Andrew Meadows
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2ffb19a0ed
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getPosition() --> getPositionInDomainUnits()
and friends
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2015-02-25 14:35:04 -08:00 |
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ZappoMan
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7a45b1bc96
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fix the quad color being broken after rendering text
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2015-02-11 15:50:04 -08:00 |
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Stephen Birarda
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c96085eb91
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repairs to warnings shown in Xcode
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2015-02-06 10:12:04 -08:00 |
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Brad Davis
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da05c26aad
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Moving shaders to standard format, adding bounding box support and using it in text node
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2015-02-04 21:32:05 -08:00 |
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Brad Davis
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1745ba9a7e
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More OSX work, refactoring functions to shared, removing erroneuous Qt 5.4 dependency, fixing PrioVR text api usage
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2015-02-04 12:42:27 -08:00 |
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Brad Davis
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53b0fd409d
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Tweaking text scaling value to more closely match old text renderer
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2015-02-03 22:30:39 -08:00 |
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Brad Davis
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1af2b65714
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Fixing scaling to lineHeight
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2015-02-03 22:21:32 -08:00 |
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Brad Davis
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77ce737f61
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Working on porting renderable text item to new code
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2015-02-03 22:11:24 -08:00 |
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Brad Davis
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0c78af9abb
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Working on text rendering refactor
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2015-02-03 18:57:39 -08:00 |
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ZappoMan
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2f4e98082b
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remove glColor calls related to text rendering
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2015-01-28 13:54:48 -08:00 |
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ZappoMan
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7d9de6d0eb
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added some TODO comments and some cleanup
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2015-01-28 11:03:05 -08:00 |
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ZappoMan
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e6388a65b9
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rough pass at adding color to geometry cache
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2015-01-13 20:53:05 -08:00 |
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ZappoMan
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1f307e9667
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more work on removing immediate mode GL_QUADS
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2014-12-23 09:50:38 -08:00 |
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ZappoMan
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9f9b8bcb68
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move interface/entities to libraries/entities-renderer
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2014-12-17 12:54:41 -08:00 |
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