DouglasWilcox
11e1c4e6fe
linear acceleration experiment
2019-11-14 09:23:16 -08:00
Anthony J. Thibault
365b132c30
Bugfix for t-pose avatar when moving
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The android specific optimized IK animation graph was out of date, it was referencing
animations that have been deleted, hence the t-pose. This PR updates and renames the
android/optimized ik animation graph to the latest.
2019-11-12 15:33:41 -08:00
DouglasWilcox
9d86e49a0b
Pretty good exponential acceleration, need to simplify
2019-11-12 11:59:39 -08:00
DouglasWilcox
995f5f92cd
Do not use turningSpeed when setting seatedTurn vars, and iterate acceleration formula
2019-11-12 11:11:19 -08:00
DouglasWilcox
c36c4a17b1
first pass hookup of seated rotation with acceleration and animation response
2019-11-11 11:31:34 -08:00
Sabrina Shanman
eebb9ad51f
Merge pull request #16475 from highfidelity/master
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Merge master into instancing
2019-11-08 10:10:50 -08:00
sabrina-shanman
7b14c00540
Merge branch 'master' into instancing
2019-11-05 10:22:24 -08:00
luiscuenca
de2d2de938
Head woes in 1st person part 2
2019-11-04 13:33:00 -07:00
Sabrina Shanman
05ac16536e
Merge pull request #16436 from highfidelity/master
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Merge master into instancing
2019-10-31 17:39:15 -07:00
Anthony J. Thibault
4b34311a0a
Hooked up seated version of aim offset animation
2019-10-31 16:23:29 -07:00
Anthony Thibault
f99bb3ec77
Merge pull request #16400 from hyperlogic/feature/arkit-blendshapes
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Extended avatar blendshape support for ARKit compatiblity
2019-10-31 12:33:50 -07:00
Shannon Romano
9948a181dc
Merge pull request #16392 from kitely/load-avatar-entities-after-skeleton
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In Bookmarks, attach avatar entities after the skeleton is loaded
2019-10-30 09:29:51 -07:00
Sabrina Shanman
e8b963b59a
Merge pull request #16425 from highfidelity/master
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Merge master into instancing
2019-10-30 09:16:04 -07:00
Shannon Romano
8fc135d972
Merge pull request #16423 from hyperlogic/bug-fix/third-person-look-at-fix-2
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DEV-2302: Fix for head not turning in third person look at camera mode
2019-10-29 13:41:13 -07:00
Brad Hefta-Gaub
206e519b5e
Merge pull request #16390 from kitely/fix-walk-speed
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Fixed the sprint speeds of Desktop vs HMD
2019-10-29 13:04:45 -07:00
Anthony J. Thibault
e753010411
Fix for head not turning in third person look at camera mode
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If MyAvatar::setSkeletonModelURL() is called with the same url that has already been loaded the
SkeletonModel::skeletonLoaded signal will not be triggered. In this case the MyAvatar local variable
MyAvatar::_skeletonModelLoaded will be set to false and never re-set to true. This, in turn,
caused MyAvatar::updateHeadLookAt() to skip setting the proper blend values that would turn the head.
Rather then try to make MyAvatar::_skeletonModelLoaded handle all the possible edge cases. It has
been removed. All conditionals that used to use it have been replased with _skeletonModel->isLoaded().
2019-10-29 12:38:06 -07:00
luiscuenca
ab6631fae3
Fix look at update and allow to release control
2019-10-28 17:51:29 -07:00
Oren Hurvitz
70c3bb2748
Emit an event when failing to load an avatar.
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Previously, MyAvatar only emitted an event (onLoadComplete) if the load succeeded.
Now it also emits an event (onLoadFailed) if the load failed.
