Andrzej Kapolka
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b84a5679dd
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Fixed merge error.
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2013-10-18 14:31:56 -07:00 |
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Andrzej Kapolka
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591cf98821
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Merge branch 'master' of https://github.com/worklist/hifi into ossome
Conflicts:
interface/src/renderer/FBXReader.cpp
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2013-10-18 14:30:50 -07:00 |
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Andrzej Kapolka
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58b4139dbc
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Added support for RotationOffset, which the Lulu model uses.
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2013-10-18 14:26:42 -07:00 |
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Andrzej Kapolka
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cd902c5e85
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More work on importing the version of FBX exported by Blender.
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2013-10-18 14:09:12 -07:00 |
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Andrzej Kapolka
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c8b2ed0213
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More progress on reading skeletons.
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2013-10-17 17:30:34 -07:00 |
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Andrzej Kapolka
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9ba3c3719f
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Working on skeleton loading, added support for FBX text format (exported by
Blender).
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2013-10-17 15:45:57 -07:00 |
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Andrzej Kapolka
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8631cc3264
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Try to apply the blendshape scale.
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2013-10-15 16:29:28 -07:00 |
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Andrzej Kapolka
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b04ed72b83
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I forgot that the children are in reverse order.
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2013-10-15 16:17:56 -07:00 |
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Andrzej Kapolka
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ba25087b3e
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Support for multiple mesh "parts" (with different materials), fix for
untextured meshes.
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2013-10-15 15:58:34 -07:00 |
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Andrzej Kapolka
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053c116481
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Removed unused variable.
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2013-10-15 11:57:42 -07:00 |
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Andrzej Kapolka
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d06acdd169
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Per-pixel shading, material tweaks.
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2013-10-15 11:50:29 -07:00 |
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Andrzej Kapolka
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db30e729d4
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More work towards skinning.
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2013-10-14 16:46:17 -07:00 |
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Andrzej Kapolka
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cec0ee0b22
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Working on processing the cluster/skin information.
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2013-10-11 17:51:29 -07:00 |
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Andrzej Kapolka
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60306af3e9
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Default springiness, allow springiness on non-blended meshes.
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2013-10-08 13:35:02 -07:00 |
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Andrzej Kapolka
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6a043145d3
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Merge branch 'master' of https://github.com/worklist/hifi into springy
Conflicts:
interface/src/renderer/FBXReader.cpp
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2013-10-08 11:21:47 -07:00 |
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Andrzej Kapolka
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e3436eed91
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Fixes for eyes rolling back in head, macaw head without mapping file.
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2013-10-08 11:18:12 -07:00 |
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Andrzej Kapolka
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ce23b415e0
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Fix for macaw head without mapping file.
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2013-10-08 11:11:01 -07:00 |
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Andrzej Kapolka
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3448ceccd2
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Progress towards a spring-mass model.
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2013-10-07 17:25:46 -07:00 |
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Andrzej Kapolka
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a704a29864
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Include a mapping for the names generated by the FBX export.
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2013-10-04 17:56:36 -07:00 |
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Andrzej Kapolka
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08426fbd9c
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Handle index-to-direct normals (exported by the Faceshift rig FBX).
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2013-10-04 17:49:18 -07:00 |
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Andrzej Kapolka
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b281facf45
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Remove references to ambient, use the requested alpha.
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2013-10-04 10:53:19 -07:00 |
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Andrzej Kapolka
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51c868fd28
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Apply (some) FBX material properties to rendered meshes.
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2013-10-03 18:12:58 -07:00 |
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Andrzej Kapolka
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2fc1af8c1a
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Fix for relative texture paths.
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2013-10-03 15:47:43 -07:00 |
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Andrzej Kapolka
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b2b9e1e0bf
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Need to allow multiple blendshape mappings per shape index.
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2013-10-03 14:35:58 -07:00 |
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Andrzej Kapolka
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cc5cc1a409
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Fixed incorrect capitalization.
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2013-10-03 14:16:28 -07:00 |
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Andrzej Kapolka
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5756733aef
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Load mapping and use it for offset, joint mappings, blendshape mappings.
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2013-10-03 14:03:01 -07:00 |
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Andrzej Kapolka
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97cbef1d59
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Avoid warnings on invalid URLs, delete reply when reference is deleted.
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2013-10-02 10:23:04 -07:00 |
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Andrzej Kapolka
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40a3268d7c
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Fixed an OS X warning and a misplaced parenthesis.
