Brad Davis
afcec347ff
Wiring yaw action to avatar
2015-10-21 21:35:19 -07:00
Brad Davis
044a28212d
Wiring step yaw to the avatar
2015-10-21 20:44:38 -07:00
Brad Davis
a124d3b433
Moving to InputEndpoint, fixing build problem
2015-10-20 22:00:16 -07:00
samcake
da55011c2a
Trying to merge
2015-10-20 16:38:41 -07:00
Brad Davis
bea6fdd890
Working on JSON parsing and cleanup
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Conflicts:
libraries/controllers/src/controllers/Route.cpp
libraries/controllers/src/controllers/ScriptingInterface.cpp
libraries/controllers/src/controllers/StandardController.cpp
libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
2015-10-20 10:20:28 -07:00
Brad Davis
a8e707ced2
Correcting update order to fix mouse
2015-10-18 22:46:14 -07:00
Brad Davis
57be59935d
Move controller test to app
2015-10-17 19:13:38 -07:00
samcake
f0034844e7
Actions working from the Controller layer
2015-10-16 12:24:12 -07:00
Brad Davis
80c962a4cc
Merge remote-tracking branch 'upstream/master' into HEAD
2015-10-15 12:27:53 -07:00
Andrew Meadows
2ae62de84e
Merge pull request #6026 from birarda/qt-polling-env
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set bearer poll timeout env for wlan scan in Qt 5.5
2015-10-15 09:58:32 -07:00
Brad Davis
0063f9ae1d
Merging old and new controller interfaces
2015-10-14 15:16:54 -07:00
Anthony J. Thibault
3e7a6fd490
Change to boom offset for 3rd person HMD camera.
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Previously the boom offset was computed in HMD sensor space instead of
world space, so it did not play well with the vive, or the oculus
if you weren't facing the camera directly.
Now it is computed in world space, and is always behind the character's
position/orientation. This can cause the boom to swing if the character
rotation changes but now the avatar rotation in HMD uses comfort mode.
It's not that disorienting.
2015-10-14 14:43:59 -07:00
Andrew Meadows
073b019458
Merge pull request #6072 from howard-stearns/skip-some-reload-recenter-on-startup
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Don't reload/recenter some avatar data on startup
2015-10-13 17:08:00 -07:00
Howard Stearns
93e908a592
Don't reload/recenter some avatar data on startup, when we don't necessarilly have all the required data initialized.
2015-10-13 12:15:13 -07:00
James B. Pollack
8d9bcbd793
Merge pull request #6067 from hyperlogic/tony/remove-middle-mouse-overlay-toggle
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Remove overlay hiding from middle mouse button.
2015-10-13 10:14:15 -07:00
Brad Hefta-Gaub
8e8ba15aaa
Merge pull request #6065 from sethalves/reorder-sims
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grab changes
2015-10-13 08:35:38 -07:00
Anthony J. Thibault
6a8ff676ed
Remove overlay hiding from middle mouse button.
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Because it conflicts with edit.js camera panning.
You can still toggle the overlay via the O key.
2015-10-12 17:33:27 -07:00
Seth Alves
ed9907ce66
do avatar simulation before physics simulation so that physics actions can update based on avatar
2015-10-12 16:23:12 -07:00
Atlante45
cfba5752ce
Change checkbox text
2015-10-12 15:03:37 -07:00
Atlante45
51acf07c15
Factor couple methods in AssetUtils
2015-10-12 15:03:37 -07:00
Atlante45
eea89ba010
CR - Rename method
2015-10-12 14:26:28 -07:00
Atlante45
7b41efcf86
All file types eligible for upload to asset server
2015-10-12 13:35:21 -07:00
Atlante45
ae83dfe041
Move auto-resize to update
2015-10-09 12:23:19 -07:00
Atlante45
e056743621
Check for upload rights
2015-10-09 12:23:19 -07:00
Atlante45
2229f942df
Spawn fbx dropped in front of avatar
2015-10-09 12:23:19 -07:00
Atlante45
a1c154e7be
Fix compile error
2015-10-09 12:23:19 -07:00
Atlante45
b666acdb26
Add fbx upload on drop
2015-10-09 12:23:19 -07:00
Atlante45
2d12b2ba9a
Spacing
2015-10-09 12:23:19 -07:00
Atlante45
327154b0c0
Make _acceptedExtensions static const
2015-10-09 12:23:19 -07:00
Stephen Birarda
7987595dcd
set the bearer poll timeout for wlan scan in Qt 5.5
2015-10-08 11:32:10 -07:00
Brad Hefta-Gaub
e1b69a1704
Merge pull request #6022 from jherico/lisa
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Fix mouse events for entity scripts
2015-10-07 20:43:41 -07:00
Brad Davis
50592a87a6
Fix mouse events for entity scripts
2015-10-07 19:44:08 -07:00
Andrew Meadows
ef58238c66
Merge pull request #6017 from ZappoMan/animationGroupSettings
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fix a bunch of warnings
2015-10-07 15:50:20 -07:00
Brad Hefta-Gaub
c6d50af085
Merge pull request #5999 from AndrewMeadows/save-sixense-settings
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Save hydra calibration settings
2015-10-07 15:27:06 -07:00
Brad Hefta-Gaub
bfd014203e
fix a bunch of warnings
2015-10-07 14:48:42 -07:00
Andrew Meadows
0680be0422
save sixense settings and some UI cleanup
2015-10-07 14:19:15 -07:00
Andrew Meadows
039d9a6a98
Merge pull request #6010 from ZappoMan/disableHandMouseByDefault
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Disable hand mouse by default
2015-10-07 14:15:58 -07:00
Brad Hefta-Gaub
05fd62ac51
Merge pull request #6009 from jherico/homer
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Enabling programmatic access to the IPD scale
2015-10-07 01:43:10 -07:00
Brad Davis
eff5a4c395
Picking fixes in the HMD
2015-10-06 22:56:48 -07:00
Brad Davis
028935f831
Removing deprecated function usage
2015-10-06 20:36:55 -07:00
Brad Hefta-Gaub
6e5847bb1c
make Hand Input Mouse off by default
2015-10-06 19:58:25 -07:00
Brad Davis
19fb4e92a6
Enabling programmatic access to the IPD scale
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Conflicts:
interface/src/Application.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/scripting/HMDScriptingInterface.cpp
interface/src/scripting/HMDScriptingInterface.h
2015-10-06 19:08:17 -07:00
Atlante45
ed13c02075
Fix rebase
2015-10-06 13:57:51 -07:00
Atlante45
7b25c9d417
More header cleanup
2015-10-06 13:57:50 -07:00
Atlante45
b63df98b8b
More unused
2015-10-06 13:57:49 -07:00
Atlante45
17edd38cb9
Remove unused variables
2015-10-06 13:57:48 -07:00
Atlante45
39e0d0e1dc
Put timers on the stack
2015-10-06 13:56:26 -07:00
Atlante45
e9b7125894
Misc cleanup
2015-10-06 13:56:26 -07:00
Atlante45
5e9425d9eb
Fix view frustum preference
2015-10-06 13:56:25 -07:00
Atlante45
60ebd3a544
Remove unused members (Mostly mouse stuff)
2015-10-06 13:56:25 -07:00