Commit graph

4 commits

Author SHA1 Message Date
Sam Gateau
738369e21f Replacing glutSolidSphere by a cached Geometry
Instead of calling glutSolidSphere, just call Application::getInstance()->getGeometryCache()->renderSphere(...)

- replaced all the instances of "glutSolidSphere"
- Changed the atmosphere shaders so instead of drawing a sphere of the size of the atmosphere, we draw a unit sphere, the vertices get scaled at the right radius in th vertex shader using  fOuterRadius
2014-10-03 16:55:58 -07:00
Stephen Birarda
d2c6ea238e repairs to starfield headers 2014-04-09 10:10:00 -07:00
Stephen Birarda
684c6b5372 run regex header replacement on all cpp files 2014-04-09 09:35:42 -07:00
Lord Waymaster
25d5b38f5f Starfield modification to randomly generate stars
Starfield now generates stars at startup rather than load them from the
server - approx. 50msec to load 50,000 stars.

STAR_COLORIZATION const in Generator.cpp is used to defined how
colorful the stars should be.

STARFIELD_NUM_STARS and STARFIELD_SEED sets the number of stars and the
random number seed used to generate the starfield.
2013-10-17 23:24:03 -07:00