Stephen Birarda
|
8d2e9823de
|
remove notion of owning node from NodeData
|
2014-01-23 17:06:03 -08:00 |
|
Stephen Birarda
|
2e548fb39c
|
complete migration of Avatar list to AvatarManager
|
2014-01-23 14:41:11 -08:00 |
|
Andrew Meadows
|
fa3c3448f4
|
Adding option to disable hand collisions against their own avatar.
|
2014-01-23 10:55:51 -08:00 |
|
Brad Hefta-Gaub
|
03a9253748
|
remove usage of ParticleEditHandle from application
|
2014-01-21 14:07:46 -08:00 |
|
Brad Hefta-Gaub
|
3bcd02f8e3
|
Merge branch 'master' of git://github.com/worklist/hifi into new_particle_scripting_interface
Conflicts:
libraries/shared/src/PacketHeaders.cpp
|
2014-01-20 20:25:52 -08:00 |
|
Andrzej Kapolka
|
804ce83fa6
|
Get the base position/orientation directly from the avatar to prevent
jerkiness when flying with the Hydra. Also, restore arm lengths when the
Hydra becomes inactive.
|
2014-01-20 13:44:41 -08:00 |
|
Brad Hefta-Gaub
|
bc2830d0d3
|
Merge branch 'master' of git://github.com/worklist/hifi into new_particle_scripting_interface
Conflicts:
libraries/particles/src/ParticleCollisionSystem.cpp
|
2014-01-20 10:55:34 -08:00 |
|
Andrew Meadows
|
6c6a59b252
|
Hand now holds a ball a bit forward, which prevents the body from colliding with the ball on throw.
|
2014-01-17 16:36:50 -08:00 |
|
Brad Hefta-Gaub
|
1e0f1adb16
|
added lifetime to particles
|
2014-01-17 14:59:40 -08:00 |
|
Andrew Meadows
|
f08e639cb2
|
fixes for avatar paddle-hands, plus some hackery for demo
|
2014-01-17 11:22:50 -08:00 |
|
Andrew Meadows
|
1266ffd0ca
|
merge of windows-build
Conflicts:
domain-server/src/DomainServer.cpp
interface/src/Application.cpp
interface/src/Menu.cpp
libraries/avatars/src/AvatarData.h
libraries/shared/src/NodeList.h
|
2014-01-16 09:00:13 -08:00 |
|
Andrew Meadows
|
989b733de6
|
Removing magic numbers, but still only supporting 2 hands (the SkeletonModel currently has two hands hardcoded).
|
2014-01-15 16:59:49 -08:00 |
|
Andrew Meadows
|
ee6a3263bc
|
Changing where the "hand palms" are drawn. Will back them up with collision proxies soon.
|
2014-01-15 14:02:17 -08:00 |
|
Brad Hefta-Gaub
|
170dbe6e85
|
Merge branch 'master' of git://github.com/worklist/hifi into windows_build
Conflicts:
assignment-client/src/audio/AudioMixer.cpp
domain-server/src/DomainServer.cpp
interface/src/Audio.cpp
interface/src/DataServerClient.cpp
interface/src/Oscilloscope.cpp
interface/src/PairingHandler.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/devices/Faceshift.cpp
interface/src/devices/SerialInterface.cpp
interface/src/renderer/FBXReader.cpp
libraries/avatars/src/AvatarData.h
libraries/octree-server/src/OctreeServer.cpp
libraries/octree-server/src/OctreeServer.h
libraries/octree/src/ViewFrustum.cpp
libraries/shared/src/Logging.cpp
libraries/shared/src/Node.cpp
libraries/shared/src/Node.h
libraries/shared/src/NodeList.cpp
libraries/shared/src/NodeList.h
libraries/shared/src/PerfStat.cpp
libraries/shared/src/SharedUtil.cpp
libraries/voxels/src/VoxelTree.cpp
voxel-edit/src/main.cpp
|
2014-01-15 10:20:21 -08:00 |
|
Stephen Birarda
|
8676ac38f9
|
foreach spacing and reference repairs
|
2014-01-14 15:54:09 -08:00 |
|
Stephen Birarda
|
7d1a64ca8c
|
change NodeList container to QHash with QSharedPointer
|
2014-01-13 17:09:21 -08:00 |
|
Brad Hefta-Gaub
|
55babbf7b6
|
windows type mismatch warning fixes
|
2014-01-13 00:30:23 -08:00 |
|
Stephen Birarda
|
91b07d93c8
|
Merge pull request #1440 from PhilipRosedale/buckyballs
Removed some more old balls/hair/particle code, added local-only version of buckyballs to try playing with
