ericrius1
94acb23f27
no longer redefining payloadRender method in effort to avoid linux build errors
2015-08-03 15:51:11 -07:00
ericrius1
b2753507dc
cleanup of comments and dead code
2015-08-03 09:35:47 -07:00
ericrius1
47bc8f50ab
cleaning
2015-08-03 08:45:14 -07:00
Sam Gateau
d84e2d31ea
Merge with master
2015-07-30 11:20:00 -07:00
Andrew Meadows
77a12eb50e
compile on linux with GLEW
2015-07-28 17:53:01 -07:00
ericrius1
b4a9469dff
colors
2015-07-28 11:42:23 -07:00
Sam Gateau
baf7873ce1
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-07-27 17:40:19 -07:00
Sam Gateau
f525a8a245
Removing all the unecessary calls of Batch from the gl legacy time
2015-07-27 17:17:56 -07:00
Anthony J. Thibault
5844b594dc
Converted magic numbers to constants.
2015-07-27 09:27:16 -07:00
Anthony J. Thibault
5cc0b45850
Improved ParticleEffectEntityItem rendering and updates
...
* Created custom pipelines and shaders for untextured and textured
particle rendering.
* Created custom render payload for particles
* Moved all particle updates into simulation rather then render.
* Uses pendingChanges.updateItem lambda to update the playload with
new data for rendering.
* ParticleEffectEntityItem now updates its dimensions properly,
based on emitter properties.
* Bug fix for dt not accumulating properly, during gaps between updates.
now we just update all the time. (super cheap tho, if there are no particles
animating)
2015-07-26 17:21:17 -07:00
ericrius1
b44193c2ad
catching end of texture
2015-07-22 17:25:33 -07:00
ericrius1
3379291b05
making uv mapping DRIER
2015-07-22 16:13:02 -07:00
ericrius1
352c42d8d4
head body tail
2015-07-22 15:40:29 -07:00
ericrius1
75220a32e7
tail dynamic
2015-07-22 14:49:48 -07:00
ericrius1
b452566d75
transparent textures and setting up 9-patch system for texture scaling
2015-07-22 10:57:03 -07:00
ericrius1
99856df112
tail strip
2015-07-21 11:43:10 -07:00
ericrius1
e1f8871ec9
drawing trails at end of stroke
2015-07-21 10:48:25 -07:00
ericrius1
b9affba93f
textures working
2015-07-21 09:56:09 -07:00
ericrius1
9fc54a6040
getting closer to texturing properly
2015-07-20 15:33:21 -07:00
Atlante45
8d6ff2d9f9
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-20 14:50:44 -07:00
Atlante45
59acfc9f47
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-20 13:51:51 -07:00
Stephen Birarda
0177513285
resolve conflicts on merge with upstream/master
2015-07-20 12:29:38 -07:00
ericrius1
1e34de1c51
adding in screen space effect for getting hit
2015-07-20 10:44:38 -07:00
Brad Davis
d68618e206
Removing GL headers from most files, and some naked GL from application.cpp
2015-07-18 00:46:09 -07:00
Atlante45
256c786e28
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-17 17:59:19 -07:00
Stephen Birarda
f8c832e50b
resolve conflicts on merge with upstream master
2015-07-17 16:48:46 -07:00
ericrius1
bad6aa8f0a
adding textures to poly line"
2015-07-17 15:39:44 -07:00
ericrius1
a44e5f949c
Merge branch 'master' into polyLineInProgress
2015-07-17 15:01:40 -07:00
ericrius1
5e3e1e4567
adding texture
2015-07-17 15:00:10 -07:00
Brad Davis
89faf85ad9
Working on text rendering overlays
2015-07-16 15:56:01 -07:00
Stephen Birarda
05dde9d8f5
resolve conflicts on merge with upstream/master
2015-07-15 16:18:47 -07:00
ZappoMan
819fa852b8
first pass at GlowEctomy
2015-07-15 12:47:59 -07:00
Stephen Birarda
8b5026a817
cleanup some warnings
2015-07-15 11:20:55 -07:00
Atlante45
8fb69ecc96
Merge branch 'master' of https://github.com/highfidelity/hifi into clear_cache_and_restart
2015-07-14 13:50:58 -07:00
Clément Brisset
17c6f41db6
Merge pull request #5306 from ctrlaltdavid/20606
...
CR for 20606 - If an external texture isn't found, still display the model
2015-07-14 13:49:00 -07:00
Atlante45
7bf45308b6
Merge branch 'master' of https://github.com/highfidelity/hifi into clear_cache_and_restart
2015-07-14 12:31:37 -07:00
Ryan Huffman
0edc909818
Merge branch 'protocol' of github.com:birarda/hifi into receive_packets
...
Conflicts:
assignment-client/src/audio/AudioMixer.cpp
interface/src/Application.cpp
libraries/networking/src/Packet.cpp
2015-07-14 10:21:31 -07:00
Stephen Birarda
821c16cbc4
resolve conflicts on merge with uptream/master
2015-07-14 09:52:20 -07:00
ericrius1
c4194cd030
adding textures
2015-07-14 09:38:55 -07:00
Brad Davis
684d466b44
Merge pull request #5308 from venkatn93/avatar
...
Avatars rendered correctly based on Scene.shouldRenderAvatars
2015-07-14 09:06:49 -07:00
Niraj Venkat
ef3c6b25e0
More coding standard changes
2015-07-14 00:45:38 -07:00
ZappoMan
5676246d75
fix the lingering model parts sometimes left behind when switching domains
2015-07-13 15:26:52 -07:00
ericrius1
f54d1cf0f6
smoother line drawing over network
2015-07-13 14:24:26 -07:00
Stephen Birarda
d990420565
repairs to octree packet receiving in interface
2015-07-13 13:10:57 -07:00
Stephen Birarda
264f39fa59
resolve conflicts on merge with upstream/master
2015-07-13 11:25:24 -07:00
ericrius1
0ce6737b34
merged and normals flipping
2015-07-13 09:43:15 -07:00
ericrius1
b3b12bd2dc
adding custom shader for flipped normals
2015-07-13 08:54:53 -07:00
David Rowe
d44743563b
Merge branch 'master' into 20606
...
Conflicts:
libraries/render-utils/src/Model.cpp
2015-07-13 07:53:04 -07:00
Atlante45
80fe090a94
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-10 20:20:03 -07:00
David Rowe
8ecefdfe39
If an external texture isn't found, still display the model
...
If the texture is present the next Interface is run then it will be used.
2015-07-10 16:03:27 -07:00