Commit graph

231 commits

Author SHA1 Message Date
danteruiz
f715dbe243 fix tablet scaling 2019-02-28 13:32:12 -08:00
SamGondelman
544f54e69a fix model scale 2019-02-21 14:10:36 -08:00
SamGondelman
ee1552661c fix textures 2019-01-31 12:04:46 -08:00
SamGondelman
1b5c1d0677 working on primitiveMode and groupCulled 2019-01-08 10:02:03 -08:00
SamGondelman
5dd00bed1d new improved polylines 2018-12-14 14:15:56 -08:00
SamGondelman
fd8245e258 Merge remote-tracking branch 'upstream/master' into NOverlays6 2018-12-11 10:46:39 -08:00
Alexander Ivash
600d09e533 relax 'isWearable()' condition to match latest changes in 'master' 2018-12-07 11:23:17 +03:00
Alexander Ivash
72a91668a5 FB19219 Make avatarapp to handle wearables update via drag&drop 2018-12-07 11:23:17 +03:00
SamGondelman
1fd8a21f8e cleanup 2018-12-03 11:07:54 -08:00
Sam Gateau
6005b934ad
Merge pull request #13979 from AndrewMeadows/game-loop-optimizations-001
minor bug fix and optimization in ModelEntity animation
2018-10-19 17:02:48 -07:00
Sam Gondelman
e3543cf098
Merge branch 'master' into scriptvec3 2018-10-17 13:10:29 -07:00
Andrew Meadows
148944814b consolidate two bad string checks into one 2018-10-17 11:45:39 -07:00
John Conklin II
eb088772d0
Merge pull request #14156 from sabrina-shanman/bug_dynamic-hulls
Fix "Good" collision not honoring mesh groups in OBJ files
2018-10-17 11:12:21 -07:00
sabrina-shanman
c8cccc5ec7 Fix "good" collision not subdividing OBJ meshes by group 2018-10-08 09:24:33 -07:00
Sam Gondelman
5b6e7b2566
Merge branch 'master' into scriptvec3 2018-10-02 08:58:04 -07:00
Thijs Wenker
06491ef12f API function for retrieving multiple entity properties with better performance 2018-09-20 19:34:00 +02:00
SamGondelman
c522d1bc93 merge with master 2018-09-14 00:57:13 -07:00
Sam Gondelman
42ded53b5f
Merge branch 'master' into modelBugs 2018-09-12 14:35:46 -07:00
SamGondelman
9a2bdda365 make animation properties threadsafe 2018-09-10 11:58:45 -07:00
Dante Ruiz
3796675123 script update and visuallyReady entities 2018-08-24 15:46:39 -07:00
SamGondelman
283c0c0311 s i m p l i f y 2018-08-23 11:47:56 -07:00
Sam Gondelman
f0986a7f5a Merge branch 'master' into scriptvec3 2018-08-20 10:56:45 -07:00
Andrew Meadows
fd9876cb63 don't attempt physics with invalid modelURL 2018-08-13 13:30:30 -07:00
SamGondelman
f9cdfbad7c cleanup 2018-07-12 17:59:57 -07:00
SamGondelman
16ad9cb5d3 xcolor/rgbcolor conversion 2018-07-11 18:06:06 -07:00
SamGondelman
9929529f30 vec3 conversion 2018-07-11 14:18:22 -07:00
Clement
da9fb9c751 Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
Andrew Meadows
577f9a03e6 fix bug: animation reset on 'hold' 2018-04-23 12:08:40 -07:00
Andrew Meadows
748af5a65f worry about multi-threads when updating animation props 2018-04-23 12:08:40 -07:00
Andrew Meadows
8e51d66092 fix bug: animation should reset on start running 2018-04-23 12:08:40 -07:00
Andrew Meadows
75508385cf more correct needsToCallUpdate() implementations 2018-04-23 12:08:40 -07:00
Clement
2e8a6e1961 Remove more dead octree code 2018-04-17 18:21:51 -07:00
SamGondelman
0fca56eef0 Revert "Merge pull request #12407 from NissimHadar/shadowControlsOffZvork"
This reverts commit 3201d2ba21, reversing
changes made to c0f20900a0.
2018-02-27 11:33:05 -08:00
Nissim Hadar
b2a06cdb98 Merge branch 'master' of https://github.com/highfidelity/hifi into shadowControlsOffZvork
# Conflicts:
#	libraries/entities/src/EntityItemProperties.cpp
#	libraries/entities/src/ShapeEntityItem.h
#	libraries/networking/src/udt/PacketHeaders.cpp
#	libraries/networking/src/udt/PacketHeaders.h
2018-02-19 13:05:57 -08:00
Nissim Hadar
4c1f22f84e Models and Avatar cast shadows (box doesn't, yet). 2018-02-16 14:01:33 -08:00
Nissim Hadar
7e99570824 Fixed Ubuntu warnings. 2018-02-15 07:54:55 -08:00
Nissim Hadar
a92765a83a Adding can cast shadow property. 2018-02-14 12:01:30 -08:00
Nissim Hadar
1632ab9782 Changed flag to "cast shadow" instead of "don't cast shadow". 2018-02-13 18:27:36 -08:00
Nissim Hadar
23a29b8d4b Added don't castr shadow flag to entity and shape classes. 2018-02-13 16:16:04 -08:00
SamGondelman
84cd0e1529 wip live material swapping on model entities, model overlays, avatars,
and albedo swap on shape entities
2018-02-09 12:00:08 -08:00
Dante Ruiz
9c81909be5 restructures _dirtyFlags name and bits 2018-01-30 16:42:08 -08:00
Anthony J. Thibault
cd4d9255bd Added defaultPoseFlags to avatar protocol
Change rotationSet to rotationIsDefaultPose for JointData
Also for translation.  Fixed all code to flip boolean value.
Created EntityJointData so that the ModelEntity stuff doesn't need to change.
2018-01-19 15:34:27 -08:00
Seth Alves
69a33428c0
Merge pull request #12078 from druiz17/soft-entities
Soft Entities
2018-01-17 08:02:37 -08:00
SamGondelman
f1253e3c6c fix crash on last frame = first frame, make last frame inclusive 2018-01-15 15:01:17 -08:00
Dante Ruiz
be9bf31843 Merge branch 'master' of github.com:highfidelity/hifi into soft-entities 2018-01-02 08:04:26 -08:00
druiz17
0ebbb76b49 fixed property over written issue and start relaying joints 2017-12-29 16:12:40 -08:00
Dante Ruiz
30bbe6e41b added relayParentJoints property 2017-12-28 15:43:59 -08:00
Seth Alves
897b96d092 Merge branch 'master' of github.com:highfidelity/hifi into scale-wearables-with-avatar-3 2017-12-22 07:36:26 -08:00
Andrew Meadows
bad2c1df76 proper modulus of animation frame 2017-12-19 10:40:17 -08:00
amantley
5bc113c818 deleted some debug print statements in ModelEntityItemcpp and deleted else statement that was superfluous 2017-12-13 19:07:23 -08:00