Commit graph

10319 commits

Author SHA1 Message Date
Atlante45
891d8d5abf Removed unecessary foreach 2015-01-08 18:22:25 -08:00
Atlante45
be050b0469 Added missing deletes 2015-01-05 15:13:07 -08:00
Sam Gateau
f03b253260 Merge branch 'master' of https://github.com/highfidelity/hifi into tot 2015-01-05 13:23:14 -08:00
Andrew Meadows
162854c5a5 Merge pull request #4025 from ZappoMan/voxelEctomy
Voxel ectomy
2015-01-05 13:20:30 -08:00
Sam Gateau
3e4cbfd2dc clean code 2015-01-05 13:12:28 -08:00
Sam Gateau
7529b3d1b0 clean code 2015-01-05 13:10:32 -08:00
Ryan Huffman
c5e42aa50e Merge pull request #4035 from ZappoMan/audioStarvation
add audio starvation detection
2015-01-05 13:05:27 -08:00
Sam Gateau
0b8b4c6d08 for simple shadow map, cover 2 regions of the view frustum and not just one for similar quality 2015-01-05 13:01:21 -08:00
Brad Hefta-Gaub
58a2a5eb83 Merge pull request #4027 from huffman/grid-shader-updates
Grid shader updates
2015-01-05 13:00:05 -08:00
Sam Gateau
b8e44a3e7a Merge branch 'master' of https://github.com/highfidelity/hifi into tot 2015-01-05 11:27:53 -08:00
Sam Gateau
458ea6759e Adding the shadow.slh file containing the shader functions used for shadowing, itis used by both normal and cascaded shadow deferred lighting passes 2015-01-05 11:27:29 -08:00
Brad Hefta-Gaub
89e499a78f only active sixsense palms 2015-01-04 12:26:30 -08:00
Philip Rosedale
218ae9c9d8 Hydra hands deactivate when placed back on controller base, removed measuring non-movement for inactivity 2015-01-04 12:12:57 -08:00
Philip Rosedale
fefcdfa9f6 Revert "Hydra hands deactivate when placed back on controller base" 2015-01-03 21:03:23 -08:00
ZappoMan
b0ac9e22c1 Merge branch 'master' of https://github.com/highfidelity/hifi into audioStarvation 2015-01-02 17:33:25 -08:00
ZappoMan
1df54cffd6 add audio starvation detection 2015-01-02 17:28:51 -08:00
Sam Gateau
ef7c002237 Improving the shadow effect with lightmaps 2015-01-02 10:31:34 -08:00
Ryan Huffman
b6b2388d41 Update grid rendering to fade from center location rather than distance from camera 2014-12-31 11:15:44 -08:00
ZappoMan
9630279459 Merge branch 'master' of https://github.com/highfidelity/hifi into voxelEctomy
Conflicts:
	examples/editVoxels.js
	examples/fallingSand.js
	examples/growTrees.js
	interface/src/Application.cpp
	interface/src/Application.h
	libraries/avatars/CMakeLists.txt
	libraries/entities/src/EntityItem.h
2014-12-31 10:50:53 -08:00
Brad Hefta-Gaub
eaa6d4455d Merge pull request #4024 from samcake/temp1
Moving deferred lighting shaders from the resource folder to embedded source in the executable
2014-12-31 10:33:30 -08:00
Brad Hefta-Gaub
43e6ba77fa Merge pull request #4007 from AndrewMeadows/inertia
Bullet physics part 1
2014-12-31 10:33:00 -08:00
Brad Hefta-Gaub
d47b0a33ea Merge pull request #3995 from huffman/camera-display
Camera tool - orientation + mode display
2014-12-31 10:32:31 -08:00
Ryan Huffman
7478b631da Move write lock in Overlays::overlayDrawOnChanged to encompass reads 2014-12-31 10:16:29 -08:00
Ryan Huffman
5caec4dea5 Update overlays to handle updates in drawOnHUD after creation 2014-12-31 10:15:15 -08:00
Sam Gateau
e1a295fb37 Merge branch 'master' of https://github.com/highfidelity/hifi into temp1 2014-12-31 08:40:15 -08:00
Andrew Meadows
ec1ef39a7f Merge pull request #4023 from PhilipRosedale/master
Torso twists to follow head, fix bug with head rotations
2014-12-31 08:01:39 -08:00
Philip Rosedale
104f7b7576 make formula more readable 2014-12-30 20:34:12 -08:00
ZappoMan
5cef7d0e9d more voxelEctomy 2014-12-30 20:24:27 -08:00
ZappoMan
95bb125e48 more voxelEctomy 2014-12-30 20:13:57 -08:00
ZappoMan
27d8ccb51e more voxelEctomy 2014-12-30 19:58:04 -08:00
ZappoMan
f1de9cabe9 comment 2014-12-30 19:07:32 -08:00
ZappoMan
49d8f2b2f5 more work on voxelEctomy 2014-12-30 18:52:33 -08:00
ZappoMan
141e231958 more work on voxelEctomy 2014-12-30 18:41:56 -08:00
ZappoMan
4ea9bbc309 first major pass at voxelEctomy 2014-12-30 18:08:58 -08:00
Sam Gateau
ae6ccf1a7d Merge branch 'master' of https://github.com/highfidelity/hifi into temp1 2014-12-30 17:56:08 -08:00
Sam Gateau
37017d0c16 moving the deferrered shaders from the resource folder to built-in the executable 2014-12-30 17:42:10 -08:00
Philip Rosedale
dc9937e11a only twist own body, remove unused head functions 2014-12-30 17:02:53 -08:00
Philip Rosedale
98cbb2355f Merge branch 'master' of https://github.com/worklist/hifi 2014-12-30 17:00:38 -08:00
ZappoMan
2a129b6635 Merge branch 'master' of https://github.com/highfidelity/hifi into voxelEctomy 2014-12-30 16:49:38 -08:00
samcake
20d66d201e Merge pull request #4020 from ZappoMan/gpuStreamizing
Improvements to GeometryCache::renderQuad()
2014-12-30 16:49:16 -08:00
Philip Rosedale
4e31d7a650 Merge pull request #4021 from ZappoMan/removeHair
Haircut at Philip's request
2014-12-30 15:41:53 -08:00
Philip Rosedale
b76f5bf272 Merge branch 'master' of https://github.com/worklist/hifi 2014-12-30 15:41:06 -08:00
Ryan Huffman
3bfc298349 Remove extraneous getDrawonHUD call 2014-12-30 15:31:08 -08:00
Ryan Huffman
929200bc76 Remove qDebug 2014-12-30 15:30:53 -08:00
Philip Rosedale
f4f43d6b38 added twisting of torso to follow head, fixed bug with body rotation not factored out of head rotation, removed credits from title bar 2014-12-30 15:11:32 -08:00
Ryan Huffman
0105906dc7 Merge branch 'master' of github.com:highfidelity/hifi into camera-display
Conflicts:
	examples/editEntities.js
2014-12-30 15:02:59 -08:00
Ryan Huffman
2b835e621c Rename 2D -> HUD, 3D -> World in Overlays 2014-12-30 14:50:17 -08:00
ZappoMan
e1d8022409 working on removing voxels 2014-12-30 14:11:31 -08:00
ZappoMan
fbfa40e3c9 remove hair 2014-12-30 13:44:25 -08:00
Clément Brisset
860098585c Merge pull request #4018 from samcake/temp0
Moving the shaders used in Model.cpp from resources folder into the built-in executable
2014-12-30 13:36:13 -08:00