Commit graph

450 commits

Author SHA1 Message Date
Chris Collins
e755528cf2 Merge pull request #8278 from sethalves/fix-equip-fly-away
fix equip fly-away
2016-07-22 16:47:31 -07:00
Zander Otavka
2cd97bfe78 Fix squeezeHands.js error on script end 2016-07-22 15:55:42 -07:00
Zander Otavka
cc7e723e07 Remove extra debug print 2016-07-22 15:23:39 -07:00
James B. Pollack
3607a34f55 tweak telecolors 2016-07-22 13:25:33 -07:00
James B. Pollack
e81f65d992 colors 2016-07-22 10:54:57 -07:00
James B. Pollack
54109c6c6f remove all the old visualization methods 2016-07-22 09:39:38 -07:00
James B. Pollack
1d3dc7b195 remove particle beam and lights 2016-07-22 09:19:13 -07:00
James B. Pollack
5202038210 Merge pull request #8282 from hyperlogic/bug-fix/avatar-embedded-in-floor
Vive HMD fixes to prevent user from becoming embedded in the floor.
2016-07-22 09:04:40 -07:00
Zander Otavka
8976f18290 Change 3.14 literal to Math.PI 2016-07-21 18:36:58 -07:00
Zander Otavka
30c5f277a0 Finish renaming functions 2016-07-21 15:52:19 -07:00
Zander Otavka
72978c5d96 Rename examples -> marketplace
Includes the title of the marketplace web window.
2016-07-21 15:44:42 -07:00
Thijs Wenker
be0ccad0d3 Merge branch 'fix-duplicate-teleport-target-overlays' of github.com:thoys/hifi into fix-duplicate-teleport-target-overlays 2016-07-20 03:12:26 +02:00
Thijs Wenker
b3b1bf7884 Merge branch 'master' of https://github.com/highfidelity/hifi into fix-duplicate-teleport-target-overlays 2016-07-20 03:12:02 +02:00
Anthony J. Thibault
837b19ed1b fix for pushing avatar into floor when exiting away mode.
* Removed MyAvatar.reset() access from JavaScript
* Added HMD.centerUI() to JavaScript, which can be used to reset the 3D UI sphere around the current HMD orientation.
* Added MyAvatar.clearIKJOintLimitHistory() which can be used to reset any remembered IK joint limit history.
* Added MyAvatar.centerBody() which can be used to instantly re-orient the avatar's so that the hips and toes
  are facing the same direction as the current HMD orientation.

away.js now uses the above new API's instead of MyAvatar.reset()
2016-07-19 14:42:24 -07:00
Thijs Wenker
2adff24a05 silly workaround- workaround 2016-07-19 21:34:42 +02:00
Seth Alves
be001a652f when doing a parenting grab, zero velocity 2016-07-19 11:50:53 -07:00
Brad Hefta-Gaub
866ba2f185 Merge pull request #8273 from hyperlogic/bug-fix/far-grab-zoom
far-grabbed objects no longer fly away when the avatar body shifts
2016-07-19 10:40:48 -07:00
Anthony J. Thibault
212175bdaa bug fix for far-grab pulling the object in the wrong direction 2016-07-19 10:23:00 -07:00
Brad Davis
d98ae1ba9c Ensure the pause overlay is unlit (emissive) 2016-07-19 07:10:34 -07:00
Ryan Downe Karpf
6e71e369a4 Merge pull request #8261 from hyperlogic/feature/grab-script-improvements-iii
grab script improvements
2016-07-18 16:46:38 -07:00
Thijs Wenker
11b461a730 Fixes duplicate target overlays for teleporter, make sure to delete overlay before creating one 2016-07-19 01:46:29 +02:00
Anthony J. Thibault
69500643f3 bugfix for saving attach points
The feature to add transition from equip -> near-grab, in inadvertently broke attach point saving.
2016-07-18 14:17:32 -07:00
Anthony J. Thibault
659e1ff984 remove debug prints 2016-07-18 14:17:06 -07:00
Zander Otavka
d75c2e2a6f Merge branch 'master' into edit-model-ui 2016-07-18 13:11:51 -07:00
Anthony J. Thibault
959a2f9915 far-grabbed objects no longer fly away when the avatar body shifts
Before this fix, a hand vector was being tracked that was the difference between the avatar's hand in avatar space with the avatar's hand
in avatar space the previous frame.  This hand vector was used to move the grabbed object position.  However, when the body shifts, objects
in the avatar's space will change rapidly, this would cause this hand vector to be incorrect and cause the object to shoot off in the distance.

Now, we track this hand delta in sensor a.k.a. room space.  This is immune to the shifts caused by body shifting.
