Chris Collins
72bb52c7ed
Merge pull request #11046 from rickdaniels/21448
...
Address bug #21448 "Correctly Size Bounding Boxes for Polylines"
2017-08-21 15:32:22 -07:00
Menithal
dc5e374485
Merge remote-tracking branch 'upstream/master' into 21484
2017-08-17 22:28:43 +03:00
Artur Gomes
83cdd1739d
Add hue, saturation and brightness dynamic brushes.
...
Add continuous drawing mode.
Add new brushes.
Remove some brushes.
Fix animation play distance for when painting in Desktop mode.
Fix Hue animation not starting from the chosen color (would always start
from red).
Fix multiple color polyline.
2017-08-16 18:35:15 +01:00
Artur Gomes
678dd5fbae
Do not test!
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Add missing information to property.
2017-08-16 18:33:43 +01:00
Artur Gomes
03b70ed492
Do not test!
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Add color qvector to polyline entity to allow for multiple colors
through the line.
Add some new icons to the tabs of the app.
2017-08-16 18:32:17 +01:00
Delanir
ed5515a2d4
Add new Property to polyline to enable different uv modes. 2
2017-08-16 18:25:00 +01:00
SamGondelman
a641fb7a7f
rename qvector findRayIntersection to avoid script conflicts
2017-08-15 18:03:52 -07:00
rick@ghostpunch.com
8d248f5ccd
Remove the attempt to determine the maximum width of a PolyLineEntity's strokes
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using the _strokeWidths[] array, as the values don't seem to correspond with
reality. Use a flat 0.075M value for the maxium half of a stroke width instead.
2017-08-14 15:59:21 -04:00
rick@ghostpunch.com
87139f5d82
Remove debug print
2017-08-09 04:46:42 -04:00
rick@ghostpunch.com
cc69853ff1
Make requested style changes to code.
2017-08-09 04:37:47 -04:00
rick@ghostpunch.com
a730da5299
Account for PloyLine stroke width when calculating the dimensions
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of the PolyLilne's bounding box.
2017-08-09 04:23:39 -04:00
SamGondelman
3645bf04b6
possibly fix most annoying crash
2017-08-08 18:10:53 -07:00
Menithal
982d4a451f
Updated Protocol to add allowTranslation
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There still is a bug for the value no actually updating
2017-08-08 23:47:37 +03:00
rick@ghostpunch.com
c94d9b3810
Merge remote-tracking branch 'upstream/master' into 21448
2017-08-07 19:23:57 -04:00
Howard Stearns
71ce5a6494
Merge pull request #11016 from highfidelity/context-overlays
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Context Overlays
2017-08-03 16:28:14 -07:00
Andrew Meadows
e465186511
Merge pull request #11048 from 1P-Cusack/21389
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WL21389 PR1: Representation of collision shapes need updating (details below).
2017-08-03 09:04:31 -07:00
David Kelly
6ae516c46a
Merge remote-tracking branch 'upstream/context-overlays' into contextOverlays_renderMOde
2017-08-01 15:45:34 -07:00
Dante Ruiz
c22e08f3e8
loacked script engine in EntityEditPacketSender
2017-08-01 19:58:23 +01:00
David Kelly
bd7c4b3b26
Merge remote-tracking branch 'upstream/master' into context-overlays
2017-07-31 13:14:53 -07:00
Brad Davis
861b33a845
Fix potential nullptr access in EntityTreeElement
2017-07-29 17:22:25 -07:00
LaShonda Hopper
cc4fbc97cd
[WL21389] PR1 Update based on code review discussion & feedback (details below).
...
* Removed some left overs from prior approach.
* Moved _collisionShapeType & getShapeType override from ShapeEntityItem to
RenderableShapeEntityItem (see thread: https://github.com/highfidelity/hifi/pull/11048#discussion_r130154903 )
* Switched _collisionShapeType default from SHAPE_TYPE_NONE to SHAPE_TYPE_ELLIPSOID
** see thread: https://github.com/highfidelity/hifi/pull/11048#discussion_r129982909
Note(s):
* Retested and the cylinder behaves as expected along with the Box & Sphere shapes
save from the previously mentioned caveats in the PR notes (https://github.com/highfidelity/hifi/pull/11048 )
* Confirmed that currently unsupported shapes (hedrons, polygons, & cone) fallback to
ellipsoid behavior given default change.
Changes Committed:
modified: libraries/entities-renderer/src/RenderableShapeEntityItem.cpp
modified: libraries/entities-renderer/src/RenderableShapeEntityItem.h
modified: libraries/entities/src/ShapeEntityItem.cpp
modified: libraries/entities/src/ShapeEntityItem.h
modified: libraries/shared/src/ShapeInfo.cpp
2017-07-28 15:59:17 -04:00
Brad Hefta-Gaub
d572510770
Merge pull request #11009 from AndrewMeadows/fix-QueryAACube
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update EntityItem bounding cube when on changed dimensions
2017-07-27 18:21:06 -07:00
rick@ghostpunch.com
3e2dbe58ec
Style guide corrections
2017-07-27 16:39:49 -04:00
Zach Fox
bd5f7b85d8
Merge branch 'context-overlays' of https://github.com/highfidelity/hifi into contextOverlays_renderMOde
2017-07-26 14:11:28 -07:00
Zach Fox
1e80736718
Merge branch 'master' of https://github.com/highfidelity/hifi into context-overlays
2017-07-26 14:11:03 -07:00
Zach Fox
9147bc21d0
Getting there.
2017-07-26 11:41:27 -07:00
rick@ghostpunch.com
0c03b4ec53
Use fabsf() instead of abs() so Clang doesn't default to int abs()
2017-07-25 16:37:40 -04:00
LaShonda Hopper
ef1e426273
[WL21389] Some code and todo cleanup in prep for PR1.
...
Changes to be committed:
modified: libraries/entities-renderer/src/RenderableShapeEntityItem.cpp
modified: libraries/entities/src/ShapeEntityItem.cpp
modified: libraries/physics/src/ShapeFactory.cpp
modified: libraries/shared/src/ShapeInfo.cpp
2017-07-25 15:27:02 -04:00
Leander Hasty
d155c02640
[WL21389] wip and modifications based on comments
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https://github.com/highfidelity/hifi/pull/11024#pullrequestreview-51611518
Cleans up tabs, moves new functionality out of ShapeFactory directly to
RenderableShapeEntityItem's computeShapeInfo override, begins to break down
where we will need pointlists.
Still need to determine how rotation is handled for pointlists, and check
for axis alignment on cylinders before deciding on a shape.
Changes to be committed:
modified: libraries/entities-renderer/src/RenderableShapeEntityItem.cpp
modified: libraries/entities-renderer/src/RenderableShapeEntityItem.h
modified: libraries/entities/CMakeLists.txt
modified: libraries/entities/src/ShapeEntityItem.cpp
modified: libraries/entities/src/ShapeEntityItem.h
modified: libraries/physics/src/ShapeFactory.cpp
modified: libraries/physics/src/ShapeFactory.h
modified: libraries/shared/src/ShapeInfo.cpp
modified: scripts/developer/tests/basicEntityTest/entitySpawner.js
2017-07-25 15:20:35 -04:00
rick@ghostpunch.com
3189cb90e4
Address bug #21448 "Correctly Size Bounding Boxes for Polylines"
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Changed PloyLineEntity code to calculate the scale vector
(which PolyLineEntity uses as the bouding box) and the registration point
(the offset of the bounding box from the first point in the Polyline) based
on the points in the PolyLineEntity so the bounding box is just big enough
to contain all the points in the line.
