Commit graph

1232 commits

Author SHA1 Message Date
Anthony J. Thibault
a4116e633a Removed last consumer of JointState class
Removed option to render IK constraints used by old animation system
2015-11-20 11:26:54 -08:00
Anthony J. Thibault
b481d7c73d Merge branch 'master' into tony/remove-joint-states 2015-11-18 09:38:21 -08:00
Anthony J. Thibault
11440f92f4 Removed rig animations
* Deleted AnimationHandle class
* Removed enableAnimGraph and anableRigAnimations from Menu.
* Removed *some* references to old IK system.
  But it is still used when computing collision bounding volumes
2015-11-11 15:32:57 -08:00
Anthony J. Thibault
cce967df94 Removed AnimationsDialog 2015-11-11 12:14:56 -08:00
Thijs Wenker
a58bd4ff05 Merge branch 'master' of https://github.com/worklist/hifi into 20724 2015-11-09 22:37:44 +01:00
Brad Davis
6122fa145d More PR feedback 2015-11-06 17:17:26 -08:00
Brad Davis
37a9538f10 PR feedback, ensure destruction of shared objects 2015-11-06 16:57:31 -08:00
Brad Davis
11733c039f Allow shared libraries to access core global objects 2015-11-06 16:57:31 -08:00
Brad Davis
7c433f47c0 Breaking up input devices and input plugins classes. 2015-11-06 15:20:00 -08:00
EdgarPironti
7adf38f781 Spacemouse migration 2015-11-03 18:22:55 -08:00
Thijs Wenker
d7279e4c88 Support for Camera Entities.
- New entity type: camera, with just the basic properties of an entity (position, rotation, name etc.).
- New CameraMode: CameraEntity
- Example script using the new cameraEntity
- Updated edit.js to use the CameraEntities (with button to preview the camera)
2015-11-04 02:51:23 +01:00
EdgarPironti
603405ad61 Do not merge - Spacemouse 2015-11-02 23:29:15 -08:00
Brad Davis
c4e82a85d9 Remove DeviceProxy in favor of InputDevice 2015-10-29 09:32:56 -07:00
Brad Hefta-Gaub
9f17f10d6a fix warning in master 2015-10-19 17:56:38 -07:00
Clément Brisset
efd106e68c Merge pull request #6075 from birarda/default-asset-server
add a migrator to move assets to ATP
2015-10-14 17:02:10 -07:00
Brad Hefta-Gaub
ad96d76921 implement comfort mode hack 2015-10-13 15:06:11 -07:00
Stephen Birarda
cf74cfb50e add an ATPAssetMigrator for bulk ATP migration 2015-10-13 10:38:52 -07:00
Brad Hefta-Gaub
6e5847bb1c make Hand Input Mouse off by default 2015-10-06 19:58:25 -07:00
Atlante45
c745050dea Fix QObject::connect warning 2015-10-06 13:57:51 -07:00
Howard Stearns
745a59af1c Default animation is anim graph.
Remove state change logging from animation graph state machine.
2015-09-29 12:48:57 -07:00
Anthony J. Thibault
20d784ba39 Threshold based walking while in HMD.
This is a blend of the previous 'sitting' and 'standing' HMD modes.
Basically, when you move your head within a small range (20cm) your
avatar will lean appropriately, however when you cross that threshold
your body will move underneath you, re-centering your head above the body.

