Commit graph

664 commits

Author SHA1 Message Date
Jeffrey Ventrella
cd1533dc7c Lots of small changes in the head (evolving into "avatar") to include skeleton. Also, added camera behaviors for navigation 2013-04-08 18:46:00 -07:00
Stephen Birarda
69fa462151 don't steal ping replies from AgentList 2013-04-08 18:10:20 -07:00
ZappoMan
53cfd0ecdd adding CounterStats class and support for showing running average stats on voxels recieved, created, and colored in client 2013-04-08 17:03:22 -07:00
ZappoMan
23429441ac Merge branch 'master' of https://github.com/worklist/hifi 2013-04-08 11:18:51 -07:00
ZappoMan
aee27bfc16 Hmmm, when painting, X and Z are not flipped? I'm totally confused, but now
but LOD and painting seems to work.
2013-04-08 11:18:07 -07:00
Philip Rosedale
dbd9688f1f Turned off default for star field rendering until we find/fix the rendering bug 2013-04-08 09:34:19 -07:00
ZappoMan
aa40fd96d4 added -/% to menu text 2013-04-07 12:49:15 -07:00
ZappoMan
d3fd5d1a75 added keyboard commands for erase all and add scene 2013-04-07 12:45:46 -07:00
ZappoMan
5415543dcd adding Z command to voxel server and interface, Z command allows sending "erase all" and "add scene" commands 2013-04-06 12:03:46 -07:00
Jeffrey Ventrella
87fe21f835 got a basic avatar skeleton with a simpler starter user interaction for moving the right hand 2013-04-05 16:21:13 -07:00
Jeffrey Ventrella
a0f09b597a got a basic avatar skeleton with a simpler starter user interaction for moving the right hand 2013-04-05 16:19:23 -07:00
ZappoMan
16ad4fc220 hack to always send voxels to client (even if already visited), added paint mode features to client 2013-04-05 10:54:39 -07:00
Jeffrey Ventrella
5b2d1ec198 thingy3 2013-04-05 10:52:10 -07:00
Jeffrey Ventrella
e57e2bdf38 thingy2 2013-04-05 10:48:08 -07:00
ZappoMan
57829785eb fix to LOD bug caused by flip-flopped X and Z, add color randomization to inserted voxels on server, added head position display to display_stats() 2013-04-04 20:50:51 -07:00
Jeffrey Ventrella
d3f6c19e83 adding Camera and some utility classes and start of prototype avatar 2013-04-04 18:04:32 -07:00
tosh
de4734d6fb tightens ogl state handling (also fixes unreadably thick text for stats display) 2013-04-04 10:59:57 +02:00
ZappoMan
f859d8ed9c Added PaintMode, toggle for stars, etc. 2013-04-03 22:42:02 -07:00
Stephen Birarda
66a2b1a86f move stars.txt to S3 bucket 2013-04-03 15:24:26 -07:00
tosh
2341af271b Merge branch 'master' of git://github.com/worklist/hifi into 19188
Conflicts:
	interface/CMakeLists.txt
	interface/src/main.cpp
	shared/src/SharedUtil.cpp
	shared/src/SharedUtil.h
	shared/src/VoxelTree.cpp
2013-04-03 22:44:22 +02:00
ZappoMan
9220ba3ee5 Added agentTypes to AgentList::broadcastToAgents()
Make voxel server rebroadcast "remove voxel" messages to all it's connected heads
Cleaned up processing of Remove voxel messages to live in VoxelTree
2013-04-03 12:42:24 -07:00
ZappoMan
ad0b2f024b Fixed a couple of complier warnings, and added a new PerfStat class for monitoring runtime performance 2013-03-31 20:43:23 -07:00
vincent
622053b38c #19197 Create basic visual studio 2013-03-29 20:20:52 +01:00
tosh
8f458b0bea changes case/naming to agreed conventions 2013-03-29 13:41:33 +01:00
Stephen Birarda
3186254a93 initial LOD drop off when moving back 2013-03-29 03:42:54 -07:00
ZappoMan
270f77799d added random color options, cleaned up compiler warnings, add reAverageParentColors when modifying voxel tree 2013-03-28 17:21:47 -07:00
tosh
df7f3942e1 straightens data pipeline and several bugs after exhaustive testing 2013-03-29 01:08:24 +01:00
ZappoMan
ebceaf06dc added --domain command line option to interface 2013-03-28 15:22:10 -07:00
ZappoMan
6ec9949098 Add --local support to interface command line 2013-03-28 14:03:16 -07:00
ZappoMan
fe8b6f7d63 * Moved load file and create sphere from VoxelSystem to VoxelTree
* Added --local command line support to domain and voxel servers so that
  you can run them locally without recompiling.
