Commit graph

11 commits

Author SHA1 Message Date
Ryan Huffman
a62b55fcb2 Update entity payload items to correctly hide when not visible 2015-06-04 13:25:40 -07:00
ZappoMan
042384c5e2 light rendering as payload 2015-06-03 20:46:47 -07:00
Sam Gateau
33d397a440 A fist update solution for the item 2015-05-31 19:10:37 -07:00
Sam Gateau
3f8bdc14c4 reinserting culling, lod and depth sort to the rendering 2015-05-28 18:01:31 -07:00
Sam Gateau
2cbd049e4e adding the concept of job 2015-05-28 12:02:57 -07:00
ZappoMan
806ee88f1f place burden of adding/removing to/from scene on entity 2015-05-28 09:43:36 -07:00
ZappoMan
37a291275d more work on rendering in engine 2015-05-27 16:46:44 -07:00
ZappoMan
a56e0d80b6 more work on renderable entities 2015-05-27 15:30:55 -07:00
ZappoMan
8c9cf480f3 more hacking 2015-05-27 13:23:59 -07:00
ZappoMan
0799670215 simple entity payload 2015-05-26 16:27:00 -07:00
ZappoMan
4bdeef7610 checkpoint 2015-05-22 14:54:30 -07:00