -07:00 |
|
Philip Rosedale
|
26ca1a9a1d
|
Remove shortcut on ground plane 'G', was conflicting with turning gravity on/off
|
2013-06-12 12:58:45 -07:00 |
|
Philip Rosedale
|
6164e6cd7e
|
Merge branch 'master' of https://github.com/worklist/hifi
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2013-06-12 11:37:24 -07:00 |
|
Philip Rosedale
|
3546bcc101
|
Avatar can set velocity, velocity set to zero on reset
|
2013-06-12 11:36:28 -07:00 |
|
Andrzej Kapolka
|
59c8d9d26a
|
Function cleanup, fixed misspelling, tweaked transparency distances to
accomodate lean.
|
2013-06-12 10:25:28 -07:00 |
|
Philip Rosedale
|
750d210f0a
|
Merge branch 'master' of https://github.com/worklist/hifi
|
2013-06-11 21:20:39 -07:00 |
|
Philip Rosedale
|
ad58d0aa23
|
Adding voxel thrust on grabbing/dragging to move avatar
|
2013-06-11 21:19:58 -07:00 |
|
Andrzej Kapolka
|
c58eb0d584
|
Bump the maximum voxels up to 10000.
|
2013-06-11 18:11:42 -07:00 |
|
Andrzej Kapolka
|
7ef2a2c5d9
|
Set/get lean to/from network data.
|
2013-06-11 18:06:05 -07:00 |
|
Andrzej Kapolka
|
82f03ffd8e
|
Don't render the voxels when we're too close (i.e., in first person mode).
|
2013-06-11 17:53:49 -07:00 |
|
Andrzej Kapolka
|
648aacb53d
|
Let's use a fixed vector for the camera position so that the target doesn't
move with lean.
|
2013-06-11 17:26:41 -07:00 |
|
Andrzej Kapolka
|
70c5a941d7
|
Now let's try using the estimated position to calculate lean.
|
2013-06-11 17:01:06 -07:00 |
|
Andrzej Kapolka
|
c1c2439d2c
|
Let's try changing the torso rotation based on the gyros!
|
2013-06-11 16:44:21 -07:00 |
|
Andrzej Kapolka
|
35e18abcbd
|
Let's try using estimated velocity to control "lean."
|
2013-06-11 16:27:39 -07:00 |
|
Andrzej Kapolka
|
627fd49003
|
Merge branch 'master' of https://github.com/worklist/hifi into gyroquat
|
2013-06-11 16:01:52 -07:00 |
|
Andrzej Kapolka
|
090df81afe
|
Fixes to align better with previous code.
|
2013-06-11 15:58:50 -07:00 |
|