ZappoMan
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a11b6858d3
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fix small stats bug
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2013-10-17 14:43:19 -07:00 |
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ZappoMan
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8d7874b01b
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add guards to prevent runaway reaverageVoxels(), added stats to see if 4 children could be packed internally
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2013-10-17 13:47:18 -07:00 |
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ZappoMan
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6688b450c5
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cleaned up some printf's to qDebug's
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2013-10-17 12:31:18 -07:00 |
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ZappoMan
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8448e47df8
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cleanup dead code
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2013-10-17 12:27:23 -07:00 |
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ZappoMan
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095b716366
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make population stats use public getters and private member variables
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2013-10-17 12:16:03 -07:00 |
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ZappoMan
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c5deed36b0
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added ifdefs for HAS_AUDIT_CHILDREN and added more memory tracking stats
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2013-10-17 11:56:18 -07:00 |
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ZappoMan
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296f18a844
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make offset bounds match 20 bit storage
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2013-10-17 09:58:28 -07:00 |
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ZappoMan
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d2bab77c88
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implement support for three children encoding
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2013-10-16 21:42:47 -07:00 |
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ZappoMan
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1e5ce8a7e5
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first cut at really getting _children UNION to work
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2013-10-16 12:54:37 -07:00 |
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ZappoMan
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6fff53a2dc
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next round of voxelnode size improvements
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2013-10-15 14:43:51 -07:00 |
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ZappoMan
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9800dc0fde
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removed dead code
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2013-10-15 13:40:55 -07:00 |
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ZappoMan
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05c9d4febc
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added old style voxelnode for size comparison
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2013-10-15 13:37:14 -07:00 |
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ZappoMan
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9d0ff1595a
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make voxelnode population statistics static members instead of per node
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2013-10-15 13:33:38 -07:00 |
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ZappoMan
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86ba5e3064
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some size comparison debugging
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2013-10-15 12:11:49 -07:00 |
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ZappoMan
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9ba39c3a84
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removed center from AABox to further save memory
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2013-10-15 12:05:54 -07:00 |
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ZappoMan
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c9b0edf345
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first cut at reducing memory footprint of AABox
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2013-10-15 11:29:04 -07:00 |
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ZappoMan
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924053f2ec
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added additional debugging of VoxelNode memory usage, shrunk size of VoxelNode by better alignment
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2013-10-14 15:10:56 -07:00 |
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ZappoMan
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3425685119
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first cut at added voxel node memory usage debugging to client and server
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2013-10-14 12:09:44 -07:00 |
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ZappoMan
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c86bad77c9
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progress on keep local voxels
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2013-10-10 15:23:22 -07:00 |
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ZappoMan
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d939d3aaae
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Merge branch 'master' of https://github.com/worklist/hifi into keep_local_voxels
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2013-10-09 14:02:40 -07:00 |
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ZappoMan
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c25b03dd58
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first cut at keeping local voxels
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2013-10-09 14:02:31 -07:00 |
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Andrzej Kapolka
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aa353a57ad
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Fix for mouse ray with off axis projection.
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2013-10-09 13:38:06 -07:00 |
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Andrzej Kapolka
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dfd5f7d53e
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Fix for screwy view when you lean too far forward.
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2013-10-09 10:40:20 -07:00 |
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ZappoMan
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0c70a05732
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make view frustum oversend and don't remove oversend in client
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2013-10-04 21:36:21 -07:00 |
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ZappoMan
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84862310d1
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fix sendVoxelEditMessage() to honor jurisdictions, cleanup some threading/nonthreading behavior in PacketSender
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2013-10-03 10:25:00 -07:00 |
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ZappoMan
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529bcc2b4a
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fix build buster
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2013-10-02 20:46:49 -07:00 |
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ZappoMan
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9d231a50b6
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implement support for process interval hints and handling sending only some packets per call to process in non-threaded mode
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2013-10-02 20:39:58 -07:00 |
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ZappoMan
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4271fc5d41
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removed debug
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2013-10-02 17:01:07 -07:00 |
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ZappoMan
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90c64ab25c
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more work on handleing pending packets in VoxelEditPacketSender
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2013-10-02 16:33:06 -07:00 |
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ZappoMan
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cc0009976b
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first cut and handling buffering of edit packets when voxel servers are unknown
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2013-10-02 15:02:23 -07:00 |
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ZappoMan
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df4b64447b
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cleanup calls to markWithChangedTime() to happen after all changes made
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2013-10-01 13:02:32 -07:00 |
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ZappoMan
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f1b28b929d
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fix a couple crashes disable emitting import progress in non-import case
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2013-10-01 12:25:34 -07:00 |
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ZappoMan
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793a14e25a
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first cut at new faster voxel pipeline
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2013-10-01 10:37:14 -07:00 |
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ZappoMan
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0f74d4bda9
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change nodeDeleted() to voxelDeleted() to improve readability
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2013-09-30 15:50:31 -07:00 |
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ZappoMan
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b6fe8befdc
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removed old normal support from voxel system only using global normals
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2013-09-30 09:29:04 -07:00 |
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ZappoMan
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8cffa8d872
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add support for global normals for voxels
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2013-09-27 15:04:44 -07:00 |
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ZappoMan
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eb6af1afbf
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fix byte normals, fix crashes in switching between voxel shader and normal mode
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2013-09-27 09:02:51 -07:00 |
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ZappoMan
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5695429a78
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style fixes
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2013-09-26 16:36:59 -07:00 |
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ZappoMan
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7845340279
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menu cleanup, support for on the fly switching of maxVoxels and useVoxelShader
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2013-09-26 16:26:49 -07:00 |
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ZappoMan
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3d4341cee4
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hacking on voxel geometry shader
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2013-09-23 15:18:45 -07:00 |
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ZappoMan
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4eedc6df29
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make TREE_SCALE roughly 10 miles
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2013-09-16 22:39:47 -07:00 |
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LionTurtle
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6f8ab7a6c6
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Fix sign error in nudge code that made nudging in the negative Z
direction buggy.
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2013-09-13 10:50:29 -07:00 |
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LionTurtle
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99db8491ef
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Get rid of qDebug statements in VoxelTree.cpp.
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2013-09-12 17:41:02 -07:00 |
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LionTurtle
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71d5f3d2d8
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Fix for copy/cut/paste single voxel leaves.
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2013-09-12 17:38:16 -07:00 |
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LionTurtle
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cef4837654
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Fix voxel erase bug in nudge code. Fix rendering of nudge guide.
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2013-09-11 16:43:50 -07:00 |
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LionTurtle
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3b464094d9
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Remove magic numbers, fix spacing, and other code clean up in nudge code.
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2013-09-10 11:09:50 -07:00 |
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LionTurtle
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f41533fee6
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Add nudgeVoxel shading in grid. Fix erase bug.
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2013-09-09 18:23:37 -07:00 |
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LionTurtle
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b0803c1267
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Merge remote-tracking branch 'upstream/master'
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2013-09-09 16:54:34 -07:00 |
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LionTurtle
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ac878c9c63
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UI for nudge completed!
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2013-09-09 16:53:31 -07:00 |
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Andrzej Kapolka
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26411a42b1
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More focal length bits.
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2013-09-06 15:07:15 -07:00 |
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