Commit graph

12609 commits

Author SHA1 Message Date
Stephen Birarda
3dc3d8b4c1 make the tooltip background darker 2015-06-29 11:05:59 -07:00
Stephen Birarda
133247ec6d Merge branch 'master' of https://github.com/highfidelity/hifi into hyperlink-photo 2015-06-29 10:57:16 -07:00
Stephen Birarda
f93ad34282 add spacing above and below tooltipPic 2015-06-29 10:57:09 -07:00
Brad Davis
5cfa22396c Merge pull request #5219 from venkatn93/master
Changing tooltip reticle
2015-06-29 10:51:16 -07:00
David Rowe
386b3d8ae3 Fix text overlay font rendering
Use the same font size as used in TextRenderer to avoid scaling issues.
2015-06-27 14:02:49 -07:00
Seth Alves
97cd5b8b99 Merge pull request #5223 from SamGondelman/cameraMode
misc. key binding/camera fixes
2015-06-27 10:55:34 -07:00
Brad Davis
e6fade8c13 Prevent tooltips from appearing with stale data 2015-06-26 18:16:56 -07:00
Brad Davis
3b987c1e73 Fixing always-on link cursor 2015-06-26 18:14:31 -07:00
Sam Gondelman
2f0fcba1eb key binding fixes as suggested by ctrlaltdavid, start in 3rd person if crashed in independent mode 2015-06-26 17:28:02 -07:00
Niraj Venkat
9101b4ad70 Merge branch 'master' of https://github.com/highfidelity/hifi 2015-06-26 16:28:01 -07:00
Niraj Venkat
fe8d539cf5 changing link icon 2015-06-26 16:27:04 -07:00
Stephen Birarda
ff33922716 handle conflicts on merge with upstream master 2015-06-26 15:33:35 -07:00
Stephen Birarda
5b660e8c91 Merge pull request #5214 from venkatn93/master
Changing formatting of tooltip
2015-06-26 18:27:59 -04:00
Niraj Venkat
87fce44271 Changing formatting of tooltip 2015-06-26 14:41:38 -07:00
Stephen Birarda
9b84eabd18 Merge branch 'master' of https://github.com/highfidelity/hifi into hyperlink-photo 2015-06-26 14:40:01 -07:00
Stephen Birarda
7e19a540fd add the new placeholder image 2015-06-26 14:13:23 -07:00
Stephen Birarda
18e2b62ecc initial image replacement for hyperlink preview 2015-06-26 14:12:26 -07:00
David Rowe
1898c6bd55 Merge branch 'master' into 20547
Conflicts:
	libraries/networking/src/PacketHeaders.cpp
	libraries/networking/src/PacketHeaders.h
2015-06-26 13:05:51 -07:00
Stephen Birarda
522b715628 remove comment, styling cleanup 2015-06-26 11:41:34 -07:00
Stephen Birarda
c6df573933 fix some OS X warnings, add description to tooltip 2015-06-26 10:50:31 -07:00
Brad Davis
8dcd91fdab Merge pull request #5192 from venkatn93/master
Hyperlink tooltip and address bar remodel
2015-06-26 10:28:52 -07:00
Niraj Venkat
b1c361b324 Merge branch 'master' of https://github.com/highfidelity/hifi 2015-06-26 09:45:39 -07:00
Seth Alves
a0d77c061c lock the entity tree during physics operations that access then entity tree. if the simulation and entity-tree are both going to be locked, be sure to lock the entity tree first (and unlock it last), because this is what the network-reading thread does 2015-06-26 07:00:28 -07:00
Brad Hefta-Gaub
63812f28ad Merge pull request #5206 from SamGondelman/cameraMode
fix bug that was preventing camera mode switches
2015-06-25 18:55:13 -07:00
Niraj Venkat
23f4f7d824 Place name is underlined 2015-06-25 15:56:40 -07:00
Niraj Venkat
8ea01b45ae Word wrap implementation 2015-06-25 15:46:43 -07:00
Niraj Venkat
6b14a64c8c Formatting changes and teleport on click 2015-06-25 15:15:44 -07:00
Niraj Venkat
de26dc9c49 Further changes to tooltip 2015-06-25 14:15:06 -07:00
Niraj Venkat
210a1205a7 More layout changes 2015-06-25 14:07:03 -07:00
Sam Gondelman
56944afd39 avatar doesn't move in independent mode, alphabetized menu options 2015-06-25 12:36:36 -07:00
Niraj Venkat
1a6acdc5b7 Merge branch 'master' of https://github.com/highfidelity/hifi 2015-06-25 09:39:13 -07:00
David Rowe
d38a5a1771 Back out saccade speed limit 2015-06-25 07:38:06 -07:00
Brad Hefta-Gaub
6c4a4866d3 Merge pull request #5202 from Atlante45/overlay
Overlay have correct bounds
2015-06-24 19:00:55 -07:00
Brad Hefta-Gaub
77bbb23a1e Merge pull request #5175 from hyperlogic/ajt/first-person-avatar
Render a different model when in first person view.
