Atlante45
a13950752b
Update steam location with discoverability
2016-08-08 15:39:25 -07:00
Atlante45
f0ff975248
UI wiring
2016-08-08 15:39:25 -07:00
Atlante45
205df0cf51
login UI first draft
2016-08-08 15:39:25 -07:00
Atlante45
cea0e182c0
Interface login through steam
2016-08-08 15:39:25 -07:00
Ryan Huffman
fb14628a7e
Handle case in entity loading priority function where max dim size is <= 0
2016-08-08 10:39:27 -07:00
Ryan Huffman
d367583426
Clean up priority loading implementation
2016-08-08 08:53:06 -07:00
Ryan Huffman
d48bc96cf9
Add ability to set number of concurrent downloads
2016-08-08 08:53:06 -07:00
Ryan Huffman
4f9be2ae72
Fix camera position not being set for angular loading
2016-08-08 08:53:06 -07:00
Seth Alves
79121133df
remove unneeded change
2016-08-02 12:00:45 -07:00
Seth Alves
528f417f74
Merge branch 'master' of github.com:highfidelity/hifi into default-when-av-fails
2016-08-02 11:55:17 -07:00
Seth Alves
f91df4997d
re-enable falling-back to default avatar if an avatar's url is bad
2016-08-02 11:55:11 -07:00
Seth Alves
75f9626c2d
if MyAvatar simulation is cut short (due to no skeleton), still update the head position
2016-08-02 11:50:53 -07:00
Seth Alves
56af36ae64
set head position of other avatars even if they can't be drawn
2016-08-02 11:29:43 -07:00
Seth Alves
229b8d3b5e
testing a more explicit fix of the audio failure
2016-08-02 10:46:11 -07:00
Seth Alves
ed4b0b3589
call _skeletonModel.setURL, but leave our copy of _skeletonModelURL alone. This is so that we don't redo this every time we receive an identity packet from the avatar with the bad url.
2016-08-02 09:57:17 -07:00
Seth Alves
b953e6f0ff
when an avatar URL fails, switch to the default
2016-08-01 18:12:30 -07:00
Ryan Huffman
604c8f4a36
Merge pull request #8337 from humbletim/fix-Assets-getMapping
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fix Assets.getMapping(path, callback) to return a value
2016-08-01 13:32:08 -07:00
Anthony Thibault
f71a59276c
Merge pull request #8317 from hyperlogic/bug-fix/web3doverlay-rendering
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Fix alpha cut-outs and incorrect gamma on web overlays and entities
2016-07-29 17:44:46 -07:00
Brad Hefta-Gaub
e879f22c95
fix behavior with no entity server
2016-07-28 15:15:52 -07:00
Anthony Thibault
ea310bcc43
Web Entities now render correctly as well
2016-07-28 14:11:19 -07:00
Anthony Thibault
be6e401e9a
Merge branch 'master' into bug-fix/web3doverlay-rendering
2016-07-28 11:20:35 -07:00
humbletim
3e0ef7d43a
make Assets.getMapping(path) actually return the mapping
2016-07-28 10:13:30 -04:00
Bradley Austin Davis
a9740b803f
Defer batch execution to the end of the frame generation
2016-07-26 16:13:48 -07:00
Brad Hefta-Gaub
2d199fe3d0
rename function for better clarity
2016-07-26 08:08:44 -07:00
Brad Hefta-Gaub
83dc9ea6bb
punish slow scripts and don't send updates while physics is still loading
2016-07-25 21:46:30 -07:00
Anthony J. Thibault
fb84f058d6
Fix alpha cut-outs and incorrect gamma on Web3DOverlays
2016-07-25 15:56:05 -07:00
Brad Hefta-Gaub
4f04dbc926
Merge pull request #8308 from jherico/overlay_multi_edit
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Allow atomic editing of multiple overlays from scripts
2016-07-23 13:51:51 -07:00
Brad Hefta-Gaub
41e02276e5
Merge pull request #8297 from hyperlogic/feature/fst-anim-graph-override
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Support for animGraphUrl override in FST file.
