Atlante45
55c6706f76
Merge branch 'master' of https://github.com/highfidelity/hifi into baseball
2015-11-06 13:31:39 -08:00
James B. Pollack
e928c8278b
overload a single function and cleanup, add examples
2015-11-06 11:48:51 -08:00
James B. Pollack
3cee569bae
pass parameters to entities
2015-11-05 16:57:39 -08:00
James Pollack
751d51ee72
entity call params
2015-11-05 14:19:11 -08:00
Atlante45
0508091130
Rebase fixes
2015-11-03 11:37:57 -08:00
Zach Pomerantz
6bf9a4518a
Bail early from ScriptEngine::run if stopped
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evaluate() bails anyway, so this will avoid the cost of init().
If run() is invoked from runInThread(), this may avoid a race
where _isRunning is set after it is checked because the check
occured during init().
2015-11-03 11:24:04 -08:00
Atlante45
52c61f069f
Merge branch 'master' of https://github.com/highfidelity/hifi into vive
2015-11-03 11:21:54 -08:00
Stephen Birarda
57a68edaa3
resolve conflicts merging with huffman/baseball
2015-11-03 11:13:54 -08:00
Stephen Birarda
8cd41b9383
resolve conflicts on merge with huffman/baseball
2015-11-03 11:13:15 -08:00
Ryan Huffman
afffe7f5c6
Merge branch 'master' of github.com:Atlante45/hifi into baseball
2015-11-03 11:10:14 -08:00
Thijs Wenker
73d7fd4648
Fix: Vec3.UP was pointed to Vectors::UNIT_X
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This fixes the scripting property Vec3.UP to point to Vectors::UP which is equal to {X: 0, Y: 1, Z: 0}.
2015-11-03 19:19:12 +01:00
Brad Hefta-Gaub
8839458d54
Merge pull request #6242 from highfidelity/controllers
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New Controller interfaces/api
2015-10-30 12:47:51 -07:00
Anthony Thibault
fcfb44207f
Merge pull request #6097 from howard-stearns/expose-anim-vars
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Expose animation vars to Javascript
2015-10-30 10:50:42 -07:00
Brad Davis
49e7d42c2c
Merge remote-tracking branch 'upstream/master' into HEAD
2015-10-30 10:07:40 -07:00
Howard Stearns
ada32dd260
typo
2015-10-29 19:17:52 -07:00
Thijs Wenker
35e03d662d
fix the constants of Vec3 , const glm::vec3& UNIT_***() weren't accessible in javascript. Solved it by making them properties that are CONSTANT. Also added function to multiply a vec3 by a vec3 called multiplyVbyV since overloading it over multiply gave me some problems
2015-10-30 00:58:32 +01:00
Stephen Birarda
d03a837263
resolve conflicts on merge with upstream master
2015-10-29 14:28:50 -07:00
Brad Davis
ccbae81dad
Merge branch 'master' into HEAD
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Conflicts:
interface/src/avatar/SkeletonModel.cpp
2015-10-29 10:24:38 -07:00
Howard Stearns
d79d0bc5c5
Merge branch 'master' of https://github.com/highfidelity/hifi into expose-anim-vars
2015-10-29 08:25:41 -07:00
Atlante45
136747929e
Fix typo
2015-10-28 17:11:46 -07:00
Atlante45
7695afec0a
Fix ScriptEngine crash
2015-10-28 16:43:41 -07:00
Stephen Birarda
cee029f752
resolve conflicts on merge with upstream/master
2015-10-28 15:19:10 -07:00
Brad Davis
3c1a0930da
Merge remote-tracking branch 'upstream/master' into HEAD
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Conflicts:
interface/src/avatar/MyAvatar.h
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2015-10-28 13:38:22 -07:00
Atlante45
c0138bd189
Rename check functions and make them static
2015-10-27 12:39:40 -07:00
Atlante45
ffe73348fb
Move check functions to cpp only
2015-10-27 12:11:27 -07:00
Atlante45
a53a576aa3
checkExceptions after testing entity scripts in the sandbox
2015-10-27 12:11:27 -07:00
Atlante45
ea56f965a4
Lambda conversion fix for windows
2015-10-27 12:11:27 -07:00
Atlante45
3e43a3c345
Some more script checks
2015-10-27 12:11:27 -07:00
Atlante45
13b7fa6b5d
Typo
2015-10-27 12:11:27 -07:00
Atlante45
c8c9118d4d
Improve script engine error logging + some cleanup
2015-10-27 12:11:27 -07:00
Atlante45
3742c169b5
Make handler generators more readable
2015-10-27 12:11:27 -07:00
Atlante45
380139364c
checkExceptions after testing entity scripts in the sandbox
2015-10-26 12:41:49 -07:00
Atlante45
1c048880ee
Lambda conversion fix for windows
2015-10-26 12:27:48 -07:00
Atlante45
8d72fcada5
Some more script checks
2015-10-26 11:33:13 -07:00
Atlante45
9771361840
Typo
2015-10-26 10:49:41 -07:00
Howard Stearns
4b4907c9ef
Allow multiple scripts to register, and allow them to specify the specific anim vars they are interested in.
