Commit graph

155 commits

Author SHA1 Message Date
Philip Rosedale
8e06602e9a Added Avatar method to allow received UDP transmitter data to drive the avatar head rotation, cleaned up gyro code. 2013-04-30 13:40:16 -07:00
Andrzej Kapolka
39a70ce9e7 Rather than Xs, use a "solid block" pseudo-character to draw a bar. Tweaked
the colors to indicate the pressed key again.
2013-04-30 11:06:23 -07:00
Andrzej Kapolka
8b742e43e6 GCC fails on these constants (ISO C++ forbids initialization of member
‘COLLISION_BALL_FORCE’), so I moved them into the CPP (they don't seem to
require external visibility anyway).
2013-04-30 10:15:48 -07:00
Andrzej Kapolka
733ccd4787 Merge branch 'master' of https://github.com/worklist/hifi 2013-04-30 10:04:39 -07:00
Andrzej Kapolka
068d3d216e Need to commit these, too, for the font rendering change. 2013-04-29 19:12:34 -07:00
Jeffrey Ventrella
fe9ab0a213 improved collisions 2013-04-29 14:11:33 -07:00
Jeffrey Ventrella
4e4521325d added 'isCollidable' to avatar bone so that some bones do not collide (for handshaking) 2013-04-29 10:38:29 -07:00
Jeffrey Ventrella
caac600030 improved hand holding algorithm 2013-04-27 22:00:02 -07:00
Jeffrey Ventrella
57cbd9c6d9 cleaned up collision code some 2013-04-27 09:47:46 -07:00
Jeffrey Ventrella
5c3bd5fe87 improved collisions between avatars 2013-04-27 09:33:58 -07:00
Jeffrey Ventrella
308b9dcf82 Merge remote-tracking branch 'upstream/master' 2013-04-26 17:44:42 -07:00
Jeffrey Ventrella
adccd62f87 made a different prototype for camera shifting into first-person 2013-04-26 17:43:47 -07:00
Philip Rosedale
69cf6e303d Merge pull request #155 from Ventrella/master
merge
2013-04-26 16:54:28 -07:00
Jeffrey Ventrella
59ef9e5d7e removed incomplete code snippet in Avatar.h 2013-04-26 13:21:49 -07:00
Jeffrey Ventrella
10b6c7759d Merge branch 'master' of https://github.com/worklist/hifi 2013-04-26 12:16:22 -07:00
Jeffrey Ventrella
dc11055f8e merge with upstream master and resolve conflicts 2013-04-26 12:15:48 -07:00
Andrzej Kapolka
0932a8b382 Merge branch 'master' of https://github.com/worklist/hifi 2013-04-26 11:31:15 -07:00
Stephen Birarda
7c855464e1 make the absolute head yaw getter const 2013-04-26 11:22:42 -07:00
Stephen Birarda
fbdcd57529 correct yaw sent to audio-mixer in Audio 2013-04-26 11:21:34 -07:00
Jeffrey Ventrella
fe2e180f16 merge with upstream master 2013-04-26 10:56:48 -07:00
Andrzej Kapolka
46041b2ed9 Style tweaks: preface privates with underscore, capitalize enum members. 2013-04-26 10:21:14 -07:00
Philip Rosedale
e4c2004a69 Added constant to turn OFF avatar BALLS testing 2013-04-26 09:34:10 -07:00
Jeffrey Ventrella
ce1ceb849f Added HandControl class and also Avatar Touch class 2013-04-25 23:32:04 -07:00
Philip Rosedale
cac9e33f8c Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/Avatar.cpp
	interface/src/Avatar.h
2013-04-25 20:47:01 -07:00
Philip Rosedale
1a5f499b45 First commit with initial Balls class for avatar sphere cloud 2013-04-25 19:56:47 -07:00
Andrzej Kapolka
c6661e8b8e Lowered the chat message height and put it in a variable. 2013-04-25 17:48:47 -07:00
Andrzej Kapolka
c6af08d883 Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	avatar-mixer/src/main.cpp