2017-07-25 15:20:11 -04:00
LaShonda Hopper
75403124b6
[WL21389] Addresses physics library dependency and has some other fixes (details below).
...
* Addresses physics library dependency by moving computeShapeInfo override from
ShapeEntityItem (which is within Entities Library) to RenderableShapeEntityItem
(which is in Entities-Renderer Library).
** Entities-Renderer library already links against the physic library.
** Per discussion with Andrew Meadows: In order to ShapeEntityItem to be
utilized the library dependency between the Entity and Physics library
would need to be resolved to avoid the cyclical reliance which isn't in
the scope of this ticket.
* Updates shapeSpawner test script from the default clone of basicEntityTest\entitySpawner.js
** Objects now have a finite lifetime
** Script now cleans up the objects created when the script ends
** Also moved some adjustable properties out into var aliases at the top of the
file for easier/less error prone tweaking. Should probably add one for the shapeType.
* Fixes some issues with validateShapeType helper function
* Removed naive attempt at including physics library within entities library.
* Transferred some todos from notes
* Fixed some formatting
NOTE(s):
This compiles and runs. Cylinder is spawned and treated as CYLINDER_Y.
TODO(s):
* Add tweakable var for shapeType within shapeSpawner.js
* Vet and verify other shapes.
* Add in edge case handling.
* Add in support for other shapes to ShapeInfo infrastructure.
Changes to be committed:
modified: libraries/entities-renderer/src/RenderableShapeEntityItem.cpp
modified: libraries/entities-renderer/src/RenderableShapeEntityItem.h
modified: libraries/entities/CMakeLists.txt
modified: libraries/entities/src/ShapeEntityItem.cpp
modified: libraries/entities/src/ShapeEntityItem.h
modified: libraries/physics/src/ShapeFactory.cpp
modified: libraries/shared/src/ShapeInfo.cpp
modified: scripts/developer/tests/basicEntityTest/shapeSpawner.js
2017-07-25 14:43:39 -04:00
LaShonda Hopper
5bc38bd7f0
[WL21389] Collision Shapes need to be updated (details below).
...
Revised approach involves creating a helper function within ShapeFactory to aid
in devising the ShapeType to be used by an ShapeEntityItem for collision. The
ShapeFactory is currently doing this for creating the actual Bullet Library
collision shapes.
ShapeEntityItem overrides its virtually inherited computeShapeInfo which
in turn calls the new ShapeFactory helper function.
ShapeEntityItem has a new memvar _collisionShapeType to cache its actual
ShapeType used by the physics system. This memvar is returned via the getShapeType
accessor which is expected to return an object's ShapeType.
Note(s):
This is similar to the original approach save translation between entity::Shape and ShapeType
isn't tied to the EntityItemProperties shapeTypeNames or shapeType. This approach more
directly solves the issue of getting the actual ShapeType used by the time it's needed
to determine the bullet collision object type created when initializing the physic information.
Translation of the ShapeEntityItem's entity::Shape to its ShapeType is handled by
ShapeFactory which handles creating the bullet collision objects when setting up
physics on the ShapeEntityItems.
Known Issue(s):
This doesn't compile. It appears that the Entity Library needs to know about
the Physics Library. The naive attempt at providing that link failed to resolve
all compilation issues.
Current Error:
C1083: Cannot open include file: btBulletDynamicsCommon.h:
No such file or directory (C:\projects\cusack\libraries\entities\src\ShapeEntityItem.cpp)
C:\projects\cusack\libraries\physics\src\ShapeFactory.h 15 1 entities
modified: libraries/entities-renderer/src/RenderableShapeEntityItem.cpp
modified: libraries/entities/CMakeLists.txt
modified: libraries/entities/src/ShapeEntityItem.cpp
modified: libraries/entities/src/ShapeEntityItem.h
modified: libraries/physics/src/ShapeFactory.cpp
modified: libraries/physics/src/ShapeFactory.h
modified: libraries/physics/src/ShapeInfo.cpp
modified: scripts/developer/tests/basicEntityTest/entitySpawner.js
new file: scripts/developer/tests/basicEntityTest/shapeSpawner.js
2017-07-25 14:43:07 -04:00
Ryan Huffman
6817cf9db4
Fix entity properties sometimes being resent
...
When writing entity properties to a packet, we start off with a list of
requested properties (`requestedProperties`) and keep track of which properties
didn't fit (`propertiesDidntFit`) the packet, which is intialized to
requestedProperties. As we pack the properties, we remove them from
propertiesDidntFit if they didn't need to be written or were able to be
packed. At the end we store propertiesDidntFit, and use it in the future
as our requestedProperties when we try to pack more data into a packet.
The bug: because of the order in which propertiesDidntFit is
initialized, it ended up always being the list of all properties for
that entity. This typically wasn't an issue because we usually go
through and try to append all of the properties, and if we don't need to
append them (because they aren't in requestedProperties)
we remove them from our propertiesDidntFit list. When we
don't have enough remaining space in the current packet for even the
entity header, which is fairly small, we don't bother trying to append
any of the properties. When this happens, propertiesDidntFit contains
the full list of properties, which we save for the next pass through the
entity, and use as our requestedProperties, causing us to resend entity
data again. In the worst case we never end up sending all of the
entity's data.
