Zach Pomerantz
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fdffd8b6e0
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Track skybox mipmap levels in DeferredTransform
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2016-02-26 13:51:55 -08:00 |
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samcake
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3ee6f9d6f2
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2016-02-25 23:48:53 -08:00 |
|
Brad Hefta-Gaub
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82cbf19bca
|
Merge pull request #7078 from zzmp/fix/light-intensity
Reimplement light attenuation for spot and point lights
|
2016-02-25 16:08:28 -08:00 |
|
samcake
|
96fb9c4466
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cleaning up macos warnings, separating Metallic maps from the default, gamma corrected gray textures
|
2016-02-25 14:13:35 -08:00 |
|
Zach Pomerantz
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32ce7c6eab
|
Rename light surfaceRadius->falloffRadius
|
2016-02-25 10:02:33 -08:00 |
|
samcake
|
287bfeddda
|
Fixing the way the Obscurance is used with the ssao map
|
2016-02-24 18:31:08 -08:00 |
|
Zach Pomerantz
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1817b8ef2f
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Use only skyboxTexture in DeferredLightingEffect
|
2016-02-24 16:07:28 -08:00 |
|
Zach Pomerantz
|
95d98e3ed7
|
Wire up zone ambientURL
|
2016-02-24 16:07:04 -08:00 |
|
Zach Pomerantz
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8ac84b3fc2
|
Render point/spot lights with surface radii
|
2016-02-22 15:07:08 -08:00 |
|
samcake
|
b88501784c
|
Making progress toward the PBR material
|
2016-02-17 18:47:52 -08:00 |
|
samcake
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71863a1550
|
Fixing the material names
|
2016-02-16 09:33:24 -08:00 |
|
samcake
|
4559e75f90
|
Trying to solve the ambient issue
|
2016-02-12 18:22:01 -08:00 |
|
Zach Pomerantz
|
a1ed29e6f8
|
Rename setupTransparent->setupBatch
|
2016-02-05 10:53:01 -08:00 |
|
Zach Pomerantz
|
65ddb944d2
|
Add defaults/light/shaders to plumber
|
2016-02-03 19:18:56 -08:00 |
|
Zach Pomerantz
|
56cc4dc223
|
Add Job::Config to RenderShadowTask
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
f3265db298
|
Gut RenderContext
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
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dee8e0ba9d
|
Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows
|
2016-01-22 10:03:06 -08:00 |
|
Brad Hefta-Gaub
|
e1c369dc10
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Merge pull request #6766 from samcake/hdr
Ambient Occlusion
|
2016-01-21 18:10:52 -08:00 |
|
Brad Davis
|
f9f9ddd8bd
|
Yet more atmosphere removal
|
2016-01-21 15:15:17 -08:00 |
|
samcake
|
35ea04ae7c
|
fixing the bug that kept AO when ao is off...
