Andrew Meadows
9a4db152ff
avatar responds to hand-vs-head collisions again
2014-03-26 13:20:18 -07:00
Andrew Meadows
fff7a36b54
merge upstream/master into physics project
...
Conflicts:
interface/src/avatar/Hand.cpp
interface/src/avatar/Hand.h
interface/src/avatar/SkeletonModel.cpp
interface/src/avatar/SkeletonModel.h
interface/src/renderer/Model.h
2014-03-25 15:55:26 -07:00
Andrzej Kapolka
210af25396
When rendering avatar shadows, check bounds against shadow frustum. Closes
2014-03-24 14:52:02 -07:00
Andrzej Kapolka
62884f1f4f
Don't use textures/fancy shaders when rendering shadow map. Closes #2270 .
2014-03-24 13:15:03 -07:00
Andrew Meadows
4a1a7898ea
Merge branch 'cleanup' into 'shapes'
2014-03-18 12:53:45 -07:00
Andrew Meadows
02c58447df
merge upstream/master into "shapes" project
...
Conflicts:
interface/src/avatar/MyAvatar.cpp
interface/src/avatar/SkeletonModel.cpp
interface/src/avatar/SkeletonModel.h
libraries/avatars/src/HandData.h
libraries/shared/src/SharedUtil.h
2014-03-18 12:41:20 -07:00
Andrew Meadows
ed3cf36045
cleanup: AvatarData doesn't derive from NodeData
...
Cleaner Interface since the AvatarData is already not the NodeList.
Reduces overhead/confusing code when parsing packets from AvatarMixer.
2014-03-17 14:10:42 -07:00
Andrew Meadows
68ba2201df
cleanup of Avatar:: and MyAvatar::render()
...
MyAvatar now calls Avatar::render() which does most of the work.
Also, made ::renderBody() a proper virtual function
2014-03-17 10:22:02 -07:00
Andrzej Kapolka
b4cb1457a2
Do a simple frustum check for rendering the avatar or doing a full joint
...
update. Closes #2071 .
2014-03-13 13:29:18 -07:00
Andrzej Kapolka
43feef3ebd
Only update the full set of joints when we've received new data from the
...
mixer. Closes #2274 .
2014-03-13 12:03:02 -07:00
Andrzej Kapolka
bab74e9cd4
Push the distance back even more.
2014-03-12 15:01:09 -07:00
Andrzej Kapolka
889c1358fc
Increase the distance at which avatars glow when moving.
2014-03-12 14:56:52 -07:00
Andrzej Kapolka
f088912ecf
More GCC warning fixes.
2014-03-12 12:51:43 -07:00
Andrew Meadows
793a760272
merge upstream master into "radians" project
2014-03-11 17:28:36 -07:00
Andrew Meadows
aa8c2fc8cb
use radians instead of degrees (almost) everywhere
2014-03-11 17:26:58 -07:00
Stephen Birarda
d1623e6e4d
fixes for warnings produced by Xcode 5.1
2014-03-11 11:45:13 -07:00
Andrew Meadows
47e340dafe
Merge upstream/master
...
Conflicts:
interface/src/avatar/MyAvatar.cpp
2014-03-07 09:16:33 -08:00
Andrzej Kapolka
44374732fa
Further joint bits.
2014-03-06 19:30:24 -08:00
Andrzej Kapolka
c5ab32235f
Merge branch 'master' of https://github.com/highfidelity/hifi into joints
2014-03-06 17:09:24 -08:00
Andrzej Kapolka
3adea84b81
Basic joint data sending. Closes #2166 .
2014-03-06 17:07:29 -08:00
Stephen Birarda
87d908a3bc
resolve conflicts on merge with upstream master
2014-03-06 15:03:03 -08:00
Stephen Birarda
5373cbbb9b
Merge pull request #2228 from josecpujol/fix_2198
...
