Brad Hefta-Gaub
a88f72024d
Merge pull request #10243 from birarda/bake-textures
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Add an internal tool for domain/model/skybox KTX texture baking
2017-05-12 12:26:33 -07:00
Clément Brisset
1658ced671
Merge pull request #10437 from Atlante45/feat/faster-startup
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Use baked default skybox
2017-05-12 11:35:51 -07:00
Seth Alves
4b0e51ca54
Merge pull request #10439 from sethalves/word-align--memorystorage
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fix - avoid crash in glTextureSubImage2D
2017-05-12 10:31:44 -07:00
Seth Alves
4aa683363c
back out previous changes, do compressionOptions.setPitchAlignment(4) instead
2017-05-11 16:22:12 -07:00
Zach Fox
9289cd2022
Merge pull request #10398 from zfox23/PAL_FixIDPacketOrder
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Fix the PAL not showing user info for user who opened PAL
2017-05-11 15:16:05 -07:00
Atlante45
6378b96b4c
CR
2017-05-11 14:41:02 -07:00
Seth Alves
ac2bc39a27
try, try again
2017-05-11 14:10:03 -07:00
Seth Alves
a26f9c7887
make _size const
2017-05-11 13:36:05 -07:00
Seth Alves
9d63113e62
Merge pull request #10337 from vladest/audio-source-sync
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Audio source sync
2017-05-11 12:50:38 -07:00
Vladyslav Stelmakhovskyi
045e93fb95
Code style fixes #2
2017-05-11 21:49:07 +02:00
Seth Alves
19401af3e1
Merge branch 'master' of github.com:highfidelity/hifi into word-align--memorystorage
2017-05-11 12:43:05 -07:00
Atlante45
e0863aa50f
Only open files for write if necessary
2017-05-11 11:54:52 -07:00
Zach Fox
15574f509e
Clarifying comments
2017-05-11 11:45:07 -07:00
Vladyslav Stelmakhovskyi
bd6ac7a39e
Code style fixes
2017-05-11 20:38:09 +02:00
Andrew Meadows
0852852f39
Merge pull request #10443 from ctrlaltdavid/21326-2
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Fix avatar recording playback mouth not moving
2017-05-11 10:41:41 -07:00
Seth Alves
dfb9fecf17
pad MemoryStorage size to multiple of 4 rather than using a vector of uint32_t -- this gets the same alignment without needs casts
2017-05-11 07:11:40 -07:00
Seth Alves
712386f256
Merge branch 'master' of github.com:highfidelity/hifi into word-align--memorystorage
2017-05-11 06:55:49 -07:00
Vladyslav Stelmakhovskyi
4290eb21ea
Fixed possible crashes/freezes on input audio switch
2017-05-11 15:41:07 +02:00
Vladyslav Stelmakhovskyi
f963233a7b
Merge branch 'master' into audio-source-sync
2017-05-11 15:25:24 +02:00
Vladyslav Stelmakhovskyi
e4d9772bbc
Fixed crashes/freezes on audio switch
2017-05-11 15:20:36 +02:00
David Rowe
e426d70437
Improve variable name
2017-05-11 18:37:23 +12:00
David Rowe
98b943269b
Sum of blendshapes is used sent through avatar mixer
2017-05-11 18:17:35 +12:00
David Rowe
21f9594f81
Sum of blendshapes is used for recording
2017-05-11 18:17:12 +12:00
David Rowe
1b855f2c6b
Voice modulation and facetrackers write to transient blendshapes
2017-05-11 18:15:38 +12:00
David Rowe
3b06b03e01
Rename blendshapes variables in preparation for repurposing
2017-05-11 16:46:36 +12:00
Philip Rosedale
5fe18bc217
Merge pull request #10435 from AndrewMeadows/truncate-mouth-time
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avoid floating point error when generating fake mouth shapes
2017-05-10 21:17:21 -07:00
Seth Alves
c9868640c1
force data in MemoryStorage to be word aligned to avoid crash in glTextureSubImage2D
2017-05-10 18:14:50 -07:00
Dante Ruiz
0cae299192
fix issue when loading file to the input recorder
2017-05-11 00:20:21 +01:00
Zach Fox
ae983658be
Finally, the actual fix?
