SamGondelman
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ec0b0ab464
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fix acceleration spread
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2018-09-04 13:03:42 -07:00 |
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Brad Davis
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ae8f841912
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
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Brad Davis
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04e84f1d23
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Moving to cmake time shader compiling
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2018-08-03 14:58:11 -07:00 |
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SamGondelman
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1c1b68ee66
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emitterShouldTrail fix, review comments, rotateWithEntity
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2018-07-26 11:41:16 -07:00 |
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SamGondelman
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4750611af9
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particles don't spin with head roll, add particle spin properties, negative emitSpeed
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2018-07-24 23:47:58 -07:00 |
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Dante Ruiz
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ae03dcb57a
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fix parent grab dropping and cullig flickering
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2018-07-06 15:42:21 -07:00 |
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Dante Ruiz
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17f4a27ceb
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Merge branch 'master' of github.com:highfidelity/hifi into fix-entity-lag-2
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2018-06-26 10:55:27 -07:00 |
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SamGondelman
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8f411ad6c8
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CR
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2018-06-20 16:13:10 -07:00 |
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Dante Ruiz
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f891c37ac8
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fix particle entity
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2018-06-20 10:59:19 -07:00 |
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SamGondelman
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7771661948
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fix particle spread properties
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2018-06-15 17:35:49 -07:00 |
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SamGondelman
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9ea65950d5
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particles: threadsafe, cleanup, rework initialized logic
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2018-06-15 15:45:06 -07:00 |
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SamGondelman
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86ee5c12d8
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merge and update based on sam's changes
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2018-05-31 17:53:36 -07:00 |
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SamGondelman
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e6741a363e
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add local-only isVisibleInSecondaryCamera flag to entities
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2018-05-23 16:35:21 -07:00 |
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samcake
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767e6b15f3
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Fixing the local lighting on translucents bug
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2018-05-03 11:42:06 -07:00 |
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Olivier Prat
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92279b5939
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Merged with master
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2018-02-05 18:24:05 +01:00 |
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samcake
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8dfa3aace3
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cleaning en route
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2018-01-26 17:34:37 -08:00 |
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Olivier Prat
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95882e0cde
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Merged with master
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2018-01-24 10:51:54 +01:00 |
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Olivier Prat
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49549ced17
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Fixed compilation with new shader system
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2018-01-17 10:52:58 +01:00 |
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Olivier Prat
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3911ce59cc
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Scribe now outputs .h and .cpp. Need to change how shader source is referenced in C++ code
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2018-01-16 19:02:12 +01:00 |
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Sam Gateau
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d6e771f01d
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Adding the batch as aprameter to the custom pipeline register to be able to make program through a call to runLamda in order to perform the make call in the present thread where the gl context is valid
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2018-01-13 10:02:53 -08:00 |
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Olivier Prat
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814de4ab81
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Scribe now outputs shaders as cpp files.
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2018-01-12 11:59:19 +01:00 |
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SamGondelman
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e9d751fd23
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try to avoid reusing uniform buffer locations
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2018-01-10 17:01:01 -08:00 |
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Brad Hefta-Gaub
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18a74cea91
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Merge pull request #11659 from zfox23/mergeRC57IntoMaster_20171023
2017-10-23: Merge RC57 into Master
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2017-10-24 21:19:01 -07:00 |
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Bradley Austin Davis
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4f5851f420
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Reducing needless render updates
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2017-10-23 15:31:25 -07:00 |
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Seth Alves
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f2cb5d4aff
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clean-up concept of puffed queryAACube
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2017-10-19 13:19:13 -07:00 |
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Bradley Austin Davis
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37b184d982
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Fix crashes in entity rendering on OSX
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2017-09-07 14:32:50 -07:00 |
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Brad Davis
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e817d3ced4
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Threaded rendering & entity rendering refactor
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2017-08-24 13:34:34 -07:00 |
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Sam Gateau
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49779754ff
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Remove unecessary shaders and apply the custom shader pipeline to polyvox
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2017-07-12 15:50:06 +02:00 |
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Sam Gateau
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98cc8c0683
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Refining the custom shader pipeline design and registration mechanism
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2017-07-12 14:13:58 +02:00 |
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Sam Gateau
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c3dd25e499
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Drafting the mechanism to add shape pipeline
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2017-07-07 18:26:10 +02:00 |
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Brad Davis
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fece438602
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Cleanup and refactoring
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2017-06-15 18:58:56 -07:00 |
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samcake
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9c1e99fe3f
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Removing cruft and organizing the stencil config
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2017-06-01 13:06:22 -07:00 |
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Andrew Meadows
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31bfc98b87
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use const reference for ScenePointer when possible
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2017-04-18 11:52:22 -07:00 |
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samcake
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6122155880
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Renaming the PendingCHanges class to Transaction
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2017-04-05 13:10:31 -07:00 |
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Brad Davis
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9509e32928
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PR feedback
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2016-05-14 08:28:51 -07:00 |
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Zach Pomerantz
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4e3ab73941
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layout std140 in particle shader
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2016-04-07 17:27:51 -07:00 |
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samcake
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1c53f9bc87
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Fix the cleanup of the render::Item::ID in the EntityITem Rendereable wich were often not invalidated after beeing removed from the scene. THis caused a bug with particule system when beeing added /removed / updated quickly
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2016-02-23 10:40:50 -08:00 |
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samcake
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6922c9adf0
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updating all the entity types when their bound is changing
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2016-02-10 16:41:09 -08:00 |
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Atlante45
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11dc3cd261
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Move primitive rendering out of DeferredLightingEffect
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2016-01-13 11:47:43 -08:00 |
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Seth Alves
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bfa8cc1969
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merge from upstream
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2016-01-03 06:47:25 -08:00 |
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ericrius1
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fdb909ca31
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merged
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2015-12-22 09:40:42 -08:00 |
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Seth Alves
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76df582a6c
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Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
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2015-12-21 14:29:32 -08:00 |
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samcake
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aef748b894
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Adding linear color in Particule system
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2015-12-21 10:40:29 -08:00 |
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ericrius1
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2aaefbcfcb
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refactoring, adding headers
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2015-12-17 11:32:48 -08:00 |
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ericrius1
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dca83a054e
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Changed additiveBlending to emitterShouldTrail
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2015-12-15 10:30:57 -08:00 |
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ericrius1
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c561a53f7c
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Going to change additive blending to world position prop
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2015-12-15 09:56:28 -08:00 |
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Seth Alves
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008065ba38
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Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
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2015-12-14 09:15:56 -08:00 |
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Seth Alves
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c74f8bca49
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location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent
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2015-12-14 09:13:36 -08:00 |
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Atlante45
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ce51350b65
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Fix warnings on windows 64bit
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2015-12-11 15:42:15 -08:00 |
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Atlante45
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03ee07c8b7
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Merge branch 'master' of https://github.com/highfidelity/hifi into particle
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2015-12-10 13:37:20 -08:00 |
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