Changed the up vector for computing the scale factor: it failed when
2014-03-06 14:49:13 -08:00
Stephen Birarda
27d486c0a1
resolve conflicts on merge with upstream master
2014-03-06 14:47:58 -08:00
Jose Carlos
8e81c4c467
Changed the up vector for computing the scale factor: it failed when
...
there was a roll in the view
2014-03-06 21:49:36 +01:00
Andrew Meadows
868e92c0fa
Merge upstream/master' into shapes branch
2014-03-06 12:45:43 -08:00
Andrew Meadows
37b088ebfa
Hands can collide with avatar head again
2014-03-06 12:38:07 -08:00
Stephen Birarda
b705ec560f
cleanup resources directory references by copying beside the executable
2014-03-06 11:46:49 -08:00
Stephen Birarda
403f91c988
update resource references to use Qt resource system
2014-03-06 10:41:11 -08:00
Stephen Birarda
90d4bbee78
Merge branch 'master' of https://github.com/highfidelity/hifi into external-glm
2014-03-06 09:16:22 -08:00
Andrzej Kapolka
a7af3bc284
Merge branch 'master' of https://github.com/highfidelity/hifi
...
Conflicts:
interface/src/avatar/MyAvatar.cpp
2014-03-05 18:08:59 -08:00
Andrzej Kapolka
3930b3e824
Display names are great, but not in the shadow map. Closes #2208 .
2014-03-05 17:44:08 -08:00
Andrew Meadows
7db5aaaf37
new collision pipeline for avatar shapes
2014-03-05 07:08:59 -08:00
Stephen Birarda
7451cfe130
remove glm so it is referenced only externally
2014-03-04 15:19:47 -08:00
Andrew Meadows
7ba5bc71ea
Merge branch 'master' of ssh://github.com/highfidelity/hifi into shapes
...
Conflicts:
interface/src/renderer/FBXReader.cpp
interface/src/renderer/Model.cpp
interface/src/renderer/Model.h
2014-03-04 09:01:24 -08:00
Andrzej Kapolka
64c4e58160
Tie the avatar LOD distance multiplier to the LOD parameter calculated for
...
voxels.
2014-03-03 16:34:28 -08:00
Andrzej Kapolka
75c9e44545
Render the billboard if we don't have both models. Closes #2178 .
2014-03-03 15:33:37 -08:00
Andrzej Kapolka
0361f46832
Don't simulate avatars' models when they're being rendered as billboards.
...
Closes #2165 .
2014-03-03 12:09:38 -08:00
Andrzej Kapolka
21a149348b
When switching models, retain old one until new one is loaded. Closes #2146 .
2014-02-28 13:57:25 -08:00
Andrzej Kapolka
2639796402
Wait until both head and body are loaded before rendering. Closes #2145 .
2014-02-28 12:22:10 -08:00
Andrew Meadows
50a5924574
Using shapes for collisions against Model
...
rather than building tapered capsule shapes on the fly
2014-02-27 17:33:36 -08:00
Andrzej Kapolka
cd2bd32210
Delay loading models until we know that we need them (i.e., that we're not
...
beyond billboard distance). Closes #2121 .
2014-02-27 12:30:46 -08:00
Andrew Meadows
5954bb91d4
ListShape now handled by ShapeCollider
2014-02-26 15:36:19 -08:00
ZappoMan
d4c36acd7d
fix windows warning
2014-02-25 18:43:31 -08:00
Andrzej Kapolka
5d99b06a48
Use hysteresis to prevent rapid enabling and disabling of billboard. Closes
2014-02-25 16:12:58 -08:00
ZappoMan
23b2d7d124
Merge pull request #2073 from josecpujol/19489
...
19489
2014-02-25 13:34:39 -08:00
Philip Rosedale
11e9b18a98
Don’t render avatar ‘sphere’ unless there is voice intensity
2014-02-25 12:35:14 -08:00
Jose Carlos
64e75bb4ab
fixed typo
2014-02-25 00:19:52 +01:00
Jose Carlos
ae87ab3b79
Undone a change to try to prevent the decay effect in the text rendering
2014-02-24 23:26:42 +01:00
Jose Carlos
2bf3d2547a
Merge remote-tracking branch 'upstream/master' into 19489
2014-02-24 22:03:03 +01:00
Jose Carlos
c8c371b6f4
Changed the displayname background rect: instead of having squared
...
corners, they are bevel
Added some test code to prevent the decay effect in the text rendering
2014-02-24 22:02:06 +01:00
Stephen Birarda
9771e1bb12
resolve conflicts on merge with upstream master
2014-02-24 12:06:10 -08:00
Andrzej Kapolka
d80b52dc9f
Fixes for camera mode transitions, seeing inside head.
