Commit graph

20198 commits

Author SHA1 Message Date
David Kelly
8719d36cd9 Merge pull request #9125 from kencooke/audio-ambisonics
First-order Ambisonic renderer
2016-12-12 11:36:12 -08:00
Ken Cooke
a4cbf6be8a Fix to preserve localOnly from script when not ambisonic 2016-12-09 16:55:53 -08:00
Chris Collins
c912d77a95 Merge pull request #9167 from Atlante45/feat/oculus-reorient-quit
Honor reorient and quit request from OVR
2016-12-09 16:03:41 -08:00
Seth Alves
dd3f3957a9 Merge pull request #9164 from fayeli/last-edited-property
Exposing last edited property of Entity to Javascript
2016-12-09 13:13:11 -08:00
Faye Li Si Fi
b3ac62bb56 Merge remote-tracking branch 'refs/remotes/highfidelity/master' into last-edited-property 2016-12-09 12:44:17 -08:00
Chris Collins
ec4edf5030 Merge pull request #9130 from zzmp/feat/audio-threading
Threaded Audio
2016-12-09 10:46:54 -08:00
sam
2427a16d6e clean up and less changes 2016-12-09 03:05:25 -08:00
sam
914fc7fca8 rewind all the unecessary changes and do just the minimum layout(std140) and accessing the big arrays in vec4s to fix the amd bug 2016-12-09 02:58:09 -08:00
sam
7a97570949 Debugging the amd shader???? 2016-12-09 02:12:31 -08:00
samcake
d851278acd FIx the highlight issue, the gloss 2 is actually roughnees to the power of 4 2016-12-08 15:04:57 -08:00
Bradley Austin Davis
3fcd45a236 Optimized method for transforming axis aligned bounding boxes 2016-12-08 10:59:14 -08:00
Faye Li Si Fi
9289dd36d4 Merge remote-tracking branch 'refs/remotes/highfidelity/master' into last-edited-property 2016-12-08 10:50:00 -08:00
Atlante45
7b0b777051 Honor reorient and quit request from OVR 2016-12-07 17:29:54 -08:00
Faye Li Si Fi
1fde68c86e better code style 2016-12-07 16:10:03 -08:00
Faye Li Si Fi
b6798adb5c yay 2016-12-07 15:40:37 -08:00
Faye Li Si Fi
0556661d13 getting rid of uneccessary flag, fix formatting, and getting it to work yay 2016-12-07 15:40:21 -08:00
Faye Li Si Fi
0fcb8803b6 attempt to expose last edited property to script 2016-12-07 12:27:31 -08:00
Ken Cooke
e4b5c14ea3 PR feedback 2016-12-07 10:15:55 -08:00
Chris Collins
bc9f2b4007 Merge pull request #9163 from jherico/gl_context_preservation
Preserve and restore the GL context when resizing QML surfaces
2016-12-07 09:08:36 -08:00
Bradley Austin Davis
5c3480e2a2 Preserve and restore the GL context when resizing QML surfaces 2016-12-07 05:02:45 -08:00
Howard Stearns
2eb8d9d0c4 Merge pull request #9153 from davidkelly/dk/machineFingerprint
Machine fingerprint
2016-12-06 16:34:45 -08:00
Zach Pomerantz
b2f995d3df algorithm->nestedEach in LimitedNodeList 2016-12-07 00:03:30 +00:00
David Kelly
562cd12bca More CR feedback
Breaking into 2 functions - one public, one private, so I can avoid
nested control structures and so on in dealing with errors on the
windows side of things.  So, no more namespace, back to a class with
2 static functions, one public one private
2016-12-06 15:17:47 -08:00
David Kelly
dc47c5fc0c CR feedback
lame mistake - it is always the error branches that get you.
2016-12-06 11:12:50 -08:00
Brad Hefta-Gaub
b97012fc97 Merge pull request #9137 from jherico/msvc2015
Fixes for building on MSVC 2015 / Qt 5.8
2016-12-06 10:25:16 -08:00
Ken Cooke
9831d874b5 Remove debugging code 2016-12-06 10:22:58 -08:00
Ken Cooke
975cbd8e44 Replace test renderer with spatialized binaural renderer 2016-12-06 10:12:36 -08:00
Chris Collins
6d4b1c4b97 Merge pull request #9155 from jherico/text_degrade_fix
Fix drop in text rendering quality when texture memory is low
2016-12-06 09:23:32 -08:00
David Kelly
7880b5bfe0 Simple fallback now
If the bios uuid isn't a valid UUID (on mac or windows it 'should be`)
then we read the fallback from the settings and use that, or create and
write one to the settings if it is missing.
