Brad Davis
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c8e664a0a1
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
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Brad Davis
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ae8f841912
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
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Bradley Austin Davis
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89aa596717
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Fix white rendering of many primitives
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2015-08-04 14:05:05 -07:00 |
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samcake
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d3fc05e99f
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FIxed a few shaders varyings, problem identified on MAC to be solved
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2015-08-03 11:18:08 -07:00 |
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Brad Davis
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b84eef93c9
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Core profile shader work and test code
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2015-08-01 14:43:52 -07:00 |
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Brad Davis
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230cafe21b
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GL 4
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2015-06-25 18:52:34 -07:00 |
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Brad Davis
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d4b9a739f5
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Still working on GL update
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2015-06-23 09:49:10 -07:00 |
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Brad Davis
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737e418878
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Revert "Revert "Merge pull request #5106 from jherico/render_cursor""
This reverts commit 0cdc2b53fe .
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2015-06-13 10:02:54 -07:00 |
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ZappoMan
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0cdc2b53fe
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Revert "Merge pull request #5106 from jherico/render_cursor"
This reverts commit 4d18bd7cec , reversing
changes made to 24fda9a733 .
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2015-06-12 12:57:24 -07:00 |
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Sam Gateau
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1f62fb4b6f
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Adding standard vertex and pixel shaders for drawing texture in applicationOverlay
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2015-06-10 15:24:29 -07:00 |
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