2014-02-24 11:33:52 -08:00
Philip Rosedale
b0f3ab3ccd
Merge pull request #2057 from ey6es/master
...
I believe this is what was intended for the voxel edit orbit behavior. Yaw the body, pitch the head.
2014-02-23 17:22:07 -08:00
Andrzej Kapolka
6f8f15018c
Allow setting the combined head orientation, which changes the body yaw and
...
applies the rest to the head. Closes #2050 .
2014-02-21 17:52:20 -08:00
Andrzej Kapolka
ac02609bc2
The basic billboard behavior, closes #1864 .
2014-02-21 15:38:49 -08:00
Stephen Birarda
340248ac43
resolve conflicts on merge with upstream master
2014-02-21 15:16:15 -08:00
Jose Carlos
10c9b902b9
Removed duplicated calculation of bounding rect for display name
2014-02-21 00:37:29 +01:00
Jose Carlos
354c9bff09
Correct text position for default and non default meshes
...
Bounding box for text background is now text dependent, much nicer now
2014-02-21 00:29:52 +01:00
Jose Carlos
fa490acb8d
Changed the display name background alpha to 0.2 (was 0.95)
2014-02-20 20:45:32 +01:00
Stephen Birarda
6f84230d9d
resolve conflicts on merge with upstream/master
2014-02-20 10:14:36 -08:00
Jose Carlos
241214ba37
Fixed compilation after merged from upstream
2014-02-19 23:08:19 +01:00
Jose Carlos
828508bbf1
merged from master
2014-02-19 23:01:13 +01:00
Jose Carlos
ba0b01d028
Style changes after ZappoMan's comments
2014-02-19 22:51:40 +01:00
Jose Carlos
4fd735e28f
Added a factor to correct display name position for non default models
...
For the default avatar, the position is wrong
2014-02-19 22:08:47 +01:00
Stephen Birarda
ff7a49d8c2
resolve conflicts on merge with upstream master
2014-02-19 13:07:26 -08:00
Jose Carlos
a6b202ccbe
My Avatar's display name is shown
2014-02-19 10:01:15 +01:00
Andrew Meadows
4010f3ab3f
Remove Avatar::_head, use AvatarData::_headData
2014-02-18 17:41:46 -08:00
Andrew Meadows
c134b8de5b
Remove Avatar::_hand, use AvatarData::_handData
2014-02-18 17:08:12 -08:00
Jose Carlos
46ed506196
Display names are shown when distance is below a threshold
...
Used polygon offset to render display names
Saved model view and projection matrices in order to save glGetDoublev calls
2014-02-19 00:04:00 +01:00
Andrew Meadows
4b58d04c17
Merge branch 'master' of ssh://github.com/highfidelity/hifi into camera-occlusion
2014-02-18 15:00:39 -08:00
Stephen Birarda
c762b92e5a
replace DataServerClient and Profile with AccountManager
2014-02-18 11:27:37 -08:00
Jose Carlos
0ec554ec82
Added fadein and fadeout animations for display name
2014-02-18 00:49:26 +01:00
Jose Carlos
e7b54a9ef4
merged from master
2014-02-17 21:59:53 +01:00
Andrew Meadows
48f28ecee7
Merge branch 'master' of ssh://github.com/highfidelity/hifi into camera-occlusion
...
Conflicts:
interface/src/Menu.h
interface/src/avatar/Avatar.cpp
2014-02-17 12:12:47 -08:00
Andrew Meadows
bca50a5b70
Split render options for head/body collision proxy
...
This makes the poor proxy shapes easier to see.
2014-02-17 11:23:01 -08:00
Andrew Meadows
4848aa1d16
Merge branch 'master' of ssh://github.com/highfidelity/hifi into avatar-interaction
2014-02-17 09:14:06 -08:00
Jose Carlos
73e0c0ccf5
Moving pow evaluation to const
2014-02-16 21:33:46 +01:00
Jose Carlos
a8f1f9a00a
Added animation for fade out
2014-02-16 14:25:41 +01:00
Jose Carlos
af48998cc7
Fixed position of display name: we take into account skeleton and head's height
...
Saved opengl state in renderDisplayName
Moved display data to AvatarData
Unified static chat function for chat and display name
2014-02-15 18:40:36 +01:00
Andrew Meadows
335141049c
Cleaning up collision check API's and re-enabling collisions with particles.
