Seth Alves
930c5cefc9
fix setSphere to create a world-space sphere rather than a voxel-space one
2015-09-01 11:10:21 -07:00
Seth Alves
7369ca19e9
allow setting cuboid voxel spaces. clean up some locking
2015-08-31 18:01:15 -07:00
Seth Alves
54ddcf2841
fix normals in shader
2015-08-31 15:24:30 -07:00
Seth Alves
4d06890d90
lock/unlock less
2015-08-31 15:24:15 -07:00
Seth Alves
376a6bbb21
don't reload textures if the url didn't change
2015-08-31 11:48:08 -07:00
Seth Alves
41a2ff2fff
working on stitching marching-cube polyvoxs together
2015-08-30 18:42:15 -07:00
Seth Alves
64d0ce47f3
attempting to stitch polyvox entites together
2015-08-30 09:59:33 -07:00
Seth Alves
7614cababb
adjust whitespace
2015-08-28 13:21:34 -07:00
Seth Alves
540af4afcb
remove unneeded call to computeShapeInfoWorker
2015-08-28 12:47:04 -07:00
Seth Alves
a5cd3ff046
release _threadRunning if decompressVolumeDataAsync exits early
2015-08-28 11:04:56 -07:00
Seth Alves
1ac5c19f44
if someone else changes a polyvox, we need to localy recompute the collision shape
2015-08-28 10:39:23 -07:00
Seth Alves
0bcd6b8ec5
remove no-longer-used #define
2015-08-28 10:30:56 -07:00
Seth Alves
e97e7de19c
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-27 13:19:15 -07:00
Brad Hefta-Gaub
7b2f944f48
Merge pull request #5561 from ericrius1/particleExtensions
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Extended Particle entity to allow for more varied effects
2015-08-27 10:45:03 -07:00
Seth Alves
b09de4ff65
fix worldCoordsToVoxelCoords for non-edged voxels. voxel.js now adds/delete where you click rather than near to there.
2015-08-26 21:51:28 -07:00
Seth Alves
696e34b996
Merge branch 'linux-memory-debugger' of github.com:sethalves/hifi into polyvox
2015-08-26 11:11:41 -07:00
Seth Alves
695ffa29c7
call setup_memory_debugger from common macros rather than from every CMakeLists.txt file
2015-08-26 11:09:59 -07:00
Seth Alves
6f46832069
clean up some commented code. attempt to fix ray-casting in non-edged polyvox -- still isn't correct
2015-08-25 21:30:38 -07:00
Seth Alves
da6a1c958b
clean up debugging prints
2015-08-25 16:40:58 -07:00
Seth Alves
3c35d90908
don't recompute meshes if nothing changed
2015-08-25 13:13:01 -07:00
Seth Alves
f6c440756c
do slow polyvox operations on a thread
2015-08-25 11:46:51 -07:00
Seth Alves
7cb9968864
more work on polyvox threading
2015-08-25 05:53:36 -07:00
Seth Alves
91254245e4
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-24 20:21:24 -07:00
ericrius1
13892db866
removed logging
2015-08-24 11:41:03 -07:00
Anthony J. Thibault
47b8ab373c
Fix for RenderableParticleEffectEntity crash.
...
The render item payload now keeps a shared_ptr to the entity.
2015-08-24 11:15:30 -07:00
ericrius1
5fa27a7cf1
added back computeAndUpdate mmethod for particles, and now handling parsing old streams
2015-08-24 10:59:38 -07:00
Seth Alves
dc31c7e233
back out previous attempt at theading polyvox code. lay groundwork for threading that can be reasoned about
2015-08-23 08:14:05 -07:00
Seth Alves
9937416729
attempt to move some time-consuming polyvox stuff off of the main thread
2015-08-21 11:23:13 -07:00
Seth Alves
105470bf26
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-21 11:02:16 -07:00
Brad Davis
c3991dbb8c
Merge pull request #5622 from hyperlogic/ajt/network-geometry-refactor
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ResourceCache, NetworkGeometry and Model refactoring and optimizations.
2015-08-20 23:57:16 -07:00
Anthony J. Thibault
1b3d7fabc8
ResourceCache, NetworkGeometry and Model refactoring and optimizations.
...
* Removed validation logic from Resource class, Qt does this internally and is more
standards compliant. This should result in more accurate caching and faster resource
fetching when cache is stale and validation fails.
* Added loaded and failed slots to Resource class, so it does not have to be polled.
* NetworkGeometry now uses multiple Resource objects to download
the fst/mapping file and the fbx/obj models.
* NetworkGeometry is no longer a subclass of Resource
* NetworkGeometry now has signals for success and failure, you no longer
have to poll it to determine when loading is complete (except for textures *sigh*)
Some functionality was removed
* NetworkGeometry no longer has a fallback
* NetworkGeometry no longer loads LODs or has lod logic.
* The number of FBXGeometry copies is greatly reduced.
* Model::setURL no supports fallback URL, delayLoad or retainCurrent option.
This can result in a pop when switching avatars, and there's no longer a default
if avatar loading fails.
2015-08-20 18:59:51 -07:00
Seth Alves
f9fb65bb4b
Merge branch 'linux-memory-debugger' of github.com:sethalves/hifi into polyvox
2015-08-20 10:15:16 -07:00
Seth Alves
c25082d86f
use -fsanitize=address in all code rather than just the top-level links
2015-08-20 10:14:16 -07:00
Seth Alves
f563b2aeba
clean up debugging prints
2015-08-19 19:15:04 -07:00
Andrew Meadows
990dce6795
Merge pull request #5578 from sethalves/polyvox
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Polyvox improvements
2015-08-19 10:31:13 -07:00
Seth Alves
2dc2757eca
code review
2015-08-18 13:03:54 -07:00
ZappoMan
ae9ccb79ed
cleanup debugging and dead code
2015-08-17 15:58:51 -07:00
ZappoMan
b7d9dc444b
more work on clicking focus
2015-08-17 13:06:32 -07:00
Seth Alves
1a71c3cc04
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-17 10:17:58 -07:00
Seth Alves
af11e97daa
fix broken optimisation for skipping internal voxels when making collision hull
2015-08-17 08:49:00 -07:00
Brad Davis
db4d98ccb5
Polyvox shader fix
2015-08-16 23:21:45 -07:00
Seth Alves
1ee773a532
don't include interrior voxels in cubic collision hull
2015-08-16 14:11:37 -07:00
Seth Alves
c60a8e7dfc
minecraft style voxel editing largely works
2015-08-16 12:52:55 -07:00
Seth Alves
a57278ba3c
ray-picks against cubic-voxels seem right, now
2015-08-16 11:51:04 -07:00
Seth Alves
0230d9397c
attempt to find exact ray intersection with cubic polyvox -- not working right, yet.
2015-08-16 11:04:52 -07:00
Seth Alves
b129c2a933
in edged mode, make sure border voxels are zeroed out. expose some more voxel matrix math to javascript
2015-08-16 09:36:54 -07:00
Seth Alves
c6530c4cec
fix newly created polyvox collision-hull bug
2015-08-15 16:16:27 -07:00
Seth Alves
5ecdbaa19d
have functions that change polyvox voxes return true if they changed anything, else false. added voxelCoordsToWorldCoords and worldCoordsToVoxelCoords
2015-08-15 15:18:25 -07:00
Seth Alves
09a9deabdb
compute polyvox collision hull differently for marching-cube surfaces
2015-08-15 12:55:24 -07:00
Seth Alves
79a7755cdb
add SURFACE_EDGED_MARCHING_CUBES polyvox surface extraction style
2015-08-15 12:18:36 -07:00