2017-07-25 10:59:03 -07:00
Zach Fox
40038ce54b
Merge branch 'master' of https://github.com/highfidelity/hifi into context-overlays
2017-07-25 09:33:07 -07:00
Andrew Meadows
d86ae98211
always update bounding box on script edit
2017-07-21 10:57:09 -07:00
Andrew Meadows
17323ba42a
always update the bounding box
2017-07-21 10:25:03 -07:00
Andrew Meadows
e1eb223616
cleanup bad indentation, cruft, and constants
2017-07-20 16:12:33 -07:00
Andrew Meadows
a8dac0cb79
don't send constant updates for grabbed objects
2017-07-20 15:45:50 -07:00
Andrew Meadows
fcd3126b85
undo accidental name change
2017-07-20 08:32:48 -07:00
Andrew Meadows
54426a5b81
update queryAACube on server when it probably changed
2017-07-20 08:21:10 -07:00
Andrew Meadows
d88d7dda2b
changed dimensions flag entity for new queryAACube
2017-07-20 08:19:59 -07:00
Seth Alves
be48268be8
getMeshes handles registration point
2017-07-19 15:02:40 -07:00
Seth Alves
750b7192af
trying to get the resulting model to line up with the originals
2017-07-19 13:58:03 -07:00
Andrew Meadows
9ca3ec4313
faster computation of entity bounding cube
2017-07-19 13:35:34 -07:00
Andrew Meadows
d9c6126000
more descriptive names for methods that do stuff
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also: changes to dimensions will trigger update to QueryAACube
2017-07-19 13:33:32 -07:00
Zach Fox
1d26a268c1
Merge branch 'master' of https://github.com/highfidelity/hifi into HoverOverlay_CubeOverlay
2017-07-19 09:53:51 -07:00
Dante Ruiz
7fe47e4e2f
Merge branch 'master' of github.com:highfidelity/hifi into bug/delete-avatar-entity
2017-07-18 16:51:41 +01:00
Dante Ruiz
d504000604
made requested changes
2017-07-18 16:51:21 +01:00
Brad Hefta-Gaub
d94365cc44
Merge pull request #10979 from zfox23/hoverOverlay_lasers
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Create/Destroy Hover Overlays using hand controller lasers
2017-07-18 08:44:48 -07:00
Andrew Meadows
5f4df0da2b
Merge pull request #10847 from AndrewMeadows/entitymap
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faster EntityItem lookup by EntityItemID
2017-07-18 08:04:37 -07:00
Zach Fox
96f52a9812
First pass at getting overlays to show up on hover
2017-07-17 17:05:16 -07:00
Dante Ruiz
21d760a533
make sure to lock data
2017-07-17 22:11:05 +01:00
Dante Ruiz
282b364fad
Merge branch 'master' of github.com:highfidelity/hifi into bug/delete-avatar-entity
2017-07-17 21:28:17 +01:00
Dante Ruiz
f6208a394c
delete avatar entity when switching domains
2017-07-17 21:27:55 +01:00
Zach Fox
974dff36b0
Make hover overlays work for hand controller lasers
2017-07-17 13:16:53 -07:00
Zach Fox
19b42b0180
CR feedback
2017-07-17 13:15:23 -07:00
Zach Fox
4b9797c179
Comment explaining category debugs
2017-07-17 11:35:27 -07:00
Zach Fox
0a4ab23356
Remove unnecessary include
2017-07-17 11:32:47 -07:00
Zach Fox
147474e19a
Logging category and filter
2017-07-17 11:17:59 -07:00
Zach Fox
19d5b8750a
Cleanup logging
2017-07-17 09:51:00 -07:00
Zach Fox
e602d3610e
Initial commit for HoverOverlayInterface
2017-07-14 17:26:53 -07:00
Andrew Meadows
c7ec82f98a
use local copy of _element for thread safety
2017-07-13 13:30:57 -07:00
Andrew Meadows
8fc4d1f43e
make UNEXPECTED logs warnings
2017-07-13 13:30:57 -07:00
Andrew Meadows
02bc9b9610
minimize the lock context
2017-07-13 13:30:57 -07:00
Andrew Meadows
f71ef554b7
use copy of _entityMap for debug logging
2017-07-13 13:30:57 -07:00
Andrew Meadows
fe79514b08
lock when changing EntityTree elements
2017-07-13 13:30:57 -07:00
Andrew Meadows
a0c6c49360
bump some "debug" messages to "warning" status
2017-07-13 13:30:57 -07:00
Andrew Meadows
39e5259e03
remove unused variable
2017-07-13 13:30:57 -07:00
Andrew Meadows
7ea1e7285f
map EntityItemID to EntityItemPointer
2017-07-13 13:30:57 -07:00
Brad Davis
6fc82bb351
Switch to preprocessor macro for blocking invokes to capture function information
2017-06-30 11:36:24 -07:00
Brad Davis
b52dd7b822
Don't use blocking connections on the main thread
2017-06-29 20:45:17 -07:00
Seth Alves
794495c197
make ResourceManager be owned by DependencyManager
2017-06-28 14:18:14 -07:00
Brad Davis
8130a91b8c
Cleanup entity dependencies
2017-06-27 19:15:49 -07:00
Seth Alves
428dc81083
Merge pull request #10696 from AndrewMeadows/avoid-ownership-bid-race
...
ignore remote update younger than recent ownership bid
2017-06-20 10:42:54 -07:00
Brad Davis
a69cf31f4b
PR feedback and cmake fixes
2017-06-16 16:59:58 -07:00
Brad Davis
fece438602
Cleanup and refactoring
2017-06-15 18:58:56 -07:00
Andrew Meadows
8d19395b0a
ignore remote update younger than recent bid
2017-06-14 16:04:52 -07:00
Andrew Meadows
29a05d7eb4
bid immediately when creating new entity
...
also clear EntityMotionState::_numInactiveUpdates on new ownership
2017-06-01 17:39:21 -07:00
Andrew Meadows
c56a6c44f8
minor formatting fix
2017-06-01 17:39:21 -07:00
samcake
6dbbd6c8d0
Merge branch 'master' of https://github.com/highfidelity/hifi into brown
2017-05-25 11:25:46 -07:00
Brad Hefta-Gaub
5af95c8fdf
Merge pull request #10476 from sethalves/fix-imported-children-querybox
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fix up queryAACubes before sending imported entities to server
2017-05-25 08:29:23 -07:00
samcake
e7b808cbc1
Merging with upstream
2017-05-23 12:12:31 -07:00
Stephen Birarda
cecbf43129
make server entity scripts respect script whitelist
2017-05-22 16:17:01 -07:00
Seth Alves
381de7a1e2
tabs
2017-05-21 08:42:53 -07:00
Seth Alves
c68efc2ed0
treat locked like other properties that affect simulation
2017-05-21 08:29:35 -07:00
Seth Alves
2512b39848
don't dirty motion-type if lock value isn't actually changing
2017-05-20 14:14:33 -07:00
Seth Alves
8f38ea8c6a
force locked entities to be static in bullet
2017-05-20 11:54:42 -07:00
Seth Alves
a442181859
remove some redundancy
2017-05-20 08:51:44 -07:00
Seth Alves
5c94147f40
children collision hulls appear to be in the right place, now
2017-05-19 17:09:42 -07:00
Seth Alves
67f222cb3f
be more careful about fixing up entities which arrived before their parents
2017-05-19 15:19:16 -07:00
Seth Alves
386c76545c
be more careful about fixing up entities which arrived before their parents
2017-05-19 14:21:05 -07:00
Seth Alves
54dafa0f83
be more careful about fixing up entities which arrived before their parents
2017-05-19 14:14:00 -07:00
Seth Alves
5c93dbd20d
be more careful about fixing up entities which arrived before their parents
2017-05-19 13:48:29 -07:00
Seth Alves
936d0e2d50
be more careful about fixing up entities which arrived before their parents
2017-05-19 12:13:43 -07:00
Seth Alves
735e4b7d05
trying to get child collision hulls to be in the right place after import
2017-05-19 10:59:59 -07:00
Seth Alves
7220fe0ad8
set more physics flags dirty when an entity parent is found
2017-05-19 10:40:24 -07:00
Seth Alves
77ce8a19cf
call entityChanged after settings flags
2017-05-19 10:11:02 -07:00
Seth Alves
0c12baa258
call entityChanged after settings flags
2017-05-19 09:57:42 -07:00
Seth Alves
4007133423
collision hulls are still not always in the right place
2017-05-18 14:59:26 -07:00
Seth Alves
1b0eeb9c2c
try harder to put things in place when their parent entities are discovered
2017-05-18 14:35:39 -07:00
Seth Alves
ef556fae9b
when an entity's parent wasn't known and then becomes known, patch up the rigid-body and the render-item bounds
2017-05-18 14:13:33 -07:00
Seth Alves
ec02887ae6
attempt to get imported entities into the correct octree-element
2017-05-18 13:20:44 -07:00
Sam Gateau
d9ad45bf4a
Merge branch 'master' of https://github.com/highfidelity/hifi into brown
2017-05-18 09:37:04 -07:00
Seth Alves
b8567e0550
Merge branch 'master' of github.com:highfidelity/hifi into fix-imported-children-querybox
2017-05-18 09:10:58 -07:00
Seth Alves
b05cb4af3b
fix nan
2017-05-17 20:51:34 -07:00
Seth Alves
0dc355cf86
Merge branch 'master' of github.com:highfidelity/hifi into fix-imported-children-querybox
2017-05-17 16:43:50 -07:00
Brad Hefta-Gaub
0d3f7058ec
Merge pull request #10483 from AndrewMeadows/cap-velocities
...