2016-07-18 13:10:16 -07:00
Zander Otavka
492f7e0c29 Add gravity to dynamic model entities 2016-07-18 12:43:14 -07:00
Zander Otavka
06985f9278 Make combo box go by index, add default values 2016-07-18 12:06:11 -07:00
Anthony J. Thibault
5a01bf406e remove obsolete handControllerMouse.js to avoid confusion 2016-07-18 11:29:41 -07:00
Anthony Thibault
c7c8046231 De-equip goes into a near grab instead of dropping the object. 2016-07-16 14:58:21 -07:00
Anthony Thibault
4b2fb546eb Re-enable storing of attach points in user settings
* bug fix, use localOffset property of grabbed entity, which is dynamically updated as
  the near grab action moves the entity.
2016-07-16 12:21:08 -07:00
Brad Davis
03cb6175ab Support triangle and hexagon shapes, add shape support to overlays. 2016-07-15 22:02:17 -07:00
Brad Davis
cf1c954edc Merge pull request #8257 from jherico/toolbar_hover
Fix hover states for toolbar buttons
2016-07-15 18:02:58 -07:00
Philip Rosedale
4925980cbb Merge pull request #8255 from jherico/search_circle
Make search line termination a circle, like 2D UI
2016-07-15 17:51:50 -07:00
Brad Davis
1145c3b590 Smaller and hotter circle, per Philip 2016-07-15 17:45:16 -07:00
Zander Otavka
6c47db016f Remove some debug logging 2016-07-15 17:43:37 -07:00
Seth Alves
a0e6654ac6 Merge pull request #8247 from hyperlogic/feature/grab-script-polish-part-deux
Grab Script Polish (part deux)
2016-07-15 17:34:50 -07:00
Zander Otavka
6417bb1859 Require tripple equals over double, fix in edit.js 2016-07-15 17:33:47 -07:00
Zander Otavka
ded82294f9 Bring edit.js up to the coding standard
There were some serious bad practices going on there, I fixed them.
There are still a few, but they are minimized.
2016-07-15 17:31:41 -07:00
Brad Davis
9ebc0c28c8 Fix hover states for toolbar buttons 2016-07-15 17:12:49 -07:00
Brad Davis
317dee1b23 Fix decoration inflation 2016-07-15 16:15:53 -07:00
Anthony Thibault
e4794450c2 Disable attach point saving 2016-07-15 15:36:20 -07:00
Brad Davis
0d811c489a Removing debug logging 2016-07-15 14:05:16 -07:00
Brad Davis
c462b8c387 Make search line termination a circle, like 2D UI 2016-07-15 13:51:14 -07:00
Brad Hefta-Gaub
574aaa9f28 Merge pull request #8248 from jherico/edit_toolbar
Migrate edit.js toolbar to the new toolbar API
2016-07-15 12:42:13 -07:00
Brad Hefta-Gaub
7bb31fe075 Merge pull request #8240 from jherico/hand_controller
Menu & hand controller polish
2016-07-15 12:36:31 -07:00
Brad Davis
d084623662 PR feedback 2016-07-15 12:15:23 -07:00
Brad Davis
cd6abadc41 Make sure buttons get removed when shutting down scripts 2016-07-14 17:40:05 -07:00
Brad Davis
a6d71f508e Fix edit toolbar button vanishing, persistent edit button 2016-07-14 17:40:04 -07:00
Brad Davis
1adf96c8df Move edit.js to new toolbar API 2016-07-14 17:40:03 -07:00
Anthony J. Thibault
37d60c6c85 eslint clean 2016-07-14 15:58:13 -07:00
Anthony J. Thibault
31f1d69c43 Merge branch 'master' into feature/grab-script-polish-part-deux 2016-07-14 15:57:41 -07:00
Brad Hefta-Gaub
45aa78702c Merge pull request #8217 from sethalves/fix-throwing
fix throwing
2016-07-14 15:52:41 -07:00
Anthony J. Thibault
6094fb3de3 Remember object attach point offsets in user settings 2016-07-14 15:51:05 -07:00
Brad Davis
8685b23610 When using the hand controller as a mouse, disable the navigation focus state in QML 2016-07-14 12:11:12 -07:00
Anthony J. Thibault
eb5107d9a5 highlight the grabbed hotspot when the drop gesture is detected 2016-07-14 12:07:07 -07:00
Anthony J. Thibault
e62d34136d Added haptics and hysteresis to drop gesture 2016-07-14 10:53:47 -07:00
Anthony J. Thibault
51cce939b3 removed shake to drop 2016-07-14 10:32:02 -07:00
Brad Davis
091e798267 Make hand pointer lasers 'click' on fully pressing and clicking the vive controller 2016-07-14 10:30:35 -07:00
Anthony J. Thibault
23ea85541c Animate equip hotspots scale instead of alpha 2016-07-14 10:24:08 -07:00
Anthony J. Thibault
66830a0538 First pass at equip sphere animation 2016-07-13 19:44:51 -07:00
Anthony J. Thibault
f3ef2801b4 Support for model overrides for equip hotspots rendering
Bug fix for modelScale on hotspots
2016-07-13 19:13:40 -07:00
Anthony J. Thibault
0ce970408c Fix for double rendering of equip hotspots 2016-07-13 19:13:40 -07:00
Anthony J. Thibault
848d5a8975 Reduce calls to Entity.getEntityProperties().