2015-10-26 10:04:55 -07:00
Howard Stearns
e11b0add9a
Update safety trampoline with correct arguments.
2015-10-24 15:29:49 -07:00
Atlante45
421d967e49
Improve script engine error logging + some cleanup
2015-10-23 15:41:31 -07:00
Atlante45
4e33aa84e8
Make handler generators more readable
2015-10-23 15:41:31 -07:00
Howard Stearns
2b7ceffd64
Get rid of globalObject().property("MyAvatar").property("animationStateHandlerResult").
2015-10-22 16:23:09 -07:00
Howard Stearns
1d0464ede5
Name change and thread checks per comments.
2015-10-22 15:15:10 -07:00
Howard Stearns
9fd61907f5
Call back to Javascript asynchronously, so that we don't block and the script's engine doesn't have thread conflicts.
2015-10-21 20:50:07 -07:00
Brad Davis
bea6fdd890
Working on JSON parsing and cleanup
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Conflicts:
libraries/controllers/src/controllers/Route.cpp
libraries/controllers/src/controllers/ScriptingInterface.cpp
libraries/controllers/src/controllers/StandardController.cpp
libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
2015-10-20 10:20:28 -07:00
Brad Davis
edd2ce27f8
Merge remote-tracking branch 'upstream/controllers' into controllers
2015-10-19 09:59:37 -07:00
Brad Davis
1de811c754
Merge remote-tracking branch 'upstream/master' into HEAD
2015-10-19 09:59:03 -07:00
Brad Davis
282cdadf63
Fixing line endings
2015-10-18 22:55:14 -07:00
Brad Davis
734a39f962
Breaking up UserInputMapper, restoring some mappings
2015-10-18 18:58:03 -07:00
Brad Davis
57be59935d
Move controller test to app
2015-10-17 19:13:38 -07:00
Brad Davis
e39219c2b5
Fixes and PR comments
2015-10-14 16:51:52 -07:00
Brad Davis
0063f9ae1d
Merging old and new controller interfaces
2015-10-14 15:16:54 -07:00
Brad Davis
6f5f6450df
Cleanup CMake files
2015-10-11 00:01:03 -07:00
Brad Hefta-Gaub
d3ee9b0f39
more work on exposing device inputs as JavaScript named constants
2015-10-09 20:58:23 -07:00
Brad Hefta-Gaub
37f530f97f
first cut at wiring up devices and inputs to JS
2015-10-09 16:15:29 -07:00
Brad Davis
99d1e17ae8
Support reload-on-change for local scripts
2015-10-07 19:18:59 -07:00
David Rowe
d063f3488d
Back out fromSpherical code addition
2015-09-24 19:14:26 -07:00
David Rowe
eb01ba9812
Merge branch 'master' into 20681
2015-09-23 09:42:56 -07:00
samcake
fa9b0930d2
Bring back the procedural skybox
2015-09-21 14:25:32 -07:00
samcake
d3b1bcb86d
Redistributing the files to create the model-networking lib and separate that from the redner-utils
2015-09-21 13:21:35 -07:00
David Rowe
812ab9b7c6
Merge branch 'master' into 20681
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Conflicts:
libraries/entities/src/EntityItemProperties.cpp
2015-09-18 16:44:04 -07:00
Andrew Meadows
269e3d7f23
Merge pull request #5836 from ZappoMan/getEntityPropertiesPerformance
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Entities.getEntityProperty() performance improvements
2015-09-18 15:19:06 -07:00
Brad Hefta-Gaub
0d37511071
add support for scripts to call methods on entity scripts
2015-09-18 14:06:38 -07:00
David Rowe
03194437f5
Merge branch 'master' into 20681
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Conflicts:
examples/entityScripts/sprayPaintCan.js
2015-09-18 12:04:02 -07:00
Brad Hefta-Gaub
08babecb75
add support for mapping EntityPropertyFlags to QScriptValues and wire in desiredProps
2015-09-17 19:51:21 -07:00
Brad Hefta-Gaub
b16dfb8a9e
whitespace repair
2015-09-17 17:41:54 -07:00
Brad Hefta-Gaub
81255c8379
whitespace repair
2015-09-17 17:40:41 -07:00
David Rowe
12e2cf3ce9
Emit in all directions from a point or the surface of a spheroid
2015-09-17 17:14:35 -07:00
Brad Hefta-Gaub
6fac447b97
Merge branch 'master' of https://github.com/highfidelity/hifi into getEntityPropertiesPerformance
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Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
