Sam Gateau
4c18ce7ae6
Merge pull request #15693 from sabrina-shanman/bug_avatar_res-state
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(BUGZ-559) Improve transition debugging and transition clean-up
2019-06-06 16:35:04 -07:00
sabrina-shanman
833946ceb3
Clean up transition naming
2019-06-06 13:25:06 -07:00
David Rowe
6299d38673
Distinguish between Uuid API and Uuid type in JSDoc
2019-06-05 14:39:05 +12:00
Seth Alves
426f97fb35
avoid div by zero
2019-06-04 13:00:26 -07:00
SamGondelman
264051ed6d
fix myavatar setSkeletonModelURL
2019-05-21 10:40:58 -07:00
SamGondelman
3273f46179
fix avatar loading spheres
2019-05-17 15:29:27 -07:00
Brad Hefta-Gaub
51f2d1748e
Merge pull request #15544 from sabrina-shanman/bug_avatar_res-state
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(BUGZ-40) Check for possible avatar fade race condition
2019-05-13 13:41:09 -07:00
SamGondelman
eb8c722080
fix runtime switch
2019-05-13 09:58:55 -07:00
sabrina-shanman
6f5bf01f2b
Add sanity check and logging for possible avatar fade lambda race condition
2019-05-10 14:33:25 -07:00
Sam Gondelman
222d36c7d0
Merge pull request #15480 from SamGondelman/tests
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Case 22418: Fix model bounds on resize
2019-05-01 16:50:07 -07:00
luiscuenca
6e2ac14c23
Change while loops
2019-05-01 12:42:41 -07:00
luiscuenca
73454b06a2
Fix crash accessing _modelJointIndicesCache
2019-05-01 08:57:09 -07:00
SamGondelman
5a184bd584
fix model bounds
2019-04-30 13:38:11 -07:00
Anthony Thibault
4761a69a4d
Merge pull request #15438 from luiscuenca/skeletonTrait
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Skeleton Trait Implementation
2019-04-26 10:14:47 -07:00
luiscuenca
080f891c9f
Fix scale and refactor debug function
2019-04-25 14:54:40 -07:00
luiscuenca
b10aca10d4
Fix code standard issues
2019-04-23 09:45:39 -07:00
luiscuenca
9c90a2b684
more fixes
2019-04-22 13:17:42 -07:00
luiscuenca
20cac4cd4d
Rotation fix and refactor
2019-04-22 11:38:27 -07:00
luiscuenca
1ad197df26
Send avatar skeleton trait
2019-04-16 17:40:43 -07:00
Shannon Romano
50f39e88d6
Merge pull request #15365 from hyperlogic/bug-fix/better-camera-in-head-check
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Better head vs camera checks for avatar head cauterization
2019-04-16 15:07:46 -07:00
Anthony J. Thibault
7aeb4bca87
Include head rotation in getEyeModelPositions
2019-04-11 14:05:15 -07:00
David Rowe
ca3f45163f
Merge branch 'master' into M21989
2019-04-11 10:37:34 +12:00
Anthony J. Thibault
02d5769991
Better head vs camera checks for avatar head cauterization
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* cameraInsideHead() check now uses detailed avatar collision when possible.
* head is now more constantly hidden in first person camera mode
* getEyeModelPositions() uses a better estimate when avatar eye joints are missing.
* moved findPointKDopDisplacement from Rig.cpp into AnimUtil.cpp
* added isPlayingOverrideAnimation() method to Rig class
2019-04-09 12:57:03 -07:00
Anthony Thibault
0e2c5ea3c2
Merge pull request #15291 from luiscuenca/multiSpheresMixFix
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Fix avatar multi-sphere bad scaling on some avatars
2019-04-05 15:55:13 -07:00
David Rowe
2a17ad3da5
AvatarList and AvatarManager JSDoc
2019-04-04 10:11:54 +13:00
Shannon Romano
cf7eeb7355
Merge pull request #15285 from danteruiz/avatar-fading
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Case 21415: Avatars stay behind after they disconnect
2019-04-01 18:04:42 -07:00
danteruiz
8115ef6d36
addressing more requested changes
2019-04-01 16:46:15 -07:00
danteruiz
db17f094da
adding entities to fade out list;
2019-03-29 15:23:16 -07:00
luiscuenca
bea45e67cb
Fix multisphere scale, desyncronize visualization and support joint scaling
2019-03-28 17:38:17 -07:00
danteruiz
b9d04c6ebb
adding entity to a faded list
2019-03-28 16:42:29 -07:00
danteruiz
40d424a01d
avatar fading
2019-03-27 16:42:34 -07:00
Andrew Meadows
fb7daa185d
improved physics for grabbed AvatarEntities
2019-03-27 10:12:59 -07:00
Seth Alves
fa36f12145
lock wearables when adjust-wearables page is opened
2019-03-27 10:12:57 -07:00
Seth Alves
29af3b1612
add a button to Avatar panel to lock or unlock wearables.
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allow grabbing / adjusting others' wearables if they are unlocked.
2019-03-27 10:12:57 -07:00
David Rowe
cf4370ed3a
Merge branch 'master' into M21222
2019-03-26 09:44:48 +13:00
David Rowe
b78ae80ae6
Address review comments and add further examples
2019-03-26 09:40:47 +13:00
Andrew Meadows
9d11e44b4b
update AvatarEntity trait when parentID changes
2019-03-20 11:37:16 -07:00
SamGondelman
79dda7a6c7
build errors
2019-03-15 14:29:50 -07:00
SamGondelman
c985fc735d
clean up avatar rendering and ring gizmo normals
2019-03-14 14:43:43 -07:00
David Rowe
7445d73857
Merge branch 'master' into M21222
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# Conflicts:
# libraries/avatars/src/AvatarData.h
2019-03-13 16:14:14 +13:00
David Rowe
4779a6b156
Merge branch 'master' into M21222
2019-03-09 07:57:53 +13:00
Thijs Wenker
d985d1bff0
use Rig instead of Avatar for height calculations
2019-03-08 03:36:56 +01:00
David Rowe
0b7cddb886
Fill in and tidy MyAvatar JSDoc
2019-03-08 13:49:10 +13:00
amer cerkic
ad69611b7c
removing redef of the two functions in avatar.h
2019-03-01 11:08:00 -08:00
amerhifi
35dc13e06a
Merge branch 'master' into quest-demo
2019-02-28 14:06:47 -08:00
David Rowe
d73ff2e855
Revise current MyAvatar API JSDoc
2019-02-28 10:40:10 +13:00
David Rowe
e79594ef53
Fill in and tidy Avatar JSDoc
2019-02-27 09:53:11 +13:00
amantley
9b73c83ebc
removed merge markers
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(cherry picked from commit 4286142daac70269de155c99c9bbdb1f951eaff6)
2019-02-22 11:55:14 -08:00
amantley
87d98e5b85
These are the squashed commits for the ik optimization for the Quest
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Implmented using a new AnimSplineIK node in the anim graph
(cherry picked from commit 4fe03ba238659fee7763991f2499a315482b351f)
2019-02-22 11:21:36 -08:00
amantley
c9db426ce4
Merge remote-tracking branch 'upstream/master' into animSplineIK
2019-02-21 14:36:13 -08:00