Zach Pomerantz
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981d4d37ca
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Update render/debug.js
- Add a toggle for the entire UI
- Set items sliders minimums to -1
- Fix off-by-one with debug buffer radios
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2016-02-18 17:45:55 -08:00 |
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samcake
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e3307d91ad
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Fix the debugging tool to be able to freeze the frustum for scene fetch and culling
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2016-02-12 14:59:43 -08:00 |
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samcake
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31230e81bb
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2016-02-11 10:05:58 -08:00 |
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samcake
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99e9b3ecdd
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Merge pull request #7043 from zzmp/fix/render-ui
Revamp the render engine ui
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2016-02-11 09:57:51 -08:00 |
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Zach Pomerantz
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3bace3cdbb
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Rework the qml for brevity
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2016-02-11 08:48:01 -08:00 |
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Zach Pomerantz
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9c5881345a
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Disable the AO gpuTimer pending cpp fix
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2016-02-11 08:48:00 -08:00 |
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Zach Pomerantz
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dbc59ccc2b
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Revamp render engine debug JS script
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2016-02-11 08:47:59 -08:00 |
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samcake
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9326aebf20
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2016-02-10 09:38:54 -08:00 |
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samcake
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40e49b2376
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Starting to remove empty bricks and empty cells
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2016-02-08 18:23:29 -08:00 |
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Stephen Birarda
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445662f5ae
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clean sweep of old now unused audio files
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2016-02-08 15:38:12 -08:00 |
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samcake
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e5f3805d0e
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Fixing the item insert in cell criteria for subcell and adding debgging tool
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2016-02-05 16:49:43 -08:00 |
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samcake
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8d1ab01018
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exposing one more parameter
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2016-01-20 18:32:44 -08:00 |
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samcake
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379c882834
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Debugging the darkness and pointing out bugs
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2016-01-20 02:03:09 -08:00 |
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samcake
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6f93fb3114
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Can now process the AO at lower resolution in orer to gsave performances
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2016-01-19 12:12:51 -08:00 |
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samcake
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df496b065c
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Merging with master
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2016-01-18 16:40:34 -08:00 |
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samcake
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91dff3195e
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Remove the setup values used for debuging
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2016-01-18 14:28:26 -08:00 |
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samcake
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93c7c182b3
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Exposing the gpu RangeTimer counter for the AO effect
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2016-01-18 14:10:59 -08:00 |
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samcake
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39f1649cdf
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refining the settings for the blur pass and splitting the uniforms in 2 buffers, one per frame with transform info and one for the parameters which are rarely changing
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2016-01-16 22:16:07 -08:00 |
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samcake
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ae18bb8ef7
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FIxed the stereo rendering
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2016-01-14 19:23:29 -08:00 |
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samcake
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0285d48de3
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Exposing many more controls of the AO in order to adjust the effect
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2016-01-13 18:57:47 -08:00 |
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samcake
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7e2cf741c0
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Clen up, exposingthe level of obscurance
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2016-01-06 13:16:16 -04:00 |
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samcake
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2486d94b03
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A working prototype of ao...
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2016-01-04 14:36:46 -04:00 |
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samcake
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52f3c7e2cb
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Introducing the sl files and the blurring stages
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2016-01-02 11:27:50 -04:00 |
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samcake
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54e1c7c3a7
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2015-12-24 11:47:32 -08:00 |
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samcake
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dbc4506cee
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Working on AO
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2015-12-23 17:27:20 -08:00 |
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Zach Pomerantz
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ea9f2e57ce
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Simplify renderDebug GUI
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2015-12-23 13:09:45 -08:00 |
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Zach Pomerantz
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f146b207c4
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Update JS debug scripts to use nested props
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2015-12-21 15:27:37 -08:00 |
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samcake
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f24800cf10
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Change the default tone curve to jusimple gamma correct and fix the renaming in the renderENgineDebug script
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2015-12-18 15:35:01 -08:00 |
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Atlante45
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9d6618c341
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Cleanup DebugDeferredBuffer code
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2015-12-17 15:18:23 -08:00 |
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Atlante45
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b271542b73
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Save DebugMode to setting, restore on script start
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2015-12-17 15:18:23 -08:00 |
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samcake
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d2ebaef69e
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Adding a simple manual exposure control to configure the tonemapping and expose it to js. Add a convenient way to access the Job._concept._data with template
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2015-12-15 18:18:42 -08:00 |
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samcake
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5d395ae54f
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Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
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2015-12-10 18:06:43 -08:00 |
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Ken Cooke
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90ef92c79b
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Fix slider layout
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2015-12-07 13:34:55 -08:00 |
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Ken Cooke
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8683bb5002
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New reverb parameters
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2015-12-07 13:05:30 -08:00 |
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Atlante45
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0603ead972
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Have panels collapsed by default
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2015-12-04 21:01:53 -08:00 |
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Atlante45
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acb9e2774e
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Basic implementation of debug zone resizing
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2015-12-04 21:01:53 -08:00 |
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Atlante45
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41af377878
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More g-buffer debugging options
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2015-12-04 21:01:53 -08:00 |
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Atlante45
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b45b1cc513
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More work on live g-buffer debug
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2015-12-04 17:43:00 -08:00 |
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Atlante45
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5bfcd4ed91
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Fix scripted checkbox
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2015-12-04 17:30:45 -08:00 |
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Atlante45
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c27944ae28
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Simple normal map debug
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2015-12-04 10:44:23 -08:00 |
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Brad Hefta-Gaub
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33b859df33
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Merge pull request #6416 from kencooke/audio-reverb
New reverb
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2015-12-02 11:22:12 -08:00 |
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Ken Cooke
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fbd7549430
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Better reverb script defaults
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2015-12-02 11:05:06 -08:00 |
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Andrew Meadows
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ab6367ff4e
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remove debug option for disabling physics updates
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2015-12-01 11:13:01 -08:00 |
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Ken Cooke
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e25e6b5003
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Test script with sliders for all reverb parameters
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2015-12-01 06:44:56 -08:00 |
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Seth Alves
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f3d26e163d
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turn _drawItemStatus into a bitfield, split out bounding boxes and network/physics-sim-ownership. hook Display-Simulation-Ownership menu item to this system
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2015-11-07 07:19:27 -08:00 |
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Andrew Meadows
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4ff05e8c2a
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fix lin endings of some JS files
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2015-10-20 13:26:19 -07:00 |
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Chris Collins
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c0a881ec52
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added the correct call
added the correct call
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2015-10-05 15:37:04 -07:00 |
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Chris Collins
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1e01d6bd8f
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Add the ability to switch between mono and stereo in HMD
Add the ability to switch between mono and stereo in HMD
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2015-10-05 15:30:53 -07:00 |
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Atlante45
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d0bec38603
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Fix currentAPI.js
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2015-10-01 11:30:50 -07:00 |
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Thijs Wenker
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4d26eb5258
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- added some comments
- replaced repetitious code with loop
- fixed the audioListenerModeChanged signal (forgot connect call)
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2015-09-22 16:20:58 +02:00 |
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