* made command line option parsing more cross platform
* added --NoColorRandomizer to interface when loading local models
* added -i file load support to voxel server to load in a preexisting model at launch
* added --NoRandomVoxelSheet to voxel server to NOT create the built in voxel sheet
* added first cut at 'I' command from clients to voxel server to insert voxels into voxel tree
* changed ambient light settings in interface to not be so aggressive
* added randInIntRange() helper to SharedUtils
* tweat to pruneTree() to also repair child mask
* some coding standard refactoring
2013-03-28 13:54:28 -07:00
vincent
1c1b7369ae #19197 Create basic visual studio 2013-03-28 18:32:52 +01:00
vincent
83abc571f1 #19197 Create basic visual studio 2013-03-28 18:20:50 +01:00
Philip Rosedale
c0cb88e21b Added keyboard controls for smooth rotation, more junk removed from main.cpp 2013-03-27 15:54:54 -07:00
tosh
704ae4acb2 removes default limit loading stars 2013-03-27 15:50:25 +01:00
Philip Rosedale
ef9c704bb1 Merge remote-tracking branch 'origin' 2013-03-26 17:33:21 -07:00
Philip Rosedale
642b64dfd6 First commit to improve avatar movement 2013-03-26 17:32:54 -07:00
Stephen Birarda
7c1470c07e remove debug send to 10.0.0.10 2013-03-26 16:22:42 -07:00
Stephen Birarda
bb14a90f86 remove constants re-added on merge 2013-03-25 23:00:36 -07:00
ZappoMan
23c6a9017c Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/main.cpp
	shared/src/SharedUtil.cpp
	shared/src/SharedUtil.h
2013-03-25 22:51:59 -07:00
ZappoMan
2f6b2466ea Fixed getCommandOption and cmOptionExists to be more porable
added support for --NoConnect command line option to test running without connecting
added pruneTree to VoxelTree
2013-03-25 22:39:24 -07:00
Stephen Birarda
d76fafda67 remove call that included getCmdOption 2013-03-25 16:45:49 -07:00
Stephen Birarda
507b6e0064 use abstracted DS check in method from AgentList 2013-03-25 16:24:14 -07:00
tosh
7d32eeb20a adjusts to function renaming in FieldOfView 2013-03-25 10:50:45 +01:00
ZappoMan
0711539fc6 Changed colors of spheres to be a gradient along phi between to random colors
this gives the spheres a little bit more natural look.
Also increased the level of detail (smaller voxels)
2013-03-24 13:00:23 -07:00
ZappoMan
ef8694dd60 1) Added createSphere() to VoxelSystem to create a sphere
2) Added pointToVoxel() to SharedUtils, this will give you a voxel code
   given x,y,z,s,r,g,b
3) Added '.' keyboard interface to create a random sphere in the local
   voxel system
2013-03-24 10:06:43 -07:00
tosh
5de3ec035b leftover changes / minor corrections 2013-03-24 06:30:33 +01:00
ZappoMan
8ecc0d53ad Added a utility to VoxelSystem for loading voxels from a local file
Also added a couple shared utility functions for reading command
line options (since that's how you can load a local file at this
point).
2013-03-23 21:59:27 -07:00
Stephen Birarda
6346a14cb5 remove voxelServerAddCallback 2013-03-22 10:48:41 -07:00
Stephen Birarda
95926cb7fc conditional chdir for OS X resources, revert windows Head changes 2013-03-21 17:02:41 -07:00
Stephen Birarda
d61ae179ae hide the cloud again 2013-03-21 16:16:25 -07:00
Stephen Birarda
0b48eab1fb Merge branch 'master' of github.com:worklist/hifi 2013-03-21 16:12:09 -07:00
Stephen Birarda
4552140f61 add a sound when moving so we aren't ninjas 2013-03-21 16:11:17 -07:00
Kees van Prooijen
f308d8e004 merge with upstream master 2013-03-21 10:10:33 -07:00
Stephen Birarda
abc0deaa78 increase the far clip 2013-03-20 16:22:24 -07:00
Kees van Prooijen
9ae11ffe77 more windows port 2013-03-20 12:13:14 -07:00
Stephen Birarda
c7213d6593 conditionally include winsock2.h instead of UNIX socket stuff 2013-03-19 11:46:53 -07:00
Stephen Birarda
8ef885aaaf remove extra tokens after endif for WIN32 conditionals 2013-03-19 11:10:42 -07:00