|
2016-01-20 11:13:50 -08:00 |
|
Zach Pomerantz
|
1b36d56b7a
|
Add shadowmap as a debug feature
|
2016-01-18 17:12:42 -08:00 |
|
Zach Pomerantz
|
0776ae7e72
|
Add LightStage for rendering lights
|
2016-01-14 12:49:42 -08:00 |
|
Zach Pomerantz
|
70cc7d87e4
|
Expose global light through DeferredLighting singleton
|
2016-01-13 17:52:02 -08:00 |
|
Atlante45
|
11dc3cd261
|
Move primitive rendering out of DeferredLightingEffect
|
2016-01-13 11:47:43 -08:00 |
|
Zach Pomerantz
|
1b3e144395
|
Rename Shape to ShapePipelineLib, Shape.h to ShapePipeline.h
|
2016-01-07 13:29:35 -08:00 |
|
Zach Pomerantz
|
d8ff133cc6
|
Fix include in gpu-test
|
2016-01-05 18:11:24 -08:00 |
|
Zach Pomerantz
|
da50eacaad
|
Resolve Hash const function and include per Jenkins
|
2016-01-05 18:08:28 -08:00 |
|
Zach Pomerantz
|
4eff377258
|
Change Slots->Slot to be congruous with gpu
|
2016-01-05 17:20:08 -08:00 |
|
samcake
|
d8a71db929
|
Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
|
2015-12-17 10:11:03 -08:00 |
|
AlessandroSigna
|
08f7591787
|
Fix misspelling
|
2015-12-16 10:02:47 -08:00 |
|
samcake
|
9ddc3c27bf
|
compilation errors fixed
|
2015-12-07 13:25:55 -08:00 |
|
samcake
|
5d207d0c9c
|
INtroducing the tonemapping job in its separate file and clean DeferredLightingEffect
|
2015-12-07 13:19:43 -08:00 |
|
Sam Cake
|
a018c51945
|
Drawing background first in the Lighting buffer then lighting passes with stencil test
|
2015-12-06 23:51:29 -08:00 |
|
Bradley Austin Davis
|
e024d23366
|
Instancing work, second pass
|
2015-09-21 13:27:02 -07:00 |
|
Brad Davis
|
8a703d0363
|
Instanced rendering, first pass
|
2015-09-18 16:29:29 -07:00 |
|
Sam Gateau
|
f00e3829f1
|
Cleaning for PR
|
2015-09-15 16:54:04 -07:00 |
|
Sam Gateau
|
dc8756e465
|
Need to pull master, just updated all the deferred shaders to use scribe func declare blocks to avoid long shaders... didn;t validate the current clip to eye position evaluation
|
2015-09-15 14:40:23 -07:00 |
|
Sam Gateau
|
400f90aea4
|
Introducing a stereo loop that should do the right thing but doesn't yet
|
2015-09-15 08:34:46 -07:00 |
|
Sam Gateau
|
45dc5be53d
|
DeferredTransform buffer working for the deferred rendering in mono
|
2015-09-14 17:48:15 -07:00 |
|
Sam Gateau
|
00688172dd
|
work in progress, gathering th eindvidual parameters of the deferred pass into a single UBO that is bound once for all the deferred lighting passes
|
2015-09-14 15:49:05 -07:00 |
|
Sam Gateau
|
3690d5a4c2
|
Merge branch 'master' of https://github.com/highfidelity/hifi into HMDLightingBug
|
2015-09-14 12:28:59 -07:00 |
|
Sam Gateau
|
6c63dc0444
|
work in progress
|
2015-09-14 12:28:33 -07:00 |
|
Brad Davis
|
1bb15e28d6
|
Fixing differing highlights between left and right eyes in stereo modes
|
2015-09-14 11:24:28 -07:00 |
|
ericrius1
|
3910cb0d69
|
Merge branch 'master' into polyLineInProgress
|
2015-08-07 10:12:02 -07:00 |
|
Sam Gateau
|
95682e6270
|
Introducing the Normal fitting algorithm for better normal in the deferred buffer
|
2015-08-05 17:17:00 -07:00 |
|
ericrius1
|
47bc8f50ab
|
cleaning
|
2015-08-03 08:45:14 -07:00 |
|
Brad Davis
|
d68618e206
|
Removing GL headers from most files, and some naked GL from application.cpp
|
2015-07-18 00:46:09 -07:00 |
|
ericrius1
|
0ce6737b34
|
merged and normals flipping
|
2015-07-13 09:43:15 -07:00 |
|
Sam Gateau
|
fb37af3e04
|
Removing dead code
|
2015-07-09 09:25:07 -07:00 |
