Stephen Birarda
b4f43e01b1
Merge pull request #9189 from huffman/feat/help-touch
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Add support for oculus touch in help menu
2016-12-12 16:48:00 -08:00
Ryan Huffman
7c441ac3ee
Remove advanced controls from oculus help image
2016-12-12 16:45:52 -08:00
samcake
9155f11b3d
Merge pull request #9190 from jherico/test_mode
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Add test mode to interface
2016-12-12 15:37:05 -08:00
Brad Davis
2a43f5fbef
Add test mode to interface
2016-12-12 14:51:11 -08:00
Ryan Huffman
3e5d67f28b
Update oculus help image to swap menu buttons
2016-12-12 14:23:29 -08:00
Ryan Huffman
47c2af975b
Remove extraneous logging from help.html
2016-12-12 14:22:59 -08:00
Zach Fox
7030c7b0a6
Space bubble improvements ( #9142 )
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* The space bubble around a player's avatar is now visualized. When another avatar enters a player's bubble, The bubble visualization will appear, a soft tone will play, and the "Bubble" HUD button will flash.
* The space bubble radius setting has been removed. Space bubble size now scales based on avatar scale.
* Space bubble collision detection is now more accurate and reliable.
* CTRL + N toggles the bubble.
* The "Bubble" HUD button has been moved to the proper location.
2016-12-12 14:22:54 -08:00
Ryan Huffman
9f166d82ce
Add support for oculus touch in help menu
2016-12-12 13:44:09 -08:00
Clément Brisset
84bf93b0fc
Merge pull request #9154 from highfidelity/revert-9144-revert-9129-audio-dll
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Restores "Select Audio DLL at runtime"
2016-12-12 13:38:34 -08:00
Stephen Birarda
dddb4c5412
Merge pull request #9175 from birarda/signup-from-interface
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add account sign up to Interface
2016-12-12 13:21:21 -08:00
Stephen Birarda
5111256a9e
resize the sign up dialog when showing errors
2016-12-12 13:04:14 -08:00
Stephen Birarda
a0663bdf31
fix resizing of LoginDialog and friends
2016-12-12 11:32:19 -08:00
Stephen Birarda
e4810a5643
Merge pull request #9179 from Atlante45/controller-mapping
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Update Xbox controller mapping to have the menu on Start
2016-12-09 17:13:45 -08:00
Stephen Birarda
691ce4312e
fix resizing for keyboard changes in body loaded qml
2016-12-09 16:49:53 -08:00
Atlante45
5def039bd4
Swap start/back xbox controller mapping to conform to Oculus standard
2016-12-09 16:41:42 -08:00
Stephen Birarda
f0f10d837c
fix indents, fix resize for keyboard changes
2016-12-09 16:04:42 -08:00
Chris Collins
c912d77a95
Merge pull request #9167 from Atlante45/feat/oculus-reorient-quit
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Honor reorient and quit request from OVR
2016-12-09 16:03:41 -08:00
Stephen Birarda
673e03aae4
add a spinner to sign up
2016-12-08 17:29:29 -08:00
Stephen Birarda
370de667d5
add a spinner to the login dialog
2016-12-08 17:23:39 -08:00
Stephen Birarda
396c2bc28f
add error for login after signup, fix link style
2016-12-08 17:00:47 -08:00
Atlante45
aa1d90108c
No updater command line argument
2016-12-08 16:35:30 -08:00
Stephen Birarda
9445fc2898
fix for display of multiple sign up errors
2016-12-08 16:28:16 -08:00
Stephen Birarda
b66ddbdbdb
add email field, error handling for sign up inputs
2016-12-08 16:16:37 -08:00
Stephen Birarda
556ccb90f7
make a SignUpBody loaded by LoginDialog
2016-12-08 14:35:41 -08:00
Clément Brisset
06331494af
Revert "Revert "Select Audio DLL at runtime""
2016-12-08 14:14:03 -08:00
Atlante45
7b0b777051
Honor reorient and quit request from OVR
2016-12-07 17:29:54 -08:00
Stephen Birarda
801a384607
a simple signup dialog copied from login dialog
2016-12-07 16:14:20 -08:00
Howard Stearns
2eb8d9d0c4
Merge pull request #9153 from davidkelly/dk/machineFingerprint
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Machine fingerprint
2016-12-06 16:34:45 -08:00
David Kelly
562cd12bca
More CR feedback
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Breaking into 2 functions - one public, one private, so I can avoid
nested control structures and so on in dealing with errors on the
windows side of things. So, no more namespace, back to a class with
2 static functions, one public one private
2016-12-06 15:17:47 -08:00
David Kelly
dc47c5fc0c
CR feedback
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lame mistake - it is always the error branches that get you.