cap scripted linear and angular velocity inputs
2017-05-17 16:15:42 -07:00
Seth Alves
8a88b30da7
Merge pull request #10468 from AndrewMeadows/cleanup-actions
...
cleanup Actions and Constraints part-1
2017-05-17 11:33:53 -07:00
Andrew Meadows
97ed719506
cap scripted linear and angular velocity inputs
2017-05-17 10:40:45 -07:00
Sam Gateau
0f250e693d
Merge branch 'master' of https://github.com/highfidelity/hifi into brown
2017-05-17 09:49:20 -07:00
Seth Alves
8ab676e627
Merge branch 'master' of github.com:highfidelity/hifi into fix-imported-children-querybox
2017-05-17 09:09:04 -07:00
Thijs Wenker
278bc610d4
Merge pull request #10466 from misslivirose/feat-find-entities-by-type
...
Add function findEntitiesByType EntityScriptingInterface
2017-05-17 15:06:04 +02:00
Seth Alves
d90843428d
when importing entities, make a queryAACube that takes children into account
2017-05-16 16:54:16 -07:00
Seth Alves
1e4e2cc1b4
when a parent entity is deleted, delete its children in the local tree, rather than waiting for the server to tell us about it
2017-05-16 16:22:40 -07:00
Seth Alves
b9005a9e76
fix up queryAACubes before sending imported entities to server
2017-05-16 14:32:55 -07:00
Andrew Meadows
e6accb61b0
more purging of legacy 'Spring' action
2017-05-16 08:09:20 -07:00
Andrew Meadows
9e08dadaf4
Remove ObjectActionSpring
2017-05-15 22:11:42 -07:00
Liv Erickson
32fd905918
style pass
2017-05-15 20:49:30 -07:00
Liv Erickson
ae458dcbcf
changing models to more generally reference entities in comment
2017-05-15 20:33:22 -07:00
Liv Erickson
a606f8a8d4
Fixing code style
2017-05-15 20:28:48 -07:00
Liv
08eb6442b5
Add function findEntitiesByType EntityScriptingInterface
...
Updated EntityScriptingInterface.cpp and .h to create a new function for
the Entities API that can be called to filter out entities found by a
specific entity type.
2017-05-15 18:36:36 -07:00
samcake
2df6d0df48
Merge branch 'master' of https://github.com/highfidelity/hifi into brown
2017-05-15 13:40:56 -07:00
Seth Alves
630d95a812
fix constraint import some more
2017-05-12 13:03:51 -07:00
Seth Alves
bc6fb182eb
pull out motor action, fix import of slider and cone-twist constraints
2017-05-12 10:32:28 -07:00
Seth Alves
80e6edda0c
code review
2017-05-11 10:13:15 -07:00
samcake
c36035d3eb
Merge branch 'master' of https://github.com/highfidelity/hifi into brown
2017-05-09 10:46:38 -07:00
Seth Alves
4f24a7618a
cleanups
2017-05-09 10:23:04 -07:00
Seth Alves
4816e4f826
what does VS mean when it uses words?
2017-05-08 21:39:41 -07:00
Seth Alves
de589a32f3
clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring
2017-05-08 16:36:51 -07:00
Seth Alves
1346ce22b9
don't crash if imported entities make a reference to an unknown entity
2017-05-08 15:51:25 -07:00
Seth Alves
94dfbc81f3
entity export/import involving constraints now works
2017-05-08 15:44:31 -07:00
Seth Alves
fd238f5438
working on fixing action/constraint export/import
2017-05-08 11:02:35 -07:00
Seth Alves
7a1a9d6496
start on code to remap constraint IDs during import
2017-05-07 19:42:04 -07:00
Seth Alves
5d539bcc17
Merge branch 'master' of github.com:highfidelity/hifi into motor-action
2017-05-06 07:49:02 -07:00
Sam Cake
db3d634840
Adding the change notifications
2017-05-05 00:11:22 -07:00
Seth Alves
7f4399b0a3
fix name in entity-edit-an-overlay warning
2017-05-04 19:16:15 -07:00
Seth Alves
92966377fb
Merge branch 'fix-dont-send-non-entity-edits-over-wire' of github.com:sethalves/hifi into fix-dont-send-non-entity-edits-over-wire
2017-05-04 19:05:57 -07:00
Seth Alves
a7c684e007
entity scripting call to get the nestable-type of an object, by id
2017-05-04 19:05:29 -07:00
Seth Alves
d25db099b9
be more effecient about ignoring edits to unknown entities
2017-05-04 18:49:46 -07:00
samcake
df2c5b8c23
adding the notification for keyLight changes modifying the KeyLIghtPayoad
2017-05-04 18:28:12 -07:00
Seth Alves
74a82f92df
return null uuid for failure
2017-05-04 10:05:17 -07:00
Seth Alves
9171995ed3
add a comment
2017-05-03 21:41:00 -07:00
Seth Alves
69944cc76d
add a way to get a SpatiallyNestable's name without knowing what its type is
2017-05-03 21:32:49 -07:00
Seth Alves
03f416ff4d
Merge branch 'master' of github.com:highfidelity/hifi into fix-dont-send-non-entity-edits-over-wire
2017-05-03 20:32:08 -07:00
Seth Alves
0fff7678bf
code review
2017-05-03 19:07:46 -07:00
Seth Alves
e96c3e84b4
if a script attempts to edit a non-entity, don't send the edit packet over the wire
2017-05-03 13:58:49 -07:00
Seth Alves
7f69bdecb2
first try at angular-velocity setting action
2017-05-01 07:06:21 -07:00
Seth Alves
4c4e0dffcc
bullet cone-twist constraint
2017-04-29 12:30:12 -07:00
Seth Alves
6623028d71
ball-and-socket constraint
2017-04-29 08:35:55 -07:00
Seth Alves
e2e9371e96
Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-4
2017-04-29 08:04:31 -07:00
1st-BrainStormer
953a3f7a6f
Update EntityDynamicInterface.cpp
...
Grammar correction.
2017-04-28 20:14:01 -07:00
Seth Alves
b196dd082b
expose bullet slider constraint to javascript
2017-04-27 07:56:35 -07:00
Seth Alves
f7378abb08
Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-1
2017-04-20 02:40:10 -07:00
Chris Collins
889b054085
Merge pull request #10067 from humbletim/fix-Entities-setLocalJointTranslations
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Fix Entities.setLocalJointTranslations
2017-04-19 09:32:28 -07:00
Seth Alves
21ca767b7c
remove setPosition and setRotation for actions because they were never finished and never used.
2017-04-18 11:59:16 -07:00
Andrew Meadows
31bfc98b87
use const reference for ScenePointer when possible
2017-04-18 11:52:22 -07:00
Seth Alves
b1dc5be316
make far-grab it's own action (which is just like spring) in order to avoid bootstrapping own avatar
2017-04-14 11:48:06 -07:00
Seth Alves
2dab3069da
fix bug that was causing spring action to cause constant re-insertion of its rigidbody into bullet. store UUIDs rather than shared pointers in _objectDynamicsByBody so that refcounting works right and actions get their destructors called.
