samcake
|
b4e5b60656
|
fixing ao
|
2016-08-03 15:45:22 -07:00 |
|
samcake
|
3ca1cdd645
|
Merging with master
|
2016-08-01 12:42:33 -07:00 |
|
samcake
|
beb42332ef
|
save the current state of adding debug and evolving the ao job
|
2016-07-31 16:05:25 -07:00 |
|
samcake
|
afb1ebf42e
|
Revolutionizing ao
|
2016-07-26 23:19:41 -07:00 |
|
Bradley Austin Davis
|
fa20898285
|
Remove last direct use of gpu::Context::render()
|
2016-07-26 16:13:22 -07:00 |
|
samcake
|
36d58a2b82
|
Finish the integration of the diffusion pass in the SurfaceGeometryPass job, clean up ui
|
2016-07-19 10:34:06 -07:00 |
|
samcake
|
a8dd06ad38
|
Better groupint of the diffuseion of the curvature for easier fix for mini mirror
|
2016-07-18 19:24:43 -07:00 |
|
samcake
|
a4ad4659c4
|
Fixing build warnings
|
2016-07-18 11:17:06 -07:00 |
|
samcake
|
5a0ce81516
|
Performing the curvature generation and diffusion at half the resolution
|
2016-07-18 03:54:05 -07:00 |
|
samcake
|
cfa51ae1f5
|
REmoving problematic timers for mac
|
2016-07-17 18:32:43 -07:00 |
|
samcake
|
9332f82d54
|
Carrefully improving the curvature generation performances
|
2016-07-17 17:13:07 -07:00 |
|
samcake
|
076b8cd297
|
Instrumenting the GPU git status
|
2016-07-15 17:47:54 -07:00 |
|
samcake
|
22ac95d463
|
REvisiting the RangeTimer to measure the real gpu duration
|
2016-07-15 09:12:16 -07:00 |
|
samcake
|
a42f9a5d0e
|
FIxing the mini mirror perf issue and the gamma correction
|
2016-07-14 10:53:13 -07:00 |
|
samcake
|
219b41e813
|
Fix the mini mirror perf issue and improve the debugDeferredLighting script
|
2016-07-13 17:37:35 -07:00 |
|
samcake
|
307243da8b
|
cleaning compilation warnings and tuning the FBX material mapping pass
|
2016-07-13 11:04:53 -07:00 |
|
samcake
|
9f91dd5bfc
|
Cleaning the gpu-test app to work with the new deferred pipeline
|
2016-07-13 10:19:42 -07:00 |
|
samcake
|
51594fefa2
|
more clean up
|
2016-07-12 18:21:31 -07:00 |
|
samcake
|
cde17ecaab
|
Clenaing the rendering and the framebuffer allocations
|
2016-07-12 14:34:54 -07:00 |
|
samcake
|
504e9f154c
|
Less comments
|
2016-07-12 09:18:02 -07:00 |
|
samcake
|
ba7590712a
|
BRinging the intermediate render textures in the pipeline as varyings and not throug the singletonn anymore
|
2016-07-11 18:33:57 -07:00 |
|
samcake
|
1eb4acf815
|
Unifying the lighting pass for scaterring and not
|
2016-07-07 15:41:00 -07:00 |
|
samcake
|
2a52f1db7f
|
Adding the lighting model class to configure accross the jobs the lighting
|
2016-07-01 18:36:51 -07:00 |
|
samcake
|
ab21a5a5d5
|
FIxing the bad brdf and adding better debug tool and better Pipeline architecture
|
2016-06-29 18:59:06 -07:00 |
|
samcake
|
197d49fc03
|
introducing the depth aware blur
|
2016-06-27 17:04:37 -07:00 |
|
samcake
|
e95a31f760
|
CLeaning up and debugging the splotch
|
2016-06-24 09:18:04 -07:00 |
|
samcake
|
884b9211c6
|
Curvature is looking correct now without artefact, moving on to the lighting
|
2016-06-23 17:13:48 -07:00 |
|
samcake
|
3ec14fd746
|
MErging and still trying to understand the curvature isssue
|
2016-06-22 18:06:55 -07:00 |
|
samcake
|
350f06465d
|
Introducing the deferredFRameTransform to DeferredLighting Effect and simplifying the rendering!