2014-02-14 16:33:19 -08:00
Jose Carlos
19cb20f0cd
Added rect around the display name with proper size, paying attention to
...
QFontMetrics data
Fully wired up the message sending and receiving from server
2014-02-15 01:05:21 +01:00
Jose Carlos
04c59b825e
merged from master
2014-02-14 20:52:22 +01:00
Andrzej Kapolka
91fac4eebe
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-02-13 17:38:23 -08:00
Jose Carlos
b899834c54
Show "displayname" in correct position
...
Show "displayname" when on mouse hover
Persistant displayname data
2014-02-14 00:23:21 +01:00
Andrew Meadows
d9b50359a6
Hand-face collisions now work (sorta).
2014-02-13 12:21:28 -08:00
Andrew Meadows
04bc05cfe6
Moving hand-avatar collision trigger calls into MyAvatar
...
Also renaming some methods in Model to be more descriptive.
2014-02-12 08:29:22 -08:00
Andrzej Kapolka
3b1b067418
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-02-11 16:03:41 -08:00
Andrzej Kapolka
e29d6210bb
Merge pull request #1981 from AndrewMeadows/avatar-interaction
...
Avatar body-body collisions
2014-02-11 16:02:43 -08:00
Jose Carlos
319d1f6795
Wired up the send of the display data to the servers
...
Added the renderDisplayName in Avatar
2014-02-12 00:54:50 +01:00
Andrzej Kapolka
b6d77ec637
Switched from loading FBX and FST simultaneously to loading FST first, then
...
using its filename and texdir properties (as Faceshift does) to locate the
corresponding model. Also fixed a bug with the fallback models (they were
invisible after second failure).
2014-02-11 14:20:52 -08:00
Andrew Meadows
3b3359abce
Merge branch 'master' of ssh://github.com/highfidelity/hifi into avatar-interaction
2014-02-11 14:02:08 -08:00
Andrew Meadows
887fa0c938
Only resolve our hand collisions that would not move the other avatar.
...
This helps us only penetrate the moveable parts of other avatars.
2014-02-11 09:23:40 -08:00
Andrzej Kapolka
f9e9d62fe3
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-02-10 19:02:58 -08:00
Andrzej Kapolka
2071da2c8a
Provide a means to specify a fallback for when we fail to load a model. Also
...
added missing associated resources for default model. Closes #1960 .
2014-02-10 18:50:36 -08:00
Andrew Meadows
4edc6cd88b
Merge branch 'master' of ssh://github.com/highfidelity/hifi into avatar-interaction
2014-02-10 15:42:56 -08:00
Andrew Meadows
e73c9f7095
It is now possible to "poke" moveable parts of the avatar skeleton.
2014-02-10 14:07:50 -08:00
Stephen Birarda
712692f8bf
add fallback default URLs for head and body models
2014-02-10 11:15:35 -08:00
Andrew Meadows
be1aaee359
Merge branch 'master' of ssh://github.com/highfidelity/hifi into avatar-interaction
2014-02-10 09:05:08 -08:00
Andrew Meadows
10296577f4
More info when colliding with meshes + stubbery for poking avatar.
2014-02-10 09:02:29 -08:00
Andrew Meadows
7a8186f1da
Adding ModelCollisionInfo struct to get more info about collisions against avatars.
...
Had to disable some collisions. Will go back and make them work again soon.
2014-02-07 10:48:30 -08:00
Andrew Meadows
082b7cf1a9
Merge branch 'master' of ssh://github.com/highfidelity/hifi into avatar-interaction
...
Conflicts:
interface/src/avatar/Avatar.cpp
interface/src/avatar/Avatar.h
interface/src/avatar/MyAvatar.cpp
2014-02-06 14:37:19 -08:00
Andrew Meadows
802967512a
Splitting rendering of avatars and their collision proxies.
...
Also disabling old hand-avatar interactions and trying to use new stuff.
2014-02-06 14:14:48 -08:00
Stephen Birarda
f92f9ec0c2
Merge branch 'master' of https://github.com/highfidelity/hifi into authentication
2014-02-06 09:28:03 -08:00
Andrew Meadows
aa3a1a9a72
Stop rendering our head in first person camera mode.