2019-10-27 10:55:31 +02:00
Oren Hurvitz
62e5b50e24
Fixed the sprint speeds of Desktop vs HMD (they were flipped)
2019-10-27 09:33:59 +02:00
Sabrina Shanman
e74de214e2
Merge pull request #16404 from highfidelity/master
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Merge master into instancing
2019-10-25 09:55:44 -07:00
Anthony J. Thibault
dc7b611e8e
documentation and warning fixes
2019-10-24 09:53:11 -07:00
Anthony J. Thibault
d43d12dfa7
Merge branch 'master' into feature/arkit-blendshapes
2019-10-23 21:45:10 -07:00
Anthony Thibault
edb181bd16
Merge pull request #16317 from luiscuenca/setAvatarLookAtAPI
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DEV-2285: Improve eyes look at
2019-10-23 20:42:27 -07:00
luiscuenca
bb0849d3a0
Move changes to Head and remove leftover code
2019-10-23 14:23:29 -07:00
luiscuenca
9849205ca0
Add perf timer to code block
2019-10-23 12:32:16 -07:00
luiscuenca
f6aa4a2dd4
Head look at should update before rig
2019-10-22 11:42:19 -07:00
luiscuenca
a4fcb2c39e
Add eyesLookAtTarget set/get API methods
2019-10-21 14:31:15 -07:00
Sabrina Shanman
5d91d22314
Merge pull request #16379 from highfidelity/master
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Merge master into instancing
2019-10-18 10:24:35 -07:00
luiscuenca
63c2b41929
Restate legacy first person camera mode
2019-10-17 13:26:42 -07:00
luiscuenca
9000b4c7f8
Tweak camera position in first person to further hide neck
2019-10-16 17:31:10 -07:00
luiscuenca
9f0e82e1e6
Improve eye's look at and blinking. Fix look at update
2019-10-16 15:29:28 -07:00
Sam Gateau
af269a4720
Merge branch 'master' of github.com:highfidelity/hifi into upstream-instancing
2019-10-16 11:57:15 -07:00
Anthony Thibault
5115b52ca0
Merge pull request #16356 from luiscuenca/fixLookAtNoHead
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DEV-2316: Fix camera position in first person
2019-10-16 10:52:53 -07:00
Anthony J. Thibault
389f5a1d33
ARKit Blendshape hookup work
2019-10-16 10:36:39 -07:00
Anthony J. Thibault
da0911e01b
Delete legacy blendshape code
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Move FaceshiftConstants to BlendshapeConstants.
Delete FaceTracker and DdeFaceTracker classes.
Delete old facetracker menu and preferences
2019-10-16 10:36:37 -07:00
Anthony J. Thibault
8411e6b033
Blendshape script API work
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* Moved hasScriptedBlendshapes, hasProceduralBlinkFaceMovement, hasProceduralEyeFaceMovement, hasAudioEnabledFaceMovement to AvatarData
so they are accessable via agent scripts.
* Marked setForceFaceTrackerConnected as depricated.
* Updated jsdoc comments
2019-10-16 10:36:35 -07:00
luiscuenca
02837be13f
Get state using CharacterController
2019-10-16 09:04:03 -07:00
luiscuenca
93a1adc736
Fix camera position in first person
2019-10-15 18:25:33 -07:00
Anthony J. Thibault
288f9bfb16
Fix for HMD mode flying
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In HMD mode you should fly/move in the direction you are looking.