Kees van Prooijen
cd27c74a2d prelimanary changes for windows port 2013-03-19 11:01:08 -07:00
Stephen Birarda
158270f20d only use SerialInterface if on UNIX machine 2013-03-18 15:36:26 -07:00
Stephen Birarda
95eb241fdd remove OS X specific menu, have voxel server point to correct DS 2013-03-13 11:07:46 -07:00
Stephen Birarda
e97aba03a3 move StdDev to shared library 2013-03-12 10:09:07 -07:00
Philip Rosedale
674bd8d798 transmitter full movement, and audio jitter buffer tweaks/debugging data 2013-03-11 16:19:55 -07:00
Philip Rosedale
5c1bd68580 Merge remote-tracking branch 'origin/master' 2013-03-08 16:00:17 -08:00
Philip Rosedale
f014fcd0ac transmitter tweaks 2013-03-08 15:58:49 -08:00
Stephen Birarda
5535b8a4f5 allow client to request loopback from mixer 2013-03-08 15:37:41 -08:00
Stephen Birarda
686404be2b add a voxel server 2013-03-08 14:32:06 -08:00
Philip Rosedale
26fd44f030 100,000 voxel death star with concentric shells 2013-03-06 16:58:38 -08:00
Philip Rosedale
e7aa142082 Merge remote-tracking branch 'origin' 2013-03-06 15:23:40 -08:00
Philip Rosedale
89d205f304 turn cloud back off 2013-03-06 14:45:24 -08:00
Philip Rosedale
f98f64e8f7 Added red 'laser pointer' to hand 2013-03-06 14:40:24 -08:00
Stephen Birarda
f004479e39 bump up to 300000 voxels, with color 2013-03-06 14:34:14 -08:00
Stephen Birarda
e16cd4ffc3 use vertex buffer objects to speed up voxel rendering 2013-03-06 13:56:11 -08:00
Stephen Birarda
0fbb534566 randomly draw 50000 voxels for glDrawElements test 2013-03-06 12:04:27 -08:00
Philip Rosedale
04bd98cf85 Merge remote-tracking branch 'origin' 2013-03-04 17:01:24 -08:00
Philip Rosedale
2903ff9f73 Adding support for transmitter data 2013-03-04 17:00:30 -08:00
Philip Rosedale
f3d086f6dd Merge pull request #10 from heracek/19095
Code Review for Job #19095
2013-03-04 16:59:53 -08:00
Stephen Birarda
a42fc47231 relink head to AudioRingBuffer, send source bearing 2013-02-28 15:58:57 -08:00
Stephen Birarda
29df6e6a3e send 256 samples per callback so mixer can reply with two channels 2013-02-28 12:21:38 -08:00
Philip Rosedale
27cc3a8ee5 Merge remote-tracking branch 'origin' 2013-02-26 17:34:26 -08:00
Philip Rosedale
fe2f2d5019 Reduce mouse force on hand. 2013-02-26 17:33:40 -08:00
Stephen Birarda
c123990d7a switch back to EC2 DS for sanity check 2013-02-26 13:59:33 -08:00
Stephen Birarda
c645830809 temporary test against birarda's domain server 2013-02-26 13:43:50 -08:00
Stephen Birarda
1783ee5f85 send interface client position to audio mixer 2013-02-26 13:13:40 -08:00
Philip Rosedale
26a87b3b43 Added critically damped spring behavior to hand, and added simulateHand() routine to main.cpp that uses mouse to correctly move hand controller. 2013-02-26 09:41:16 -08:00
Philip Rosedale
f7b20a7c9c Added ability to drag hand by clicking and dragging on the screen. 2013-02-25 15:06:28 -08:00
Stephen Birarda
d211eb6c84 use getters and setters for all member variables in AgentList and Agent 2013-02-25 12:51:52 -08:00
Stephen Birarda
4541a5fe78 AgentList returns agents vector and agentSocket by reference 2013-02-25 12:24:42 -08:00
Stephen Birarda
a20a162502 don't move user view with their gyro, temporarily hide hand 2013-02-22 16:43:41 -08:00
Stephen Birarda
88cac51c0c tweak sensitiviy on pitch and yaw changes 2013-02-22 16:28:58 -08:00
Stephen Birarda
2ab58e00ca revert last change to ignore position changes from self-gyro 2013-02-22 16:25:38 -08:00
Stephen Birarda
7d244bbd45 don't allow gyro to move user head for themselves 2013-02-22 16:17:07 -08:00
Stephen Birarda
af48f4aad2 switch back to EC2 domain server 2013-02-22 15:15:25 -08:00
Tomáš Horáček
4403f726bb Merge branch 'master' into 19095 2013-02-23 00:09:26 +01:00
Stephen Birarda
