Triplelexx
949eab62ec
Merge remote-tracking branch 'refs/remotes/highfidelity/master' into 20769
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# Conflicts:
# libraries/input-plugins/src/input-plugins/KeyboardMouseDevice.cpp
removed deviceID
2016-02-21 22:04:14 +00:00
Brad Hefta-Gaub
3e6cddede3
CR feedback
2016-02-21 10:03:51 -08:00
Brad Hefta-Gaub
32a7179c62
CR feedback
2016-02-21 09:59:19 -08:00
Brad Hefta-Gaub
1a4591db58
Merge branch 'master' of https://github.com/highfidelity/hifi into hmdHacking
2016-02-21 09:30:41 -08:00
Brad Hefta-Gaub
9066fb0622
Merge pull request #7145 from howard-stearns/lod-pid-removal
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Lod pid removal
2016-02-20 10:29:42 -08:00
Anthony Thibault
942f2c13ab
Vive: smoother updates for IK driven by vive controllers
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Before this PR the simulation rate was clamped to never exceed 60htz.
This had problems when waving the vive hand controllers in the world,
they would jitter. The simulation rate is now clamped to never exceed
120 htz. This has the effect of synchronizing the display and the
update rates to 90htz.
Also there are improvements to vive support if threaded present is
disabled.
2016-02-19 15:58:13 -08:00
Howard Stearns
13c602e2a3
Remove mumbleUnsynchronizedFPS, which is obsolete now that the update/render rate is not in power-of-two lockstep with present rate, and which had users other than the LOD PID.
2016-02-19 15:12:44 -08:00
Brad Hefta-Gaub
7219a925d2
remove getTrueMouse()
2016-02-19 14:17:28 -08:00
Brad Hefta-Gaub
7be5811f34
tweak to UI size, clean up screen to overlay
2016-02-19 13:22:37 -08:00
Howard Stearns
30b4eace95
Remove LOD PID-related preferences and the related toggling of preferences.
2016-02-19 11:52:07 -08:00
Triplelexx
087e2e7f66
revise touchscreen camera control manipulation
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Touchscreen camera control is now via a touchscreen device. Input must
be enabled with the menu option. Currently supports dragging and
gesturing to control avatar camera. Gesturing is handled by integration
of the Qt implementation.
2016-02-19 13:47:28 +00:00
Triplelexx
9d03f0eb66
Revert "integrate touch screen camera manipulation controls"
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This reverts commit 4855511512d6df09691d7d54d48a341512d92392.
2016-02-19 13:38:34 +00:00
Triplelexx
fde01e094e
integrate touch screen camera manipulation controls
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Set Avatar _driveKeys via touch manipulation
2016-02-19 13:38:19 +00:00
Brad Hefta-Gaub
adcadedc65
slight rework of handleRealMouseMoveEvent
2016-02-18 14:40:55 -08:00
Brad Hefta-Gaub
935af6d2cc
clean up debug logs
2016-02-18 12:01:03 -08:00
Brad Hefta-Gaub
0467930c57
Merge branch 'master' of https://github.com/highfidelity/hifi into hmdHacking
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Conflicts:
examples/controllers/handControllerGrab.js
2016-02-18 10:30:43 -08:00
Brad Hefta-Gaub
c4fc3e4057
more work on dragging in hmd
2016-02-18 10:07:37 -08:00
Brad Hefta-Gaub
279519b6d5
hmd mouse check point
2016-02-18 08:44:22 -08:00
Brad Hefta-Gaub
8b8b99c7e0
HMD mouse checkpoint
2016-02-17 21:19:01 -08:00
Anthony Thibault
e863da5a68
Merge pull request #7118 from jherico/hmd_mono
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Remove distortion on HMD previews, both mono and stereo
2016-02-17 15:39:48 -08:00
Brad Hefta-Gaub
38430d8d2c
Merge pull request #7112 from howard-stearns/snap-turn-preference
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Snap turn preference
2016-02-17 09:19:38 -08:00
Brad Hefta-Gaub
a25581c656
clean up reticle scripting to be exposed through Reticle object (implemented int ApplicationCompositor)
2016-02-16 12:11:58 -08:00
Brad Davis
56fc9ea301
Remove distortion on HMD previews, both mono and stereo
2016-02-15 21:46:29 -08:00
Brad Hefta-Gaub
0d873c7732
consolidate all calls to QCursor::pos() and QCursor.setPosition() to use common ControllerScriptingInterface
2016-02-15 16:11:25 -08:00
howard-stearns
4150d318d3
"Leave it on by default" (and change name of route variable to SnapTurn).