By using a single EntityProprtiesCache instance instead of one per controller.
2016-07-13 19:13:39 -07:00
Stephen Birarda
aa433e7233 handle click event on overlays only when in ignore mode 2016-07-13 16:23:40 -07:00
Stephen Birarda
946c7d4644 only handle trigger events when overlays are shown 2016-07-13 16:21:12 -07:00
Stephen Birarda
61975fe33a use correct function for peeked overlay 2016-07-13 15:47:52 -07:00
Stephen Birarda
9deb9744c6 handle trigger off in controller mapping 2016-07-13 15:34:20 -07:00
Stephen Birarda
cd1c114807 enable the trigger mapping so it's actually usable 2016-07-13 15:20:31 -07:00
Stephen Birarda
a6f39d5e68 add code from entitySelectionTool to handle hmd overlay pick 2016-07-13 15:06:31 -07:00
Stephen Birarda
5fc2afe549 switch to new icon for ignore target 2016-07-13 15:06:31 -07:00
Stephen Birarda
599d9c568a remove unneeded check from copy-paste 2016-07-13 15:06:31 -07:00
Stephen Birarda
aeabae4faf handle removal of an overlay for an avatar that is removed 2016-07-13 15:06:31 -07:00
Stephen Birarda
7bd8c45098 add the correct ignore icon, cleanup data structure 2016-07-13 15:06:31 -07:00
Stephen Birarda
22ab3fc7b5 cleanup a couple of comments 2016-07-13 15:06:31 -07:00
Stephen Birarda
154834b0ab hook up ignoring of user to overlay 2016-07-13 15:06:31 -07:00
Stephen Birarda
3c330d0c48 show simple overlay for script testing 2016-07-13 15:06:31 -07:00
Stephen Birarda
8724f0d0d9 add a stubbed version of the ignore script 2016-07-13 15:06:31 -07:00
Brad Hefta-Gaub
b8d79ec263 Merge pull request #8179 from SamGondelman/snapshotFix3
Various snapshot improvements
2016-07-12 15:28:51 -07:00
Brad Hefta-Gaub
819cab4aab Merge pull request #8158 from sethalves/raypick-avatars
Raypick avatars
2016-07-12 15:27:30 -07:00
Seth Alves
1999193907 split the grab script's deactivation on an entity into two parts -- one that happens during release and a delayed part which finishes up. This makes collisions with a thrower's capsule less likely 2016-07-12 11:42:58 -07:00
Seth Alves
367c26a5ee wait a bit before resetting collides-with-my-avatar 2016-07-11 18:53:47 -07:00
Seth Alves
85cc5f8956 Merge branch 'master' of github.com:highfidelity/hifi into raypick-avatars 2016-07-11 18:02:18 -07:00
Seth Alves
84c5bef487 back to ignore more recent 3 frames. don't have released entities collide with myAvatar until 0.25 seconds after release 2016-07-11 17:02:11 -07:00
James B. Pollack
27f70e9d52 finish merge 2016-07-11 15:13:25 -07:00
Seth Alves
c034879b74 Merge branch 'master' of github.com:highfidelity/hifi into fix-throwing 2016-07-11 11:12:20 -07:00
Anthony J. Thibault
6f6fe5f244 reduced radius of grab sphere 2016-07-08 18:23:33 -07:00
Seth Alves
5c69e55475 Merge branch 'master' of github.com:highfidelity/hifi into raypick-avatars 2016-07-08 17:43:52 -07:00
Anthony J. Thibault
bec71e4af4 Went back to transparent spheres for equip points 2016-07-08 17:05:23 -07:00
Seth Alves
051616d7c3 experimenting 2016-07-08 16:16:06 -07:00
James B. Pollack
6249f3ed12 less changes to hand grab 2016-07-08 16:01:17 -07:00
James B. Pollack
ee970c5e07 cleanup 2016-07-08 15:16:26 -07:00
James B. Pollack
4f899d8752 play nice with grab 2016-07-08 15:14:04 -07:00
James B. Pollack
5ca14b528b remove prints and format 2016-07-08 15:08:44 -07:00
James B. Pollack
3492367c63 cleanup comments etc 2016-07-08 15:03:59 -07:00
James B. Pollack
38e580b211 fix some bugs and also change it to use arrival mode 2016-07-08 14:50:21 -07:00
Anthony J. Thibault
c8d0decab7 Fix for far grab not working until after edit button is pressed 2016-07-08 14:47:13 -07:00
Anthony J. Thibault
7d1f52da70 Added glow effect to search beam 2016-07-08 14:33:22 -07:00
Anthony J. Thibault
9242147394 Merge branch 'master' into feature/grab-script-polish 2016-07-08 13:40:01 -07:00
James B. Pollack
1cda8afa40 simplify code 2016-07-08 13:37:59 -07:00
James B. Pollack
24832df14a changes 2016-07-08 13:13:32 -07:00