2015-06-24 18:54:47 -07:00
Anthony J. Thibault
c480c85f85 Fixes for switching between fullAvatar and head & body avatars while in first person.
Need to always add _skeletonModel to the main scene when switching to head/body avatar.
Need to always remove _firstPersonSkeletonModel from main scene when switching to head/body avatar.
2015-06-24 17:35:23 -07:00
Niraj Venkat
be053cfdc7 Merge branch 'master' of https://github.com/highfidelity/hifi 2015-06-24 17:33:57 -07:00
Niraj Venkat
d89ff2f720 Merge pull request #5188 from AlexanderOtavka/master
Improve address bar and edit.js entity properties list.
2015-06-24 16:48:24 -07:00
Atlante45
55c490043f Restore InterfaceConfig.h includes 2015-06-24 16:13:42 -07:00
Atlante45
e3d22ef94b Fix overlays getBounds + code cleanup 2015-06-24 16:13:42 -07:00
Anthony J. Thibault
71639a7466 Fix for switching avatars while mirror is not enabled.
When the avatar is changed via set*URL, we need to set the associated model visibility appropriately.
This way when it gets added to the scene later in preRender, initWhenReady, it will render with the correct visibility settings.
2015-06-24 16:10:47 -07:00
Anthony J. Thibault
3853395298 Bug fixes for switching between head/body and full body avatars
The head model visibility is now updated in preRender()
Moved the near clip plane in a bit more
Invalidate head bone vector on LOD switching.
Removed _currentSkeletonModel pointer, instead use _prevShouldDrawHead to detect when we should flip the visibility bit.
2015-06-24 16:10:47 -07:00
Anthony J. Thibault
b88d7c2e05 Added FIXME comment to preRender 2015-06-24 16:10:47 -07:00
Anthony J. Thibault
8f03ead74e Bug fix for two piece avatars.
The head was not rendering
2015-06-24 16:10:47 -07:00
Anthony J. Thibault
99a03bac21 Render a different model when in first person view.
Currently this model is identical to the third person model, except
that the head bones have been 'cauterized' by applying a zero scale transform.
This allows us to set the near clip back to a reasonable value.
2015-06-24 16:10:47 -07:00
Brad Hefta-Gaub
734a11e12a Merge pull request #5199 from jherico/scale_rez_fix
Fixing misplaced UI on scale resolution
2015-06-24 16:10:33 -07:00
Atlante45
233d92c315 Some code cleanup 2015-06-24 15:44:47 -07:00
Atlante45
31a98c5b40 Replace pos/rot by a transform in Base3DOverlay
Also keep getBounds a pure virtual methods
2015-06-24 15:44:47 -07:00
Atlante45
c22f1aa7e1 Overlay2D return correct getBounds 2015-06-24 15:44:46 -07:00
Atlante45
e8da8e374c Simplify Overlays payloadGetBounds 2015-06-24 15:44:46 -07:00
Atlante45
6bb21b7a48 Use dynamic_pointer_cast instead of static_cast 2015-06-24 15:44:45 -07:00