6a16d6e3bb clean up agent killing/re-adding for interface and domain 2013-02-22 14:54:19 -08:00
Stephen Birarda
b4184562e0 Merge remote-tracking branch 'origin/master' 2013-02-22 13:39:20 -08:00
Stephen Birarda
5d2cba0b2a add silent agent removal to AgentList class 2013-02-22 13:38:33 -08:00
Stephen Birarda
345ec8b938 fix threaded socket joins so that socket has timeout on blocking receive 2013-02-22 13:37:57 -08:00
Philip Rosedale
0453445b13 Render own manipulator hand in front of camera 2013-02-22 12:47:28 -08:00
Stephen Birarda
200982dddc fix for UDPSocket receive crash in Audio class and main.cpp 2013-02-22 12:20:16 -08:00
Philip Rosedale
41259f9ae0 Changed Hand to be a floating 'paddle' in front of the head 2013-02-22 12:10:29 -08:00
Tomáš Horáček
36a558d123 add "Scope" menu functionality 2013-02-22 18:38:25 +01:00
Tomáš Horáček
4741eb869e add Mac OS X "Scope" menu with empty action 2013-02-22 18:22:16 +01:00
Stephen Birarda
e7fc997f78 push and pop when drawing agent heads 2013-02-21 16:55:20 -08:00
Stephen Birarda
aa9f4f966e allow switchover to new audio mixer received from audio server 2013-02-21 15:43:52 -08:00
Stephen Birarda
1e00962fb7 fix crash on match to active socket, remove LD debug 2013-02-21 15:08:23 -08:00
Stephen Birarda
0becd86e6c show correct number of agents nearby 2013-02-21 15:04:17 -08:00
Stephen Birarda
4a60c5a07b switch back to EC2 domain server 2013-02-21 15:02:33 -08:00
Stephen Birarda
27c4702c7e move to agent head position before drawing it 2013-02-21 14:45:33 -08:00
Stephen Birarda
9ec51116d5 fix unecessary copy of Agent, blow away linkedData to rebuild it 2013-02-21 14:36:53 -08:00
Stephen Birarda
ea43988173 resolve conflicts on merge with master 2013-02-21 13:00:02 -08:00
Stephen Birarda
060f4dceca use AgentData class to abstract implemenation of linked data 2013-02-21 12:56:57 -08:00
Philip Rosedale
15fd9638d6 remove deadhead (of self) at origin. First commit of voxels with LOD, recursive test pattern. 2013-02-20 21:38:42 -08:00
Stephen Birarda
c57380012e hook domain server up to AgentList, pack sockets 2013-02-20 18:32:23 -08:00
Stephen Birarda
7205817476 remove AgentSocket abstraction to use sockaddr struct 2013-02-20 11:44:35 -08:00
Stephen Birarda
42927ec602 implement pingAgents method in AgentList 2013-02-19 17:46:49 -08:00
Stephen Birarda
9a514f56e5 have AgentList control the required UDPSocket instance 2013-02-19 17:34:34 -08:00
Stephen Birarda
9d5a800c6f begin abstraction of Agent communication to shared classes 2013-02-19 16:38:57 -08:00
Philip Rosedale
fd151fb7bc trivial change for gyro fix 2013-02-18 16:42:19 -08:00
Stephen Birarda
307fa9e5fa point to EC2 domain server instead of local machine 2013-02-18 16:33:31 -08:00
Stephen Birarda
dcb0e5add2 copy resources to OS X application bundle 2013-02-18 11:39:29 -08:00
Stephen Birarda
fd73b8de82 always store ports as unsigned short ports 2013-02-18 09:50:15 -08:00
Stephen Birarda
c3c0793ddc mixer needs to send port as unsigned short 2013-02-18 09:39:52 -08:00
Stephen Birarda
612662c475 actually allocate memory for the agent private address 2013-02-18 09:36:47 -08:00
Philip Rosedale
87b52b5d90 Merge remote-tracking branch 'origin' 2013-02-18 09:00:06 -08:00
Philip Rosedale
bd45740dc6 Partial progress on new voxel model. 2013-02-18 08:59:44 -08:00
Stephen Birarda
c6a8f6415e switch back to EC2 domain server for test 2013-02-18 08:56:32 -08:00
Stephen Birarda
d1433aa2bd a bad version of UDP hole punching for local agents 2013-02-18 08:53:16 -08:00
Philip Rosedale
31ce33f3a3 Fly turn and strafe faster 2013-02-15 17:02:10 -08:00
Philip Rosedale
01767719eb Merge remote-tracking branch 'origin' 2013-02-15 16:46:23 -08:00
Philip Rosedale
514a373acd Partial commit with head render angle fixes 2013-02-15 16:45:50 -08:00
Stephen Birarda