2016-12-05 17:05:39 -08:00
Anthony J. Thibault
89ae3b3d6e Revert "Merge pull request #8691 from highfidelity/out-of-body-experience"
This reverts commit efe9571ab8, reversing
changes made to 333e9ec7f4.
2016-12-05 15:18:03 -08:00
Anthony J. Thibault
0c8105b551 Revert "Merge pull request #9141 from hyperlogic/feature/my-avatar-docs-part-1"
This reverts commit 934148fea5, reversing
changes made to d2b32c3084.
2016-12-05 15:17:53 -08:00
Bradley Austin Davis
2ca4d0ab29 Fix drop in text rendering quality on texture memory constrained systems 2016-12-05 14:12:57 -08:00
David Kelly
54716f70e5 Now works on mac, small build change for that
Plus does nothing for linux, but there's a comment.
2016-12-05 11:11:30 -08:00
sam
310e26011f Fix the lighting problem at the outline of the shapes, use the depth buffer instead of the Linear depth buffer 2016-12-05 00:47:50 -08:00
Ken Cooke
e93e1a7c4f Preliminary support for Ambisonic audio injectors.
Supports 4-channel WAV files, presumed to be B-format (FuMa) first-order Ambisonic.
Supports WAV with arbitrary sample rate (needs optimization).
Supports soundfield volume and orientation set via script.
Supports localOnly client-side injection using simple (non-spatialized) test renderer.
2016-12-02 18:20:57 -08:00
David Kelly
643353a31e Initial push
Works on windows, have not tried it on mac.  Lots more to do, but
need to get it pushed to remote just in case.
2016-12-02 15:46:20 -08:00
Brad Davis
5cbf7588ac Fixes for building on MSVC 2015 / Qt 5.8 2016-12-02 14:58:09 -08:00
samcake
acdce95bba Merge pull request #9140 from jherico/polyline_threading_fix
Possible polyline crash fix
2016-12-02 14:16:14 -08:00
Chris Collins
6cb85e92b1 Merge pull request #9136 from samcake/hdr
Fix a crash if current shader is null
2016-12-02 09:14:07 -08:00
Brad Davis
12ccbdac0b Actually render polylines 2016-12-01 19:46:08 -08:00
Seth Alves
8fe7c3156a Merge pull request #9138 from hyperlogic/bug-fix/3dsmax-fbx-reader-fixes
Support for the 3ds Max object offset feature
2016-12-01 19:39:05 -08:00
Brad Hefta-Gaub
934148fea5 Merge pull request #9141 from hyperlogic/feature/my-avatar-docs-part-1
Added jsdocs for MyAvatar
2016-12-01 18:11:25 -08:00
Anthony J. Thibault
35eeaad590 Added jsdocs for MyAvatar
Not complete by any means, but it's a start.
2016-12-01 17:38:43 -08:00
Seth Alves
d2b32c3084 Merge pull request #9057 from druiz17/childParent
fixed children of parent object not being added back when performing an undo
2016-12-01 16:59:06 -08:00
Anthony J. Thibault
68b103b46b Fix for missing fields in static initializer. 2016-12-01 15:21:49 -08:00
Dante Ruiz
348c0c95e5 conforming to coding standard and better variable naming 2016-12-01 22:22:17 +00:00
Brad Davis
5bade2ef9a Add locking around the code that reads polyline entity data and builds GPU structures for them 2016-12-01 14:14:17 -08:00
Chris Collins
942850293e Merge pull request #9105 from druiz17/teleportBug
Fix for unable to teleport to areas that you should
2016-12-01 11:35:06 -08:00
Seth Alves
efe9571ab8 Merge pull request #8691 from highfidelity/out-of-body-experience
Room Scale HMD comfort features.
2016-12-01 11:09:39 -08:00
Dante Ruiz
0c9cd5803a added descendant checking 2016-12-01 10:54:26 -08:00