samcake
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96fb9c4466
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cleaning up macos warnings, separating Metallic maps from the default, gamma corrected gray textures
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2016-02-25 14:13:35 -08:00 |
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Brad Hefta-Gaub
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91f6b7e80d
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Merge pull request #7186 from zzmp/feat/scene-ambient-tex
Wire up zone ambientURL
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2016-02-25 09:05:25 -08:00 |
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samcake
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287bfeddda
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Fixing the way the Obscurance is used with the ssao map
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2016-02-24 18:31:08 -08:00 |
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samcake
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ae6e625894
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2016-02-24 17:30:40 -08:00 |
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samcake
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a0d7ce145e
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Adding support for emissive and occlusion maps, on to pr land
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2016-02-24 17:30:29 -08:00 |
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Zach Pomerantz
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20bfdba14b
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Avoid light prop copies when setting globalLight
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2016-02-24 16:20:59 -08:00 |
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Zach Pomerantz
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1817b8ef2f
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Use only skyboxTexture in DeferredLightingEffect
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2016-02-24 16:07:28 -08:00 |
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Zach Pomerantz
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95d98e3ed7
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Wire up zone ambientURL
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2016-02-24 16:07:04 -08:00 |
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Zach Pomerantz
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124c84c8b9
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Fix fxaa shader to use texture
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2016-02-24 13:36:08 -08:00 |
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Brad Hefta-Gaub
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3df5d0abad
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Merge pull request #7161 from zzmp/fix/overlay-model-scale
Use proper getter for model overlay scaling
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2016-02-24 09:31:47 -08:00 |
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Chris Collins
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7f679af186
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Merge pull request #7176 from zzmp/menu/graphics
Update graphics menus
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2016-02-24 08:18:58 -08:00 |
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samcake
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2f5800a4cc
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IMproving the shading model and the loading, added the roughness, needt to clean up
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2016-02-23 18:31:38 -08:00 |
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Zach Pomerantz
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ea8edb3744
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Remove antialiasing from menus, default to on
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2016-02-23 16:24:44 -08:00 |
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Zach Pomerantz
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7804ee22d4
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Consolidate stats for opaque/transparent/other
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2016-02-23 12:14:00 -08:00 |
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Zach Pomerantz
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7c9022fb3e
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Fix model overlay scaling
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2016-02-23 10:40:47 -08:00 |
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samcake
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9d0803e6b8
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2016-02-23 09:33:54 -08:00 |
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samcake
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9cb8bd0808
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Adding one more feature for NULL_VAR in scribe function parameters and unifying the MAterialTexture shader code
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2016-02-23 02:41:26 -08:00 |
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samcake
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00782b0e76
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GOing home, this is in the middle of adding the Roughness texture and potentially cleaning up the different compinations of shaders regarding the material textures
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2016-02-22 18:19:36 -08:00 |
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Ryan Huffman
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e6ccf501fa
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Merge pull request #7135 from zzmp/fix/grid
Update renderGrid to use a shader, and fix grid edit tools
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2016-02-22 12:58:23 -08:00 |
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samcake
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377ee5a486
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2016-02-22 09:23:14 -08:00 |
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samcake
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c7f43386e5
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Compressing the g-buffer better
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2016-02-22 09:23:16 -08:00 |
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samcake
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39a7852979
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MOving forward with PBR rendering, cleaning up the lighting shaders and the packi/unpack deferredBuffer shaders
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2016-02-19 18:43:07 -08:00 |
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Zach Pomerantz
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fd6aa9a78b
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Add layering to renderGrid, draw edit grid not layered
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2016-02-19 13:57:32 -08:00 |
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Zach Pomerantz
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791d295578
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Move paint shader functions to Paint.slh
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2016-02-19 11:48:44 -08:00 |
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Zach Pomerantz
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9daefbdb94
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Fix grid antialiasing
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2016-02-19 11:39:11 -08:00 |
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Seth Alves
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fea60499d4
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rename poorly named variable
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2016-02-19 11:32:59 -08:00 |
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Zach Pomerantz
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07a5c7bd16
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Update grid shader for major/minor lines
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2016-02-19 11:22:01 -08:00 |
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Seth Alves
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ee5a82f9b8
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call simulate from setScaleInternal rather than just initJointTransforms so the scale change is visible
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2016-02-19 10:05:22 -08:00 |
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samcake
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e103fd364e
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USing metallic and not gloss map
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2016-02-19 09:24:22 -08:00 |
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samcake
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903824809c
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trying to have better support for the materials
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2016-02-18 18:33:32 -08:00 |
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Zach Pomerantz
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2d1c676a8b
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Add qHash for Vec2FloatPair
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2016-02-18 16:17:24 -08:00 |
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Zach Pomerantz
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2bfbf1b5fd
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Reimplement renderGrid to use frag shader
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2016-02-18 11:30:03 -08:00 |
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samcake
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b88501784c
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Making progress toward the PBR material
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2016-02-17 18:47:52 -08:00 |
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Brad Hefta-Gaub
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d5c349abec
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Merge pull request #7114 from samcake/hdr
Adding Ambient lighting to transparent surfaces
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2016-02-17 09:08:38 -08:00 |
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samcake
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b03f639e2c
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Renaming and rearranging the material fields to support PBR fbx materials
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2016-02-16 17:20:23 -08:00 |
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samcake
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71863a1550
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Fixing the material names
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2016-02-16 09:33:24 -08:00 |
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samcake
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0ad7bacf02
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Changing diffuse to albedo and breaking everything...
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2016-02-15 21:50:10 -08:00 |
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samcake
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29bacd23df
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Fixing the rendering of the avatar skeleton
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2016-02-15 18:56:46 -08:00 |
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samcake
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a740f4a6de
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Removing unecessary code
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2016-02-15 17:41:20 -08:00 |
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samcake
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b9d14b74ee
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Adding the GLobalKeyLighting to transparents, the ambient lighting
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2016-02-15 17:27:28 -08:00 |
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samcake
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0639b2ace0
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-02-15 13:27:55 -08:00 |
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samcake
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545f276fdf
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2016-02-15 09:29:00 -08:00 |
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samcake
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e6d15c3d56
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-02-12 18:22:30 -08:00 |
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samcake
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4559e75f90
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Trying to solve the ambient issue
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2016-02-12 18:22:01 -08:00 |
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Brad Hefta-Gaub
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e003fe5f4b
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Merge pull request #7081 from zzmp/fix/mini-mirror-ao
Disable AO in mini mirror
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2016-02-12 17:37:45 -08:00 |
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samcake
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9bfeb4a1d5
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2016-02-12 11:31:47 -08:00 |
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samcake
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c248732bc7
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Getting the array initialization right ?
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2016-02-12 10:27:08 -08:00 |
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samcake
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40c283cba2
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Fixing some warnings
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2016-02-12 10:21:28 -08:00 |
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samcake
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40455af7fc
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LEss warning
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2016-02-12 10:16:20 -08:00 |
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Zach Pomerantz
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d516e9da78
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Only run AO in DEFAULT_RENDER_MODE
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2016-02-12 09:01:54 -08:00 |
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