2017-04-14 11:06:40 -07:00
Seth Alves
afa8fc161b
allow hinge constraint between two entities
2017-04-13 15:37:28 -07:00
Seth Alves
9b12956909
formatting
2017-04-12 16:34:34 -07:00
Seth Alves
507f658a5f
update comment
2017-04-12 07:37:41 -07:00
Seth Alves
74c0a70cb0
rename base action classes to dynamics, start on constraints
2017-04-11 20:39:13 -07:00
Stephen Birarda
602d65a71a
Merge pull request #10001 from birarda/cleanup-ebp
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cleanup EncodeBitstreamParams to use nodeData when possible
2017-04-10 15:54:30 -07:00
Brad Hefta-Gaub
0d4649ded8
Merge pull request #10079 from jherico/entity_thread_safety
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Thread safety for property getter/setters on entities
2017-04-07 19:01:07 -07:00
Andrew Meadows
b9c7d6351f
Merge pull request #10135 from samcake/ambient
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Rename render::PendingChanges to render::Transaction
2017-04-07 09:54:10 -07:00
samcake
6122155880
Renaming the PendingCHanges class to Transaction
2017-04-05 13:10:31 -07:00
Brad Davis
15f7e895aa
More thread safety
2017-04-04 15:09:21 -07:00
Brad Davis
cd7c1643a3
More thread safety
2017-04-04 14:03:30 -07:00
Brad Davis
54200c03a7
Fixing deadlock
2017-04-04 13:53:49 -07:00
Brad Davis
fe84232ab4
More work on thread safety
2017-04-04 10:50:56 -07:00
Brad Davis
03c6275268
more thread safety
2017-04-04 10:50:54 -07:00
Brad Davis
172fab6789
Thread safety for property getter/setters on entities
2017-04-04 10:50:53 -07:00
Ryan Huffman
b9fffc10f8
Fix entity "unlock" edits not being propagated to clients
...
The lastEditedBy property was not being updated when changing the locked
property of entities from true to false.
2017-04-03 15:51:19 -07:00
David Kelly
348674a267
Merge pull request #10034 from davidkelly/dk/avatarEntityIssue
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bad serialization of Avatar Entity parentID
2017-03-30 10:12:19 -07:00
humbletim
d02fd06305
mark joint translations dirty
2017-03-30 07:45:18 -04:00
David Kelly
4b40633104
oops damn space
2017-03-28 11:22:18 -07:00
David Kelly
e119c38748
bad serialization of parentID
2017-03-28 09:26:40 -07:00
Seth Alves
651d87dc2a
move Qt-related stuff out of model and into model-networking
2017-03-28 07:53:25 -07:00
Seth Alves
8da91695df
Merge branch 'master' of github.com:highfidelity/hifi into model-scripting-2
2017-03-27 20:15:54 -07:00
Seth Alves
5ed0ff729b
cleanups
2017-03-27 07:25:40 -07:00
Stephen Birarda
53e6a77fcc
cleanup EncodeBitstreamParams to use nodeData when possible
2017-03-24 13:41:36 -07:00
ZappoMan
246f377a07
Merge branch 'master' of https://github.com/highfidelity/hifi into removePropertiesFromRayPick
2017-03-23 10:40:37 -07:00
Seth Alves
ce9bb439b3
change Model api in anticipation of more than just PolyVox being able to give meshes to javascript
2017-03-23 09:55:30 -07:00
Seth Alves
048da6e6cb
Merge branch 'master' of github.com:highfidelity/hifi into model-scripting-2
2017-03-21 09:52:15 -07:00
Brad Hefta-Gaub
ac309df3d1
Merge pull request #9946 from sethalves/model-scripting-1
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Model scripting
2017-03-21 09:26:32 -07:00
Atlante45
73dd2abdaf
Delete old sitting points code
2017-03-20 17:29:44 -07:00
Seth Alves
d5ea69d81d
Merge branch 'master' of github.com:highfidelity/hifi into model-scripting-2
2017-03-20 14:06:00 -07:00
Brad Hefta-Gaub
bc5d7d8698
Merge pull request #9851 from AndrewMeadows/simulation-ownership-2
...
zero velocity of deactivated dynamic entities
2017-03-20 10:20:11 -07:00
Seth Alves
67507f1f05
Merge branch 'master' of github.com:highfidelity/hifi into model-scripting-2
2017-03-20 09:37:53 -07:00
Seth Alves
98cae8d152
added EntityScriptingInterface::getEntityLocalTransform. try harder to make sure polyvox mesh is ready before giving it to javascript
2017-03-20 09:37:46 -07:00
Chris Collins
308c134119
Merge pull request #9686 from humbletim/21114-part3
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CR 21114 -- Implement modules/require support into hifi
2017-03-20 06:22:35 -07:00
Seth Alves
b876d22e46
fix handling of normals. don't crash when extracting a mesh from a polyvox with no 'on' voxels
2017-03-18 22:36:24 -07:00
Seth Alves
b3603ce8b3
Entities.voxelsToMesh, Model.transformMesh, Model.appendMeshes, Model.meshToOBJ appear to work now
2017-03-17 16:52:56 -07:00
Seth Alves
bbad6a0eb7
mesh-append works, mesh-transform doesn't?
2017-03-16 17:26:07 -07:00
humbletim
52a571558c
* changes per CR feedback
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* revert JSON content-type workaround
* add specific error check / advice for unanchored module ids
* update unit tests
2017-03-16 01:23:23 -04:00
Seth Alves
1eedce9825
unmangle merge
2017-03-13 18:18:26 -07:00
Seth Alves
e8a9ff867d
merge from upstream
2017-03-13 17:57:01 -07:00
humbletim
db73c80ba1
remove unused meta property adapter
2017-03-13 19:16:00 -04:00
Andrew Meadows
a16760278e
remove debug code
2017-03-09 17:58:53 -08:00
Andrew Meadows
8ddcae2a15
restore transform of deactivated entities
2017-03-09 17:26:53 -08:00
Andrew Meadows
d4abdcb6c8
comments, namechange, and temporary debug code
2017-03-09 17:26:53 -08:00
humbletim
5e5bba5aad
Separate EntityPropertyMetadataRequest for easier documentation and testing
2017-03-07 16:41:19 -05:00
humbletim
40ba8185a0
* Update per 21114-part2 changes.
...
* Add explicit thread safety guards.
* Add Entities.queryPropertyMetdata for unit testing Entity script module support.
* Cleanup / commenting pass.