d0203158c8 initial setup of polling for newly connected headset 2013-02-15 14:58:07 -08:00
Philip Rosedale
ba683de026 Merge remote-tracking branch 'origin' 2013-02-15 12:54:20 -08:00
Philip Rosedale
27860b1f07 Added stats display of agent ping times and various agent functions to get the data. 2013-02-15 12:53:21 -08:00
Stephen Birarda
da8fd5f4ee hook space server up to shared UDPSocket class 2013-02-14 16:45:00 -08:00
Philip Rosedale
c360fabd96 Domain IP is used if static, else looked up. 2013-02-14 13:20:06 -08:00
Philip Rosedale
10ff074e38 Don't render head if you are inside it (it's your own) 2013-02-14 13:14:01 -08:00
Stephen Birarda
9c822b9d58 dynamic switchover of audio mixer 2013-02-13 20:43:10 -08:00
Stephen Birarda
815783732c make UDPSocket non-blocking, thread receive of data in interface 2013-02-13 15:27:16 -08:00
Stephen Birarda
28beb3ecfc undo changes to interface constants 2013-02-13 13:44:26 -08:00
Stephen Birarda
09dee91279 collect agent address on receive to send back audio 2013-02-13 13:42:23 -08:00
Philip Rosedale
9ad121ea00 Now looking up IP address of domain server on startup. 2013-02-13 11:50:10 -08:00
Philip Rosedale
ecc7eee161 changed to EC2 domain server by default in interface, increased domain server keep alive timeout to 5 seconds. 2013-02-13 10:53:03 -08:00
Philip Rosedale
4ed1971276 Made oscilloscope 2 channel, turned on by default (need to fix injecting the last audio buffer tho). 2013-02-13 10:14:31 -08:00
Philip Rosedale
53a3d1f8c9 Added audio waveform oscilloscope, fixing head rendering of other agents and self. 2013-02-12 23:27:36 -08:00
Philip Rosedale
8d5a53b2c9 Added agent type to domain server, interface client 2013-02-12 20:48:09 -08:00
Philip Rosedale
a48d9ecd95 Added ping detection between agents 2013-02-12 13:18:19 -08:00
Philip Rosedale
6f9d223454 Fixed network-to-host byte order problems when storing ports. 2013-02-12 10:58:30 -08:00
Philip Rosedale
b651032b06 Merge remote-tracking branch 'origin/master' 2013-02-12 01:52:23 -08:00
Philip Rosedale
82594c31ba stop failing texture load at startup, always show nearby agent count 2013-02-12 01:50:12 -08:00
Philip Rosedale
b58bb6fe80 Head data streaming to other users, domain server improved, network.cpp removed and replaced with UDPSocket objects, input audio drives mouth color and size. 2013-02-12 01:41:36 -08:00
Stephen Birarda
b45286c6e5 add copied AudioRingBuffer for mixer, comment crashing mouse calls 2013-02-11 17:16:18 -08:00
Stephen Birarda
d394035e7e switch back to ARB functions with glext include 2013-02-08 14:49:12 -08:00
Stephen Birarda
d79bf39a24 using OpenGL later than 2, remove ARB from calls 2013-02-08 14:09:44 -08:00
Stephen Birarda
54b4762830 conditional Apple OS include of call to glPointParameterfvARB 2013-02-08 14:01:35 -08:00
Stephen Birarda
95dc030f19 fix casing of include of finger.h 2013-02-08 13:59:09 -08:00
Stephen Birarda
b339e47be2 glut should be only inlude required for OpenGL 2013-02-08 13:25:34 -08:00
Stephen Birarda
cedb212597 make Field a proper class to avoid duplicate symbols 2013-02-08 13:11:56 -08:00
Stephen Birarda
13a0597ab6 dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
Philip Rosedale
58e96f0ab8 Merge branch 'master' of github.com:worklist/hifi 2013-02-07 20:09:29 -08:00
Stephen Birarda
0359cdbc12 merge with origin/master 2013-02-07 17:30:08 -08:00
Stephen Birarda
f5cbe7a05a cmake build working for interface project 2013-02-07 17:29:01 -08:00
Stephen Birarda
f9b8d6cde0 don't use find module for glm/portaudio 2013-02-07 12:24:05 -08:00
Stephen Birarda
4860fb086d link glm library to interface target 2013-02-07 11:41:01 -08:00
Stephen Birarda
1111e4837e intial restructuring for CMake setup 2013-02-06 18:07:36 -08:00
Renamed from Source/main.cpp (Browse further)