|
Sam Gateau
|
8314fe8c7f
|
FInally getting a nice spot light volume working for all angles
|
2015-07-09 03:45:19 -07:00 |
|
samcake
|
5557dc4da2
|
clean and release the new deferredLIghtingEffect
|
2015-07-07 10:00:05 -07:00 |
|
Atlante45
|
0093403bba
|
Add depth bias option to simple programs
Simple programs are now lazily generated and stored in a hash
|
2015-07-04 18:33:03 -07:00 |
|
samcake
|
84b70fbaca
|
Mergin yellow with the Status bar rendering into Daft cwith the switch to batch for deferred pass
|
2015-07-03 11:36:19 -07:00 |
|
ericrius1
|
ad97b28734
|
fixed merge conflicts
|
2015-07-02 11:01:40 -07:00 |
|
ericrius1
|
cf720f9e2e
|
merged master
|
2015-06-29 09:27:40 -07:00 |
|
Atlante45
|
efd805bea7
|
Introduce new emissive simple program
Also fixes the shading on web entities using that program
|
2015-06-26 16:17:41 -07:00 |
|
Sam Gateau
|
c41ebcae78
|
Covering all the case for rendering the light passes
|
2015-06-26 15:40:08 -07:00 |
|
ericrius1
|
0a7c787109
|
created a custom pipeline that is a static class variable for renderable quad entity item
|
2015-06-26 13:44:54 -07:00 |
|
Sam Gateau
|
f7ca1f608f
|
Migrating the deferred lighting effect to Batch and in doing so, introducing the StandardShaderLib to gpu and the first 2 shaders
|
2015-06-22 14:06:14 +02:00 |
|
Clément Brisset
|
5192796851
|
Merge pull request #5168 from samcake/daft
Improving the rendering job architecture
|
2015-06-19 18:00:39 +02:00 |
|
Atlante45
|
9c7f24eeb6
|
Add culled option for simple programs
|
2015-06-19 16:50:38 +02:00 |
|
Sam Gateau
|
9be87758fd
|
Improving the design of the Jobs and varying
|
2015-06-16 15:00:47 +02:00 |
|
samcake
|
5e351c0328
|
FIxing the transparent rendering on Mac
|
2015-06-08 18:36:12 +02:00 |
|
Sam Gateau
|
8d3a3221b0
|
shuffling the rendering steps to get to render transparent and light it correctly
|
2015-06-06 09:50:56 -07:00 |
|
Atlante45
|
51570aac68
|
Add simple textured pipeline
|
2015-05-29 16:49:31 +02:00 |
|
Clément Brisset
|
e980859059
|
Simple Program uses gpu API
|
2015-05-22 16:14:32 +01:00 |
|
Atlante45
|
5d2187cedf
|
Remove non batch call to bind/releaseSimpleProgram
|
2015-05-22 16:37:02 +02:00 |
|
Atlante45
|
ee264368c0
|
Add renderQuad to DeferredLighting
|
2015-05-20 16:45:21 +02:00 |
|
Atlante45
|
a7ee10001a
|
Remove used deprecated methods
Also added a warning on the single one in use right now,
so that it gets deleted once it is moved to the rendering pipeline
|
2015-05-18 16:37:28 +02:00 |
|
Atlante45
|
b8fffdb2ef
|
bind/releaseSimpleProgram takes Batch
|
2015-05-16 04:26:57 +02:00 |
|
Ryan Huffman
|
5abd4bb08e
|
Update GeometryCache to accept gpu::Batch
|
2015-05-15 15:20:50 -07:00 |
|
Seth Alves
|
38caed00ca
|
Attempt to draw line entity item
|
2015-05-12 10:25:50 -07:00 |
|
Sam Gateau
|
5a11143a5d
|
Using the skybox cubemap for ambient lighting
|
2015-05-09 11:40:46 -07:00 |
|
Stephen Birarda
|
94739cf8d3
|
move number constants out of SharedUtil to NumericalConstants
|
2015-05-01 10:26:53 -07:00 |
|
Sam Gateau
|
b5b146b81b
|
Training Team: improving the sun lighting interface to javascript to enable / disable the earthSkyModel, assign explicitely the SUnDirection and getter, and expose a AmbientINtensity to control the amount of the ambient lighting contribution
Expose these to javascript
|
2015-04-16 17:35:37 -07:00 |
|
Sam Gateau
|
69667fb5ca
