Commit graph

19 commits

Author SHA1 Message Date
Stephen Birarda
8e67c5f534 don't erase from the AvatarHashMap on the wrong thread 2014-10-22 17:35:28 -07:00
Stephen Birarda
7b0f1477a1 expose AvatarList to Interface SE, add avatarWithDisplayName method 2014-10-22 15:28:04 -07:00
Philip Rosedale
75e536235c Avatars look at your camera, not your avatar. Improvements to lookAt code 2014-09-24 14:38:44 -07:00
Stephen Birarda
45afce48f7 remember old session UUID in AvatarHashMap to work around ghosting 2014-08-08 13:14:03 -07:00
Andrzej Kapolka
0021c77789 Missed a spot for decoding avatar identity data. 2014-05-05 16:29:11 -07:00
Stephen Birarda
77202af20d add debug for erase from AvatarHashMap, repair check for display name 2014-04-17 18:05:22 -07:00
Stephen Birarda
f8106e5063 add an AvatarHashMap to the Agent 2014-04-17 17:49:55 -07:00
Stephen Birarda
47d4ef0b2d add a method to determine if avatar with display name exists 2014-04-17 17:44:41 -07:00
Stephen Birarda
e75d14139f fix avatar kill behaviour 2014-04-17 17:21:38 -07:00
Stephen Birarda
3e4369f2ff kill avatars in hash map after a timeout threshold 2014-04-17 16:57:00 -07:00
Stephen Birarda
69d3360675 add a convenience method to AvatarHashMap to check for avatar removal 2014-04-17 16:48:24 -07:00
Stephen Birarda
e303ce1a12 move some Avatar management to AvatarHashMap 2014-04-17 16:37:40 -07:00
Stephen Birarda
c208af2246 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-04-09 15:10:48 -07:00
Stephen Birarda
684c6b5372 run regex header replacement on all cpp files 2014-04-09 09:35:42 -07:00
Andrew Meadows
b8232b5dfd AvatarData now stores sessionUUID 2014-04-09 08:11:15 -07:00
Andrew Meadows
79670563d4 AvatarData stores its sessionID 2014-04-07 14:42:49 -07:00
Andrew Meadows
ee4733d0bd Fixing a comment. 2014-02-13 12:41:23 -08:00
Andrew Meadows
677341d207 fix for crash bug #1728.
Moving _myAvatr to live in AvatarManager.  Application still has a
pointer to it.  Unfortunately the order of Application initialization
and destruction matters very much.
2014-01-28 18:04:42 -08:00
Andrew Meadows
167acb8873 Adding avatars back into ParticleCollisionSystem.
Had to add Application::_myAvatar to the AvatarManager list so that
particles would properly collide.
2014-01-28 14:16:34 -08:00