2019-10-15 18:22:42 -07:00
Shannon Romano
f29d4aad1b
Merge pull request #16322 from Atlante45/feat/xcode-11-compatible-build
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Add Bullet3 patch for Xcode 11 build
2019-10-14 16:28:17 -07:00
luiscuenca
505813b3c3
Fix blink async and other is talking bug
2019-10-14 10:44:55 -07:00
Brad Hefta-Gaub
51669e1ac3
Revert "DEV-1811: apply deletion rules to linked entities"
2019-10-11 11:06:10 -07:00
Clement
0df6661f5b
Fix incorrect assert
2019-10-10 15:57:05 -07:00
Maia Hansen
07b916f0b7
Merge pull request #16307 from AndrewMeadows/colossal-cave
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DEV-1811: apply deletion rules to linked entities
2019-10-10 13:24:43 -07:00
luiscuenca
fc018257e1
Select avatar to look using API. Blink when look at change
2019-10-09 12:20:35 -07:00
Sam Gateau
9df2186696
Merge branch 'master' of github.com:highfidelity/hifi into instancing
2019-10-09 10:03:09 -07:00
Shannon Romano
b3d974504a
Merge pull request #16316 from luiscuenca/fixForwardEyeLookAt
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DEV-2285: Fix eye look at forward vector
2019-10-09 09:13:02 -07:00
Sam Gateau
abaf0262a7
Merge branch 'master' of https://github.com/highfidelity/hifi into instancing
2019-10-08 18:55:51 -07:00
Sam Gateau
1f3993c308
getting the transform right for the rigid bodies
2019-10-08 18:13:24 -07:00
luiscuenca
68e287628c
Fix eye look at forward vector
2019-10-08 14:39:27 -07:00
Shannon Romano
0bf7fd0233
Merge pull request #16310 from luiscuenca/fixStrafeWhileFlying
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DEV-2261: DEV-2320: Fix strafe while flying, and ramp up diagonal movement
2019-10-08 11:45:26 -07:00
luiscuenca
5576132df7
Fix strafe while flying, and ramp up diagonal movement
2019-10-08 10:13:58 -07:00
David Rowe
f224832d27
Merge branch 'master' into DOC-111
2019-10-08 20:44:13 +13:00
Andrew Meadows
8ab70225d9
apply delete rules down linked hierarchy
2019-10-07 14:38:36 -07:00
Andrew Meadows
470a45c012
EntityItem::_owningAvatarID always AVATAR_SELF_ID for MyAvatar's entities
2019-10-07 14:38:36 -07:00
luiscuenca
e0d0ec5852
Fix isInAir so takes into account the new seated state:
2019-10-03 10:36:23 -07:00
luiscuenca
75f0b4ea54
Fix First Person Camera issues
2019-10-02 14:17:57 -07:00
luiscuenca
059bcc10cc
merge master
2019-10-02 13:24:32 -07:00
luiscuenca
521aa50356
Set time and angle recentering parameters
2019-10-02 11:43:06 -07:00
luiscuenca
18af7c5d84
Add recenter timer and temp API
2019-10-01 13:44:27 -07:00
Shannon Romano
38574cd66b
Merge pull request #16245 from luiscuenca/implementPointAt
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DEV-442: Implement directional blending node for point reaction
2019-10-01 11:46:30 -07:00
luiscuenca
d4a74f798c
aimToBlendValues to static function
2019-10-01 10:15:16 -07:00
Anthony Thibault
c2690eb39d
Merge pull request #16268 from luiscuenca/limitRotationWhileSeated
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DEV-2125: Rotation while seated do not trigger re-centering
2019-10-01 09:33:02 -07:00
luiscuenca
7c55cee1f0
Limit rotation while seated to not trigger recentering
2019-09-30 17:37:14 -07:00
luiscuenca
0fac1e134f
Allow avatar look at when in first person camera
2019-09-30 16:43:02 -07:00
luiscuenca
02d889ba6e
account for point target validity
2019-09-30 11:35:00 -07:00
luiscuenca
1b064a0ebe
Fix Q key on first person cam. Let camera control flying Y axis
2019-09-26 14:29:01 -07:00
luiscuenca
0aab2ed07f
Disable head look at when pointing
2019-09-25 12:37:24 -07:00
luiscuenca
ad79393e1f
Implement point at directional blend and API
2019-09-24 17:55:38 -07:00
luiscuenca
10f76da3ec
Reset look at values when goToLocation or sitting
2019-09-23 11:53:47 -07:00
luiscuenca
365aa1bf03
Add jdoc to camera modes and fix variable namings
2019-09-19 17:30:01 -07:00
David Rowe
605d272392
Merge branch 'master' into DOC-111
2019-09-20 10:25:21 +12:00
luiscuenca
279e25ca70
Merge master
2019-09-19 13:21:49 -07:00
David Rowe
d5e08d19e3
Fix JSDoc for miscellaneous white space issues
2019-09-20 08:17:24 +12:00
luiscuenca
6d98537a20
Clean up code and refactor avatar-animation.json
2019-09-19 10:45:20 -07:00
luiscuenca
7bc8e6b237
Solved some sitting and sound issues while looking at
2019-09-18 17:00:10 -07:00
Shannon Romano
e7001c3f1b
Merge pull request #16157 from sethalves/vive-pro-groundwork
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DEV-605: Vive pro groundwork
2019-09-18 16:36:12 -07:00
luiscuenca
1054e8fcde
Selfie camera and updated camera menus
2019-09-17 17:15:16 -07:00
Anthony J. Thibault
1157d59f67
Sit bug fixes
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* You should not be able to move after being seated, even if you switch seats.