2017-05-10 15:59:19 -07:00
Vladyslav Stelmakhovskyi
2328da3c48
Merge branch 'master' into audio-source-sync
2017-05-10 21:22:40 +02:00
Vladyslav Stelmakhovskyi
2d46f9d30e
Move most of the logic to C++ model, speed up initialization. Reduce number of AudioClient blocking calls to minimum
2017-05-10 21:21:39 +02:00
Andrew Meadows
a3df55915b
avoid floating point error in fake mouth shapes
2017-05-10 12:02:37 -07:00
Sam Gateau
33762b7c1a
Merge pull request #10416 from jherico/texture_transfer_safety
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Fixing crash in texture transfer logic, again
2017-05-10 10:42:39 -07:00
Chris Collins
cd317dadaf
Merge pull request #10422 from huffman/fix/corrupt-ktx
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Fix possible corruption of ktx cache files
2017-05-10 10:39:54 -07:00
Ryan Huffman
d92bdbf0ed
Fix unsigned/signed comparision warning
2017-05-10 09:43:55 -07:00
Andrew Meadows
9b2efac6fb
Merge pull request #10430 from ctrlaltdavid/21335
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Fix unreachable eye blink code
2017-05-10 09:11:31 -07:00
druiz17
ec5dd04230
Merge pull request #10418 from volansystech/Bug-4255-HMD-file-quit-AppCrashes
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Bug 4255: When you are in HMD and you go to file menu quit, it crashe…
2017-05-10 08:50:11 -07:00
Brad Davis
ee1fd69316
Fixing crash in texture transfer logic, again
2017-05-09 21:24:58 -07:00
David Rowe
a0bc8ae2ee
Fix unreachable eye blink code
2017-05-10 11:40:42 +12:00
Ryan Huffman
6e4c5d1ab4
Update FileCache writing to check QSaveFile::write return value
2017-05-09 16:29:57 -07:00
Chris Collins
a302c220f4
Merge pull request #10424 from AndrewMeadows/fix-mouth-movement
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Fix avatar mouth movement when driven by audio loudness
2017-05-09 16:09:05 -07:00
Zach Fox
d7e4f02291
This is a better method.
2017-05-09 15:33:33 -07:00
Zach Fox
9ab643c416
I think this is all that must be done.
2017-05-09 15:33:33 -07:00
Zach Pomerantz
219062b76a
Merge branch 'master' of github.com:highfidelity/hifi into fix/audio-underrun
2017-05-09 17:32:24 -04:00
Zach Pomerantz
45feee38b2
Merge pull request #10269 from zzmp/fix/audio-bg-join
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Cleanup Audio background threads on shutdown
2017-05-09 17:23:36 -04:00
Ryan Huffman
542001b14f
Update FileCache to use QSaveFile for atomic writes
2017-05-09 14:08:43 -07:00
Andrew Meadows
2be6d19dfe
always call Head::simulate() for Avatar in view
2017-05-09 14:00:18 -07:00
Zach Pomerantz
c478f1a752
synchronously fill injector buffer on underrun
2017-05-09 16:34:42 -04:00
Ryan Huffman
d86071d783
Fix possible corruption of ktx cache files
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When creating a file like this:
1. Create file
2. Write file
3. Close file
there is an opening before the file is written and closed where, if the
application were to crash (or not finish for any other reason), the file
would be left in an undefined state. Instead, this change updates it to
do this:
1. Create temp file
2. Write temp file
3. Close temp file
4. Move temp file to final path
This ensures that at step 3 we have a valid file, before we rename it.
We should never end up with a final file in an undefined state, but it is
possible to end up with a temp file that is an undefined state if we,
for instance, crash during step 2.
2017-05-09 12:08:52 -07:00
Seth Alves
48c78584c3
fix a bug that could cause OBJ models with external mtl references to hang the loading thread
2017-05-09 11:09:39 -07:00