|
2014-01-03 14:21:29 -08:00 |
|
Stephen Birarda
|
a61e214c9a
|
simplify loopback trigger for injected audio
|
2014-01-03 10:16:59 -08:00 |
|
Stephen Birarda
|
f24eff33fe
|
open up ASI playSound method to ScriptEngine
|
2014-01-03 09:38:05 -08:00 |
|
Stephen Birarda
|
443c94a88f
|
repairs to AudioMixer and audio injection flow
|
2014-01-02 17:15:46 -08:00 |
|
Philip Rosedale
|
2ad3aea729
|
Cleanup to move BuckyBalls prototype to own class file
|
2014-01-02 17:02:04 -08:00 |
|
Philip Rosedale
|
739a02c022
|
merge fixes
|
2014-01-02 15:46:37 -08:00 |
|
Philip Rosedale
|
c286f84d97
|
removed trigger being used for toy ball catching
|
2014-01-02 15:38:21 -08:00 |
|
Stephen Birarda
|
594bd58774
|
add AudioScriptingInterface to expose playSound to JS
|
2014-01-02 15:35:28 -08:00 |
|
Stephen Birarda
|
3a45fb8533
|
cleanup new API for sound injection
|
2014-01-02 12:31:01 -08:00 |
|
Stephen Birarda
|
674c19a570
|
leverage new AudioInjector API for throw and catch sounds
|
2014-01-02 12:17:18 -08:00 |
|
Stephen Birarda
|
a0cf2c8fb1
|
Merge branch 'master' of https://github.com/worklist/hifi
|
2014-01-02 09:00:14 -08:00 |
|
Philip Rosedale
|
a9d21faa7e
|
Merge branch 'master' of https://github.com/worklist/hifi into buckyballs
|
2014-01-01 10:45:38 -08:00 |
|
Philip Rosedale
|
d1e9c25d00
|
bucky balls!
|
2014-01-01 10:45:06 -08:00 |
|
ZappoMan
|
9194a53410
|
change to setScript() since it does more than update
|
2013-12-30 15:55:57 -08:00 |
|
Philip Rosedale
|
74380260b3
|
Grab includes rotation
|
2013-12-26 19:07:02 -08:00 |
|
Philip Rosedale
|
03d192574d
|
typo
|
2013-12-20 22:57:35 -08:00 |
|
Philip Rosedale
|
bad47bd527
|
Fixed chat height
|
2013-12-20 15:33:56 -08:00 |
|
Stephen Birarda
|
10eb8985f4
|
remove the double catch sound
|
2013-12-20 15:29:12 -08:00 |
|
Philip Rosedale
|
cf3dc47c18
|
debug off
|
2013-12-19 23:16:04 -08:00 |
|
Philip Rosedale
|
b6ac73bb57
|
merge
|
2013-12-19 23:12:11 -08:00 |
|
Philip Rosedale
|
f4a28850cf
|
Merge remote-tracking branch 'upstream/master'
|
2013-12-19 23:05:37 -08:00 |
|
Stephen Birarda
|
a01a17c30a
|
hook throw and catch sounds to Hand class ball tests
|
2013-12-19 17:24:30 -08:00 |
|
Philip Rosedale
|
9f7e79e3c1
|
bigger catch radius, tweak sounds, different new ball button
|
2013-12-19 14:59:15 -08:00 |
|
Philip Rosedale
|
c0f3ec5b6a
|
merge fix
|
2013-12-19 10:55:00 -08:00 |
|
Philip Rosedale
|
c287e37691
|
Reverted key mapping change since Andrzej fixed the underlying problem.
|
2013-12-19 10:02:43 -08:00 |
|
ZappoMan
|
e2b7e08398
|
revert back to timestamps, fix a couple other bugs
|
2013-12-19 09:50:53 -08:00 |
|
Philip Rosedale
|
09e5b8ea4a
|
slaps sound only on impact with velocity
|
2013-12-18 20:55:27 -08:00 |
|
Philip Rosedale
|
13be1ea825
|
added catch, throw, new ball sounds. Tuned ball speed for handball.
|
2013-12-17 22:08:52 -08:00 |
|
Philip Rosedale
|
e6847961f5
|
reduced damping for thrown balls, turned off screen flash
|
2013-12-17 20:11:53 -08:00 |
|
Philip Rosedale
|
f08354c853
|
higher speed collisions to trigger a bounce sound
|
2013-12-17 15:36:26 -08:00 |
|
Philip Rosedale
|
ae1cc99f3d
|
throwing from fingertips, less gravity, lighter target rendering
|
2013-12-17 12:48:59 -08:00 |
|
Philip Rosedale
|
35e7cfddba
|
Made drumming and slaps into menu choices from ‘Hand Options’
|
2013-12-17 11:20:26 -08:00 |
|
Philip Rosedale
|
d6efcce28e
|
Debugging render call for head/hand positions, debugging for ball injection
|
2013-12-17 11:08:38 -08:00 |
|