2016-12-06 11:12:50 -08:00
Seth Alves
a04b486dfc
Merge pull request #9123 from druiz17/touchBug
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fixed context menu showing up in the correct location with oculus touch
2016-12-06 10:34:00 -08:00
Bradley Austin Davis
f112d345e8
Add dead zone to yaw controls
2016-12-06 09:38:30 -08:00
Chris Collins
6d4b1c4b97
Merge pull request #9155 from jherico/text_degrade_fix
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Fix drop in text rendering quality when texture memory is low
2016-12-06 09:23:32 -08:00
Andrew Meadows
7db8e8f31b
Merge pull request #9156 from hyperlogic/out-of-body-revert
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Revert Out of Body experience
2016-12-06 08:37:20 -08:00
David Kelly
c40aadfea4
whitespace
2016-12-05 17:13:12 -08:00
Ryan Huffman
a81e7c2d2c
Merge pull request #9148 from Polyrhythm/ryan/client-side-tests
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Client script test runner
2016-12-05 16:23:17 -08:00
Anthony J. Thibault
89ae3b3d6e
Revert "Merge pull request #8691 from highfidelity/out-of-body-experience"
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This reverts commit efe9571ab8
, reversing
changes made to 333e9ec7f4
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2016-12-05 15:18:03 -08:00
Anthony J. Thibault
0c8105b551
Revert "Merge pull request #9141 from hyperlogic/feature/my-avatar-docs-part-1"
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This reverts commit 934148fea5
, reversing
changes made to d2b32c3084
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2016-12-05 15:17:53 -08:00
Anthony J. Thibault
49ce04e214
Revert "Merge pull request #9150 from hyperlogic/bug-fix/driving-while-flying-in-hmd"
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This reverts commit a69d77ffbe
, reversing
changes made to 996d3f5875
.
2016-12-05 15:17:32 -08:00
Anthony J. Thibault
e8b5b56df7
Revert "Merge pull request #9151 from hyperlogic/bug-fix/reset-sensor-in-desktop-mode"
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This reverts commit 119653bceb
, reversing
changes made to a69d77ffbe
.
2016-12-05 15:16:49 -08:00
Bradley Austin Davis
2ca4d0ab29
Fix drop in text rendering quality on texture memory constrained systems
2016-12-05 14:12:57 -08:00
Andrew Meadows
119653bceb
Merge pull request #9151 from hyperlogic/bug-fix/reset-sensor-in-desktop-mode
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Fix for reset sensors while in desktop mode.
2016-12-05 13:46:53 -08:00
Andrew Meadows
a69d77ffbe
Merge pull request #9150 from hyperlogic/bug-fix/driving-while-flying-in-hmd
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Fix for driving/turning while flying in HMD mode
2016-12-05 13:46:29 -08:00
Ryan Jones
094857949d
tabs -> spaces, remove raw ptr, remove unnecessary spec diff
2016-12-05 12:57:21 -08:00
Anthony J. Thibault
6d82410bc5
Fix for away.js teleporting user when in desktop mode
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away.js calls MyAvatar.centerBody, however centerBody is only meaningful in HMD mode.
To guard against this, MyAvatar::centerBody is now a no-op if the application is not in HMD mode.
2016-12-05 10:53:20 -08:00
Anthony J. Thibault
349f0355ae
Fix for reset sensors while in desktop mode.
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Previously hitting ' a.k.a. reset sensors, would teleport you to the last
position you were in before you switched into desktop mode, or the spawn location.
This fixes that behavior but not re-centering the avatar while in desktop mode.
2016-12-05 10:42:20 -08:00
Anthony J. Thibault
a0f93dad2c
Fix for driving/turning while flying in HMD mode
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The internal MyAvatar:_sensorToWorldMatrix was being updated properly, however
the MyAvatar::_sensorToWorldMatrixCache was not. To fix this I've introduced
a new "mode" to updateSensorToWorldMatrix that does not change the sensorToWorldMatrix at all,
but properly copies the value to the cache and also updates hand controller poses etc.
2016-12-05 10:14:03 -08:00
Ryan Jones
39e1a3fb44
add client-side test runner
2016-12-04 20:53:06 -08:00
Ryan Jones
3eecba77f2
working menu item
2016-12-03 19:34:38 -08:00
David Kelly
643353a31e
Initial push
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Works on windows, have not tried it on mac. Lots more to do, but
need to get it pushed to remote just in case.
2016-12-02 15:46:20 -08:00