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2013-10-01 16:31:57 -07:00 |
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Andrzej Kapolka
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6ccd406a35
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Experimenting with the pivot points.
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2013-10-01 15:20:18 -07:00 |
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Andrzej Kapolka
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3c6fb2914f
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Use inheritance type flags. Getting closer to the correct transforms.
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2013-10-01 15:03:29 -07:00 |
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Andrzej Kapolka
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3c3cf0b002
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Basic geometry sharing/texture loading.
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2013-10-01 10:50:09 -07:00 |
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Andrzej Kapolka
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d4c4cbc981
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Get the neck joint and position blend face relative to that.
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2013-09-30 13:15:59 -07:00 |
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Andrzej Kapolka
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d4203ff3d3
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Pivot fix.
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2013-09-30 12:01:27 -07:00 |
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Andrzej Kapolka
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1592aac177
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Getting closer to the correct set of transforms.
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2013-09-30 11:24:41 -07:00 |
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Andrzej Kapolka
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f8d26f207d
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Include the local transforms from the FBX file when rendering meshes.
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2013-09-27 17:57:18 -07:00 |
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Andrzej Kapolka
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0ae614fa7b
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Fix to load Ryan's alien model (handle per-vertex normals).
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2013-09-25 17:55:22 -07:00 |
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Andrzej Kapolka
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9a16d44a47
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Render the eye textures.
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2013-09-25 13:47:03 -07:00 |
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Andrzej Kapolka
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4567b8afdf
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Merge branch 'master' of https://github.com/worklist/hifi into blendface
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2013-09-25 11:40:16 -07:00 |
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Andrzej Kapolka
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2c7bb1a3d9
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Slight fix: make sure we set isEye on each mesh.
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2013-09-25 11:38:00 -07:00 |
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Andrzej Kapolka
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85ab9b7576
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Use the texture coordinates when rendering the eyes.
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2013-09-25 11:35:02 -07:00 |
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Andrzej Kapolka
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7ff5167bb7
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Read in the texture coordinates, too.
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2013-09-25 11:02:56 -07:00 |
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Andrzej Kapolka
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71ec6f75e5
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Move the eyeball meshes according to the lookat direction (not really visible
yet since the eyeballs have no textures).
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2013-09-24 18:57:37 -07:00 |
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Andrzej Kapolka
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452eb9be47
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Extract the pivot points from the limb nodes, make sure we extract the vector
elements in the right order.
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2013-09-24 16:50:38 -07:00 |
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Andrzej Kapolka
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4666c736d8
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Remove unused variable.
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2013-09-24 14:24:57 -07:00 |
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Andrzej Kapolka
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1b9444cb39
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As a temporary hack, render the mesh with the most blendshapes with the head
color (other meshes white).
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2013-09-24 14:22:01 -07:00 |
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Andrzej Kapolka
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fd41a075ed
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Added support for multiple blended meshes.
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2013-09-24 13:53:19 -07:00 |
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Andrzej Kapolka
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ad69a9547f
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Remove the pose bits, at least for now.
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2013-09-24 11:12:59 -07:00 |
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Andrzej Kapolka
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aa6eb7b3d8
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Render the "other" meshes as separate, static, white.
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2013-09-23 16:34:28 -07:00 |
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Andrzej Kapolka
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9034eb1e72
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Experimenting with the simplest method of including the other meshes.
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2013-09-23 14:37:48 -07:00 |
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Andrzej Kapolka
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133ba3a00a
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Set normals based on indices, cache face models.
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2013-09-20 17:40:15 -07:00 |
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Andrzej Kapolka
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9c2d851650
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Fixed bug in decoding: newer versions of Qt streaming use whatever precision
the stream is set at for both floats and doubles.
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2013-09-20 16:38:44 -07:00 |
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Andrzej Kapolka
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120f8f729c
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Find the mesh that corresponds to the blendshapes.
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2013-09-20 15:28:08 -07:00 |
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Andrzej Kapolka
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77d9e21162
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Meant to include this in the last commit.
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2013-09-20 10:06:34 -07:00 |
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Andrzej Kapolka
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c049665090
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Removed temporary comment.
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2013-09-19 16:42:25 -07:00 |
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Andrzej Kapolka
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fff10375a9
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Map the blendshapes by name.
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2013-09-19 15:48:33 -07:00 |
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Andrzej Kapolka
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09fa782c61
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More work on FBX reading.
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2013-09-19 15:05:17 -07:00 |
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Andrzej Kapolka
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dfea69ab8f
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Basic FBX parser.
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2013-09-18 16:26:35 -07:00 |
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