Anthony J. Thibault
b48134e30c
WIP commit testing for joint mapping transmission
2016-05-18 11:40:45 -07:00
Brad Hefta-Gaub
06d1bd5728
Merge pull request #7799 from birarda/remove-avatar-billboard
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remove the last of the avatar billboard code
2016-05-16 10:23:42 -07:00
Brad Hefta-Gaub
166fbdece5
Merge pull request #7853 from zzmp/fix/shutdown
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Fix hang on exit from dying scripts
2016-05-16 10:17:34 -07:00
Brad Hefta-Gaub
a5f99ba370
Merge pull request #7899 from sethalves/dont-send-file-urls-to-avatar-mixer
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fix invisible default avatars
2016-05-14 07:48:16 -07:00
Brad Hefta-Gaub
0d5fdbdb6e
Merge pull request #7879 from howard-stearns/fix-reticle-offset
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fix reticle position offset
2016-05-13 17:17:23 -07:00
Seth Alves
6277bf8603
if avatar is set to the default avatar file that came with the distribution, don't save that url to settings. never send a file url to the avatar-mixer.
2016-05-13 16:37:43 -07:00
Zach Pomerantz
59e4b9c356
Merge branch 'master' of github.com:highfidelity/hifi into fix/shutdown
2016-05-13 15:28:12 -07:00
Brad Hefta-Gaub
65aae42714
move firstRun.set() to correct place
2016-05-13 13:28:02 -07:00
Stephen Birarda
2cf943b2b1
remove billboard code from AvatarData
2016-05-12 16:41:44 -07:00
howard-stearns
40f7212b1e
Make uses of getReticlePosition consistent with respect to window offset.
2016-05-12 16:37:03 -07:00
Brad Davis
85272a87ba
Merge pull request #7859 from samcake/lemon
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Introduce the "Unlit" shading model support and apply it to Web Enitities
2016-05-12 15:09:50 -07:00
Anthony Thibault
8fecb51dde
Merge pull request #7846 from hyperlogic/tony/improved-avatar-debug-draw
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Eye tracking bug fix and debug rendering improvements
2016-05-11 17:41:49 -07:00
Brad Hefta-Gaub
d656f61c64
Merge pull request #7759 from jherico/app_plugin_type
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Don't expose raw pointer to the display plugin
2016-05-11 14:49:22 -07:00
Brad Davis
ba357721bf
Merge pull request #7864 from hyperlogic/tony/vive-controller-improvements
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Fix for vive controllers sometimes not working
2016-05-11 14:32:33 -07:00
Brad Hefta-Gaub
e01681eb52
Merge pull request #7856 from ZappoMan/NUEtweaks
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don't show help or login on first run
2016-05-11 10:53:09 -07:00
samcake
99dcfef5a8
Merge branch 'master' of https://github.com/highfidelity/hifi into lemon
2016-05-11 10:47:38 -07:00
Anthony J. Thibault
c91455a291
Added mapping from Vive LSTouch and RSTouch to Standard.
2016-05-11 10:36:55 -07:00
Anthony J. Thibault
09a4e0eaa8
Fix for vive controllers sometimes not working
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* Fixed bug with input devices that where added, removed then re-added.
The default mappings were being ignored on the second add.
* Fixed potential crash when hardware inputPlugin device poses were polled from the JavaScript thread
by taking the UserInputManager lock during pluginUpdate.
* Renamed Controller.Hardware.Vive.LB & RB to LeftGrip and RightGrip, to better match Oculus touch.
* Updated resource/controller/vive.json to reflect this new mapping.
* Exposed touch pad capacitive touch events to JavaScript as
Controller.Hardware.Vive.LSTouch and RSTouch.
* Added viveTouchpadTest.js script to test LSTouch and RSTouch events.
2016-05-10 19:32:08 -07:00
samcake
e40a795a27
Trying to clean up for pr
2016-05-10 19:25:22 -07:00
Brad Hefta-Gaub
757eea16a6
Merge pull request #7809 from howard-stearns/hand-controller-pointer
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Hand controller pointer
2016-05-10 16:37:26 -07:00
Brad Hefta-Gaub
af6be7f5f3
Merge pull request #7845 from jherico/script_debug
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Enable script debugging
2016-05-10 15:56:38 -07:00
Brad Hefta-Gaub
a17acc6f6b
rename functions
2016-05-10 15:52:07 -07:00
Anthony J. Thibault
80a349c65b
Merge branch 'master' into tony/improved-avatar-debug-draw
2016-05-10 14:50:13 -07:00
Brad Hefta-Gaub
350743454b
Merge pull request #7839 from sethalves/entity-simulation-smart-pointers-1
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use smart pointers for entity simulations
2016-05-10 11:35:57 -07:00
Brad Hefta-Gaub
963dda1b48
Merge pull request #7855 from hyperlogic/tony/updated-idle-animations
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Updated default idle and turn animations.