|
making the state work
|
2015-03-23 10:21:35 -07:00 |
|
Sam Gateau
|
d9c071a2a9
|
trying to put the atmospheric effect in a shader header and use it on the directional lighting pass
|
2015-03-10 00:47:27 -07:00 |
|
ZappoMan
|
5c3c94a618
|
remove metavoxels
|
2015-03-02 17:21:43 -08:00 |
|
Ryan Huffman
|
e42b708b56
|
Update deferredLightingEffect::add*Light methods
|
2015-02-26 11:03:47 -08:00 |
|
Sam Gateau
|
1b22a3ef36
|
connecting the globalLight info to the DeferredLightingEffect
|
2015-02-05 17:30:57 -08:00 |
|
Sam Gateau
|
9b0036d010
|
adding Light and replace glLights also for the first deferred pass
|
2015-02-05 14:10:06 -08:00 |
|
Sam Gateau
|
c3e1311ed1
|
avoid recreating lights every frame, just have a pool of lights edited each frames
|
2015-01-30 17:03:28 -08:00 |
|
Sam Gateau
|
38129c2988
|
Merging with latest build
|
2015-01-30 12:58:50 -08:00 |
|
Sam Gateau
|
b6836af071
|
improving on the poin light attenuatiion formula
|
2015-01-28 00:09:15 -08:00 |
|
Sam Gateau
|
ae3233b119
|
in the middle of something
|
2015-01-27 15:44:10 -08:00 |
|
ZappoMan
|
41c039f283
|
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
|
2015-01-19 13:34:28 -08:00 |
|
Sam Gateau
|
d1fb071208
|
Adding ambient sphere in the lighting equation and menu to control te presets
|
2015-01-16 09:38:53 -08:00 |
|
Sam Gateau
|
7ae9635ce7
|
Refactoring the code from directional into DeferredLighting.slh
|
2015-01-15 15:27:18 -08:00 |
|
ZappoMan
|
db94949649
|
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
Conflicts:
interface/src/avatar/SkeletonModel.cpp
|
2015-01-14 17:55:03 -08:00 |
|
ZappoMan
|
e6388a65b9
|
rough pass at adding color to geometry cache
|
2015-01-13 20:53:05 -08:00 |
|
Atlante45
|
38729c5790
|
Made dependencies inherit from Dependency
|
2015-01-13 20:38:01 -08:00 |
|
Atlante45
|
2a82ff9768
|
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
Conflicts:
assignment-client/src/voxels/VoxelServer.cpp
interface/src/Application.cpp
interface/src/Audio.cpp
interface/src/DatagramProcessor.cpp
interface/src/Menu.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/ui/ApplicationOverlay.cpp
interface/src/ui/PreferencesDialog.cpp
libraries/networking/src/NodeList.cpp
libraries/shared/src/DependencyManager.h
|
2015-01-13 11:03:14 -08:00 |
|
Sam Gateau
|
4fb9e9c775
|
cleaning the code
|
2014-12-30 17:55:49 -08:00 |
|
Sam Gateau
|
37017d0c16
|
moving the deferrered shaders from the resource folder to built-in the executable
|
2014-12-30 17:42:10 -08:00 |
|
Atlante45
|
327daacecd
|
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
Conflicts:
interface/src/Application.cpp
interface/src/devices/OculusManager.cpp
libraries/networking/src/NodeList.cpp
|
2014-12-22 13:34:18 -08:00 |
|
Atlante45
|
296c0025de
|
Switched to auto and changed macro
|
2014-12-18 15:42:38 -08:00 |
|
Atlante45
|
990362b8ff
|
Merge branch 'cuckoo' of https://github.com/birarda/hifi into applications_diet_cpp11
|
2014-12-18 14:18:21 -08:00 |
|
ZappoMan
|
11b4400099
|
move all glut-ness to geometry cache
|
2014-12-18 11:20:17 -08:00 |
|
Atlante45
|
ce7f72d2cd
|
Update macro
|
2014-12-17 15:26:47 -08:00 |
|
ZappoMan
|
1a9cf126e4
|
Merge branch 'master' of https://github.com/highfidelity/hifi into librarization
Conflicts:
interface/src/Application.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
|
2014-12-17 13:16:11 -08:00 |
|