2013-04-25 17:40:55 -07:00
Andrzej Kapolka
1713bebb64 Added the basic key press/message composition display. 2013-04-25 17:36:47 -07:00
Stephen Birarda
09256d8c4e put back default for AVATAR_BONE_RIGHT_FOREARM 2013-04-25 17:15:48 -07:00
Stephen Birarda
d2714e9321 resolve conflicts on merge with upstream master 2013-04-25 17:04:18 -07:00
Stephen Birarda
e6d278ea12 Merge remote-tracking branch 'upstream/master' into agentlist-array 2013-04-25 17:01:17 -07:00
Stephen Birarda
3df81cc92a resolve conflicts on merge with upstream master 2013-04-25 16:41:35 -07:00
Stephen Birarda
cdb8b1b144 Merge remote-tracking branch 'upstream/master' into agentlist-array 2013-04-25 16:40:20 -07:00
Jeffrey Ventrella
7a94310d4e Merge remote-tracking branch 'upstream/master' 2013-04-25 16:32:27 -07:00
Jeffrey Ventrella
86e72a90d4 working on camera view shifting from first person to third person 2013-04-25 16:31:42 -07:00
Stephen Birarda
7e0dab6224 spacing fixes in Avatar class 2013-04-25 16:18:17 -07:00
Stephen Birarda
215efe3b78 bunch of const changes for glm::vec3 in Avatar and Orientation 2013-04-25 16:10:55 -07:00
Stephen Birarda
8370fd2d19 spacing fixes in Avatar class 2013-04-25 16:04:08 -07:00
Stephen Birarda
be37237b84 fix indent in Avatar class 2013-04-25 15:58:42 -07:00
Stephen Birarda
114f949a6e spacing cleanup in Avatar class 2013-04-25 15:58:03 -07:00
Stephen Birarda
625a963918 prefer -> notation to (*TYPE) for AgentList iterator 2013-04-25 15:49:25 -07:00
Andrzej Kapolka
d5da35e91a Merge branch 'master' of https://github.com/worklist/hifi 2013-04-25 15:41:57 -07:00
Andrzej Kapolka
620e1c728c Removed kludge; it turned out lighting was enabled. 2013-04-25 15:41:09 -07:00
Stephen Birarda
dac660efda resolve conflicts after merge with upstream master 2013-04-25 15:30:57 -07:00
Stephen Birarda
5ddd9a9f4f Merge remote-tracking branch 'upstream/master' into agentlist-array 2013-04-25 15:27:40 -07:00
Andrzej Kapolka
d041072d40 Delete support (though the one on my numeric keypad doesn't work?),
sending key states.
2013-04-25 15:26:05 -07:00
Andrzej Kapolka
675d06e4b9 More chat bits; basic functionality now working. 2013-04-25 14:03:31 -07:00
Jeffrey Ventrella
5a0a1c1cec increased YAW_MAG (faster turning), redesigned the concept of avatar position, and reset Eve's position accordingly. Also added _frustumNeedsReshape in camera in anticipation of fixing problem where setting fov doesn't reshape the frustum. 2013-04-25 13:51:20 -07:00
Jeffrey Ventrella
9a4d27c0b5 cleaned up some camera code and added some functionality for first-person view 2013-04-25 12:19:23 -07:00
Jeffrey Ventrella
68b3f54f5c tiny change 2013-04-25 10:44:01 -07:00
Philip Rosedale
9e62728c33 Changed velocity to be dvec3 2013-04-25 10:18:30 -07:00
Philip Rosedale
b9fb888073 Small speed/cleanup to thrust setting 2013-04-25 10:02:14 -07:00
Philip Rosedale
ba55175870 Gravity is ON near origin, off in space, and a gravity field can be created with getGravity() 2013-04-25 09:50:35 -07:00
Jeffrey Ventrella
72e6e18992 fixed avatar collisions 2013-04-24 17:54:09 -07:00
Jeffrey Ventrella
2163976f06 adding the files 2013-04-24 17:01:59 -07:00