libraries/script-engine/src/ScriptCache.cpp
libraries/script-engine/src/ScriptCache.h
2015-09-16 17:16:57 -07:00
Brad Hefta-Gaub
b645d99412
CR feedback
2015-09-16 17:07:12 -07:00
Brad Hefta-Gaub
fa6396bbfa
fix white space
2015-09-16 16:53:20 -07:00
Brad Hefta-Gaub
7840f122dc
add reload all support for entity scripts
2015-09-16 16:46:46 -07:00
Brad Hefta-Gaub
248107c468
add reload all support for entity scripts
2015-09-16 16:45:26 -07:00
Brad Hefta-Gaub
0a41ab2f41
Merge pull request #5827 from jherico/homer
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fix ScriptEngine location property
2015-09-16 15:19:54 -07:00
Brad Davis
cbb8bee962
Trying to fix ScriptEngine location property
2015-09-16 15:00:24 -07:00
Stephen Birarda
5df7ce7424
fix for missing jurisdiction listener in Agent
2015-09-16 11:43:54 -07:00
Brad Hefta-Gaub
016a5e5f0a
cleanup comments
2015-09-15 11:52:07 -07:00
Brad Hefta-Gaub
41caa36038
removed some debug code
2015-09-15 11:50:10 -07:00
Brad Hefta-Gaub
6521de8163
rework ScriptEngine and worker thread shutdown
2015-09-15 11:00:05 -07:00
Brad Hefta-Gaub
e92d195030
tweak
2015-09-14 21:18:36 -07:00
Brad Hefta-Gaub
54a45f3173
Merge branch 'master' of https://github.com/highfidelity/hifi into scriptEngineCleanup
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Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2015-09-14 21:13:08 -07:00
Brad Hefta-Gaub
94b273a029
more work on script engine
2015-09-14 20:59:10 -07:00
Brad Hefta-Gaub
a3c0288eae
more work on proper threading of ScriptEngine
2015-09-14 20:26:04 -07:00
Brad Hefta-Gaub
18fbf896f1
first cut at moving entity scripts into ScriptEngine
2015-09-14 15:13:43 -07:00
Seth Alves
49ee251238
quiet compiler
2015-09-12 09:59:25 -07:00
Brad Hefta-Gaub
56118e4204
migrate Agent to use standard APIs of ScriptEngine
2015-09-11 22:12:42 -07:00
Brad Hefta-Gaub
54c56a92f1
move agent specific code out of ScriptEngine
2015-09-11 21:56:00 -07:00
Brad Hefta-Gaub
8395fb6eff
normalize how ScriptCache::getScript() works relative to ResourceManager
2015-09-11 21:24:39 -07:00
Brad Hefta-Gaub
f85cb2c888
first cut at cleaning up ScriptEngine class
2015-09-11 19:12:09 -07:00
Brad Hefta-Gaub
5c6d8da97b
Revert "Make sure all entity script callbacks happen on the Entities script engine thread"
2015-09-11 11:55:36 -07:00
Brad Hefta-Gaub
b9d5412aad
prevent sending signals in the entities script engine
2015-09-11 09:48:42 -07:00
Brad Hefta-Gaub
92a5a999c6
quiet some debug
2015-09-10 19:52:44 -07:00
Brad Hefta-Gaub
8eacdbf1c4
first cut at making sure entity scripts are called on the entities script engine thread
2015-09-10 13:02:02 -07:00
Brad Hefta-Gaub
f45e182d33
fix CR feedback, add examples
2015-09-10 09:06:56 -07:00
Brad Hefta-Gaub
ede0a39b5b
prevent Script.include() from including the same file multiple times
2015-09-09 17:54:09 -07:00
Stephen Birarda
a3959109f1
resolve conflicts on merge with upstream/master
2015-09-08 15:18:39 -07:00
Brad Davis
5f1affaff9
Procedural skybox work
2015-09-08 14:31:16 -07:00
Stephen Birarda
ed19987b7d
resolve conflicts on merge with upstream/master
2015-09-04 12:31:46 -06:00
Brad Davis
0f70797ab4
Merge pull request #5711 from ZappoMan/fixEntityScriptIncludes
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fix a bug in entity script includes and file based includes on windows
2015-09-03 21:21:42 -07:00
Brad Hefta-Gaub
b0f239b89d
also make sure local file includes work for non-entity scripts
2015-09-03 19:06:26 -07:00
Brad Hefta-Gaub
063320771c
fix a bug in entity script includes and file based includes on windows
2015-09-03 16:37:24 -07:00
Howard Stearns
41daea7d92
Merge pull request #5710 from sethalves/fix-stuck-avatars
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Fix stuck avatars
2015-09-03 16:26:07 -07:00