2017-03-07 16:36:07 -05:00
Andrew Meadows
10b3e7fc67
sphere shapeType for models means 'sphere'
2017-03-06 15:14:51 -08:00
ZappoMan
9e71801ae1
remove properties from RayToEntityIntersectionResult
2017-03-01 18:21:04 -08:00
Seth Alves
3b669089e4
Merge branch 'master' of github.com:highfidelity/hifi into voxel-paint-opti
2017-02-27 20:56:16 -08:00
Seth Alves
88c850afa2
voxel-paint paints with capsules rather than spheres
2017-02-26 12:56:17 -08:00
Seth Alves
0c84ddc503
fix indentation
2017-02-25 11:33:10 -08:00
Seth Alves
eedc5c1647
don't allow tablet to get stuck to a hand when passing it back and forth between hands
2017-02-24 12:10:52 -08:00
Stephen Birarda
9d336a84ab
force a full scene send for new ancestors/descendants
2017-02-16 16:46:09 -08:00
Stephen Birarda
a3883a746c
add the basic structure for inclusion of ancestors/descendants in ESS queries
2017-02-16 16:46:09 -08:00
David Kelly
f0e87360c1
don't capture a temporary by reference. Ugh
2017-02-15 12:37:00 -07:00
David Kelly
5184cbe615
Merge branch 'master' of https://github.com/highfidelity/hifi into dk/zoneFilters2
2017-02-15 12:08:55 -07:00
David Kelly
e6969321ca
fix for not properly filtering entity adds
2017-02-15 09:15:35 -07:00
David Kelly
08d30608c7
remove debug logging
2017-02-14 14:28:20 -07:00
David Kelly
17acd8fa4f
I should just build on linux exclusively
2017-02-14 13:30:43 -07:00
David Kelly
342584b2a8
Filter failure mode updated
...
The decision here is that all failed filters (syntax errors, 404s,
bad urls etc...) lock out all edits for those without lock rights.
If it is the domain-wide one, then that applies to entire domain.
If a zone filter, then that applies to all edits in that zone.
Also - zone filters don't apply to the zone itself. Other zone filters
whose zones lie within that zone _do_ apply, in addition to the global
one.
2017-02-14 13:05:12 -07:00
Brad Hefta-Gaub
f433347362
Merge pull request #9652 from sethalves/avatar-as-child-fixes
...
some fixes for when an avatar is a child of something else
2017-02-14 09:07:47 -08:00
Seth Alves
4393bc3c2e
Merge pull request #9656 from humbletim/21114-part1
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CR-1 21114 -- ScriptCache/ScriptEngine cleanup, loader states, accessible load errors
2017-02-14 06:49:05 -08:00
Seth Alves
ba025d44e0
Merge pull request #9642 from AndrewMeadows/beware-humbletim
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fix performance problem for invalid "avatarEntityData"
2017-02-14 06:33:48 -08:00
Seth Alves
2e2a3c60d0
Merge branch 'master' of github.com:highfidelity/hifi into avatar-as-child-fixes
2017-02-14 06:26:20 -08:00
Seth Alves
2e245e9cba
Merge pull request #9667 from huffman/fix/entity-scripts-not-loading
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Fix entity scripts not loading in certain cases
2017-02-14 06:20:29 -08:00
howard-stearns
487adc7f18
whitespace
2017-02-13 16:35:03 -08:00
Ryan Huffman
d0cddd01d7
Fix entity scripts not loading in certain cases
...
This fixes a bug where an entity script would be loaded but immediately
unloaded. This happens when the script property of the entity is changed shortly
after it is added.
Flow of events:
Entity added
=> Entity added event emitted
Entity edited
=> Script changing event emitted
<= Entity added event received
Script loaded
<= Script changing event received
Script stopped
Tries to load script again, but because the script hasn't changed
since it was last loaded, it is not loaded again.
The change here is to modify the behavior when receiving a script
changing event. Instead of always unloading and then conditionally
loading the script, it will either do both (unload + load) or neither.
2017-02-13 14:59:31 -08:00
howard-stearns
6241889e38
lastEditedBy is set by add/edit, but not by physics packets
2017-02-13 13:47:20 -08:00
Seth Alves
bc5f563f57
make _parentID and _parentJointIndex private to avoid accidental direct access
2017-02-12 11:37:29 -08:00
humbletim
831bf93500
* refactor ScriptCache per FIXMEs
...
* include error details in BatchLoader results
* update EntityServerScript properties in edtior to reflect more granular statuses
* ScriptEngine plumbing in prep for require/module integration
2017-02-11 04:47:31 -05:00
David Kelly
8a7a3926c5
rest of issues w/linux and mac
2017-02-10 15:57:27 -07:00
David Kelly
9891d7b7d2
build issue on linux/mac
2017-02-10 15:24:58 -07:00
David Kelly
2996298e79
First bit of cleanup
...
consolidate to one map, some minor other cleaning. More coming.
2017-02-10 14:57:09 -07:00
Andrew Meadows
0e504e9ec6
make methods private: avoid sanity check logic
2017-02-10 13:14:20 -08:00
David Kelly
1c1b0d1332
oops, debugging left in
2017-02-10 13:16:52 -07:00
David Kelly
7ec27cab13
Use EntityItem.contains
...
Cuz it works - seemed like it was broken but nope. Also, trim off the
filters for zones that no longer are in the tree.
2017-02-10 12:47:48 -07:00
David Kelly
cf780b3b73
fixed persist issue, working much better
2017-02-10 11:42:56 -07:00
David Kelly
5ca80803c0
Merge branch 'master' of https://github.com/highfidelity/hifi into dk/zoneFilters2
2017-02-09 20:01:43 -07:00
David Kelly
415d71956f
minor logging crap
2017-02-09 19:59:55 -07:00
David Kelly
8d666854c7
working it seems
...
But, AABox for zones isn't very helpful (box is _small). Time to use
the shape of the zone.
2017-02-09 15:39:38 -07:00
Atlante45
3a30de79aa
CR
2017-02-09 13:04:43 -08:00
Brad Hefta-Gaub
74f10a1e7f
Merge pull request #9603 from huffman/feat/trace-thread-script
...
Add thread names and scripts to chrome traces
2017-02-09 13:00:05 -08:00
David Kelly
ff7c9d3546
Working like before
...
Single entity script running properly. Now, need to add the zone
filters and execute them.
2017-02-08 15:36:16 -07:00
David Kelly
c08adc9faa
and the new filter class
2017-02-08 10:51:28 -07:00
David Kelly
4821180dd3
Just add a pointer to the filter class
...
but do nothing with it
2017-02-08 10:48:26 -07:00
David Kelly
61e558e568
Entity Edit Filters for zones
...
Part 1 - just put them in the zones entities. Next I'll hook them
up and actually filter...
2017-02-08 09:53:25 -07:00
Chris Collins
194fd925cf
Merge pull request #9609 from sethalves/tablet-ui-fix-equipping
...
don't send AVATAR_SELF_ID over wire
2017-02-06 16:56:11 -08:00
Seth Alves
aaefc550f0
avoid bootstrapping self with something that has someone else as simulation owner
2017-02-06 14:16:47 -08:00
howard-stearns
12720cac32
Pass filter type as an int, with constants to compare against.
2017-02-06 13:36:45 -08:00
Seth Alves
2ea07390c8
when the parentID is changed by a network update, set physics flags
2017-02-06 12:10:26 -08:00
howard-stearns
dacaa3df1d
Send new entity physics packet from physics simulation, accept in server,
...
and make it go through filter (when supplied) regardless of lock rights.
2017-02-06 11:12:18 -08:00
howard-stearns
8b44e83d9e
Add new EntityPhysics packet type.