|
2016-06-16 18:28:08 -07:00 |
|
samcake
|
42eaaf742d
|
Protoype done
|
2016-06-14 18:29:06 -07:00 |
|
samcake
|
414c43c012
|
Current state
|
2016-06-13 19:10:50 -07:00 |
|
samcake
|
f69c72f984
|
Fixing the VaryingPair problem
|
2016-06-13 10:44:31 -07:00 |
|
samcake
|
6a5dff06c4
|
Pushing a shitty state where the pairs of Varyings don;t get copied correctly
|
2016-06-13 09:46:24 -07:00 |
|
samcake
|
c325cc50dd
|
Adding the depth aware blur
|
2016-06-11 18:54:22 -07:00 |
|
samcake
|
28886f6ec3
|
Many improvments
|
2016-06-10 17:18:12 -07:00 |
|
samcake
|
e69022285e
|
A lot more stuff to try to see the skin scattering
|
2016-06-08 18:58:50 -07:00 |
|
samcake
|
75a5f6bd89
|
Intoducing the bluring as a separate Job reusable and the first version of curvature
|
2016-06-07 18:13:40 -07:00 |
|
samcake
|
0ea1e7c6b5
|
Adding acleaner way to do all the deferred frame transform manipulation
|
2016-06-03 19:29:48 -07:00 |
|
Andrew Meadows
|
71b2d647e8
|
add locks and explicitly copy ViewFrustums
|
2016-05-05 18:28:27 -07:00 |
|
Andrew Meadows
|
bcf2cc8074
|
use references not pointers for ViewFrustums
also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
|
2016-05-05 18:28:27 -07:00 |
|
samcake
|
265f6f1275
|
Updating & Merging with master
|
2016-04-19 10:05:44 -07:00 |
|
Brad Hefta-Gaub
|
5d550197bd
|
Merge pull request #7697 from samcake/orange
Introduce a simple state sort for drawing opaque items
|
2016-04-19 08:41:49 -07:00 |
|
samcake
|
ca720efce6
|
Exposing the timing of the jobs by default
|
2016-04-18 14:53:06 -07:00 |
|
samcake
|
88c58cc276
|
Adding the simple state sort to draw opaque deferred
|
2016-04-18 10:51:31 -07:00 |
|
samcake
|
0531f90675
|
Adding state sorting for free
|
2016-04-18 00:22:05 -07:00 |
|
samcake
|
ab9f41f5eb
|
Trying something a bit more radical for timing
|
2016-04-12 15:29:31 -07:00 |
|
samcake
|
042a419669
|
Adding counters, not sure they are really useful or that this is the best way to do this...
|
2016-04-12 02:44:10 -07:00 |
|
samcake
|
816a35099a
|
Adding tcpu timer on some jobs
|
2016-04-11 18:34:52 -07:00 |
|
samcake
|
6033ad81db
|
Adding time counter
|
2016-03-30 16:09:33 -07:00 |
|
Zach Pomerantz
|
5ab21588f2
|
Add gpu timer to background
|
2016-03-14 17:53:39 -07:00 |
|
Zach Pomerantz
|
32807012e8
|
Rm redundant texture reset in overlay draw
|
2016-02-26 16:26:16 -08:00 |
|
Zach Pomerantz
|
30fbd99d11
|
Factor out SortTask to fix shadows
|
2016-02-26 16:04:15 -08:00 |
|
Zach Pomerantz
|
2cd6706a6a
|
Update fetch to use nonspatialSet
|
2016-02-26 14:46:42 -08:00 |
|
Zach Pomerantz
|
7804ee22d4
|
Consolidate stats for opaque/transparent/other
|
2016-02-23 12:14:00 -08:00 |
|
samcake
|
c248732bc7
|
Getting the array initialization right ?
|
2016-02-12 10:27:08 -08:00 |
|
samcake
|
40c283cba2
|
Fixing some warnings
|
2016-02-12 10:21:28 -08:00 |
|
samcake
|
40455af7fc
|
LEss warning
|
2016-02-12 10:16:20 -08:00 |
|
samcake
|
b94c2c9b7f
|
Introducing a cleaner filtering pipeline, normally it s good to go
|
2016-02-11 18:40:36 -08:00 |
|
samcake
|
31230e81bb
|
Merge branch 'master' of https://github.com/highfidelity/hifi into red
|
2016-02-11 10:05:58 -08:00 |
|
Zach Pomerantz
|
3bace3cdbb
|
Rework the qml for brevity
|
2016-02-11 08:48:01 -08:00 |
|
samcake
|
b1b08bf2f7
|
Merge branch 'master' of https://github.com/highfidelity/hifi into red
|
2016-02-09 09:24:55 -08:00 |
|
samcake
|
76d8135fdc
|
Trying to introduce the Filtering step after the full scene culling
|
2016-02-05 18:21:21 -08:00 |
|
samcake
|
e5f3805d0e
|
Fixing the item insert in cell criteria for subcell and adding debgging tool
|
2016-02-05 16:49:43 -08:00 |
|
samcake
|
513561ba2d
|
Using an angle for the LOD test
|
2016-02-04 09:31:21 -08:00 |
|
Zach Pomerantz
|
8d0f82fa6a
|
Split DrawOverlay3D to Transparent/Opaque
|
2016-02-03 19:18:56 -08:00 |
|
samcake
|
0478450205
|
Refining the culling test and defining the 2 new jobs FetchSPatialTree and CullSpatialSelection
|
2016-02-03 18:38:57 -08:00 |
|
samcake
|
edbcef20d4
|
Merge branch 'master' of https://github.com/highfidelity/hifi into red
|
2016-02-03 09:44:05 -08:00 |
|
Zach Pomerantz
|
aa10af2851
|
Revert "Move DrawStencil to use ShapePlumber"
This reverts commit 671f27e5bc .