While this occurs the avatar should play the appropriate walking animations.
2015-09-24 17:54:32 -07:00
Andrew Meadows
5296ddade9 remove unused menu item 2015-09-11 13:22:11 -07:00
Howard Stearns
eb67254e54 Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates 2015-09-08 16:54:14 -07:00
Howard Stearns
26f63a44fc Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates 2015-09-08 15:30:22 -07:00
Stephen Birarda
25aeda2e18 Merge branch 'master' of https://github.com/highfidelity/hifi into protocol 2015-09-08 08:40:51 -07:00
Howard Stearns
d3106de7c1 Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates 2015-09-04 14:32:58 -07:00
Howard Stearns
086afc47b1 Avatar animations on by default. (Using the now old animation machinery.)
Default robot avatar consistent with the animations.
Don't require all the bones to be present.
2015-09-04 14:24:37 -07:00
Stephen Birarda
ed19987b7d resolve conflicts on merge with upstream/master 2015-09-04 12:31:46 -06:00
Anthony J. Thibault
df28c7bf1a Merge branch 'master' into ajt/new-anim-system 2015-09-04 09:27:02 -07:00
Brad Hefta-Gaub
20bd14c8db Merge pull request #5684 from rabedik/fxaa
Post-process anti-aliasing effect
2015-09-04 09:01:39 -07:00
Howard Stearns
c0fec44f32 Menu item to switch between threaded and not (without restart!). 2015-09-03 19:34:25 -07:00
Anthony J. Thibault
30264e9c3d Added animation debug draw items to menu.
* Debug Draw Bind Pose - used to display the current avatar's bind pose
* Debug Draw Animation - used to display the current avatar's AnimGraph animation.
  Currently does not work with old animation so it's only valid when Enable Anim Graph is true.
* Draw Mesh - used to hide or display the avatar mesh.
2015-09-02 21:04:29 -07:00
Anthony J. Thibault
d151474446 Merge branch 'master' into ajt/new-anim-system 2015-09-02 10:00:36 -07:00
Anthony J. Thibault
7b4cb8655c First pass integration of new anim system into rig. 2015-09-01 17:57:01 -07:00
Stephen Birarda
33f6933544 Merge branch 'master' of https://github.com/highfidelity/hifi into protocol 2015-09-01 14:36:16 -06:00
Andrew Meadows
fba7478c52 remove menu items for legacy IK options 2015-09-01 09:51:14 -07:00
Stephen Birarda
fa0abe2972 resolve conflicts on merge with upstream/master 2015-08-31 10:51:12 -07:00
Raffi Bedikian
59a758b5ec Add AA state to RenderContext and Menu 2015-08-30 20:38:05 -07:00
Brad Davis
b7dd47efcb Merge pull request #5674 from birarda/master
cleanup of some warnings
2015-08-27 23:34:43 -07:00
Stephen Birarda
1d6f43e0d0 cleaned up some warnings 2015-08-27 18:26:55 -07:00
Stephen Birarda
777e6c3c2d use existing AssetUploadDialogFactory ref 2015-08-27 15:03:13 -07:00
Stephen Birarda
e3e529c4e5 resolve conflicts on merge with origin/protocol 2015-08-27 14:52:29 -07:00
Stephen Birarda
80cf7b6c76 resolve conflicts on merge with upstream/master 2015-08-27 14:50:04 -07:00
Howard Stearns
96c74ebbd5 Enable Rig Animations is now a developer menu item (rather than requiring javascript to set). Also turning it off resets you to bind pose and deliberately throws away old animations.
Default animations are the new ones for our standard T-pose. (Had been for the double-A pose fightbot.)
Rig state machine now does "backup", and doesn't apply strafe while turning.
2015-08-27 12:25:40 -07:00
Stephen Birarda
229015a5da don't allow asset-server upload if no server present 2015-08-27 12:21:38 -07:00
Brad Hefta-Gaub
79a9694d4a Merge pull request #5648 from ctrlaltdavid/20663
Clean Interface.ini after a crash
2015-08-27 10:52:25 -07:00
Stephen Birarda
5b5941fea2 move asset upload to AssetUploadDialogFactory 2015-08-26 16:30:09 -07:00
Brad Davis
270f2f7a3b Fixing framerate limit, moving vsync to 2d plugin 2015-08-26 15:47:45 -07:00
Ryan Huffman
aed1ba31c4 Fix bugs in Menu.cpp 2015-08-26 12:26:24 -07:00
Ryan Huffman
aa7d8678e1 Merge branch 'protocol' of github.com:birarda/hifi into atp-server 2015-08-26 12:26:11 -07:00