Sam Gateau
9df2186696
Merge branch 'master' of github.com:highfidelity/hifi into instancing
2019-10-09 10:03:09 -07:00
Shannon Romano
b3d974504a
Merge pull request #16316 from luiscuenca/fixForwardEyeLookAt
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DEV-2285: Fix eye look at forward vector
2019-10-09 09:13:02 -07:00
Sam Gateau
abaf0262a7
Merge branch 'master' of https://github.com/highfidelity/hifi into instancing
2019-10-08 18:55:51 -07:00
Sam Gateau
1f3993c308
getting the transform right for the rigid bodies
2019-10-08 18:13:24 -07:00
luiscuenca
68e287628c
Fix eye look at forward vector
2019-10-08 14:39:27 -07:00
Shannon Romano
0bf7fd0233
Merge pull request #16310 from luiscuenca/fixStrafeWhileFlying
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DEV-2261: DEV-2320: Fix strafe while flying, and ramp up diagonal movement
2019-10-08 11:45:26 -07:00
luiscuenca
5576132df7
Fix strafe while flying, and ramp up diagonal movement
2019-10-08 10:13:58 -07:00
David Rowe
f224832d27
Merge branch 'master' into DOC-111
2019-10-08 20:44:13 +13:00
luiscuenca
e0d0ec5852
Fix isInAir so takes into account the new seated state:
2019-10-03 10:36:23 -07:00
luiscuenca
75f0b4ea54
Fix First Person Camera issues
2019-10-02 14:17:57 -07:00
luiscuenca
059bcc10cc
merge master
2019-10-02 13:24:32 -07:00
luiscuenca
521aa50356
Set time and angle recentering parameters
2019-10-02 11:43:06 -07:00
luiscuenca
18af7c5d84
Add recenter timer and temp API
2019-10-01 13:44:27 -07:00
Shannon Romano
38574cd66b
Merge pull request #16245 from luiscuenca/implementPointAt
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DEV-442: Implement directional blending node for point reaction
2019-10-01 11:46:30 -07:00
luiscuenca
d4a74f798c
aimToBlendValues to static function
2019-10-01 10:15:16 -07:00
Anthony Thibault
c2690eb39d
Merge pull request #16268 from luiscuenca/limitRotationWhileSeated
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DEV-2125: Rotation while seated do not trigger re-centering
2019-10-01 09:33:02 -07:00
luiscuenca
7c55cee1f0
Limit rotation while seated to not trigger recentering
2019-09-30 17:37:14 -07:00
luiscuenca
0fac1e134f
Allow avatar look at when in first person camera
2019-09-30 16:43:02 -07:00
luiscuenca
02d889ba6e
account for point target validity
2019-09-30 11:35:00 -07:00
luiscuenca
1b064a0ebe
Fix Q key on first person cam. Let camera control flying Y axis
2019-09-26 14:29:01 -07:00
luiscuenca
0aab2ed07f
Disable head look at when pointing
2019-09-25 12:37:24 -07:00
luiscuenca
ad79393e1f
Implement point at directional blend and API
2019-09-24 17:55:38 -07:00
luiscuenca
10f76da3ec
Reset look at values when goToLocation or sitting
2019-09-23 11:53:47 -07:00
luiscuenca
365aa1bf03
Add jdoc to camera modes and fix variable namings
2019-09-19 17:30:01 -07:00
David Rowe
605d272392
Merge branch 'master' into DOC-111
2019-09-20 10:25:21 +12:00
luiscuenca
279e25ca70
Merge master
2019-09-19 13:21:49 -07:00
David Rowe
d5e08d19e3
Fix JSDoc for miscellaneous white space issues
2019-09-20 08:17:24 +12:00
luiscuenca
6d98537a20
Clean up code and refactor avatar-animation.json
2019-09-19 10:45:20 -07:00
luiscuenca
7bc8e6b237
Solved some sitting and sound issues while looking at
2019-09-18 17:00:10 -07:00
Shannon Romano
e7001c3f1b
Merge pull request #16157 from sethalves/vive-pro-groundwork
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DEV-605: Vive pro groundwork
2019-09-18 16:36:12 -07:00
luiscuenca
1054e8fcde
Selfie camera and updated camera menus
2019-09-17 17:15:16 -07:00
Anthony J. Thibault
1157d59f67
Sit bug fixes
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* You should not be able to move after being seated, even if you switch seats.
* You should not be able to jump out of the chair by holding the space bar.
* Fixed small issue with the sitting to standing transition being delayed. (causing the user to look
like there were sitting in mid-air) This was due to a missing transition in the animation.json
2019-09-17 13:40:43 -07:00
Seth Alves
a288c0a52d
remove old/unused eyetracker code.
2019-09-17 09:43:21 -07:00
luiscuenca
481917ae8a
Rotate avatar with camera and diagonal rotation
2019-09-16 18:26:19 -07:00
luiscuenca
5adf3e8c25
Expose API some parameters for live configuration
2019-09-13 14:10:11 -07:00
luiscuenca
8af22f0c04
Compute when negative deltas
2019-09-11 16:27:07 -07:00
luiscuenca
793b2917f6
Compute only when delta is not zero
2019-09-11 16:25:48 -07:00
luiscuenca
8a6cb93a84
Limit the camera pitch and use the eyes as the pivot point
2019-09-11 16:08:14 -07:00
luiscuenca
f0dcfa7f15
fix rotation frame
2019-09-11 12:04:23 -07:00
luiscuenca
b28154235a
Look at camera when camera in front
2019-09-11 11:43:26 -07:00
luiscuenca
7584fe587e
Fix warnings and initial camera orientation
2019-09-11 11:21:53 -07:00
luiscuenca
2f33e37eb6
Angles instead dot product and fix API
2019-09-10 18:10:02 -07:00
luiscuenca
1f458d195e
Refactorting, up/down attenuation and comments
2019-09-06 17:50:06 -07:00
luiscuenca
0e4e09acb5
Add blending
2019-09-06 14:30:10 -07:00
luiscuenca
78eee5961c
Fix key mapping for new camera
2019-09-05 18:05:46 -07:00
luiscuenca
ddbd30fac9
Fix magic numbers and refactor some code
2019-09-05 17:14:35 -07:00
luiscuenca
ff8f2c5c16
Add new LookAt camera
2019-09-05 17:04:39 -07:00
Andrew Meadows
6be3750b38
use collision brake feedback to prevent tunneling
2019-08-27 20:28:56 -07:00
luiscuenca
19d85ba824
MyAvatar.endReaction return false when no reaction has been trigger previously
2019-08-23 09:07:27 -07:00
luiscuenca
da9163616a
Don't allow reactions ref count got bellow 0
2019-08-23 08:46:59 -07:00