|
2016-02-02 17:10:21 -08:00 |
|
Zach Pomerantz
|
5d49eacf83
|
Move pipeline init to separate file
|
2016-02-01 11:12:11 -08:00 |
|
Zach Pomerantz
|
df894d364a
|
Move DrawOverlay3D to use ShapePlumber
|
2016-02-01 10:30:14 -08:00 |
|
Zach Pomerantz
|
671f27e5bc
|
Move DrawStencil to use ShapePlumber
|
2016-02-01 10:30:08 -08:00 |
|
samcake
|
9c5670fc0f
|
Merge branch 'master' of https://github.com/highfidelity/hifi into red
|
2016-01-28 15:31:56 -08:00 |
|
samcake
|
bf3a09cd00
|
Fixing the default value for the TOneMapping curve and cleaning the code into the ToneMappingEffect file
|
2016-01-28 12:14:20 -08:00 |
|
samcake
|
0c50903030
|
Merge branch 'master' of https://github.com/highfidelity/hifi into red
|
2016-01-28 11:19:37 -08:00 |
|
samcake
|
20e1270e92
|
Merging with upstream and still debugging the cell navigation math
|
2016-01-27 18:59:18 -08:00 |
|
samcake
|
1b1ffa494b
|
Making the octree more useful and cleaning up the interaction with the Scene
|
2016-01-26 18:46:57 -08:00 |
|
Zach Pomerantz
|
61f337b490
|
Hold Varying constant over task ctor
|
2016-01-26 17:43:41 -08:00 |
|
Zach Pomerantz
|
5009e8702e
|
Cleanup new render settings
|
2016-01-26 15:58:50 -08:00 |
|
samcake
|
b96bbab22f
|
Drafting the Octree and a debugging job
|
2016-01-25 18:14:05 -08:00 |
|
Zach Pomerantz
|
14d907206e
|
Clean out job enable logic from Job
|
2016-01-25 15:17:44 -08:00 |
|
Zach Pomerantz
|
56cc4dc223
|
Add Job::Config to RenderShadowTask
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
f3265db298
|
Gut RenderContext
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
e8b8f4d535
|
Add Job::Config to HitEffect
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
772aedde91
|
Add Job::Config to AmbientOcclusion
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
ba61c1f865
|
Fix draw calls to use members
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
f1b7807db7
|
Add Job::Config to Draw
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
adc9d2ea07
|
Add Job::Config to FetchItems
|
2016-01-25 12:13:55 -08:00 |
|
Zach Pomerantz
|
5698be5435
|
It works
|
2016-01-25 12:13:55 -08:00 |
|
Zach Pomerantz
|
2e1fbf66ad
|
Refine Configuration for render::Job
wip
wip
wip
wip
|
2016-01-25 12:13:55 -08:00 |
|
Zach Pomerantz
|
581003ec83
|
Use QObject-derived Configuration for render::Job
|
2016-01-25 12:13:55 -08:00 |
|
samcake
|
483d20d7a3
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-01-22 18:31:30 -08:00 |
|
samcake
|
9f87089c05
|
Fixing the Anitialising breaking the transparent rendering
|
2016-01-22 18:25:26 -08:00 |
|
Zach Pomerantz
|
dee8e0ba9d
|
Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows
|
2016-01-22 10:03:06 -08:00 |
|
samcake
|
8d1ab01018
|
exposing one more parameter
|
2016-01-20 18:32:44 -08:00 |
|
samcake
|
4e5869b247
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-01-20 16:30:24 -08:00 |
|
Zach Pomerantz
|
0c798c06a9
|
Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows
|
2016-01-20 14:51:42 -08:00 |
|
samcake
|
35ea04ae7c
|
fixing the bug that kept AO when ao is off...
|
2016-01-20 11:13:50 -08:00 |
|
samcake
|
6f93fb3114
|
Can now process the AO at lower resolution in orer to gsave performances
|
2016-01-19 12:12:51 -08:00 |
|
Zach Pomerantz
|
568ae2e7bc
|
Move ShoudRenderFunctor to render::CullFunctor
|
2016-01-19 11:24:11 -08:00 |
|
Zach Pomerantz
|
1b36d56b7a
|
Add shadowmap as a debug feature
|
2016-01-18 17:12:42 -08:00 |
|