Commit graph

206 commits

Author SHA1 Message Date
Jeffrey Ventrella
bbeac7701a small fix 2013-05-18 14:43:23 -07:00
Jeffrey Ventrella
5a4813d5c9 improved algorithm for rotating eyes to look at target 2013-05-18 14:31:27 -07:00
Jeffrey Ventrella
f2af37801e tidied up the head class and fixed a negated pitch value in orientation 2013-05-17 14:56:14 -07:00
Stephen Birarda
ce7918108c remove a lingering comment 2013-05-17 11:09:23 -07:00
Stephen Birarda
194035e464 repair indentation in Head constructor 2013-05-17 11:08:44 -07:00
Stephen Birarda
a11ddee974 fix the width and height for the new iris texture 2013-05-17 10:55:11 -07:00
Stephen Birarda
b2518e0595 change the iris texture 2013-05-17 10:51:29 -07:00
Stephen Birarda
c214e9b179 use the default Avatar destructor, comment out unused consts in Head 2013-05-17 10:46:59 -07:00
Stephen Birarda
0e7c0776f2 refactor the Head class to remove _sphere and use default copy constructor 2013-05-17 10:43:26 -07:00
Jeffrey Ventrella
7e0877e753 cleanup 2013-05-17 08:48:54 -07:00
Jeffrey Ventrella
1c126e2525 resolved conflicts 2013-05-16 17:32:54 -07:00
Jeffrey Ventrella
750a48bb73 cleaned up head class - made most members private. Added copy constructor 2013-05-16 17:20:00 -07:00
Philip Rosedale
9f57787ece Fixed jerking on gravity, added mouse pitch, yaw behavior. 2013-05-16 17:05:45 -06:00
Philip Rosedale
78bd5ab40f Fixes per review 2013-05-16 13:34:48 -06:00
Jeffrey Ventrella
cd248188d9 thingy 2013-05-16 12:19:20 -07:00
Jeffrey Ventrella
aafb557b02 turned off look at behavior - until it is finished and working correctly 2013-05-16 12:14:36 -07:00
Jeffrey Ventrella
04828c8224 cleaned up copyright header notifications in several files 2013-05-16 12:06:36 -07:00
Philip Rosedale
72d657b51d Preventing render bug with mis-scaled mouth (part of screen all black) 2013-05-15 10:00:30 -07:00
Jeffrey Ventrella
a0e8c0da74 more work on avatar lookat 2013-05-14 18:15:54 -07:00
Jeffrey Ventrella
f53b49c496 working on lookat (eye contact) 2013-05-14 17:30:41 -07:00
Jeffrey Ventrella
acda87502e more work on camera shifting between modes 2013-05-14 11:43:51 -07:00
Jeffrey Ventrella
ab9fa0a556 cleaned up some code 2013-05-10 22:31:51 -07:00
Jeffrey Ventrella
b2d5bfab2b clean up from headotomy 2013-05-10 17:12:16 -07:00
Jeffrey Ventrella
7fc2756257 I just did a headotomy (removed all head-related stuff from Avatar and made it its own class) 2013-05-10 17:05:52 -07:00
Jeffrey Ventrella
e54fd0dd7d renamed "Head" to "Avatar" and did a bunch a cleanups, including removing the three-lined comments 2013-04-24 16:54:07 -07:00
Jeffrey Ventrella
a9ff483d3d fix 2013-04-24 15:35:11 -07:00
Jeffrey Ventrella
e93430d553 fix 2013-04-24 14:56:29 -07:00
Jeffrey Ventrella
bfc4befb9b Merge remote-tracking branch 'upstream/master' 2013-04-24 14:55:25 -07:00
Jeffrey Ventrella
86086ef20c just did a fairly major re-ordering of avatar interaction logic in Head.cpp 2013-04-24 14:52:04 -07:00
Stephen Birarda
9c3ebf9f64 only set hand state for mouse press for me 2013-04-24 14:11:07 -07:00
Philip Rosedale
179bdc9fa2 Merge remote-tracking branch 'upstream/master' 2013-04-24 13:12:40 -07:00
Philip Rosedale
33f95c696b Fixes per code review 2013-04-24 13:12:08 -07:00
Stephen Birarda
cfbe8a719c fix getter for hand state in AvatarData 2013-04-24 12:39:25 -07:00
Jeffrey Ventrella
4e7f1ee422 more cleanup of hand holding code 2013-04-24 11:39:43 -07:00
Philip Rosedale
78aa4fdf80 Simplified average loudness calculation, mouths and eyebrows of other people now move again! 2013-04-24 11:26:59 -07:00
Jeffrey Ventrella
eca6999c2c added behavior in Eve for alternating between grasping and ungrasping hand (tho unable to test transmission). Also, improved readability of hand grasping logic in Head.cpp 2013-04-24 11:02:23 -07:00
Jeffrey Ventrella
ee9ae3f220 improved avatar hand-holding logic 2013-04-24 08:13:15 -07:00
Jeffrey Ventrella
8135a45ccf removed pinky orientation lines in avatar bones 2013-04-23 22:05:02 -07:00
Jeffrey Ventrella
54aac82e9c cleanup 2013-04-23 21:30:53 -07:00
Jeffrey Ventrella
61a17060c3 one more glitch... 2013-04-23 21:17:39 -07:00
Jeffrey Ventrella
48da3f726e fixed bug - didn't change bodyPosition in eve or voxel 2013-04-23 21:07:40 -07:00
Jeffrey Ventrella
428cb89895 Merge remote-tracking branch 'upstream/master' 2013-04-23 20:44:50 -07:00
Jeffrey Ventrella
61d7a82fc6 made lots of changes in the logic of how my avatar encounters other avatars and detects hand state 2013-04-23 20:44:12 -07:00
Jeffrey Ventrella
eb631e2ef6 renamed "bodyPosition" to "position". (This corresponds to the position of the avatar on the ground, where y=0). I will next add a new "getBodyPosition" which returns the avatar's center of gravity - is useful for certain purposes, such as setting collision volumes, etc. 2013-04-23 14:05:23 -07:00
Jeffrey Ventrella
a73ea8c255 some preparation for adding hand state to avatar interactions 2013-04-23 13:48:34 -07:00
Stephen Birarda
42ba5a51d4 Merge remote-tracking branch 'upstream/master' 2013-04-23 13:38:59 -07:00
Stephen Birarda
7ae320d7e1 intial version of eve that says WALL-E every so often 2013-04-23 13:37:49 -07:00
Jeffrey Ventrella
e19d4fd5f9 changes from Philip's push - I assume 2013-04-23 12:23:08 -07:00
Jeffrey Ventrella
a1e3149d6a Merge remote-tracking branch 'upstream/master' 2013-04-23 12:20:26 -07:00
Philip Rosedale
5556686875 Fixes from brad's review 2013-04-23 11:59:43 -07:00