Commit graph

1876 commits

Author SHA1 Message Date
Andrew Meadows
46e809bbb2 use a better variable name 2017-10-03 12:35:03 -07:00
Andrew Meadows
ef326a3851 expose performance hot spot in stats details 2017-10-03 12:35:02 -07:00
Sam Gateau
9317ad38aa Merge pull request #11462 from highfidelity/game-render-interface
Moving transform evaluation out from render loop to gameplay loop / fixing tablet tearing
2017-09-26 17:40:23 -07:00
Bradley Austin Davis
e42068f681 Merge branch 'master' into android_new 2017-09-26 14:31:29 -07:00
samcake
510b446409 mergine with master, resolving conflict 2017-09-26 13:13:46 -07:00
Seth Alves
7397a123c5 Merge pull request #11345 from SamGondelman/textAA
Text3D Overlays and Entities fixes and no-AA
2017-09-26 12:26:08 -07:00
samcake
b5c942f7f6 Merge branch 'master' of https://github.com/highfidelity/hifi into game-render-interface 2017-09-26 10:47:59 -07:00
Andrew Meadows
67481287ff comment out asserts that fail to compile in Debug 2017-09-26 09:29:43 -07:00
Brad Hefta-Gaub
bafb59e691 Merge pull request #11436 from SamGondelman/missingModels
Fix missing models
2017-09-23 13:56:50 -07:00
SamGondelman
86198606e0 add _modelJustLoaded and updateTransforForSkinnedMesh on creation 2017-09-22 17:12:44 -07:00
Anthony Thibault
20cb02dabb Merge pull request #11440 from hyperlogic/bug-fix/text-entity-rendering
Fix for TextEntity rendering, the translation was incorrect
2017-09-22 11:19:24 -07:00
SamGondelman
be27376c52 add comment about bottleneck 2017-09-22 10:21:32 -07:00
Anthony J. Thibault
d3c60f3057 Fix for TextEntity rendering, the translation was incorrect
This was caused by the removal of _dimensions from the SpatiallyNestable scale component.
2017-09-22 09:44:51 -07:00
Brad Davis
549cb77902 Fix dimensions of rendered web entities 2017-09-21 20:59:01 -07:00
SamGondelman
9f12d3a365 fix missing models 2017-09-21 17:57:25 -07:00
samcake
9a9d13e519 Merge branch 'master' of https://github.com/highfidelity/hifi into game-render-interface 2017-09-21 09:05:46 -07:00
Brad Davis
27350bd7de Don't add items to the scene graph until they have a valid parent chain 2017-09-20 16:52:23 -07:00
samcake
fd8868f609 Moving the render transform evaualtion in game loop for Models 2017-09-19 17:30:20 -07:00
Bradley Austin Davis
bc4193f276 Merge branch 'master' into android_new 2017-09-19 14:27:31 -07:00
Bradley Austin Davis
b93e91b9f3 New android toolchain 2017-09-19 13:45:12 -07:00
Anthony J. Thibault
73ad9051a4 Shapes now render at the correct size. 2017-09-18 15:27:58 -07:00
Sam Gateau
84dfe53fee Merge pull request #11362 from jherico/crash/model-race
Ensure thread-safety for model pointer access
2017-09-16 10:45:09 -07:00
Seth Alves
d968bbad6c Merge pull request #11364 from sethalves/rework-scriptengine-lifetime
Rework scriptengine lifetime
2017-09-15 12:17:51 -07:00
Seth Alves
8a49edbecb code review 2017-09-15 10:08:35 -07:00
Brad Davis
688ee68cf9 Ensure thread-safety for model pointer access 2017-09-14 12:29:23 -07:00
Brad Davis
aef85eb69d Fix polyline rendering using default texture 2017-09-14 10:48:14 -07:00
Seth Alves
cf2979dc78 Merge branch 'master' of github.com:highfidelity/hifi into rework-scriptengine-lifetime 2017-09-14 10:42:26 -07:00
Seth Alves
d89f2b77da rework ScriptEngine lifetimes using 'smart' pointers 2017-09-14 10:42:21 -07:00
Brad Davis
501eee8b10 Fix transform of polylines with high update rates 2017-09-14 08:45:37 -07:00
Brad Davis
75e7146c5b Fix polyline crash and flicker 2017-09-14 08:45:36 -07:00
Brad Davis
f4d8216501 Fix race condition accessing QString sub-properties in zones 2017-09-13 18:06:21 -07:00
Andrew Meadows
5741699bab Merge pull request #11301 from Menithal/21484-Fix
WL21484 _- Hotfix - Solve Joint array issues with Similar, but not same Skeletons
2017-09-13 08:05:53 -07:00
SamGondelman
a955381726 Merge remote-tracking branch 'upstream/master' into textAA 2017-09-12 16:50:16 -07:00
SamGondelman
1b85a453ab working on text3d overlays and entities 2017-09-12 16:49:51 -07:00
Menithal
40d339a831 21484: Updated code to go with PR feedback 2017-09-11 20:36:29 +03:00
Bradley Austin Davis
eb8b892571 Various Mac fixes 2017-09-07 14:45:35 -07:00
Bradley Austin Davis
37b184d982 Fix crashes in entity rendering on OSX 2017-09-07 14:32:50 -07:00
Menithal
856452405e Made Code abit more concise for better compilation 2017-09-05 08:46:37 +03:00
Menithal
119a2703f7 Removed Debug Joints that wasnt used anylonger 2017-09-04 22:20:00 +03:00
Menithal
03e076046b Added Joint Name check for translations
This way if there is a mismatch in the skeleton, the translations are
applied to the models correctly
2017-09-04 22:16:02 +03:00
Menithal
5506520226 Fixed missing semi colon 2017-09-01 08:20:54 +03:00
Brad Davis
65b49a958f Merge branch 'master' into 21484 2017-08-31 14:59:30 -07:00
Menithal
0e3fc64f63 Fixed Inverse logic and Cleanup 2017-09-01 00:35:56 +03:00
Zach Fox
fdcc149c34 Merge branch 'master' of https://github.com/highfidelity/hifi into SelectionScriptingInterface 2017-08-30 13:27:18 -07:00
Menithal
ea79748ed3 Some adjustments 2017-08-29 23:59:36 +03:00
Seth Alves
7220a6998a remove unneeded bind-by-ref thing from lambdas 2017-08-28 17:08:59 -07:00
Seth Alves
b9c68f9156 give MouseRayPickResultOperator and SetPrecisionPickingOperator default values to avoid crash on startup 2017-08-28 17:01:01 -07:00
Zach Fox
0cdef28cfd Fixup after Merge branch 'master' of https://github.com/highfidelity/hifi into SelectionScriptingInterface 2017-08-28 14:55:18 -07:00
Sam Gondelman
4e7818180b Merge branch 'master' into tabletLayer2 2017-08-24 17:56:44 -07:00
SamGondelman
4a49801217 web overlays and entities are always nonAA 2017-08-24 14:23:21 -07:00