Atlante45
97454ae446
Update handControllerGrab.js
2015-12-01 14:32:59 -08:00
Seth Alves
e0eae23dd3
Merge pull request #6515 from imgntn/personal_lasers
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Personal lasers in handControllerGrab.js
2015-12-01 13:29:05 -08:00
James B. Pollack
780f93cfdb
Merge pull request #6516 from imgntn/toytweaks
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Reduce pistol volume
2015-12-01 13:16:39 -08:00
James B. Pollack
fb8316ff12
reduce pistol vol
2015-12-01 13:15:08 -08:00
James B. Pollack
3c8e31cd42
Merge pull request #6509 from ericrius1/toyboxFixes
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Toybox Tweaking
2015-12-01 13:07:10 -08:00
James B. Pollack
b787e71587
Update doll.js
2015-12-01 13:06:30 -08:00
James B. Pollack
31d2f6463f
cleanup
2015-12-01 13:03:51 -08:00
James B. Pollack
25422084b9
make it so that only you can see your beams until youre grabbing something
2015-12-01 13:02:40 -08:00
Anthony Thibault
dde971cb4f
Merge pull request #6514 from howard-stearns/update-ScriptableAvatar
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Update ScriptableAvatar
2015-12-01 12:44:04 -08:00
samcake
b6530b8b30
Merge branch 'master' of https://github.com/highfidelity/hifi into controllers
2015-12-01 12:37:13 -08:00
samcake
ff3ae85245
Separating the ui to get the url from the actual loading to maybe avoid playbackMaster.js crash?
2015-12-01 12:36:49 -08:00
Howard Stearns
455927204e
Merge pull request #6511 from hyperlogic/tony/avatar-sim-rate-display-fix
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Avatar Sim Rate Display fix
2015-12-01 12:09:07 -08:00
Seth Alves
b8d800f5b8
Merge branch 'master' of github.com:highfidelity/hifi into parents
2015-12-01 11:59:10 -08:00
Howard Stearns
8f7f3eed6e
ScriptAvatar now gets the .fbx joints:
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Because the joint mappings in the .fst can be wrong when the .fst isn't updated for quick changes in the .fbx.
Because models now really need the preRotation, which is only in the avatar .fbx.
2015-12-01 11:52:42 -08:00
Howard Stearns
ef32853d46
When AvatarData parses the .fst, store the (merged) .fbx filename.
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(Interface gets the .fbx by a separate path, but agents don't have that chance.)
2015-12-01 11:51:22 -08:00
Howard Stearns
6e15ae9d7d
Update robot agent script to randomly select among all HiFi avatars, identified by name, and with a random turn from front.
2015-12-01 11:49:17 -08:00
Atlante45
70dd8ec19a
Remove left/right relative pos/rot from c++
2015-12-01 11:44:42 -08:00
Philip Rosedale
8e40889068
Merge pull request #6508 from sethalves/fix-observers-dont-see-equip-motion
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possible fix for observers not seeing a held entity moving
2015-12-01 11:41:08 -08:00
James B. Pollack
de100e5264
Merge pull request #6401 from ericrius1/rats
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Created exterminatorGame, which allows users to spawn a pistol and shoot rats
2015-12-01 11:39:05 -08:00
Ryan Huffman
4d84362757
Fix ScriptEngine setting _isFinished when it shouldn't
2015-12-01 11:30:56 -08:00
James B. Pollack
77d66de7f3
Update masterReset.js
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add 0 before numbers
2015-12-01 11:19:42 -08:00
James B. Pollack
0e4aaaceeb
Update hiddenEntityReset.js
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add 0 before numbers
2015-12-01 11:19:15 -08:00
Andrew Meadows
ab6367ff4e
remove debug option for disabling physics updates
2015-12-01 11:13:01 -08:00
Stephen Birarda
557ab315d9
make resettable stats atomic
2015-12-01 10:51:52 -08:00
Seth Alves
7f95e1eec6
make sure observed held objects are active in bullet, disable equip spring action
2015-12-01 10:49:07 -08:00
Anthony J. Thibault
71f1be2b38
Avatar Sim Rate Display fix
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Division by zero on first update was causing the displayed
avatar simulation rate to be incorrect.
2015-12-01 10:46:04 -08:00
Stephen Birarda
27227181f0
fix for infinite loop in OctreeeInboundPacketProcessor
2015-12-01 10:45:19 -08:00
Leonardo Murillo
ca8cd13c48
Checkpoint
2015-12-01 12:32:31 -06:00
Atlante45
db0083ab83
Merge branch 'baseball' of github.com:birarda/hifi into baseball
2015-12-01 10:25:07 -08:00
Stephen Birarda
05862eff00
add fire sounds to assets JSON
2015-12-01 10:22:42 -08:00
Seth Alves
2c886658ba
Merge pull request #6507 from birarda/es-deadlock
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don't persist the octree if it never loaded
2015-12-01 10:11:53 -08:00
ericrius1
a3f8c52aa3
temp fix for doll, moved cat
2015-12-01 10:09:29 -08:00
Stephen Birarda
7dbf29821a
don't persist the octree if it never loaded
2015-12-01 10:00:25 -08:00
Leonardo Murillo
418b9c8fea
Merge branch 'master' of https://github.com/highfidelity/hifi
2015-12-01 11:57:38 -06:00
Seth Alves
11f18c3ada
also make sure the holder doesn't end up with a static-in-bullet held object
2015-12-01 09:52:51 -08:00
ericrius1
d80bfc0af6
more gravity for spraycan
2015-12-01 09:41:04 -08:00
Ken Cooke
a725c8b12e
Merge branch 'master' of https://github.com/highfidelity/hifi into audio-reverb
2015-12-01 09:12:24 -08:00
Ken Cooke
e25e6b5003
Test script with sliders for all reverb parameters
2015-12-01 06:44:56 -08:00
Sam Cake
921cd94c07
Finally a more stable api and playback use case
2015-12-01 00:15:12 -08:00
Seth Alves
e62eb08301
Merge branch 'master' of github.com:highfidelity/hifi into parents
2015-11-30 21:38:02 -08:00
James B. Pollack
1ba6bfa2e0
lazers
2015-11-30 18:58:53 -08:00
samcake
196f7e71c4
Merge branch 'master' of https://github.com/highfidelity/hifi into controllers
2015-11-30 18:35:04 -08:00
samcake
1b197987ec
MOnday spent on improving the Agent/Clint coordination, but still bugs
2015-11-30 18:34:40 -08:00
ericrius1
880aed0e6b
fixed missing brace
2015-11-30 18:29:20 -08:00
Atlante45
b64dfc7e99
Merge branch 'baseball' of github.com:Atlante45/hifi into baseball-test
2015-11-30 18:27:35 -08:00
Brad Davis
0023c034c4
Fixing naming of GL classes
2015-11-30 18:27:03 -08:00
Atlante45
d0e1ec3a86
Fix merge error
2015-11-30 18:26:04 -08:00
Atlante45
083205916f
Merge branch 'master' of https://github.com/highfidelity/hifi into baseball
2015-11-30 18:25:53 -08:00
Atlante45
4025504749
Fix merge error
2015-11-30 18:21:14 -08:00
ericrius1
b67c481726
resolved merge conflicts
2015-11-30 18:19:57 -08:00