Jeffrey Ventrella
ab8140e0ef
fixed a bug in avatar head lookat direction
2013-04-10 12:12:57 -07:00
ZappoMan
597f35db3d
moved vector math helpers to Utils.cpp/h
2013-04-10 09:39:43 -07:00
ZappoMan
fc122f23d2
added first cut at view frustum debuging code
2013-04-10 01:32:01 -07:00
ZappoMan
e19b53a344
added key interface to toggle voxels
2013-04-10 00:46:04 -07:00
Philip Rosedale
e910bece1d
temp commented groundPlaneGrid till file is fixed
2013-04-10 00:30:24 -07:00
Philip Rosedale
7edd93fd2c
Merge remote-tracking branch 'origin'
2013-04-10 00:25:20 -07:00
Philip Rosedale
ef785ba7aa
Improved comments at start of main.cpp, dropped unused octal.h,.cpp files, deleted many unused system variables and functions.
2013-04-10 00:25:03 -07:00
Jeffrey Ventrella
1b833fb4a9
added grid plane to aid in testing avatar navigation
2013-04-09 21:14:24 -07:00
Philip Rosedale
5a98ebfff2
Merge remote-tracking branch 'origin'
2013-04-09 17:13:01 -07:00
Philip Rosedale
760aafef8e
Changed to render a small box of a fixed pixel width at screen center, useful for testing LOD Changes.
2013-04-09 17:12:43 -07:00
Jeffrey Ventrella
3dae70e665
removed glm::dvec3 and replaced with glm::vec3 in most of avatar code, except for velocity
2013-04-09 15:23:59 -07:00
Jeffrey Ventrella
09af8d153f
added camera modes and also set initial avatar yaw to 90
2013-04-09 15:05:37 -07:00
ZappoMan
42e1355f1e
add back voxels.render() call
2013-04-09 14:11:55 -07:00
Jeffrey Ventrella
e90dd52da4
resolve merge conflicts with origin/master
2013-04-09 13:30:26 -07:00
Jeffrey Ventrella
87c26a39fb
adding more changes and small improvements to camera, and head...
2013-04-09 12:54:59 -07:00
ZappoMan
2ec3f6b210
Adding new AgentTypes.h and moving over to new constants
2013-04-09 10:37:07 -07:00
Philip Rosedale
60dc43041f
added rendering lines between avatar bones
2013-04-08 22:42:45 -07:00
Philip Rosedale
87fd0f7a91
Fixed avatar lighting, head scaling, removed some extra log messages
2013-04-08 21:13:20 -07:00
ZappoMan
7480283dd4
cleanup of packet header constants
2013-04-08 19:54:14 -07:00
Jeffrey Ventrella
191ee71dbb
Merge remote-tracking branch 'origin'
2013-04-08 18:46:28 -07:00
Jeffrey Ventrella
cd1533dc7c
Lots of small changes in the head (evolving into "avatar") to include skeleton. Also, added camera behaviors for navigation
2013-04-08 18:46:00 -07:00
Stephen Birarda
69fa462151
don't steal ping replies from AgentList
2013-04-08 18:10:20 -07:00
ZappoMan
53cfd0ecdd
adding CounterStats class and support for showing running average stats on voxels recieved, created, and colored in client
2013-04-08 17:03:22 -07:00
ZappoMan
23429441ac
Merge branch 'master' of https://github.com/worklist/hifi
2013-04-08 11:18:51 -07:00
ZappoMan
aee27bfc16
Hmmm, when painting, X and Z are not flipped? I'm totally confused, but now
...
but LOD and painting seems to work.