2016-02-15 13:39:53 -08:00
howard-stearns
20406a5a14
Remove comfortMode menu item, but add a Settings for snapTurn within MyAvatar.
2016-02-15 13:26:40 -08:00
samcake
545f276fdf
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-15 09:29:00 -08:00
Andrew Meadows
6baf181453
Merge pull request #7093 from hyperlogic/tony/input-poses-in-avatar-space
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Controller Pose values are relative to Avatar.
2016-02-12 17:13:36 -08:00
Brad Hefta-Gaub
d85a8a4fb9
Merge pull request #7103 from jherico/render-rate
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Don't drop to half the vsync rate when we can't keep up
2016-02-12 17:11:03 -08:00
Brad Davis
df225afd05
PR feedback
2016-02-12 16:25:46 -08:00
Brad Davis
908e153c36
Don't drop to half the vsync rate when we can't keep up
2016-02-12 15:57:27 -08:00
samcake
9bfeb4a1d5
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-12 11:31:47 -08:00
samcake
ef92a52777
Merge pull request #7051 from zzmp/feat/graphics-dialog
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Move graphics settings to a new dialog
2016-02-12 10:46:00 -08:00
samcake
f12030c1a4
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-11 18:41:02 -08:00
Anthony J. Thibault
8bde897cee
Application: removed unused myAvatar local variable.
2016-02-11 18:14:42 -08:00
Anthony J. Thibault
111ed65bf8
Controller Pose values are relative to Avatar.
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Pass a InputCalibrationData to each inputPlugin and inputDevice.
This contains the most up sensorToWorldMatrix, avatarMat and hmdSensorMatrix.
Each input plugin can use this data to transform it's poses into Avatar space
before sending it up the chain.
This fixes a bug in the handControllerGrab.js script that relied on the hand controller
rotation/positions being in the avatar frame.
2016-02-11 17:18:01 -08:00
Zach Pomerantz
a7778daed2
Change graphics dialog to persisted dropdowns
2016-02-11 10:15:13 -08:00
samcake
31230e81bb
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-11 10:05:58 -08:00
samcake
355b8ee40d
THursday morning the frustum culling seems broken in one particular angle
2016-02-11 10:05:39 -08:00
Zach Pomerantz
84197e5eb2
Add persistent render engine configuration file
2016-02-11 10:00:44 -08:00
Atlante45
913172b490
Fix extension checking
2016-02-10 18:17:13 -08:00
Chris Collins
b1c6d1d256
Merge pull request #7070 from sethalves/no-sink-upon-server-restart
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don't sink through floor when server restarts
2016-02-10 14:42:28 -08:00
Seth Alves
11d296a477
if we are told to clear the octree, disable physics until we have (re)loaded entities
2016-02-10 14:08:35 -08:00
Andrew Meadows
132169395c
use const reference for std:vector
2016-02-10 10:36:34 -08:00
Brad Davis
6a66d74e19
Limit the number of concurrent file parsing threads
2016-02-08 23:55:03 -08:00
samcake
07759bb5db
Merge pull request #7034 from zzmp/feat/render-to-json
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Add toJson methods to render config objects in JS
2016-02-08 18:00:25 -08:00
Zach Pomerantz
8bf6c66327
Add (de)serializer for QObject->JSON
2016-02-05 13:03:46 -08:00
Bradley Austin Davis
ebf0bf394a
Fix native text rendering by forcing positions to integer values
2016-02-05 11:43:31 -08:00
Andrew Meadows
63df34541d
Merge pull request #6802 from huffman/agent-simulation
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Fix Agents bidding on simulation ownership
2016-02-03 13:45:12 -08:00
Bradley Austin Davis
f24f2749e1
Make users.js show QML window for edit friends
2016-02-02 15:19:12 -08:00