2016-07-23 13:42:46 -07:00
Brad Davis
121a0f0f5e
Allow atomic editing of multiple overlays from scripts
2016-07-23 11:41:58 -07:00
Ryan Downe Karpf
91714aaca6
Merge pull request #8258 from AlexanderOtavka/edit-model-ui
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Edit model dialog improvements
2016-07-22 17:11:52 -07:00
James B. Pollack
5202038210
Merge pull request #8282 from hyperlogic/bug-fix/avatar-embedded-in-floor
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Vive HMD fixes to prevent user from becoming embedded in the floor.
2016-07-22 09:04:40 -07:00
Anthony Thibault
2429b82b5e
Support for animGraphUrl override in FST file.
2016-07-21 17:17:08 -07:00
samcake
853f31f6ea
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-07-20 10:49:27 -07:00
Howard Stearns
0b5cdcef42
Merge pull request #8252 from howard-stearns/suggestions
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suggestions
2016-07-19 15:46:23 -07:00
Anthony J. Thibault
837b19ed1b
fix for pushing avatar into floor when exiting away mode.
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* Removed MyAvatar.reset() access from JavaScript
* Added HMD.centerUI() to JavaScript, which can be used to reset the 3D UI sphere around the current HMD orientation.
* Added MyAvatar.clearIKJOintLimitHistory() which can be used to reset any remembered IK joint limit history.
* Added MyAvatar.centerBody() which can be used to instantly re-orient the avatar's so that the hips and toes
are facing the same direction as the current HMD orientation.
away.js now uses the above new API's instead of MyAvatar.reset()
2016-07-19 14:42:24 -07:00
Anthony Thibault
897627ebd6
Merge pull request #8272 from hyperlogic/bug-fix/mac-os-quality-of-life-fixes
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Mac OS X fixes
2016-07-19 11:18:46 -07:00
samcake
ff132fa712
Gathering the diffusion passes in the SUrfaceGEometryPAss job
2016-07-19 02:11:22 -07:00
samcake
3638a3b9c3
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-07-18 23:15:21 -07:00
Anthony J. Thibault
7fd40a5d10
MacOS: fix crash when touchscreen device is nullptr.
2016-07-18 17:08:17 -07:00
howard-stearns
abb63139f6
Merge branch 'master' of https://github.com/highfidelity/hifi into suggestions
2016-07-18 16:29:49 -07:00
Seth Alves
2d73b23c56
when deciding on the release velocity of something thrown, don't include a zero velocity caused by seeing the same controller data as last frame
2016-07-18 14:44:41 -07:00
Zander Otavka
d75c2e2a6f
Merge branch 'master' into edit-model-ui
2016-07-18 13:11:51 -07:00
samcake
a44aee84ce
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-07-18 10:16:55 -07:00
samcake
744474982d
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-07-17 13:28:03 -07:00
Brad Davis
03cb6175ab
Support triangle and hexagon shapes, add shape support to overlays.
2016-07-15 22:02:17 -07:00
Howard Stearns
d446e1bcf5
Phone home with suggestions activity usage.
2016-07-15 19:15:58 -07:00
Zander Otavka
71f62c02fc
Add basic implementation of customPrompt
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Still missing the warning and diabling of dynamic checkbox when the
static mesh is selected.
2016-07-15 17:35:55 -07:00
Sam Gondelman
e24b064ccd
Merge pull request #8244 from BingShearer/logrolling
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Delete Old Interface Logs If the Sum Size of Those Logs Exceeds Reasonable Size
2016-07-15 14:14:44 -07:00
Bing Shearer
9ee64d114b
Sam's space.
2016-07-15 13:47:36 -07:00
Brad Hefta-Gaub
574aaa9f28
Merge pull request #8248 from jherico/edit_toolbar
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Migrate edit.js toolbar to the new toolbar API
2016-07-15 12:42:13 -07:00