Commit graph

1717 commits

Author SHA1 Message Date
Zach Pomerantz
a1ed29e6f8 Rename setupTransparent->setupBatch 2016-02-05 10:53:01 -08:00
Zach Pomerantz
aa50d1e98e Add factor and shading to overlay/translucent light shaders 2016-02-05 10:27:07 -08:00
Zach Pomerantz
a4cea0a307 Conform model/overlay shaders 2016-02-04 16:21:56 -08:00
Zach Pomerantz
44d297e7e2 Differentiate named calls by pipeline 2016-02-04 15:32:47 -08:00
Zach Pomerantz
f0797d8ea0 Move instanced pipeline setup to lambda from batch 2016-02-04 15:32:28 -08:00
Zach Pomerantz
cb06d4a9e4 Fix -Wunused-variable for geometry solid stream formats 2016-02-04 10:13:35 -08:00
Zach Pomerantz
9e7e6be549 Fix -Wunused-variable for MeshPart ShapeKeys 2016-02-04 10:06:07 -08:00
Zach Pomerantz
0c31c072a3 Fix -Wreorder for DrawOverlay3D ctor 2016-02-04 10:03:35 -08:00
Zach Pomerantz
65ddb944d2 Add defaults/light/shaders to plumber 2016-02-03 19:18:56 -08:00
Zach Pomerantz
666213b7a8 Add CULL, DEPTH_BIAS to ShapeKey 2016-02-03 19:18:56 -08:00
Zach Pomerantz
8d0f82fa6a Split DrawOverlay3D to Transparent/Opaque 2016-02-03 19:18:56 -08:00
Zach Pomerantz
399fe95dc9 Update overlay/emissive shaders 2016-02-03 19:18:56 -08:00
Zach Pomerantz
9af7dc9c3e Add layering to text renderer 2016-02-03 19:18:56 -08:00
Zach Pomerantz
a790b09892 Supply normals to GeometryCache draw calls 2016-02-03 19:18:56 -08:00
Zach Pomerantz
d14ce8a9fe Pass an explicit pipeline to render.*Instance calls 2016-02-03 19:18:56 -08:00
samcake
940ef40b69 Merge pull request #6999 from zzmp/refactor/render-init-file
Migrate stencil and overlay jobs to use plumbers
2016-02-02 17:45:17 -08:00
Zach Pomerantz
aa10af2851 Revert "Move DrawStencil to use ShapePlumber"
This reverts commit 671f27e5bc.
2016-02-02 17:10:21 -08:00
samcake
1b52d700a0 Merge pull request #6871 from Atlante45/feat/draw-call-info
Unify normal and named draw paths
2016-02-01 14:19:15 -08:00
Zach Pomerantz
5d49eacf83 Move pipeline init to separate file 2016-02-01 11:12:11 -08:00
Zach Pomerantz
df894d364a Move DrawOverlay3D to use ShapePlumber 2016-02-01 10:30:14 -08:00
Zach Pomerantz
671f27e5bc Move DrawStencil to use ShapePlumber 2016-02-01 10:30:08 -08:00
Atlante45
a5603140de Fix for mac 2016-02-01 18:50:01 +01:00
Atlante45
38a223b270 Split declareStandardTransform 2016-02-01 18:50:01 +01:00
Atlante45
7e8ea4dc77 Update primitive instance rendering calls 2016-02-01 18:50:01 +01:00
Atlante45
ccb183e518 Unify Named/Normal calls 2016-02-01 18:50:01 +01:00
howard-stearns
9601b65269 Merge branch 'master' of https://github.com/highfidelity/hifi into animate-iff-visible 2016-01-29 11:40:13 -08:00
samcake
5863e340af Cleaner... 2016-01-28 12:46:18 -08:00
samcake
ef451d40df Cleaner... 2016-01-28 12:39:52 -08:00
samcake
62d5a45829 Cleaner init 2016-01-28 12:20:09 -08:00
samcake
bf3a09cd00 Fixing the default value for the TOneMapping curve and cleaning the code into the ToneMappingEffect file 2016-01-28 12:14:20 -08:00
samcake
54b9c1ac0d Merge pull request #6962 from zzmp/feat/task-io
Reduce code duplication for render::Job::Model
2016-01-28 09:31:26 -08:00
samcake
f4e0352f61 Merge pull request #6930 from zzmp/feat/bubble-render-settings
Bubble up render settings from CPP to JS/QML
2016-01-27 14:20:51 -08:00
howard-stearns
fa40e347ee Merge branch 'master' of https://github.com/highfidelity/hifi into animate-iff-visible 2016-01-27 13:35:02 -08:00
Zach Pomerantz
49c1285837 Add suffix Mode to DebugMode enum to avoid collision 2016-01-26 19:11:59 -08:00
Zach Pomerantz
4354eae129 Fix type, gaussion->gaussian 2016-01-26 18:09:18 -08:00
Zach Pomerantz
61f337b490 Hold Varying constant over task ctor 2016-01-26 17:43:41 -08:00
Zach Pomerantz
5009e8702e Cleanup new render settings 2016-01-26 15:58:50 -08:00
Zach Pomerantz
2d0d542765 Fix friend class typedef confusion in gcc 2016-01-26 12:44:56 -08:00
Zach Pomerantz
2da2bc60db Tie shadow frustum to boom offset 2016-01-26 12:26:16 -08:00
howard-stearns
2e7f1cbb3f Align avatar animation with LOD visibility. 2016-01-26 11:59:18 -08:00
Zach Pomerantz
59ac93485e Propogate configuration changes through tasks 2016-01-25 15:18:13 -08:00
Zach Pomerantz
e73902899b Explicitly emit dirty for AO/Debug 2016-01-25 15:18:12 -08:00
Zach Pomerantz
46c937325e Make Job MEMBER enabled explicit 2016-01-25 15:18:11 -08:00
Zach Pomerantz
14d907206e Clean out job enable logic from Job 2016-01-25 15:17:44 -08:00
Zach Pomerantz
56cc4dc223 Add Job::Config to RenderShadowTask 2016-01-25 12:14:58 -08:00
Zach Pomerantz
f3265db298 Gut RenderContext 2016-01-25 12:14:58 -08:00
Zach Pomerantz
e8b8f4d535 Add Job::Config to HitEffect 2016-01-25 12:14:58 -08:00
Zach Pomerantz
772aedde91 Add Job::Config to AmbientOcclusion 2016-01-25 12:14:58 -08:00
Zach Pomerantz
ba61c1f865 Fix draw calls to use members 2016-01-25 12:14:58 -08:00
Zach Pomerantz
ccbec54f2d Add Job::Config to DebugDeferredBuffer 2016-01-25 12:14:58 -08:00