Commit graph

8 commits

Author SHA1 Message Date
Bradley Austin Davis
c454bc96a0 Fix bug in lightmap and specular map fragment shaders 2015-08-04 14:36:42 -07:00
Brad Davis
d4b9a739f5 Still working on GL update 2015-06-23 09:49:10 -07:00
samcake
e560687371 fixing the shader not compiling 2015-05-01 00:14:23 -07:00
Sam Gateau
ad9129b552 Fixing all the shaders for entities to work correctly with the now supported color attribute field 2015-04-07 14:26:45 -07:00
Sam Gateau
e2e61c64b1 Support include path to shaders from the hifi libraries to cmake 2015-02-13 01:30:04 -08:00
Sam Gateau
7be1f41659 using the Material class 2015-01-14 10:22:27 -08:00
Sam Gateau
d9efafac7e updating the model fragment shaders to use DeferredBUfferWrite 2015-01-13 14:11:38 -08:00
Sam Gateau
a022e94814 Adding the shader files 2014-12-30 12:38:36 -08:00