* You should not be able to jump out of the chair by holding the space bar.
* Fixed small issue with the sitting to standing transition being delayed. (causing the user to look
like there were sitting in mid-air) This was due to a missing transition in the animation.json
2019-09-17 13:40:43 -07:00
Seth Alves
a288c0a52d
remove old/unused eyetracker code.
2019-09-17 09:43:21 -07:00
luiscuenca
481917ae8a
Rotate avatar with camera and diagonal rotation
2019-09-16 18:26:19 -07:00
luiscuenca
5adf3e8c25
Expose API some parameters for live configuration
2019-09-13 14:10:11 -07:00
luiscuenca
8af22f0c04
Compute when negative deltas
2019-09-11 16:27:07 -07:00
luiscuenca
793b2917f6
Compute only when delta is not zero
2019-09-11 16:25:48 -07:00
luiscuenca
8a6cb93a84
Limit the camera pitch and use the eyes as the pivot point
2019-09-11 16:08:14 -07:00
luiscuenca
f0dcfa7f15
fix rotation frame
2019-09-11 12:04:23 -07:00
luiscuenca
b28154235a
Look at camera when camera in front
2019-09-11 11:43:26 -07:00
luiscuenca
7584fe587e
Fix warnings and initial camera orientation
2019-09-11 11:21:53 -07:00
luiscuenca
2f33e37eb6
Angles instead dot product and fix API
2019-09-10 18:10:02 -07:00
luiscuenca
1f458d195e
Refactorting, up/down attenuation and comments
2019-09-06 17:50:06 -07:00
luiscuenca
0e4e09acb5
Add blending
2019-09-06 14:30:10 -07:00
luiscuenca
78eee5961c
Fix key mapping for new camera
2019-09-05 18:05:46 -07:00
luiscuenca
ddbd30fac9
Fix magic numbers and refactor some code
2019-09-05 17:14:35 -07:00
luiscuenca
ff8f2c5c16
Add new LookAt camera
2019-09-05 17:04:39 -07:00
Andrew Meadows
6be3750b38
use collision brake feedback to prevent tunneling
2019-08-27 20:28:56 -07:00
luiscuenca
19d85ba824
MyAvatar.endReaction return false when no reaction has been trigger previously
2019-08-23 09:07:27 -07:00
luiscuenca
da9163616a
Don't allow reactions ref count got bellow 0
2019-08-23 08:46:59 -07:00
Andrew Meadows
7cf0899d59
more correct safeLanding trigger
2019-08-20 17:33:29 -07:00
Andrew Meadows
32400a6baf
improved isStuck detection and MyAvatar::safeLanding() trigger
2019-08-20 17:33:29 -07:00
Andrew Meadows
c8c704eb57
revert last change
2019-08-20 17:33:29 -07:00