2016-05-10 11:35:21 -07:00
Brad Hefta-Gaub
33c5cb519a
cleanup firstRun with a common setting
2016-05-10 11:32:29 -07:00
Clément Brisset
c3ce463b6c
Merge pull request #7854 from zzmp/refactor/delayLoad
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Clean up resource cache's encapsulation of asynchronous loading
2016-05-10 10:47:23 -07:00
Brad Hefta-Gaub
22f4beab1a
on first run, go to home or entry
2016-05-10 10:45:57 -07:00
Brad Hefta-Gaub
d7eee98acc
Merge pull request #7827 from AndrewMeadows/threadsafe-viewfrustum
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resurrection of threadsafe ViewFrustum
2016-05-10 09:06:38 -07:00
Brad Hefta-Gaub
e478b72e67
Merge branch 'master' of https://github.com/highfidelity/hifi into NUEtweaks
2016-05-10 08:36:32 -07:00
Seth Alves
b761ecf44f
merge from upstream
2016-05-10 08:18:45 -07:00
Brad Hefta-Gaub
466b535e4e
Merge pull request #7852 from ZappoMan/fixUpdateDialogFormatting
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fix the update dialog to not show blank lines for missing version numbers
2016-05-10 08:18:38 -07:00
Brad Hefta-Gaub
20b7e5f0a9
Merge pull request #7851 from Atlante45/remove-deadlock-status
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Remove Deadlock status
2016-05-10 07:53:50 -07:00
Brad Hefta-Gaub
8b51746788
don't show help or login on first run
2016-05-09 18:49:29 -07:00
Anthony J. Thibault
0f1ff87f78
Updated default idle and turn animations.
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* idle is less masculine and works better on prescilla & art3mis avatars.
* idle to walk transition is updated to work with this new idle.
* turn in place animations are improved.
* fly animation is more symmetric.
2016-05-09 18:43:30 -07:00
Zach Pomerantz
9ac783a88d
Black box asynch resource retrieval
2016-05-09 18:03:19 -07:00
Zach Pomerantz
2d820221dc
Clear queued processing on quit
2016-05-09 17:32:25 -07:00
Zach Pomerantz
694dc1bbf6
Delay Overlays cleanup for scripting
2016-05-09 17:32:25 -07:00
Brad Davis
40316498a4
Enable script debugging
2016-05-09 17:02:40 -07:00
Brad Hefta-Gaub
7bb21d3700
fix the update dialog to not show blank lines for missing version numbers
2016-05-09 16:19:03 -07:00
Atlante45
5c196f3df5
Remove Deadlock status
2016-05-09 15:53:45 -07:00
Andrew Meadows
59c6a6dfea
Merge pull request #7825 from sethalves/linux-qol
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Linux qol
2016-05-09 15:34:10 -07:00
Andrew Meadows
ffc3123467
Merge pull request #7658 from sethalves/grab-fixes
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Grab fixes
2016-05-09 15:30:37 -07:00
Brad Hefta-Gaub
2c0204b0d6
Merge pull request #7821 from Atlante45/fix/collision-sound
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Fix avatar/entity collision sound
2016-05-09 14:24:19 -07:00
howard-stearns
11ae685f04
Merge branch 'master' of https://github.com/highfidelity/hifi into hand-controller-pointer
2016-05-09 11:50:07 -07:00
Chris Collins
4f22e0ad5a
Merge pull request #7828 from sethalves/show-other-sim-owner
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show with debug icons when someone else is the simulation owner
2016-05-09 10:49:30 -07:00
howard-stearns
3f3233da66
Merge branch 'master' of https://github.com/highfidelity/hifi into hand-controller-pointer
2016-05-09 09:26:28 -07:00
Anthony Thibault
87d513b5f8
fixed unused variable warnings
2016-05-08 18:14:18 -07:00
Anthony J. Thibault
641e152699
Eye tracking bug fix and debug rendering improvement
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* Bug fix for eye tracking in HMD, the "up" orientation of your eyes now match your head.
* DebugDraw: added drawRay method.
* Application: Renamed preRender to postUpdate
* AvatarManager: added postUpdate method that iterates over all avatars.
* MyAvatar: Renamed preRender to preDisplaySide
* MyAvatar: split preRender code into postUpdate and preDisplaySide.
* Removed "Show who is looking at me", "Render focus indicator" and "Render lookat target" debug draw.
* Split "Show Look At Vectors" into "Show My Look At Vectors" and "Show Other Look At Vectors", to make it easier to debug eye tracking.
* "Show Look at Vectors" now draws the right eye red and the left eye blue.
* Removed Avatar and MyAvatar renderBody
* Removed look at rendering from head.
* GLMHelpers: Bugfix for generateBasisVectors when up primary and secondary axis were orthogonal
2016-05-08 16:20:32 -07:00
Brad Davis
c54d0bc993
Don't expose raw pointer to the display plugin
2016-05-08 10:35:31 -07:00