2017-02-06 11:11:18 -08:00
Seth Alves
81bf5ee655
another AVATAR_SELF_ID adjustment
2017-02-03 16:47:03 -08:00
Seth Alves
37de4aefa6
don't send AVATAR_SELF_ID over wire
2017-02-03 14:05:23 -08:00
Seth Alves
9881dd261a
Merge branch 'master' of github.com:highfidelity/hifi into model-scripting
2017-02-03 12:57:14 -08:00
Ryan Huffman
aba441ee14
Fix compilation issues
2017-02-03 10:11:51 -08:00
Ryan Huffman
1ddafa3cee
Merge pull request #9584 from birarda/bug/freeze-dont-move
...
don't auto-bid for sim ownership on entity creation in ESI
2017-02-03 10:08:48 -08:00
Ryan Huffman
55df6f8f76
Add tracing to ScriptEngine and EntitiesScriptingInterface
2017-02-03 09:45:33 -08:00
Anthony J. Thibault
6bef9e888b
Merge branch 'master' into bug-fix/tablet-ui-no-domain
2017-02-02 17:21:20 -08:00
howard-stearns
4499a92a82
filter gets isAdd argument
2017-02-02 13:07:08 -08:00
Seth Alves
24510ee3fe
Merge branch 'master' of github.com:highfidelity/hifi into model-scripting
2017-02-01 18:42:56 -08:00
Stephen Birarda
823d74d2d4
don't auto-bid for sim ownership on entity creation in ESI
2017-02-01 16:53:37 -08:00
howard-stearns
6f4441028d
Merge branch 'master' of https://github.com/highfidelity/hifi into accept-forced-physics-values
2017-02-01 09:41:08 -08:00
David Kelly
f25bbc9649
Merge pull request #9574 from howard-stearns/delete-failed-entity-adds
...
cleanly log failed entity adds, and tell the client to delete his copy
2017-02-01 10:12:17 -07:00
Brad Hefta-Gaub
0c7a181d33
Merge pull request #9573 from birarda/bug/whitelist-starts-with
...
drop empty parts when splitting script whitelist
2017-02-01 07:38:02 -08:00
Seth Alves
adaee0e62c
Merge branch 'master' of github.com:highfidelity/hifi into model-scripting
2017-01-31 21:27:00 -08:00
howard-stearns
e42853a96c
cleanly log failed entity adds, and tell the client to delete his copy
2017-01-31 16:05:38 -08:00
Stephen Birarda
d4a161041e
drop empty parts when splitting script whitelist
2017-01-31 15:32:47 -08:00
Thijs Wenker
174a7ad5bd
Optimizations and style fixes from code review
2017-01-31 22:54:58 +01:00
Anthony J. Thibault
e2e19884bb
Tablet should work even when not connected to any domain.
...
handControllerGrab.js and WebTablet.js now parents objects to the
AVATAR_SELF_ID parentID, instead of using MyAvatar.sessionUUID, which
is unavailable when not connected to any domain.
I removed several early returns handControllerGrab.js that prevented
grabbing from working if MyAvatar.sessionUUID was invalid.
There were places in the EntityItem.cpp and EntityScriptingInterface.cpp
C++ that would log an error if parentID was set to AVATAR_SELF_ID.
This was to prevent AVATAR_SELF_ID from ever going over the network.
Instead, we now prevent this by replacing all outgoing references of
AVATAR_SELF_ID with the sessionID of the current node.
2017-01-31 13:52:12 -08:00
howard-stearns
18f8c2b866
comment
2017-01-31 13:31:33 -08:00
howard-stearns
8d8b338c66
dry up custom setters, per code review
2017-01-31 12:07:48 -08:00
Thijs Wenker
3608998877
use dedicated bool rather than unreliable dirtyFlags to determine if the entityItem had ever bid for simulation ownership
2017-01-31 21:01:03 +01:00
Thijs Wenker
e445af74aa
Merge branch 'master' of https://github.com/highfidelity/hifi
2017-01-31 20:39:39 +01:00
howard-stearns
1ddc804e10
Merge branch 'master' of https://github.com/highfidelity/hifi into accept-forced-physics-values
2017-01-31 10:58:49 -08:00
Seth Alves
5131d1edf2
Merge branch 'master' of github.com:highfidelity/hifi into model-scripting
2017-01-31 09:22:16 -08:00
Seth Alves
7c2957cfa7
merge from upstream
2017-01-31 08:57:36 -08:00
Brad Hefta-Gaub
5287c94786
Merge pull request #9555 from huffman/fix/entity-is-child-of-crash
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Fix Entities.isChildOfParent crashing if given unknown ID
2017-01-31 08:42:45 -08:00
Brad Hefta-Gaub
619bcdeed8
Merge pull request #9553 from huffman/fix/polyvox-import
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Fix importing of PolyVox entities
2017-01-31 08:42:28 -08:00
Seth Alves
39d195fce2
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui
2017-01-31 05:02:07 -08:00
Seth Alves
1ea11572a7
Merge branch 'master' of github.com:highfidelity/hifi into model-scripting
2017-01-30 19:54:56 -08:00
Thijs Wenker
c3f9663ab0
- Fix for simulation owned entities moving to 0,0,0 after cache reload
...
- Fix for simulation priority, use SCRIPT_GRAB_SIMULATION_PRIORITY in EntityItem::grabSimulationOwnership()
2017-01-31 01:25:59 +01:00
howard-stearns
fe8fe816f4
accept forced physics results from entity server (e.g., when filtered)
2017-01-30 16:14:40 -08:00
Ryan Huffman
e58c9326a0
Fix Entities.isChildOfParent crashing if given unknown ID
...
If an entity was not in the local tree a null deref crash would occur.
This commit makes sure the entity pointer is checked for null before it is used.
2017-01-30 13:48:33 -08:00
Ryan Huffman
f553656e36
Fix importing of PolyVox entities
...
PolyVox entities reference neighboring PolyVox entities in their entity
properties so that they can be stitched together. When importing, a new ID is
generated for each entity. When importing PolyVox entities, the
neighboring entity IDs were not updated to reflect the newly generated
IDs. This commit fixes that.