2013-04-08 11:18:07 -07:00
Philip Rosedale
dbd9688f1f
Turned off default for star field rendering until we find/fix the rendering bug
2013-04-08 09:34:19 -07:00
ZappoMan
aa40fd96d4
added -/% to menu text
2013-04-07 12:49:15 -07:00
ZappoMan
d3fd5d1a75
added keyboard commands for erase all and add scene
2013-04-07 12:45:46 -07:00
ZappoMan
5415543dcd
adding Z command to voxel server and interface, Z command allows sending "erase all" and "add scene" commands
2013-04-06 12:03:46 -07:00
Jeffrey Ventrella
87fe21f835
got a basic avatar skeleton with a simpler starter user interaction for moving the right hand
2013-04-05 16:21:13 -07:00
Jeffrey Ventrella
a0f09b597a
got a basic avatar skeleton with a simpler starter user interaction for moving the right hand
2013-04-05 16:19:23 -07:00
ZappoMan
16ad4fc220
hack to always send voxels to client (even if already visited), added paint mode features to client
2013-04-05 10:54:39 -07:00
Jeffrey Ventrella
5b2d1ec198
thingy3
2013-04-05 10:52:10 -07:00
Jeffrey Ventrella
e57e2bdf38
thingy2
2013-04-05 10:48:08 -07:00
ZappoMan
57829785eb
fix to LOD bug caused by flip-flopped X and Z, add color randomization to inserted voxels on server, added head position display to display_stats()
2013-04-04 20:50:51 -07:00
Jeffrey Ventrella
d3f6c19e83
adding Camera and some utility classes and start of prototype avatar
2013-04-04 18:04:32 -07:00
tosh
de4734d6fb
tightens ogl state handling (also fixes unreadably thick text for stats display)
2013-04-04 10:59:57 +02:00
ZappoMan
f859d8ed9c
Added PaintMode, toggle for stars, etc.
2013-04-03 22:42:02 -07:00
Stephen Birarda
66a2b1a86f
move stars.txt to S3 bucket
2013-04-03 15:24:26 -07:00
tosh
2341af271b
Merge branch 'master' of git://github.com/worklist/hifi into 19188
...
Conflicts:
interface/CMakeLists.txt
interface/src/main.cpp
shared/src/SharedUtil.cpp
shared/src/SharedUtil.h
shared/src/VoxelTree.cpp
2013-04-03 22:44:22 +02:00
ZappoMan
9220ba3ee5
Added agentTypes to AgentList::broadcastToAgents()
...
Make voxel server rebroadcast "remove voxel" messages to all it's connected heads
Cleaned up processing of Remove voxel messages to live in VoxelTree
2013-04-03 12:42:24 -07:00
ZappoMan
ad0b2f024b
Fixed a couple of complier warnings, and added a new PerfStat class for monitoring runtime performance
2013-03-31 20:43:23 -07:00
tosh
8f458b0bea
changes case/naming to agreed conventions
2013-03-29 13:41:33 +01:00
Stephen Birarda
3186254a93
initial LOD drop off when moving back
2013-03-29 03:42:54 -07:00
ZappoMan
270f77799d
added random color options, cleaned up compiler warnings, add reAverageParentColors when modifying voxel tree
2013-03-28 17:21:47 -07:00
tosh
df7f3942e1
straightens data pipeline and several bugs after exhaustive testing
2013-03-29 01:08:24 +01:00
ZappoMan
ebceaf06dc
added --domain command line option to interface
2013-03-28 15:22:10 -07:00
ZappoMan
6ec9949098
Add --local support to interface command line
2013-03-28 14:03:16 -07:00
ZappoMan
fe8b6f7d63
* Moved load file and create sphere from VoxelSystem to VoxelTree
...
* Added --local command line support to domain and voxel servers so that
you can run them locally without recompiling.
* made command line option parsing more cross platform
* added --NoColorRandomizer to interface when loading local models
* added -i file load support to voxel server to load in a preexisting model at launch
* added --NoRandomVoxelSheet to voxel server to NOT create the built in voxel sheet
* added first cut at 'I' command from clients to voxel server to insert voxels into voxel tree
* changed ambient light settings in interface to not be so aggressive
* added randInIntRange() helper to SharedUtils
* tweat to pruneTree() to also repair child mask
* some coding standard refactoring
2013-03-28 13:54:28 -07:00
Philip Rosedale
c0cb88e21b
Added keyboard controls for smooth rotation, more junk removed from main.cpp
2013-03-27 15:54:54 -07:00