2014-02-05 15:35:57 -08:00
Stephen Birarda
53170d3fe2
fix skeleton setting on parsing of identity packet
2014-02-04 16:49:21 -08:00
Stephen Birarda
092c969e75
more repairs to face and skeleton model passing
2014-02-04 15:48:31 -08:00
Stephen Birarda
3959209bc2
complete movement of URLs to AvatarData for re-usability
2014-02-04 14:49:56 -08:00
Stephen Birarda
2b80a5fbb8
move face/skeleton model URLs to AvatarData
2014-02-04 14:40:41 -08:00
Andrew Meadows
ed93d8db39
Moving headMouse, transmitter, and touchYaw/Pitch stuff into MyAvatar.
2014-01-31 17:42:48 -08:00
Andrew Meadows
d0a4d6a614
Moving MyAvatar specific code out of Avatar and into MyAvatar.
2014-01-30 17:10:00 -08:00
Andrew Meadows
f3f1539111
Splitting avatar collision check in two: vs hands and vs skeleton.
2014-01-30 09:28:21 -08:00
Andrew Meadows
570b872eda
Removing build warning about out-of-order initialization in class ctor.
2014-01-29 14:43:01 -08:00
Andrew Meadows
f093a571c5
Merge branch 'master' of ssh://github.com/highfidelity/hifi into avatar-interaction
...
Conflicts:
interface/src/avatar/Avatar.cpp
libraries/particles/src/ParticleCollisionSystem.cpp
libraries/shared/src/CollisionInfo.h
2014-01-29 14:12:22 -08:00
Stephen Birarda
4103cc1cde
packet header changes and beginning of conversion to QByteArray
2014-01-28 10:36:08 -08:00
Stephen Birarda
b495e6251d
add a weak pointer to the avatar mixer that owns the avatar
2014-01-23 17:39:14 -08:00
Stephen Birarda
3a127556e8
put back the important Avatar destructor
2014-01-23 17:10:24 -08:00
Stephen Birarda
8d2e9823de
remove notion of owning node from NodeData
2014-01-23 17:06:03 -08:00
Stephen Birarda
820132cb45
cleanup debug and Avatar destructor
2014-01-23 16:47:18 -08:00
Stephen Birarda
349c790cc7
NodeData cleanup thanks to separation from rendered avatars
2014-01-23 15:41:40 -08:00
Stephen Birarda
2e548fb39c
complete migration of Avatar list to AvatarManager
2014-01-23 14:41:11 -08:00
Andrew Meadows
556526316f
Merge branch 'master' of ssh://github.com/highfidelity/hifi into avatar-interaction
...
Conflicts:
interface/src/avatar/Hand.cpp
interface/src/avatar/Hand.h
libraries/particles/src/ParticleCollisionSystem.cpp
2014-01-22 16:21:49 -08:00
Andrew Meadows
09b2d4aa78
Added menu options for more detailed collision preferences.
2014-01-22 13:34:13 -08:00
Stephen Birarda
d57aec9793
don't use separate NodeList owner UUID and Avatar UUID
2014-01-22 11:48:04 -08:00
Stephen Birarda
105fb42b34
rewrite mesh and skeleton requests from data-server
2014-01-21 16:46:04 -08:00
Andrew Meadows
e02c7bed18
Removing a magic number and collapsing two identical variables that hard-code the number of hands.
2014-01-21 10:11:20 -08:00
Andrzej Kapolka
81ab68a529
Store hand position relative to body orientation/position.
2014-01-20 12:44:09 -08:00
Andrew Meadows
aac1764243
Re-enabling particle-avatar collisions.
2014-01-17 16:30:07 -08:00
Andrew Meadows
48796231ef
Merge branch 'master' of ssh://github.com/highfidelity/hifi into paddle-fixes
2014-01-17 11:26:04 -08:00
Andrew Meadows
f08e639cb2
fixes for avatar paddle-hands, plus some hackery for demo
2014-01-17 11:22:50 -08:00
Andrzej Kapolka
50d224661c
Pruning more avatar bits.
2014-01-16 14:47:39 -08:00
Andrzej Kapolka
865b495e6c
Merge branch 'master' of https://github.com/worklist/hifi into debone
...