2017-01-30 13:33:42 -08:00
howard-stearns
93414d802d
fetch entity filter script asynchronously (but reject edits while waiting)
2017-01-30 11:06:36 -08:00
Seth Alves
d158f6afd1
hook up a way to get mesh out of polyvox
2017-01-28 20:42:14 -08:00
Seth Alves
541692c5ca
start on scripting interface to allow saving polyvox meshes to obj files
2017-01-28 15:38:18 -08:00
Seth Alves
fa61bbe2a6
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui
2017-01-26 18:21:39 -08:00
Howard Stearns
f36b968860
Merge branch 'edit-entity-filter' into entity-filter-resource
2017-01-25 19:39:12 -08:00
Howard Stearns
a1afbe7d5e
Merge branch 'master' of https://github.com/highfidelity/hifi into edit-entity-filter
2017-01-25 19:16:29 -08:00
howard-stearns
4437063a3a
remove logging, now that we have error logging
2017-01-25 17:04:09 -08:00
howard-stearns
9cbc4fd1b9
Merge branch 'master' of https://github.com/highfidelity/hifi into entity-filter-resource
2017-01-25 16:23:52 -08:00
howard-stearns
b62f3e550a
error check/log on execution, too
2017-01-25 16:23:07 -08:00
Seth Alves
c317ba8054
merge from upstream
2017-01-25 15:57:53 -08:00
Clément Brisset
3f34a9e832
Merge pull request #40 from birarda/entity-script-server
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hack to accept possibly newer server scripts
2017-01-25 13:21:45 -08:00
Atlante45
f540c94113
Merge branch 'master' of https://github.com/highfidelity/hifi into ess-pr
2017-01-25 13:06:49 -08:00
Stephen Birarda
304618f51d
cleanup comment and scoping for server script URL changes
2017-01-25 12:39:41 -08:00
Stephen Birarda
f1b4f79ad9
a simple hack to accept newer server scripts
2017-01-25 12:39:41 -08:00
Stephen Birarda
586c3512a7
remove useless additional includeThisEntity sets
2017-01-24 17:35:45 -08:00
Stephen Birarda
67a3d97f81
cleanup includeThisEntity check
2017-01-24 16:41:20 -08:00
Stephen Birarda
543d0ce77e
add a comment about usesFrustum check in EntityTreeElement
2017-01-24 16:36:44 -08:00
Stephen Birarda
33378ede5c
force full scene send if json parameters changed
2017-01-24 16:34:57 -08:00
howard-stearns
8eff3b1e83
restructure initialization so that server can do server-like things to get
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the filter program from file
2017-01-24 16:14:41 -08:00
Stephen Birarda
5a3f99a504
Merge pull request #9479 from birarda/bug/whitelist-starts-with
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use host check for entity script whitelist instead of startsWith
2017-01-24 15:21:25 -08:00
howard-stearns
c25072c1db
Merge branch 'master' of https://github.com/highfidelity/hifi into minimum-edit-entity-filter
2017-01-24 12:15:39 -08:00
howard-stearns
da914f0a4f
bypass entity-server edit filter if you have lock/unlock rights
2017-01-24 11:59:31 -08:00
Stephen Birarda
9229a07f6a
avoid failing scheme check
2017-01-23 16:46:59 -08:00
Stephen Birarda
7362bf16c1
use isParentOf to check script whitelist, clarify description in settings
2017-01-23 16:44:28 -08:00
howard-stearns
ada685a376
cr changes
2017-01-23 15:31:55 -08:00
Stephen Birarda
a8118e83ff
cleanup debug for safe web entity URLs
2017-01-23 13:54:43 -08:00
howard-stearns
24a9cf1f23
Merge branch 'edit-entity-filter' of https://github.com/highfidelity/hifi into minimum-edit-entity-filter
2017-01-23 13:52:39 -08:00
Seth Alves
c958314918
merge from upstream
2017-01-23 13:52:01 -08:00
Stephen Birarda
db398b7850
check URL host for script whitelist, not startsWith
2017-01-23 13:36:02 -08:00
howard-stearns
0a4634446d
typo
2017-01-23 13:09:28 -08:00
Stephen Birarda
f02832ca71
output the actual value set in WebEntityItem
2017-01-23 11:50:05 -08:00
Stephen Birarda
d7651e9838
move value sanitizing to WebEntityItem
2017-01-23 11:45:21 -08:00
howard-stearns
7b986dcac6
works, but removes an optimization we'd like to keep
2017-01-20 17:03:52 -08:00
Clément Brisset
95f07f3917
Merge pull request #32 from huffman/feat/entity-server-script-property
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PR FIxes
2017-01-20 15:39:22 -08:00
Ryan Huffman
4e358f76fe
Remove trailing whitespace from EntityItemProperties.cpp
2017-01-20 14:36:45 -08:00
Ryan Huffman
ee8898568d
Remove const from getScript & getServerScripts
2017-01-20 14:36:01 -08:00
Stephen Birarda
ab8a0a7d39
Merge pull request #30 from Atlante45/ess-pr
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Remove unnecessary const from `const bool`
2017-01-20 14:22:11 -08:00
Stephen Birarda
5ef0bd7573
remove weird extra whitespace
2017-01-20 14:10:42 -08:00
Stephen Birarda
1e25b5012f
use a static_cast to get EntityNodeData
2017-01-20 14:05:55 -08:00
Stephen Birarda
67951517b4
don't grab the JSON filters for each entity checked
2017-01-20 13:59:48 -08:00
Atlante45
8740481579
Remove unnecessary const from const bool
2017-01-20 13:54:49 -08:00
Stephen Birarda
c5140ac695
use ENTITY_ITEM_DEFAULT_SERVER_SCRIPTS in EntityItemProperties
2017-01-19 16:42:14 -08:00
Stephen Birarda
0cb14ab25c
whitespace fix in EntityTreeElement
2017-01-19 16:42:14 -08:00
Stephen Birarda
a40c25ddbf
fix repeated send of matching entities
2017-01-19 16:42:14 -08:00
Atlante45
20a82df9a0
Fix scripts not reloading in certain edge cases
2017-01-19 15:48:44 -08:00
Ryan Huffman
465f5c6789
Add getters to ScriptStatusRequest
2017-01-19 15:09:16 -08:00
Ryan Huffman
d45f5ade97
Update Entities.getServerScriptStatus to return more information
2017-01-19 13:27:44 -08:00
Clément Brisset
89d1242925
Merge pull request #10 from huffman/feat/entity-server-script-property
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Entity script status + reload
2017-01-19 11:19:40 -08:00
Stephen Birarda
33cde412b1
make getJSONParameters thread-safe
2017-01-18 17:49:54 -08:00
Stephen Birarda
5fbdc94c66
pass usesFrustum down to EntityTreeElement
2017-01-18 17:49:54 -08:00
Stephen Birarda
ed41412d95
fix for unpack of OctreeQuery
2017-01-18 17:49:54 -08:00
Atlante45
cbc69fbf9e
Fix script preload functions
2017-01-18 16:42:25 -08:00
Atlante45
e94cccf08d
Fix server script preload funcitons
2017-01-18 16:12:41 -08:00
Stephen Birarda
112b119f17
send entities that just stopped matching filter
2017-01-18 14:58:36 -08:00
Stephen Birarda
5d1b53c600
move map population with properties back
2017-01-18 14:58:36 -08:00
Stephen Birarda
b08bfe93f4
change lastViewFrustumSent to lastQuerySent
2017-01-18 14:58:36 -08:00
Stephen Birarda
a1ad496772
handle match on non-default serverScripts property during entity send
2017-01-18 14:58:36 -08:00
Stephen Birarda
3556379034
leverage JSON filter changes to OctreeQuery in EntityServer
2017-01-18 14:58:36 -08:00
howard-stearns
90c9c5b137
logging change
2017-01-18 14:32:05 -08:00
howard-stearns
957b1d9ae4
pass just what is given to filter, more or less
2017-01-18 13:22:54 -08:00
howard-stearns
00e53c8ea6
more tractable copy semantics
2017-01-18 13:21:28 -08:00
Ryan Huffman
d85f27e992
Add Entities.getServerScriptStatus
2017-01-18 11:15:59 -08:00
Ryan Huffman
8137c59ef7
Add support for sending requests to entity script server
2017-01-18 11:15:29 -08:00
howard-stearns
60eb6dca9d
remove debug dump that was printing to screeen during << operator
2017-01-18 10:29:11 -08:00
howard-stearns
2e9b26057e
refactor bumpTimestamp, and fix implementation of wasChanged
2017-01-18 10:27:32 -08:00
Atlante45
20b7bb0c54
EntityScriptServer tracks server scripts
2017-01-17 16:41:56 -08:00
Ryan Huffman
812aaee48c
Add Entities.reloadServerScripts
2017-01-17 14:47:57 -08:00
Ryan Huffman
b0c2a9d614
Add serverScripts entity property
2017-01-17 14:47:06 -08:00