Conflicts:
interface/src/Audio.cpp
interface/src/Menu.cpp
interface/src/avatar/Avatar.h
interface/src/avatar/MyAvatar.cpp
interface/src/devices/Webcam.cpp
interface/src/devices/Webcam.h
interface/src/renderer/FBXReader.cpp
2014-01-16 13:35:03 -08:00
Andrzej Kapolka
3f08504e3e
Replaced missing functionality.
2014-01-16 12:39:07 -08:00
Stephen Birarda
75152abe2c
fix unused variable warnings and constructor ordering
2014-01-16 09:52:29 -08:00
Andrew Meadows
1266ffd0ca
merge of windows-build
...
Conflicts:
domain-server/src/DomainServer.cpp
interface/src/Application.cpp
interface/src/Menu.cpp
libraries/avatars/src/AvatarData.h
libraries/shared/src/NodeList.h
2014-01-16 09:00:13 -08:00
Andrzej Kapolka
2c7b6b9696
Skeleton removal checkpoint; compiles, but there are a few bits missing.
2014-01-15 15:14:50 -08:00
Andrew Meadows
32f3621855
merge upstream work into local repo
2014-01-15 14:13:48 -08:00
Andrew Meadows
235b6f0c36
Adding disk collision proxy for hand paddles.
2014-01-15 14:05:57 -08:00
Brad Hefta-Gaub
170dbe6e85
Merge branch 'master' of git://github.com/worklist/hifi into windows_build
...
Conflicts:
assignment-client/src/audio/AudioMixer.cpp
domain-server/src/DomainServer.cpp
interface/src/Audio.cpp
interface/src/DataServerClient.cpp
interface/src/Oscilloscope.cpp
interface/src/PairingHandler.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/devices/Faceshift.cpp
interface/src/devices/SerialInterface.cpp
interface/src/renderer/FBXReader.cpp
libraries/avatars/src/AvatarData.h
libraries/octree-server/src/OctreeServer.cpp
libraries/octree-server/src/OctreeServer.h
libraries/octree/src/ViewFrustum.cpp
libraries/shared/src/Logging.cpp
libraries/shared/src/Node.cpp
libraries/shared/src/Node.h
libraries/shared/src/NodeList.cpp
libraries/shared/src/NodeList.h
libraries/shared/src/PerfStat.cpp
libraries/shared/src/SharedUtil.cpp
libraries/voxels/src/VoxelTree.cpp
voxel-edit/src/main.cpp
2014-01-15 10:20:21 -08:00
Andrew Meadows
af3fae7bbf
Merge upsteam master into current project (experimental hand paddles)
...
Conflicts:
interface/src/avatar/Avatar.cpp
libraries/avatars/src/AvatarData.cpp
2014-01-14 16:39:46 -08:00
Stephen Birarda
599e3bb9e5
resolve conflicts on merge with upstream master
2014-01-14 16:15:58 -08:00
Andrew Meadows
a08b7b3fd8
Adding initial Agent::findSphereCollision() implementation and removing some debug log spam.
2014-01-14 16:15:41 -08:00
Stephen Birarda
274989935d
resolve conflicts on merge with upstream master
2014-01-14 16:09:12 -08:00
Stephen Birarda
767a241105
Merge remote-tracking branch 'upstream/master' into nodelist-container
2014-01-14 16:08:58 -08:00
Stephen Birarda
987c639e36
initial newline removal from all QDebug calls
2014-01-14 13:09:22 -08:00
Stephen Birarda
7d1a64ca8c
change NodeList container to QHash with QSharedPointer
2014-01-13 17:09:21 -08:00
Brad Hefta-Gaub
392ff94ebe
Merge branch 'master' of git://github.com/worklist/hifi into windows_build
...
Conflicts:
interface/src/DataServerClient.cpp
interface/src/avatar/MyAvatar.cpp
libraries/avatars/src/AvatarData.h
2014-01-13 15:06:26 -08:00
Stephen Birarda
42e3bcfe91
allow fade scale to get smaller than minimum avatar scale
2014-01-13 13:52:41 -08:00
Stephen Birarda
3f2c6504a6
fix for avatar scale bug, closes #1506
2014-01-13 12:27:47 -08:00
Brad Hefta-Gaub
55babbf7b6
windows type mismatch warning fixes
2014-01-13 00:30:23 -08:00
Andrzej Kapolka
8b2212b6cf
Fix for "red ball" issue with no skeleton: use avatar position for head
...
position.
2014-01-06 12:08:42 -08:00